Talents are upgrades that allow players to enhance different skills in Hogwarts Legacy. Read on to see a list of Talents, how Talent works, how to unlock them, and see all the Talent Skill Trees in the game!
Talent Guides | |
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List of Talents | Best Talents |
List of Contents
All Talents and Skill Trees | |||||
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Spells | Dark Arts | Core | |||
Stealth | Room of Requirement |
These Talents serve to upgrade the effects of specific Spells.
Talent | Req. Level | Effect |
---|---|---|
Incendio Mastery | 5 | Req. Spell: Incendio Casting Incendio unleashes a ring of flame around you. |
Accio Mastery | 5 | Req. Spell: Accio Enemies near a target summoned by Accio are also pulled to you. |
Levioso Mastery | 5 | Req. Spell: Levioso Enemies near a target leviated by Levioso are also levitated. |
Confringo Mastery | 5 | Req. Spell: Confringo Confringo impacts produce fiery bolts that seek enemy targets. |
Diffindo Mastery | 5 | Req. Spell: Diffindo Diffindo casts slice through impacted enemies to strike additional targets. |
Depulso Mastery | 5 | Req. Spell: Depulso Casting Depulso releases an additional blast directly around you. |
Bombarda Mastery | 16 | Req. Spell: Bombarda Bombarda causes an explosive blast with a massive area of effect. |
Descendo Mastery | 16 | Req. Spell: Descendo A Descendo slam creates a damaging shockwave around your target. |
Glacius Mastery | 16 | Req. Spell: Glacius Striking an enemy frozen by Glacius blasts damaging shards outward from the target |
Transformation Mastery | 22 | Req. Spell: Transformation Enemies struck with the Transformation spell transform into explosive objects. |
These Talents serve to upgrade the effects of Dark Arts Spells like the Unforgivable Curses, and cause standard spells to inflict curses on enemies.
Talent | Req. Level | Effect |
---|---|---|
Knockback Curse | 5 | Req. Spell: Flipendo Flipendo has the same effect as a curse on enemies. Cursed enemies take increased damage. |
Disarming Curse | 5 | Req. Spell: Expelliarmus Expelliarmus has the same effect as a curse on enemies. Cursed enemies take increased damage. |
Stunning Curse | 5 | Req. Spell: Stupefy Stupefy has the same effect as a curse on enemies. Cursed enemies take increased damage. |
Blood Curse | 5 | Dealing damage to a cursed target inflicts damage to all cursed targets. |
Imperio Mastery | 16 | Req. Spell: Imperio An enemy under your control with Imperio curses other targets with each successful strike. |
Crucio Mastery | 16 | Req. Spell: Crucio Striking an enemy cursed by Crucio releases a projectile that curses a nearby enemy. |
Slowing Curse | 16 | Req. Spell: Arresto Momentum Arresto Momentum has the same effect as a curse on enemies. Cursed enemies take increased damage. |
Enduring Curse | 16 | A cursed effect remains on an enemy for a longer period of time. |
Avada Kedavra Mastery | 22 | Req. Spell: Avada Kedavra Killing an enemy with Avada Kedavra kills all cursed enemies. |
Curse Sapper | 22 | Defeating a cursed enemy restores some of your health. |
These talents improve your overall effectiveness, potentially with skills or spells.
