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This page is about the clothing item Ergonomic Reinforced Corporate Evening Shoes from Cyberpunk 2077. Read on to learn this clothing's weight, armor, and mod slot information, as well as where to find the Ergonomic Reinforced Corporate Evening Shoes.
List of Contents
Ergonomic Reinforced Corporate Evening Shoes | |
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Tier(s) | Legendary |
Clothing Slot Group | Feet |
Weight | 0.5 |
All the money ain't worth frack. You play this game for power. The power to get things donel to make the big decisions; to affect things. You make a phone call, and the next thing you know, you're telling the president of some bushleague Euronation that he'd better play it your way, or he's history. - An Unidentified Corporate |
Armor | 62.3 |
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Note that the stats shown here are the highest values that we have been able to confirm so far available to this clothing item. These numbers may be updated in the future
Mod Slots | |
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The slots shown here are the ones we have been able to confirm exist for higher tier versions of the clothing item. More slots may be added in later on as they are confirmed.
Location | Rarity |
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Head to the San Amaro St. fast travel point and head to small building north. Just behind it is a pair of burning cars and some bodies. Inspect them to locate this item. | Legendary |
We are currently searching for more locations where Ergonomic Reinforced Corporate Evening Shoes can be found. If you have found Ergonomic Reinforced Corporate Evening Shoes in any locations not listed here, please help us improve our guide by letting us know in the comments!
Group | Upper Slot | Lower Slot |
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Head | Head | Face |
Upper Body | Outer Torso | Inner Torso |
Lower Body | Legs | Feet |
Special |
Clothing Tiers | ||
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Legendary | Iconic |
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How to Get the Ergonomic Reinforced Corporate Evening Shoes: Clothing Stats and Mods
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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