Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
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・List of Bugs (1000)
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・Story Walkthrough
・All Side Quest Guides
・Best Weapons
・Romance Guide
・Crafting Spec Locations
This is a list of all the best revolvers available in Cyberpunk 2077. Learn the details of all the best and most powerful revolvers for the endgame, mid-game, and early game.
List of Contents
Name | Reason |
---|---|
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・High Crit Chance ・High damage |
Overature is a great revolver that can stay with you until the endgame if crafted up to Legendary. With a good silencer attachement, this revolver can give very high Crit damage with a high Crit Chance. If can be found off of enemies or sold by vendors at the beginning of the game.
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・Shoots through walls ・Very high damage ・Can be made paired with Grand Finale perk for double damage every shot |
Comrade's Hammer is the ultimate one-shot revolver. Once finding its specs, this gun can be crafted to deal massive damage. It also can shoot throw walls and obstacles, making hiding from it impossible. Combined with certain perks and quickhacks such as Grand Finale and Ping, you can one shot all the enemies inside a building without ever having to even go inside.
Best Ranged Weapons | ||
---|---|---|
Best Pistols | Best Assault Rifles | Best Sniper Rifles |
Best SMGs | Best Shotguns | Best Revolvers |
Melee Weapons | ||
Best Katanas | Best Knives | Best Blunt Weapons |
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Best Revolvers
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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