Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
Did you find any bugs? Share and and get solutions!
・List of Bugs (1000)
This is a guide on Jotaro Shobo, a character in Cyberpunk 2077. Learn about Jotaro Shobo's role in the story, whether Jotaro Shobo is available as a Romance option, and Jotaro Shobo's effect on the ending of the game.
List of Contents
|Full Name||Jotaro Shobo|
|If Night City had a contest for the most rotten-to-the-core piece of human garbage, Jotaro Shobo would stand a pretty decent chance of winning. Maybe not first pace, but he'd definitely be up there. Jotaro is a high-ranking Tyger Claws ganger who, thanks to his intelligence, loyalty, and ruthlessness, quickly made his way up the pecking order. He rules his lackeys with an iron fist and is never ;late with his cut for the bosses, who repay him with protection and turning a blind eye to his various "hobbies". One of them includes recording braindances, and anyone who's relieved them calls him the devil of Kabuki.|
|Quests for this character are currently unavailable.|
Jotaro Shobo is not available as a Romance Option to V for either gender.
If you have found evidence that a Romance Option exists for Jotaro Shobo, be sure to leave a comment and let us know!
The player's relationship with Jotaro Shobo does not have a significant effect upon the ending of the game itself.
Jotaro Shobo is also not one of the possible characters who can appear during the credits sequence, so regardless of your relationship with Jotaro Shobo, it will have no effect on either the ending or credits. As such, there's no need to worry about maintaining a good relationship with Jotaro Shobo throughout the game.
|V||Jackie Welles||Johnny Silverhand|
|Judy Alvarez||Kerry Eurodyne||Meredith Stout|
|Panam Palmer||River Ward||Rogue|
|Adam Smasher||Alt Cunningham||Anders Hellman|
|Anthony Harris||Claire Russell||Delamain|
|Dexter DeShawn||Elizabeth Peralez||Evelyn Parker|
|Finn Gerstatt||Goro Takemura||Hanako Arasaka|
|Jefferson Peralez||Joshua Stephenson||Lizzy Wizzy|
|Lucius Rhyne||Maiko Maeda||Mama Welles|
|Maman Brigitte||Misty||Mitch Anderson|
|Oda||Oswald “Woodman” Forrest||Placide|
|Royce||Saburo Arasaka||Saul Bright|
|T-Bug||Us Cracks||Viktor Vector|
|Weldon Holt||Yorinobu Arasaka|
|Dakota Smith||Dino Dinovic||Muamar “El Capitan” Reyes|
|Padre||Regina Jones||Wakako Okada|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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