You earn 3 Battle Points (BP) for defeating each room in the Battle Tower. Read on to learn how to get more BP fast and where to exchange BP in Pokemon Brilliant Diamond and Shining Pearl (BDSP).
You earn 3 Battle Points (BP) for defeating each room (7 consecutive trainer battles) in the Battle Tower. The Tower Tycoon—who is challenged on the 21st and 49th consecutive battle—rewards you 20 BP, the most for a single room.
After defeating the Tower Tycoon, around the 56th consecutive battle range, the BP you earn per room will increase to 7.
To play with minimal risk of losing your streak, you could just win battles up until the 1st Tower Tycoon fight. After defeating him on the 21st consecutive battle and getting the 20 BP, re-enter the Battle Tower then lose the 22nd fight. Your streak will be dropped down to 0, which you can build up again to 21 in order to re-battle the Tower Tycoon and earn another 20 BP.
This method is a safer than attempting to reach the 49th consecutive battle and beyond, as opponents get tougher as your streak increases and you could potentially, unintentionally lose in the process and waste the high streak you've been building.
The Exchange Service Corner is the first building you encounter in the Battle Park. On each side, it has an entrance and an exchange counter; the western side gives out items, while the eastern side gives out TMs. Below are the prizes that can be redeemed:
Item | Cost | Description |
---|---|---|
Ability Patch | 200 BP | When used on a Pokémon, its Ability will change to its species’ Hidden Ability, if it has one. |
Ability Capsule | 50 BP | A capsule that allows a Pokemon with two Abilities to switch between these Abilities when it is used. |
Bottle Cap | 25 BP | A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one. |
Rare Candy | 20 BP | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokemon by one. |
PP Up | 10 BP | A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokemon. |
Protein | 1 BP | A nutritious drink for Pokemon. When consumed, it raises the base Attack stat of a single Pokemon. |
Calcium | 1 BP | A nutritious drink for Pokemon. When consumed, it raises the base Sp. Atk stat of a single Pokemon. |
Iron | 1 BP | A nutritious drink for Pokemon. When consumed, it raises the base Defense stat of a single Pokemon. |
Zinc | 1 BP | A nutritious drink for Pokemon. When consumed, it raises the base Sp. Def stat of a single Pokemon. |
Carbos | 1 BP | A nutritious drink for Pokemon. When consumed, it raises the base Speed stat of a single Pokemon. |
HP Up | 1 BP | A nutritious drink for Pokemon. When consumed, it raises the base HP of a single Pokemon. |
Lucky Egg | 77 BP | An item to be held by a Pokémon. It's an egg filled with happiness that earns extra Exp. Points in battle. |
Power Bracer | 10 BP | An item to be held by a Pokemon. It reduces Speed but allows the holder's Attack stat to grow more after battling. |
Power Belt | 10 BP | An item to be held by a Pokemon. It reduces Speed but allows the holder's Defense stat to grow more after battling. |
Power Lens | 10 BP | An item to be held by a Pokemon. It reduces Speed but allows the holder's Sp. Atk stat to grow more after battling. |
Power Band | 10 BP | An item to be held by a Pokemon. It reduces Speed but allows the holder's Sp. Def stat to grow more after battling. |
Power Anklet | 10 BP | An item to be held by a Pokemon. It reduces Speed but allows the holder's Speed stat to grow more after battling. |
Power Weight | 10 BP | An item to be held by a Pokemon. It reduces Speed but allows the holder's maximum HP to grow more after battling. |
Pomeg Berry | 1 BP | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base HP. |
Kelpsy Berry | 1 BP | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Attack. |
Qualot Berry | 1 BP | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lowers its base Defense. |
Hondew Berry | 1 BP | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lower its base Sp.Atk. |
Grepa Berry | 1 BP | A Berry to be consumed by Pokemon. Using it on a Pokemon makes it more friendly but lower its base Sp.Def. |
Tamato Berry | 1 BP | A Berry to be consumed by Pokemon. Using it on Pokemon makes it more friendly but lowers its base Speed. |
Life Orb | 25 BP | An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit. |
Toxic Orb | 16 BP | An item to be held by a Pokemon. It's a bizarre orb that will badly poison the holder during battle. |
Flame Orb | 16 BP | An item to be held by a Pokemon. It's a bizarre orb that will afflict the holder with a burn during battle. |
White Herb | 15 BP | An item to be held by a Pokemon. It will restore any lowered stat in battle. It can be used only once. |
Mental Herb | 15 BP | An item to be held by a Pokemon. The holder shakes off move-binding effects to move freely. It can be used only once. |
Power Herb | 15 BP | A single-use item to be held by a Pokemon. It allows the holder to immediately use a move that normally requires a turn to charge. |
Bright Powder | 48 BP | An item to be held by a Pokemon. It casts a tricky glare that lowers the opposing Pokemon's accuracy. |
Choice Band | 25 BP | An item to be held by a Pokemon. This curious headband boosts Attack but only allows the use of one move. |
Choice Specs | 25 BP | An item to be held by a Pokemon. These curious glasses boost Sp.Atk but only allow the use of one move. |
Choice Scarf | 25 BP | An item to be held by a Pokemon. This curious scarf boosts Speed but only allows the use of one move. |
Muscle Band | 48 BP | An item to be held by a Pokemon. This headband exudes strength, slightly boosting the power of physical moves. |
Focus Band | 48 BP | An item to be held by a Pokemon. The holder may endure a potential KO attack, leaving it with just 1 HP. |
Focus Sash | 15 BP | An item to be held by a Pokemon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears. |
