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Centur-Ion Phalanx is a Trap card in Yu-Gi-Oh Master Duel! Read on to see its effects, rarity, and all the packs needed to unlock it!
List of Contents
Rarity | |
---|---|
Types | Trap, Normal |
Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.
Heads Up! | This card is currently not included in any secret or bonus pack in Yu-Gi-Oh! Master Duel. |
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Crafting Cost | Disenchanting Cost |
---|---|
x30 |
Basic Finish:
10 Foil Finish:
15 Royal Finish:
30
|
You can craft Centur-Ion Phalanx using CP-Ns. To do so, go to the Deck Builder screen, search for Centur-Ion Phalanx, then click on Generate.
How to Craft Cards
You can also get Centur-Ion Phalanx from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Centur-Ion Phalanx are low.
Best Normal and Secret Packs to Buy
Heads Up! | This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel. |
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Normal | Effect | Fusion | Ritual |
Synchro | Xyz | Pendulum | Link |
Spell | Trap |
Monster Attributes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | Water | Wind | Earth | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Light | Dark | Divine |
Spell | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Quick-Play | Continuous | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Field | Equip | Ritual | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Traps | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Normal | Continuous | Counter |
0 | 1 | 2 | 3 |
4 | 5 | 6 | 7 |
8 | 9 | 10 | 11 |
12 | 13 | - | - |
N | R | SR | UR |
Toon | Spirit | Union | Gemini |
Tuner | Flip | Special Summon | - |
Banned | Limited | Semi-Limited |
Centur-Ion Phalanx Effect, Rarity, and Packs
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is this card bugged? my monster got banish but did not return on the next standby phase in master duel