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★ Update 2.0: Changes to Perks, Cyberware, & UI
This page is about the Clean Work Perk for Cyberpunk 2077. Learn about Clean Work's effects at each perk level, how to unlock Clean Work, and see if this perk is worth acquiring!
List of Contents
The Clean Work perk has been removed as of Update 2.0. The 2.0 update featured a massive perks overhaul that removed, rebalanced, or completely changed every old perk from the 1.6 Edgerunners Update and Base Game.
2.0 Perks and Skill Tree Guide
Clean Work | |||
---|---|---|---|
Attribute | Cool | ||
Skill Tree | Ninjutsu | ||
Activation | Active | ||
Unlocked At | Level 11 in Cool Attribute |
Level 1 | You can pick up an enemy's body immediately after performing a takedown by holding R3. |
---|
Upgrade Priority (Ranking) | |
---|---|
Reason | Unless you have the Transporter ability from the Athletics Skill Tree, this skill will render you unable to attack or sprint. |
As mentioned, this skill is heavily reliant on other skills to be considered effective. If not, immediately carrying a body will be more of a nuisance than a boost.
It is good to use during stealth missions which require quick takedowns and disposal of bodies. But for the most part, stealth missions almost always have a route that allows you to skip all enemy takedowns either by distracting them using quickhacks or avoiding them completely.
List of Perks and Skill Tree Guide
Attributes and Perk Skill Trees | ||||||
---|---|---|---|---|---|---|
Body | Athletics | Annihilation | Street Brawler | |||
Reflexes | Assault | Handguns | Blades | |||
Intelligence | Breach Protocol | Quickhacking | ||||
Technical Ability | Engineering | Crafting | ||||
Cool | Ninjutsu | Cold Blood |
Clean Work Perk Effects and How to Unlock | Is Clean Work Worth It?
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