Yu-Gi-Oh! Master Duel

Mathmech Superfactorial Effect, Rarity, and Related Packs

Mathmech Superfactorial is a Trap card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Mathmech Superfactorial, its rarity, and all the packs used to unlock Mathmech Superfactorial!

Mathmech Superfactorial Card Info

Mathmech Superfactorial

Rarity N
Types Trap, Normal

Mathmech Superfactorial Effect

Target up to 3 Mathmech monsters in your GY with different names, then activate 1 of these effects;
● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 Mathmech Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY.
● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 Mathmech Xyz Monster using only those monsters.
You can only activate 1 Mathmech Superfactorial per turn.

Secret Packs: How to Get Mathmech Superfactorial

Mathmech Superfactorial Secret Packs

Card Pack List

Mighty Contenders

Singular Strike Overthrow

Crafted using N Materials

Crafting Cost Disenchanting Cost
CP-N x30
Basic Finish: CP-N 10

Foil Finish: CP-N 15

Royal Finish: CP-N 30

You can craft Mathmech Superfactorial using CP-Ns. To do so, go to the Deck Builder screen, search for Mathmech Superfactorial, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Mathmech Superfactorial from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Mathmech Superfactorial are low.

Best Normal and Secret Packs to Buy

Decks that Use Mathmech Superfactorial

Deck Lists
Synchro x Xyz Mathmech
Mathmech

Springans

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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