Yu-Gi-Oh! Master Duel

The Continuing Epic of Charles Effect, Rarity, and Packs

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The Continuing Epic of Charles is a Trap card in Yu-Gi-Oh Master Duel! Read on to see its effects, rarity, and all the packs needed to unlock it!

The Continuing Epic of Charles Card Info

The Continuing Epic of Charles

Rarity N
Types Trap, Normal

The Continuing Epic of Charles Effect

Reveal 1 "Noble Arms" Equip Spell in your hand, and if you do, Special Summon 1 "Infernoble Knight" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 "Infernoble Knight Emperor Charlesyou control; equip 1Noble Knight" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "The Continuing Epic of Charles" once per turn.

Secret Packs: How to Get The Continuing Epic of Charles

The Continuing Epic of Charles Secret Packs

Card Pack List

Ride Into the Future

Crafted using N Materials

Crafting Cost Disenchanting Cost
CP-N x30
Basic Finish: CP-N 10

Foil Finish: CP-N 15

Royal Finish: CP-N 30

You can craft The Continuing Epic of Charles using CP-Ns. To do so, go to the Deck Builder screen, search for The Continuing Epic of Charles, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get The Continuing Epic of Charles from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling The Continuing Epic of Charles are low.

Best Normal and Secret Packs to Buy

Decks that Use The Continuing Epic of Charles

Gems Heads Up! This card is currently not part of any meta deck in Yu-Gi-Oh! Master Duel.

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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