Resident Evil 4 Remake (RE4)

Separate Ways - Chapter 6 Walkthrough

Separate Ways DLC Guide Hub
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This is a walkthrough for Separate Ways - Chapter 6 of Resident Evil 4 Remake (RE4). Read on for a detailed walkthrough, route maps for each objective, a list of important items obtainable, and tips on how to complete this chapter!

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Separate Ways - Chapter 5
Separate Ways - Chapter 7

Separate Ways - Chapter 6 Basic Information

Chapter Summary

As Ada chases Krauser who just stole the Amber, Ada will reunite with Leon once again and will make their way to the cult's stronghold.

Chapter Details

Separate Ways - Chapter 6
Location Campsite
Facility Loft 1
Freight Lift
Laboratory
Recommended Weapons Blacktail
SR M1903
TMP

Enemies Encountered

RE4R - RegeneratorsRegenerators RE4R - Iron MaidenIron Maiden RE4R - ParasiteParasite
RE4R - Brute (Minotaur)Brute (Minotaur) RE4R - SoldiersSoldiers

List of All Enemies

Separate Ways - Chapter 6 Walkthrough

Chapter Objectives

Objectives
1 Head for the Comms Facility
2 Find a Way Out of Facility 1
3 Proceed to the Comms Facility
4 Unlock the Facility Doors
5 Leave the Facility

Head for the Comms Facility

Route Map

Exit the Campsite and enter the cave with a large metal gate. Continue straight toward the Amber Storeroom and proceed outside the warehouse until you reach the elevator.

Separate Ways - Grappling Hook Chapter 6
Use your Grappling Hook to get over the fence, where you will encounter multiple Soldiers and two Brutes. Take advantage of the explosives in the area and try to lure the enemies here to defeat them much quicker. After dealing with the enemies in the area, go upstairs and head straight to Facility 1 Loft.

How to Beat Brute

Find a Way Out of Facility 1

Route Map

Jump down through the small hole and follow the path through the Systems Room and Dissection Room until you reach the Freezer. In this area, you will encounter a couple of Regenerators, so make sure to equip your Biometric Scope on your Rifle.

Beautiful Beetle Request

Separate Ways - Ornate Beetle Location Chapter 6
While you are in this area, you can also complete the Beautiful Beetles request from the Merchant. Collect the first Ornate Beetle from the Regenerator inside the tank after dropping from Facility Loft 1. The second Ornate Beetle can be found inside the Dissection Room, the room to your right before reaching the Freezer area. Be sure to collect them before grabbing the Power Unit, as it will cause a power loss and prevent further exploration.

Beautiful Beetles Request Guide

Return to the Facility

Route Map

After obtaining the Power Unit from the Freezer, return to Facility 1 Loft. On your way back, you will encounter additional Regenerators and one Iron Maiden. This area is confined and will restrict your mobility. Maintain distance from the Regenerators and the Iron Maiden, and eliminate the parasites one at a time until you defeat them.

How to Beat Iron Maiden

Proceed to the Comms Facility

Separate Ways - Power Unit Gate Chapter 6
Exit the Facility 1 Loft by using the Power Unit to open the gate. After you're outside, continue following the path until you reach the Freight Lift. While you're on the lift, enemies will try to attack you from the incoming lift and towers. It's best to use your handgun due to its high fire rate to eliminate incoming enemies before they are in range.

Go Through the Defensive Line

Route Map

After leaving the lift, you'll find yourself in an open area with multiple bunkers defending the facility. Your objective is to make your way through it and disable the turrets along the way. Progress slowly, using cover to avoid taking damage from the bunkers. Once you get close enough, the machinegun from the bunker won't be able to hit you.

Start by disabling the First Turret to advance further within the defensive line. As you reach the center, you'll encounter a bridge defended by a third bunker machinegun. Cross it immediately, and you'll find cover before it can target you. At this point, disable the Second Turret, then jump over the railings to descend to the lower floor. From there, sprint your way to the Laboratory.

Unlock the Facility Doors

Route Map

Upon reaching the Laboratory, you will use IRIS to determine the number code needed to unlock the door. In total, there are three doors with this type of lock.

Door Code Puzzle Solution

Door Area Code
Amber Laboratory 148
Sewer Door 237
Comms Control Room 430

From the Laboratory Storage, turn right to The Amber Laboratory. Here, you'll encounter the First Door Code Puzzle. To solve it, use IRIS to identify the numbers needed to unlock the door.

The Amber Laboratory Separate Ways Chapter 6

Afterward, descend through the hole in The Amber Laboratory and follow the path through the sewers. As you try to escape from the sewers, a monster will start chasing you. Just before your exit from the sewers, you'll encounter the Second Door Code Puzzle.

Comms Control Room - Chapter 6

Continue heading straight and turn left past the Monitoring Room to reach the third and Final Door Code Puzzle, which unlocks the Comms Control Room.

Leave the Facility

Leave the Facility Chapter 6 Separate Ways
After the dialogue with Wesker, proceed back through the hallway, past the Monitoring Room, and then take a left turn. In this area, a cutscene will initiate and a button prompt that you need to press to dodge the lasers.

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Separate Ways - Chapter 5
Separate Ways - Chapter 7

Separate Ways - Chapter 6 Tips and Strategies

Separate Ways - Chapter 6 Tips and Strategies
CheckmarkAim for the Knees

CheckmarkComplete the Requests

Aim for the Knees

Tips Aim for the Knees
In this area, some enemies wear helmets and vests. It will require more ammo to defeat them if you shoot their bodies. Try aiming for their knees to stagger them and then use your melee attack to eliminate them efficiently, and helping you conserving ammo.

Complete the Requests

Complete the Requests
You can get 10 Spinels for completing the Beautiful Beetles request and 9 Spinels for completing the Bug Buster 2 request. Make sure that you finish these requests and trade your Spinels for valuable items, such as treasures and gunpowder.

Related Request Guides
Beautiful Beetles Bug Buster 2

Chapter 6 Completion Reward

Completion Reward Chapter 6
Completing Chapter 6 of the Separate Ways DLC rewards you with 400 CP for completing the Don't Play by the Rules challenge. You can use the CP earned from completing challenges in the Extras Shop to unlock exclusive content.

Separate Ways Challenges

Resident Evil 4 Remake Related Guides

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Separate Ways DLC Guide Hub

Separate Ways DLC Content

▼Separate Ways DLC Contents
Walkthrough Puzzles
Tips and Tricks Weapons
Collectibles Bosses

Separate Ways Story Walkthrough

Separate Ways Story Walkthrough
Chapter 1 Chapter 2
Chapter 3 Chapter 4
Chapter 5 Chapter 6
Chapter 7

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