Zelda: Tears of the Kingdom (TotK)

Sifumim Shrine Location and Walkthrough

Zelda TotK Sifumim Shrine Walkthrough, Puzzle Solution, and Guide to Chest Locations | Proving Grounds: Flow

Sifumim Shrine (Proving Grounds: Flow) in The Legend of Zelda: Tears of the Kingdom (TotK) can be found northwest of Lurelin Village in the East Necluda region. Read on to learn its location, puzzle solution, as well as all treasure chest locations in Sifumim Shrine.

Sifumim Shrine Location

Northwest of Lurelin Village, East Necluda Region

Sifumim Shrine can be found just northeast of Lurelin Village in the East Necluda Region. Its exact coordinates are 2826, -3271, 0078.

You can get there faster by fast traveling to Rabella Wetlands Skyview Tower and gliding southwest.

East Necluda Region Map

Proving Grounds

This is a Proving Grounds Shrine where your combat skills and resourcefulness will be tested.

Use the weapons and items inside the Shrine to defeat enemies and clear the area!

Advanced Combat Tips

Sifumim Shrine Puzzle Solution

  1. Take All the Equipment in the Entrance
  2. Take Cover Behind the Crates and Fuse Your Weapon with a Barrel
  3. Drop Enemies in the Outer Circle to the Water
  4. Ride a Wooden Tower and Climb a Side Ladder Halfway to the Inner Circle
  5. Drop the Enemies in the Inner Circle to the Water
  6. Grab Loot and Ascend on the Grate at the Far Back Area of the Room
  7. Fuse Your Long Stick with the Spiked Metal Ball
  8. Fight the Remaining Construct
  9. Claim Your Rewards in the Altar

Video Guide

1. Take All the Equipment in the Entrance

Just like other Proving Grounds trials, all of your equipment will be taken from you upon entering this shrine. The only equipment you can use here are those provided to you in the entrance and the loot you can get from enemies.

Before entering the room filled with enemy Constructs, take all the equipment to the left of the entrance. You'll need this to defeat all constructs.

2. Take Cover Behind the Crates and Fuse Your Weapon with a Barrel

Once you have grabbed all equipment available, enter the large room and take cover behind the crates nearby.

There are barrels beside the crates on the right, Fuse these with the Wooden Stick you got from the entrance.

3. Drop Enemies in the Outer Circle to the Water

In this shrine, the water flows in one direction and the enemy constructs follow this flow as they watch atop a wooden tower. The good news is you don't really have to fight these enemies to defeat them.

Simply wait behind the crates and when an enemy Construct is near you, grab their wooden tower using Ultrahand and shake it so the enemy construct would fall to the water. They cannot swim and they would instantly die once they're in the water.

Do this for the 2 enemy constructs flowing around the outer circle of the large room.

4. Ride a Wooden Tower and Climb a Side Ladder Halfway to the Inner Circle

With the two enemies in the outer circle defeated, you can now safely swim on the flowing water in the outer circle to get the enemies' loot and ride one of their wooden towers. Make sure to get the bows, arrows, and Ice Fruits that the enemies dropped!

As you follow the flow of the water, look for a ladder on the side of the inner circle. Climb this ladder halfway and use it as a lookout.

5. Drop the Enemies in the Inner Circle to the Water

Wait for an enemy Construct to pass you by before climbing the very top of the ladder. Then, use Ultrahand to grab the tower it's standing on and move it so the enemy Construct falls to its death in the water. Then, climb down the ladder again so you can hide.

Do this three times until you've defeated all three enemy Constructs in the inner circle.

6. Grab Loot and Ascend on the Grate at the Far Back Area of the Room

After defeating all three enemy constructs in the inner circle, grab all the loot that they dropped on the water. The most important loot you'll need are a bow, a few arrows, and a couple of Ice Fruits. so don't forget to grab one of these!

As you pick up the loot, remember not to go towards the direction of the entrance of the shrine to avoid being seen by the enemy Construct on the highest platform. Play it safe and just wait for the loot to flow back to where you are.

After grabbing all the loot, go to the far back side of the shrine and look for a grate above you. Ascend on this grate afterwards.

7. Fuse Your Long Stick with the Spiked Metal Ball

Once you're on the other side of the grate, Fuse your long stick with the spiked metal ball nearby. Don't make too many movements or else the enemy Construct will see you.

8. Fight the Remaining Construct

With all of your equipment ready, it is now time to defeat the remaining Construct. Start by shooting it with a bow and arrow fused with an Ice Fruit to freeze the enemy.

Quickly run towards it while it's frozen and hit it with your long stick fused with a spiked metal ball. Aim to push it to the lower platform so it can't hit you. Once it's on the lower platform, carefully headshot it so it falls to its death in the water.

9. Claim Your Rewards in the Altar

After defeating the last Construct, head to the altar and open the chest inside to receive a Captain II Reaper. Examine the altar afterwards to claim your Light of Blessing.

Sifumim Shrine Rewards and Chest Locations

Captain II Reaper

Chest Location Chest Contents

Defeat all the enemy Constructs in the area, then claim your rewards in the altar afterwards. Open the chest in the altar room to receive a Captain II Reaper.

The Legend of Zelda: Tears of the Kingdom Related Guides

Zelda TOTK - Shrines Partial

List of All Shrines

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Jirutagumac Shrine Sihajog Shrine -

All Necluda Shrines

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Rakashog Shrine - -

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