Talent | Req. Level | Effect |
---|---|---|
Swift | 5 | Holding down Dodge allows you to vanish quickly and reappear nearby. |
Basic Cast Mastery | 5 | Req. Spell: Basic Cast Basic Cast impacts reduce spell cooldowns |
Protego Absorption | 5 | Req. Spell: Protego Successful Protego blocks will contribute to the Ancient Magic Meter. Perfect Protego blocks contribute even more. |
Ancient Magic Throw Expertise | 5 | Req. Spell: Ancient Magic Throw Ancient Magic Throw catches and throws disarmed enemy weapons. |
Spell Knowledge I | 5 | A new Spell set is added. Hold R2 button and tap the D-Pad in a direction to swap to an unlocked Spell Set. |
Spell Knowledge II | 5 | A new Spell set is added. Hold R2 button and tap the D-Pad in a direction to swap to an unlocked Spell Set. |
Wiggenweld Potency I | 5 | Wiggenweld heals you to a greater effect. |
Spell Knowledge III | 16 | A new Spell set is added. Hold R2 button and tap the D-Pad in a direction to swap to an unlocked Spell Set. |
Wiggenweld Potency II | 16 | Wiggenweld heals you to a greater effect. |
Stupefy Mastery | 16 | Req. Spell: Stupefy Enemies struck with Stupefy remain stunned for a longer period of time. |
Evasion Absorption | 16 | Successfully evading an unblockable attack with Dodge contributes to the Ancient Magic Meter. |
Revelio Mastery | 16 | Req. Spell: Revelio Increases the range of Revelio. |
Protego Expertise | 16 | Req. Spell: Protego Blocking a spell with Perfect Protego will send two projectiles back at enemies. |
Basic Cast Airborne Absorption | 16 | Req. Spell: Basic Cast Basic Cast impacts airborne enemies contribute more to the Ancient Magic Meter. |
Protego Mastery | 22 | Req. Spell: Protego Perfect Protego releases a damaging blast that breaks enemy shields. |
Stupefy Expertise | 22 | Req. Spell: Stupefy Stupefy deals direct damage on impact. |
These talents improve your abilities to sneak around.
Talent | Req. Level | Effect |
---|---|---|
Sense of Secrecy I | 5 | Enemies' ability to detect you is reduced. |
Human Demiguise | 5 | Req. Spell: Disillusionment Allows you to Sprint while using Disillusionment |
Sense of Secrecy II | 16 | Enemies' ability to detect you is reduced. |
Petrificus Totalus Mastery | 22 | Req. Spell: Petrificus Totalus Petrificus Totalus emanates an area of effect that can impact nearby enemies. |
These talents improve your abilities in the Room of Requirement, which could affect Vivariums.
Talent | Req. Level | Effect |
---|---|---|
Edurus Potion Potency | 5 | Edurus Potion makes you invulnerable and deflects projectile attacks back to enemies. |
Invisibility Potion Potency | 5 | The Invisibility Potion's undetectable effect lasts for a longer period of time. |
Fertiliser | 5 | For each Chinese Chomping Cabbage thrown, a second Chomping Cabbage is generated and released at no cost. |
Headache | 16 | The damage and duration of the incapacitating effect of Mandrakes are increased. |
Maxima Potion Potency | 16 | Maxima Potion causes attacks to have additional increased damage and break enemy shields. |
Thunderbrew Potency | 22 | The range and damage of the potion effect are greatly increased. |
Focus Potion Potency | 22 | The duration of the Focus Potion's effect will be extended when any spell from the Spell Set is cast during its use. |
Noxious | 22 | Venomous Tentacula attacks deal additional damage and break shields. |
Players can earn 1 Talent Point each time they level up. You will need to earn Talent Points to unlock and use talents in the game. When you want to allocate points, open a talent category and spend your points there. Choose wisely, as there is a maximum of 36 Talent Points available in the game, so you won't be able to unlock every one of the 48 abilities in one playthrough.
Talents can upgrade your spells, plants, and potions to improve their effectiveness in the game. Prioritizing the ones that suit your playstyle tremendously help you progress faster in Hogwarts Legacy.
You can freely choose to get all the talents in a category first or spread them out as you progress.
Hogwarts Legacy doesn't have a respec option for Talents which means there is no way of reallocating spent Talent Points. Each Talent costs 1 point and you certainly won't be able to unlock all of them so choose your Talents wisely.
Can you Respec? How to Undo Talent Points
Talents are not immediately unlocked, and you will need to complete the Jackdaw's Rest main quest to start upgrading Talents.
Jackdaw's Rest Quest Walkthrough
Hogwarts Legacy Guide & Walkthrough
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List of Talents and Skill Trees
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