★Patch 1.2 has been released!
Patch 1.2 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1007)
This is a guide on the best weapons for the early parts of Cyberpunk 2077. Read on to know more about what weapons will be useful early in the game and where you can find them.
Most of the early missions in Cyberpunk 2077 involve a lot of fighting - which means you are going to need your weapons.
But sometimes, you will have trouble looking for the appropriate weapons particularly in the early parts of the game wherein you are stuck with weaker weapons for the time being.
One of the earliest problems you will encounter is the lack of ammo. Until you get the Perk Scrapper or gather some Item Components, you won't be able to craft ammo which makes this a real problem.
Given this, if you manage to locate any kind of melee weapon, this will be your best bet in dealing out early damage without worrying about ammo. You can buy a decent one in most weapon shops or you can pick up one in NCPD Hustles or side quests in the game.
This is the earliest Iconic Melee Weapon you can get. It is found in the mission The Heist and is missable since you can't get into Konpeki Plaza after Act I. Since it is Iconic you can make it stronger once you have better crafting components, making it a viable weapon even in later games.
In Act I alone, there are three Iconic Pistols in different missions. They generally have better DPS than most weapons you can pick up. Plus, having Iconic weapons early are great as they can be upgraded to the next rarity tier once you have enough components.
This gun can be acquired immediately after The Rescue mission and is the first of Iconic pistols you can acquire in Act I. This is available at the weapons shop in the very same building V's apartment is located in. Don't worry! It's completely free!
This is the second Iconic pistol you can acquire in Act I. However, this is a missable one as it requires you to kill Royce either during the negotiations or after the boss fight in The Pickup quest.
This is the final Iconic Pistol in Act I and is also missable if you don't know where to pick this up in The Heist mission. If you accomplished all objectives during the braindance session in Lizzie's Club, you would have been able to scan a pistol on Yorinobu Arasaka's bed. Once in the Heist mission, go to his bed to find the pistol by his bedside.
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
ripperdoc red exclamation point can't talk to them, they hostile?
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