Yu-Gi-Oh! Master Duel

Ancient City - Rainbow Ruins Effect, Rarity, and Related Packs

Ancient City - Rainbow Ruins is a Spell card in Yu-Gi-Oh Master Duel! Read on to see the card effect of Ancient City - Rainbow Ruins, its rarity, and all the packs used to unlock Ancient City - Rainbow Ruins!

Ancient City - Rainbow Ruins Card Info

Ancient City - Rainbow Ruins

Rarity SR
Types Spell, Field

Ancient City - Rainbow Ruins Effect

You must have this many Crystal Beast cards in your Spell & Trap Zone to activate and to resolve these effects.[n]●1+: This card cannot be destroyed by card effects.
●2+: Once per turn (including the opponent's) you can halve the battle damage you take.
●3+: When a Spell/Trap Card is activated: You can send 1 Crystal Beast monster you control to the GY; negate the activation, and if you do, destroy it.
●4+: Once per turn, during your Main Phase: You can draw 1 card.
●5: Once per turn, during your Main Phase: You can target 1 Crystal Beast card in your Spell & Trap Zone; Special Summon that target.

Secret Packs: How to Get Ancient City - Rainbow Ruins

Ancient City - Rainbow Ruins Secret Packs

Card Pack List

Crystal Serpentry

Crafted using SR Materials

Crafting Cost Disenchanting Cost
CP-SR x30
Basic Finish: CP-SR 10

Foil Finish: CP-SR 15

Royal Finish: CP-SR 30

You can craft Ancient City - Rainbow Ruins using CP-SRs. To do so, go to the Deck Builder screen, search for Ancient City - Rainbow Ruins, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Ancient City - Rainbow Ruins from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Ancient City - Rainbow Ruins are low.

Best Normal and Secret Packs to Buy

Decks that Use Ancient City - Rainbow Ruins

Deck Lists

Crystal Beasts

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

    All rights reserved