This page is about the clothing item Sturdy Conical Hat from Cyberpunk 2077. Read on to learn this clothing's weight, armor, and mod slot information, as well as where to find the Sturdy Conical Hat.
|Sturdy Conical Hat|
|Clothing Slot Group||Head|
|Mini clip-on fan included|
Note that the stats shown here are the highest values that we have been able to confirm so far available to this clothing item. These numbers may be updated in the future
|This Clothing Item does not have any mod slots|
The slots shown here are the ones we have been able to confirm exist for higher tier versions of the clothing item. More slots may be added in later on as they are confirmed.
Each shop has a fixed pool of items which can show up, with some legendary items also purchasable at specific shops. If the Sturdy Conical Hat is not present when visiting a shop, simply exit, use Skip Time to go 24 hours ahead, and repeat until Sturdy Conical Hat is available.
|Blossoming Sakura Clothier||Uncommon|
|Blossoming Sakura Clothier||Rare|
Sturdy Conical Hat has a chance of being dropped by certain enemies. Enemy drops are highly random, so there's no guarantee this enemy will drop this specific Item, but it has been confirmed to occur.
We are currently searching for more locations where Sturdy Conical Hat can be found. If you have found Sturdy Conical Hat in any locations not listed here, please help us improve our guide by letting us know in the comments!
|6th Street Side Cap||Aramid Kuro Kabuto with Hardened Carbon-Fiber Exterior||Arasaka Cap with Camera|
|Arasaka Engineer Hardhat With Headset||Arasaka Kabuto With Composite Plating||Aztec Winter Beanie|
|Blooming Amber Bandana||Boss Mafioso Trilby with Armored Lining||Carbon-Fiber Arasaka Side Cap|
|Carbon-Fiber Conical Hat||Chengse Ultralight Carbon Fiber Helmet||Classic Hardened-Leather Flat Cap|
|Classic Side Cap with Strengthened Polyamide||Classic Trilby with Composite Band||Colorado Beetle Aramid-Reinforced Helmet|
|Composite Military Bandana||Cotton Motorcycle Cap with Protective Inset||Cowboy Hat with Hardened-Leather Band|
|Cushioned Techie Baseball Cap||Daemon Hunter Tactical Bandana||Darra Polytechnic Cap|
|Darra Polytechnic Tactical Balaclava||Double-Shelled AT-AK Modular Helmet||Duolayer Floral Keffiyeh|
|Duolayer Military Cap with Gauge||Durable Felt-Blend Trilby||Durable Lime Speed Modular Helmet|
|Enhanced Cebra Excentrica Carbon-Reinfoced Trilby||Flat Cap with Reinforced Seams||Graffiti Thermoset Synweave Keffiyeh|
|Gray Area Anti-Tear Hijab||Illegally Modded Hat with Gauge||Insulated Cap with Protective Goggles|
|Laminated Nomad Hat with Gauge||Laminated Security Hard Hat with Headset||Light Keffiyeh with Microplate Mesh|
|Light Techno Polymer Helmet||Limited-Edition Daemon Hunter Cap||Maelstrom Side Cap|
|Magenta Spark Reinforced Silkweave Bandana||Makeshift Rabenda Banana Bandana||Media Baseball Cap with Reactive Layer|
|Militech Tactical Helmet||Mirame Reinforced-Composite Cowboy Hat||Modified Snake-Skin Cowboy Hat|
|Mox Beanie||Officer's Side Cap with Reinforced Plastic||Old Motorcycle Cap|
|Ordinary Tactical Balaclava with Reactive Layering||Plastic Zunari Kabuto with Absorbent Lining||Police Helmet with Anti-Shrapnel Visor|
|Polyamide-Reinforced Conical Hat||Reinforced Baseball Cap||Reinforced Cyan Cowboy Hat|
|Rusty Assault Helmet||Rusty Security Hardhat||Sandy Boa Shock-Absorbent Headband|
|Simple Bandana Headband with Enhanced Durability||Smiley Hard Pilot Cap||Solid Straw-Woven Trilby|
|Speed Addict Helmet with Anti-Impact Tech||Steel Microplated Kabuto||Strong Canine Power Synthetic Bandana|
|Sturdi-Boost Cowboy Hat||Sturdy Conical Hat||Stylish Leather Flat Cap with Light Armor Layer|
|Trilby with Canvass Lining||Tyger Claw Kabuto||Upgraded Farmer Hat with Gauge|
|Veteran's Helmet||Worn Brimmed Hat with Gauge||Worn Graffiti Helmet|
|Worn Samurai Cap|
|Group||Upper Slot||Lower Slot|
|Upper Body||Outer Torso||Inner Torso|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
Ran into the same problem with Iris not wanting to get in the van (in v1.31) but coerced her into doing it by backing the van up into her. She'll jump out of the way if you try to ram her, but backing up and bumping her teleports her to the side of the van, where she'll get in.
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