Patch 1.12 has been released for PC!
★Patch 1.12 Notes
New details revealed for Patches and DLC Content!
・Update Roadmap for 2021
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・List of Bugs (1000)
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This page is about the Extended Network Interface Perk for Cyberpunk 2077. Learn about Extended Network Interface's effects at each perk level, how to unlock Extended Network Interface, and see if this perk is worth acquiring!
List of Contents
Extended Network Interface | |||
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Attribute | Intelligence | ||
Skill Tree | Breach Protocol | ||
Activation | Passive | ||
Unlocked At | Level 7 in Intelligence Attribute |
Level 1 | Automatically highlights nearby Access Points. |
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Upgrade Priority (Ranking) | ![]() |
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Reason | Access points already show up when you are near them, having them highlighted is just redundant. |
List of Perks and Skill Tree Guide
Attributes and Perk Skill Trees | ||||||
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Body | Athletics | Annihilation | Street Brawler | |||
Reflexes | Assault | Handguns | Blades | |||
Intelligence | Breach Protocol | Quickhacking | ||||
Technical Ability | Engineering | Crafting | ||||
Cool | Stealth | Cold Blood |
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Extended Network Interface Perk Effects and How to Unlock | Is Extended Network Interface Worth It?
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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