Annihilation Skill Progression | How to Level Up Annihilation and Unlock All Perks | Cyberpunk 2077

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This is a guide to the Annihilation Skill Tree in Cyberpunk 2077. Learn how to level up the Skill Progression for this Skill Tree, all Perks available, and how to unlock all its Perks.

Annihilation Skill Progression Guide

How to Level Up Annihilation

Defeat enemies and land headshots with Shotguns, Light Machine Guns and Heavy Machine Guns.

Annihilation Skill Progression Rewards

1 2 3 4
- Reduces the ADS Time of your Shotguns, Light Machine Guns and Heavy Machine Guns by 20%. +1 Perk Point(s) Reduces the Recoil of your Shotguns, Light Machine Guns and Heavy Machine Guns by 10%.
5 6 7 8
Reduces the Spread of your Shotguns, Light Machine Guns and Heavy Machine Guns by 25%. +1 Perk Point(s) Increases Crit Chance by 5% when using Shotguns, Light Machine Guns and Heavy Machine Guns. Reduces the Recoil of your Shotguns, Light Machine Guns and Heavy Machine Guns by 10%.
9 10 11 12
+1 Perk Point(s) +1 Perk Point(s) Increases Crit Damage by 20% when using Shotguns, Light Machine Guns and Heavy Machine Guns. +1 Perk Point(s)
13 14 15 16
Reduces the Recoil of your Shotguns, Light Machine Guns and Heavy Machine Guns by 10%. Reduces the Recoil of your Shotguns, Light Machine Guns and Heay Machine Guns by 15%. +1 Perk Point(s) Reduces the Spread of your Shotguns, Light Machine Guns and Heavy Machine Guns by 25%.
17 18 19 20
Reduces the Spread of your Shotguns, Light Machine Guns and Heavy Machine Guns by 10%. +1 Perk Point(s) Reduces the Recoil of your Shotguns, Light Machine Guns and Heavy Machine Guns by 15%. Unlocks the last Perk in the Skill tree.

List of Annihilation Perks and How to Unlock

Perk Attribute Level Effect at Lv. 1
Hail of Bullets 3 Shotguns and Light Machine Guns deal 3% more damage.
Pump It, Louder! 5 Reduces recoil of Shotguns and Light Machine Guns by 10%.
In Your Face 5 Reduces reload time of Shotguns and Light Machine Guns by 20%.
Dead Center 7 Increases damage to torsos by 10%.
Bloodrush 7 Increases movement speed in combat by 5% while carrying a Shotgun or Light Machine Gun.
Mongoose 9 Increases Evasion by 25% while reloading.
Bulldozer 9 Increases Crit Chance with Shotguns and Light Machine Guns by 10%.
Momentum Shift 11 Defeating an enemy increases movement speedy by 10% for 10 sec.
Massacre 11 Increases Crit Damage with Shotguns and Light Machine Guns by 15%.
Heavy Lead 12 Shotguns and Light Machine Guns knock back enemies with more force.
Skeet Shooter 12 Deal 15% more damage to moving targets.
Manic 14 When entering combat, your movement speed increases by 20% for 10 sec.
Unstoppable 14 Dismembering an enemy increases fire rate by 10% for 8 sec. Stocks up to 3 times.
Speed Demon 16 You deal more damage the faster you're moving.
Burn Baby Burn 16 Doubles the duration of Burn.
Poppin' Off 18 Shotguns have a 25% higher chance of dismembering enemies.
Hit the Deck 18 Increases damage to staggered and knocked-down enemies by 10%.
Biathlete 20 Weapon spread does not increase whle moving.
Bloodbath Level 20 in Annihilation Dismembering enemies reduces weapon recoil by 50% for 6 sec.
+1 per Perk level.

Best Annihilation Perks

Perk Attribute Level Effect at Lv. 1
Dead Center 7 Increases damage to torsos by 10%.

Best Perks to Choose

Cyberpunk 2077 Related Links

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List of Perks and Skill Tree Guide

All Attributes and Perks

Attributes and Perk Skill Trees
Body Athletics Annihilation Street Brawler
Reflexes Assault Handguns Blades
Intelligence Breach Protocol Quickhacking
Technical Ability Engineering Crafting
Cool Stealth Cold Blood

Best Perks

Perk Tier List | Best Perks Per Skill

Attributes and Best Attributes to Choose

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    • I'd really like to see a flowchart with all the Main Quests, Side Quests, and Gigs that exist so we can easily see what you need to do before unlocking XYZ quest (kind of like they did here https://www.eurogamer.net/articles/cyberpunk-2077-walkthrough-main-story-quest-list-main-missions-order-5077 except with everything, not just the Main ones)

    • Random damage ramp in enemies/damage reduction for the player. Randomly, I would be one shot by low level enemies while only dishing out double digits. A save roll back and reload fixed the issue, but randomly I would fall into same situation leading to all damage becoming one shot kill, even with 400+ HP and a bunch of armor.

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