Sting Like a Bee Perk Effects and How to Unlock | Is Sting Like a Bee Worth It? | Cyberpunk 2077

This page is about the Sting Like a Bee Perk for Cyberpunk 2077. Learn about Sting Like a Bee's effects at each perk level, how to unlock Sting Like a Bee, and see if this perk is worth acquiring!

Sting Like a Bee Overview

Sting Like a Bee
Perk Icon
Attribute Reflexes
Skill Tree Blades
Activation Passive
Unlocked At Level 3 in Reflexes Attribute

Sting Like a Bee Effects

Effects at Each Level

Level 1 Increases attack speed with Blades by 10%.
Level 2 Increases attack speed with Blades by 20%.
Level 3 Increases attack speed with Blades by 30%.

Is Sting Like a Bee Worth It?

Upgrade Priority (Ranking) S Rank Icon
Reason Useful for performing Blade Combos much faster.

Perk Tier List

Cyberpunk 2077 Related Links

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List of Perks and Skill Tree Guide

All Reflexes Perks

Assault

Bulletjock Eagle Eye Covering Killshot
Too Close For Comfort Bullseye Executioner
Duck Hunter Shoot Reload Repeat Nerves of Steel
Feel the Flow Trench Warfare Hunter's Hands
Named Bullets Skull Skipper Bunker
Recoil Wrangler In Perspective Long Shot
Savage Stoic Punisher

Handguns

Gunslinger High Noon Rio Bravo
Desperado On the Fly Long Shot Drop Pop
O.K. Corral Steady Hand Vanishing Point
From Head to Toe A Fistful of Eurodollars Acrobat
Grand Finale Attritional Fire Wild West
Westworld Snowball Effect Lead Sponge
Brainpower The Good, The Bad, And The Ugly

Blades

Sting Like a Bee Roaring Waters Crimson Dance
Slow and Steady Flight of the Sparrow Offensive Defense
Shifting Sands Stuck Pig Blessed Blade
Unbroken Spirit Bloodlust Float Like a Butterfly
Judge, Jury and Executioner Fiery Blast Crimson Tide
Deathbolt Dragon Strike

All Attributes and Perks

Attributes and Perk Skill Trees
Body Athletics Annihilation Street Brawler
Reflexes Assault Handguns Blades
Intelligence Breach Protocol Quickhacking
Technical Ability Engineering Crafting
Cool Stealth Cold Blood

Attributes and Best Attributes to Choose

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    • In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?

    • >>[1022]
      Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.

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