Silent And Deadly Perk Effects and How to Unlock | Is Silent And Deadly Worth It? | Cyberpunk 2077

This page is about the Silent And Deadly Perk for Cyberpunk 2077. Learn about Silent And Deadly's effects at each perk level, how to unlock Silent And Deadly, and see if this perk is worth acquiring!

Silent And Deadly Overview

Silent And Deadly
Perk Icon
Attribute Cool
Skill Tree Stealth
Activation Passive
Unlocked At Level 3 in Cool Attribute

Silent And Deadly Effects

Effects at Each Level

Level 1 Increases damage dealt by silenced weapons by 25% while sneaking.

Is Silent And Deadly Worth It?

Upgrade Priority (Ranking) B Rank Icon
Reason Silencers reduce damage by 15-30% themselves making this bonus only partially useful.

Perk Tier List

Negated By Silencers

Whle this provides an attack bonus on silenced weapons, silencers themselves halves the damage of the weapon making the bonus completely negated.

However, if combined with skills such as Strike From The Shadows, this can become a lethal weapon given the silencer's increase in damage multiplier.

Cyberpunk 2077 Related Links


List of Perks and Skill Tree Guide

All Cool Perks


Silent And Deadly Crouching Tiger Hidden Dragon
Dagger Dealer Leg Up Strike From The Shadows
Assassin Sniper Cutthroat
Aggressive Antitoxins Clean Work Stunning Blows
From The Shadows Ghost Commando
Venomous Fangs Rattlesnake Silent Finisher
Hasty Retreat Restorative Shadows Neurotoxin
Hasten The Inevitable Cheat Death Ninjutsu

Cold Blood

Cold Blood Will to Survive Icy Veins
Frosty Synapses Critical Condition Rapid Bloodflow
Defensive Clotting Coldest Blood Frozen Precision
Blood Brawl Predator Quick Transfer
Cold and Calculating Bloodswell Coolagulant
Unbreakable Pain Is An Illusion Immunity

All Attributes and Perks

Attributes and Perk Skill Trees
Body Athletics Annihilation Street Brawler
Reflexes Assault Handguns Blades
Intelligence Breach Protocol Quickhacking
Technical Ability Engineering Crafting
Cool Stealth Cold Blood

Attributes and Best Attributes to Choose

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • Nomad car is invisible in These Boots Are Made For Walking side quest.

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