▲ Get Pristine Weapons from the depths or an amiibo!
△ All 1000 Koroks | All 4 Great Fairies
▲ All 81 Addison Signs | All 147 Caves | All 58 Wells
△ Starter Tips: Farm Rupees | Starting Armor
▲ Advanced Tips: Best Weapons | Best Armor | Best Food
Talk to Paya in Kakariko Village to start the Secret of the Ring Ruins Main Quest in The Legend of Zelda: Tears of the Kingdom (TotK). Read on for a detailed walkthrough of Secret of the Ring Ruins, its location, rewards and the riddle behind the Ruins from the Age of Legends, as well as other tips and strategies on how to complete this Main Quest!
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Find the Fifth Sage | Guidance from Ages Past |
List of Contents
The exact coordinates for this quest on the map are 1814, -0951, 0113.
There doesn't seem to be any reward for this quest... *sad Korok noises* |
When doing the Find the Fifth Sage Main Quest, Purah will require you to investigate the Ruins from the Age of Legends as part of its objectives. This is actually refers to the Ring Ruins in Kakariko Village which eventually will trigger this quest after talking to Paya and Tauro.
Find the Fifth Sage Walkthrough
Click on a Link to Jump to a Section! | |
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Visit the Ring Ruins | Get Charged Set at Dracozu Lake |
Explore Thunderhead Isles | Reach Dragonhead Island |
Visiting the Ruins Walkthrough |
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Get up to the Ring Ruins and find the slab. Climb the lower half of the ring and use Ascend on these coordinates (1817, -0908, 0159). Calip will block Link from approaching the ruins if he hasn't completed Regional Phenomena and Crisis at Hyrule Castle.
Once inside, look at the west wall and take a picture of the stone slab. A red exclamation point should appear indicating that you have the correct angle. Players will have to have completed Camera Works in the Depths to progress through this part as the Camera app is needed.
Fast travel to Popla Foothills Skyview Tower, located southwest of Dueling Peaks, and find Calip. He'll tell you that Tauro went in ahead and hasn't come back yet.
Get the Charged Set Walkthrough |
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Dracozu Lake is directly southeast of the tower, while the ruins itself is located east of the lake. Use the tower's launch pad and glide towards the direction of the ruins.
There's a pillar on the east side of the lake with a lit passageway under it. Enter these ruins and talk to Tauro inside.
Go up the stairs and open the chest to obtain the Charged Shirt.
Follow the river south and find another pillar about halfway through (Coordinates: 0987, -2689, 0007). Destroy the rocks blocking the entrance with Yunobo's avatar and grab the Charged Trousers from the chest inside.
The third pillar is further down the river (Coordinates: 0970, -2803, 0007), directly south of the second pillar. Clear the vines with your weapon and open the chest for the Charged Headdress.
Now that you have the full set of the electric garb
, continue following the river until you get to its tail
. You'll find a fourth pillar (Coordinates: 0672, -2738, 0914) with a pedestal inside.
Wear the full Charged Set then place a Zonai Charge on the pedestal to clear the clouds above the lake and reveal a new sky island.
Explore Thunderhead Isles Walkthrough |
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Launch yourself again through the Popla Foothills Skyview Tower and glide south towards the Thundering Isles. You might need to use Tulin's gust and a few stamina recovery dishes to reach it.
Be aware that the entire sky island is plagued by thunderstorm, so unless you have the Lightning Helm equipped, remove all your metal weapons and shield.
Hop from one island to the next until you reach the one with a launcher and a conductor.
There are two ways to get to the other side: either place a metal object next to the conductor to attract the lightning or use Riju's lightning to strike the conductor while you position yourself on the launcher.
Cross to the next island and create a bridge using the wooden boards. Use it to continue south.
The next island might be tough to glide across so try to get to a higher elevation first before gliding and make use of Tulin's gust.
Head to the island where the rail track starts and use Ascend to reach the upper level. From here, glide towards the island where the Flux Construct III is (don't get close unless you want to fight it!).
Turn west where you'll find another rail track. Place the T-shaped fused boards on the track and attach a fan to it.
Now that you can ride it across, hop on and turn on the fan. Halfway through the track, you'll notice a horizontal surface that's close to the track. Use Ascend on it to get to the surface of the island above where Joku-usin Shrine is.
Use Ascend again to get out of the room. South of your position is a platform with a crank at the center, as well as a launcher and a conductor. Turn the crank so that the launcher faces east, step on the launcher, and strike the conductor with Riju's lightning to get to the other side.
Reach Dragonhead Island Walkthrough |
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Almost there! To your east is a large island called Dragonhead Island and you must glide down to its eye
to reach your next destination.
You will find Joku-u Shrine where you land. In front of it is a room with a circular gate similar to the one in The Closed Door.
You must have ten and a half hearts to push this door open. If you need more hearts, be sure to at least activate Joku-u Shrine's travel point and complete more Shrines for Lights of Blessing to increase your max hearts.
Behind it is a relic that, when interacted with, will open the floor and shoot a beam pinpointing your next destination.
◄ Previous Quest | Next Quest ▶ |
---|---|
Find the Fifth Sage | Guidance from Ages Past |
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Main Quests | Side Quests | Side Adventures |
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