Yu-Gi-Oh! Master Duel

Ohime the Manifested Mikanko Effect, Rarity, and Packs

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Ohime the Manifested Mikanko is a Ritual Monster card in Yu-Gi-Oh Master Duel! Read on to see its effects, rarity, and all the packs needed to unlock it!

Ohime the Manifested Mikanko Card Info

Ohime the Manifested Mikanko

Rarity UR
Level
6 monster level
Types & Attribute Light, Ritual, Effect, Fairy
Attack 0 Defense 0

Ohime the Manifested Mikanko Effect

You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.

Secret Packs: How to Get Ohime the Manifested Mikanko

Ohime the Manifested Mikanko Secret Packs

Card Pack List

Galactic Evolution

Crafted using UR Materials

Crafting Cost Disenchanting Cost
CP-UR x30
Basic Finish: CP-UR 10

Foil Finish: CP-UR 15

Royal Finish: CP-UR 30

You can craft Ohime the Manifested Mikanko using CP-URs. To do so, go to the Deck Builder screen, search for Ohime the Manifested Mikanko, then click on Generate.
How to Craft Cards

Included in the Master Pack

YGO Master Duel - Master Pack

You can also get Ohime the Manifested Mikanko from the Master Pack. However, we strongly advise against buying from the Master Pack as the odds of pulling Ohime the Manifested Mikanko are low.

Best Normal and Secret Packs to Buy

Decks that Use Ohime the Manifested Mikanko

Deck Lists

Mikanko

Master Duel Related Cards

List of All Cards

List of All Cards

Card Type

Normal MonsterNormal EffectEffect FusionFusion RitualRitual
SynchroSynchro XYZXyz PendulumPendulum Link CardLink
SpellSpell TrapTrap

Attribute

Monster Attributes
FireFire WaterWater WindWind EarthEarth
LightLight DarkDark DivineDivine

Types of Spell and Traps

Spell
Normal SpellNormal Quick-Play SpellQuick-Play Continuous SpellContinuous
Field SpellField Equip SpellEquip Ritual SpellRitual
Traps
Normal TrapNormal Continuous TrapContinuous Counter TrapCounter

Type

SpellcasterSpellcaster DragonDragon ZombieZombie WarriorWarrior
Beast-WarriorBeast-Warrior BeastBeast Winged BeastWinged Beast MachineMachine
FiendFiend FairyFairy InsectInsect DinosaurDinosaur
ReptileReptile FishFish Sea SerpentSea Serpent AquaAqua
PyroPyro ThunderThunder RockRock PlantPlant
PsychicPsychic WyrmWyrm CyberseCyberse BeastDivine Beast
IllusionIllusion - - -

Level / Rank / Link

Level0 Level1 Level2 Level3
Level4 Level5 Level6 Level7
Level8 Level9 Level10 Level11
Level12 Level13 - -

Rarity

NN RR SRSR URUR

Abilities / Other

Toon Spirit Union Gemini
Tuner Flip Special Summon -

Limit

BannedBanned LimitedLimited Semi-LimitedSemi-Limited

Author

    Walkthrough Menu

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