Scope Lens | 48 BP | An item to be held by a Pokemon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio. |
Light Clay | 15 BP | An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. |
Lucky Punch | 7 BP | An item to be held by Chansey. This pair of lucky boxing gloves will boost Chancey's critical-hit ratio. |
Razor Claw | 5 BP | An item to be held by a Pokemon. This sharply hooked claw increases the holder's critical-hit ratio. |
Razor Fang | 5 BP | An item to be held by a Pokemon. It may cause the foe to flinch when the holder inflicts damage. |
Protector | 5 BP | A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokemon. |
Reaper Cloth | 5 BP | A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokemon. |
Upgrade | 5 BP | A transparent device somehow filled with all sorts of data. It was produced by Silph Co. |
Dubious Disc | 5 BP | A transparent device overflowing with dubious data. Its producer is unknown. |
Lonely Mint | 50 BP | When a Pokemon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. |
Adamant Mint | 50 BP | When a Pokemon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. |
Naughty Mint | 50 BP | When a Pokemon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. |
Brave Mint | 50 BP | When a Pokemon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. |
Bold Mint | 50 BP | When a Pokemon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. |
Impish Mint | 50 BP | When a Pokemon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. |
Lax Mint | 50 BP | When a Pokemon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. |
Relaxed Mint | 50 BP | When a Pokemon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. |
Modest Mint | 50 BP | When a Pokemon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly. |
Mild Mint | 50 BP | When a Pokemon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly. |
Rash Mint | 50 BP | When a Pokemon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly. |
Quiet Mint | 50 BP | When a Pokemon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly. |
Calm Mint | 50 BP | When a Pokemon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. |
Gentle Mint | 50 BP | When a Pokemon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. |
Careful Mint | 50 BP | When a Pokemon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. |
Sassy Mint | 50 BP | When a Pokemon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. |
Timid Mint | 50 BP | When a Pokemon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. |
Hasty Mint | 50 BP | When a Pokemon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. |
Jolly Mint | 50 BP | When a Pokemon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. |
Naive Mint | 50 BP | When a Pokemon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. |
Serious Mint | 50 BP | When a Pokemon smells this mint, all of its stats will grown at an equal rate. |
TM | Cost | Move Description |
---|---|---|
Calm Mind (TM04) |
48 BP | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
Toxic (TM06) |
32 BP | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Bulk Up (TM08) |
48 BP | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
Earthquake (TM26) |
80 BP | The user sets off an earthquake that strikes every Pokemon around it. |
Shadow Ball (TM30) |
64 BP | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
Brick Break (TM31) |
40 BP | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
Sludge Bomb (TM36) |
80 BP | Unsanitary sludge is hurled at the target. This may also poison the target. |
Aerial Ace (TM40) |
40 BP | The user confounds the target with speed, then slashes. This attack never misses. |
Attract (TM45) |
32 BP | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Energy Ball (TM53) |
64 BP | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
Dragon Pulse (TM59) |
80 BP | The target is attacked with a shock wave generated by the user's gaping mouth. |
Will-O-Wisp (TM61) |
32 BP | The user shoots a sinister flame at the target to inflict a burn. |
Stone Edge (TM71) |
80 BP | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
Thunder Wave (TM73) |
32 BP | The user launches a weak jolt of electricity that paralyzes the target. |
X-Scissor (TM81) |
64 BP | The user slashes at the target by crossing its scythes or claws as if thet were a pair of scissors. |
Cut (TM93) |
32 BP | The target is cut with a scythe or claw. It's also one of the Poketch's hidden moves. |
Fly (TM94) |
40 BP | The user flies up into the sky and then strikes its target on the next turn. It's also one of the Poketch's hidden moves. |
Surf (TM95) |
64 BP | The user attacks everything around it by swamping its surrounding with a giant wave. It's also one of the Poketch's hidden moves. |
Strength (TM96) |
40 BP | The target is slugged with a punch thrown at maximum power. It's also one of the Poketch's hidden moves. |
Defog (TM97) |
32 BP | A strong wind blows away the target's barriers such as Reflect or Light Screen, and lowers their evasiveness. It's also one of the Poketch's hidden moves. |
Rock Smash (TM98) |
40 BP | The user attacks with a punch that may also lower the target's Defense stat. It's also one of the Poketch's hidden moves. |
Waterfall (TM99) |
64 BP | The user charges at the target and may make it flinch. It's also one of the Poketch's hidden moves. |
Rock Climb (TM100) |
32 BP | A charging attack that may also leave the foe confused. It's also one of the Poketch's hidden moves. |
Best Battle Tower Team with 100-Win Streak | Battle Tower Master Class Guide |
Best Battle Tower Doubles Team | How to Get BP (Battle Points) |
How to Beat Tower Tycoon Palmer |
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At master rank 10 (at least in doubles) you get 50 BP every set of 7. If you can make it there BP is super easy to farm