Cold Blood Skill Progression | How to Level Up Cold Blood and Unlock All Perks | Cyberpunk 2077

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This is a guide to the Cold Blood Skill Tree in Cyberpunk 2077. Learn how to level up the Skill Progression for this Skill Tree, all Perks available, and how to unlock all its Perks.

Cold Blood Skill Progression Guide

How to Level Up Cold Blood

Defeat enemies with Cold Blood activated.

Cold Blood Skill Progression Rewards

1 2 3 4
- Increases Crit Chance by 10%. Increases Armor by 3%. +1 Perk Point(s)
5 6 7 8
+1 Perk Point(s) Increases Health by 10%. Increases Stamina by 10%. Increases All Resistances by 5%.
9 10 11 12
+1 Perk Point(s) +1 Perk Point(s) +1 Perk Point(s) Increases All Resistances by 5%.
13 14 15 16
+1 Perk Point(s) Increases Crit Damage by 5%. Increases Crit Chance by 10%. Increases Movement Speed by 3%.
17 18 19 20
+1 Perk Point(s) Increases Armor by 7%. Increases Crit Damage by 5%. Unlocks the last Perk in the Skill tree.

Cold Blood Explained

Cold Blood Skill Tree

To activate the effects of the perks listed below, players need to kill enemies to get stacks of Cold Blood. One kill gives one stack of Cold Blood. Each stack lasts for 10 seconds.

The duration of the stack and its added buffs can be lengthened by killing enemies in succession. The effects of each stack will vary depending on the perks in this skill tree, so choose depending on your build.

List of Cold Blood Perks and How to Unlock

Perk Attr. Level Effect at Lv. 1 Rating & Reason
Cold Blood
Cold Blood
3 After defeating an enemy, gain Cold Blood for 10 sec. and increase movement speed by 2%. Stacks up to 1 time. A Rank Icon
With every enemy kill, it unlocks all of the bonuses afforded in this skill tree.
Will to Survive
Will to Survive
5 Increases all Resistances by 2.5% per stack of Cold Blood. B Rank Icon
While the increase to all Resistances is useful, the very low percentage of increase makes this skill somewhat less useful.
Icy Veins
Icy Veins
5 Reduces weapon recoil by 2.5% per stack of Cold Blood. B Rank Icon
Reducing recoil to all weapons is particularly useful but the increase itself is pretty small.
Frosty Synapses
Frosty Synapses
7 Reduces quickhack cooldowns by 3% per stack of Cold Blood. B Rank Icon
The reduction of Quickhack cooldowns is useful but the Hacking skill tree has far more useful beneficial perks.
Critical Condition
Critical Condition
7 Increases duration of Cold Blood by 5 sec. A Rank Icon
This allows the effects of the entire Cold Blood perks to last much longer.
Rapid Bloodflow
Rapid Bloodflow
9 Increase Health regen inside and outside combat by 50% per stack of Cold Blood. A Rank Icon
Combined with the other defensive bonuses of the Cold Blood skill tree, this allows you to last much longer in battle.
Defensive Clotting
Defensive Clotting
9 Increases Armor by 10% per stack of Cold Blood. A Rank Icon
The increase is armor is pretty significant especially in higher levels when you start having armors that increase your total armor by 100 points.
Coldest Blood
Coldest Blood
11 Increases max stack amount for Cold Blood by 1. A Rank Icon
This, in combination with Coolagulant, makes each Cold Blood last even much longer.
Frozen Precision
Frozen Precision
11 Increases headshot damage by 50%. S Rank Icon
This is one of the most useful perks in the Cold Blood tree, making headshots even more lethal.
Blood Brawl
Blood Brawl
12 While Cold Blood is active, increases damage with melee weapons by 5%. B Rank Icon
The damage increase is not significant enough to land deadlier blows using blades or blunt weapons but if paired with other perks in the Cold Blood tree such as Predator, then, this perk will be more noticeable.
Predator
Predator
12 Increases attack speed by 10% per stack of Cold Blood. A Rank Icon
The huge increase in attack speed is pretty significant especially with melee weapons.
Quick Transfer
Quick Transfer
12 Reduces quickhack upload time by 1% per stack of Cold Blood. C Rank Icon
The reduction in quickhack upload time is useful but the bonus is too insignificant. More useful bonuses can be found in the Hacking skill tree.
Cold and Calculating
Cold and Calculating
14 Landing a Crit Hit has 25% chance of applying a stack of Cold Blood. B Rank Icon
While the added chance of applying Cold Blood on you is great, there are far better bonuses to be had such as Unbreakable and Coldest Blood.
Bloodswell
Bloodswell
14 When your Health reaches 45%, a max stack of Cold Blood is automatically activated. A Rank Icon
This allows an emergency response when your health becomes low, allowing you to find a way to fight back.
Coolagulant
Coolagulant
16 Stacks of Cold Blood are removed one by one, not all at once. A Rank Icon
This ensures that you maximize each stack of Cold Blood.
Unbreakable
Unbreakable
16 Increases max stack amount for Cold Blood by 1. A Rank Icon
This allows you to have a maximum of 5 stacks of Cold Blood (alongside Coldest Blood and maxed out Cold Blood). This ensures maximum usage of all Cold Blood benefits.
Pain Is An Illusion
Pain Is An Illusion
18 While Cold Blood is active, reduces damage taken by 5%. A Rank Icon
The damage decrease allows you to survive longer in battle and use the Cold Bood effects more.
Immunity
Immunity
20 While Cold Blood is active, you are immune to Bleeding, Poison, Burn and Shock. A Rank Icon
This is particularly useful as this allows you to battle any kind of opponent without worrying to much about negative status effects.
Currently UnavailableMerciless Level 20 in Cold Blood While Cold Blood is active, increases Crit Chance by 10% and Crit Damage by 25%.
+1% Crit Chance and +3% Crit Damage per Perk level.
A Rank Icon
This is a really useful perk to have as it allows critical hits to happen more often.

Best Cold Blood Perks

Perk Attr. Level Effect at Lv. 1 Rating & Reason
Frozen Precision
Frozen Precision
11 Increases headshot damage by 50%. S Rank Icon
This is one of the most useful perks in the Cold Blood tree, making headshots even more lethal.

Best Perks to Choose

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • When I grapple NPCs I can see black patches flashing on the back of their head, shoulders, and back. Like they are rendering properly.

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