★ Mega Rising (B1) introduces the Mega Evolutions!
☆ New Decks: Mega Blaziken ex | Mega Gyarados ex
Mega Altaria ex | Mega Absol ex | Greninja ex
★ Events: Wonder Pick | Anniversary Celebration
☆ Trading Board: A4b and B1 Available for Trading!

This is a tier list of the best cards to use in Pokemon Trading Card Game Pocket (PTCG Pocket). Read on for a tier list and ranking of the best Pokemon and Trainer cards to use!
List of Contents
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Cards are unordered within each tier
| Pokemon cards that are used in the strongest meta decks. These are cards that must always be answered or else they will take over a game. | |
| A+ Tier cards are cards that are also powerful Pokemon cards belonging to the next tier of meta decks. | |
| Very powerful cards, but not as impactful on the meta as the S and A+ tier ones. | |
| Strong cards that have a place in the meta, but aren't as effective as the higher tiered ones. |
Powerful cards are cards that are able to implement a deck's strategy consistently and effectively. Its ability to be effective at all times is a consideration for a card's placing on this list.
A card coming into play should be impactful at any stage of the game. It should also be able to give the player advantage of some sort, incentivizing its inclusion in the deck.
Oftentimes, Pokemon ex are impactful. But strong cards are not limited to only Pokemon ex.
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Cards are unordered within each tier
| The best cards for getting your combos. Two copies should be present in every deck (or at least one Pokeball in the case of a 16 or 18 trainer deck). | |
| Extremely useful Trainer cards that can be slotted into most decks, and should always be considered when deck building. | |
| Very good trainer cards which are very useful within certain decks. | |
| Powerful Trainer cards that work within a more limited set of decks. | |
| Slightly more niche cards that have a use within some decks. |
Trainer cards should always be able to give you an advantage in a match. A Trainer card's consistency is indicated by how often it can bring you a desired result or advantage in a match.
The best Trainer cards are easy to slot in because of their obvious utility, which makes them staples. These staples are usable at any point in the game and can gain you an advantage whenever you play them.
| Card | Commentary |
|---|---|
Greninja
|
HP: 120 ・Ability allows it to deal 20 damage to one of the opponent's Pokemon ・Can attack from the bench ・Rare candy allows it to evolve quicker, and it can attack for just 2 energy |
Suicune ex
|
HP: 140 ・Can draw cards simply by staying in the Active Spot with its Legendary Pulse Ability. |
Greninja ex
|
HP: 170 ・ |
Mega Altaria ex
|
HP: 190 ・Inexpensive Attack Cost and easy to set up. |
| Card | Commentary |
|---|---|
Rare Candy
|
・Essential for all Stage 2 decks ・Allows you to have a Stage 2 Pokemon as early as the second turn |
Cyrus
|
・Can pull out an opponent's benched Pokemon that has damage on it ・Works very well with cards that can directly attack the bench ・Prevents opponents from stalling or pivoting |
Professor's Research
|
・Lets you draw two cards to thin the deck ・2 copies should be utilized in every deck |
Poke Ball
|
・Allows you to draw a basic Pokemon ・At least one copy should be in all decks |
| Card | Commentary |
|---|---|
Lisia
|
・Allows you to quickly set up Basic Pokemon on your board if they are 50 HP or less. |
Copycat
|
・Lets you shuffle and draw cards based on your opponent's cards in hand. |
May
|
・Increases the consistency of evolution decks because of its ability to filter for Pokemon you need. |
Flame Patch
|
・Can accelerate Energy to Fire-types from the Discard Pile. |
Guzma
|
・Allows you to discard all of the opponent's equipped tools, which an lead to KOs |
Red
|
・Does 20 extra damage to ex Pokemon ・Makes it easier to KO high HP Pokemon in one atttack |
Pokemon Center Lady
|
・Allows for recovery of 30 HP and heals status effects ・Can disrupt enemies attacking via chip damage like Darkrai or Greninja |
Mars
|
・Can disrupt an opponent's set up for evolving and punish them for KOs ・Very powerful in ex focused decks, since used after a KO it will limit your opponent to one card |
Rocky Helmet
|
・Inflicts 20 damage to an attacking Pokemon any time it is hit ・Allows Pokemon with high HP to act as a wall ・Works well with decks that have trouble dealing damage early on |
Giant Cape
|
・Prevents many Pokemon from being one-shotted by an attack ・Works well on a Pokemon that is walling for your team ・Works well in every deck |
Red Card
|
・Useful for cutting your opponent's hand size to three when they have many cards ・Great for disrupting an opponent from evolving |
Sabrina
|
・Forces the opponent to swap their active Pokemon for a benched one ・Great for disrupting the opponent in the early game, or swapping out their active Pokemon to KO an unsafe benched Pokemon and win the game |
| Card | Commentary |
|---|---|
Hydreigon
|
HP: 150 ・A powerful single-point attacker that can set itself up with its Ability. |
Mega Absol ex
|
HP: 170 ・Can be very disruptive with its Attack that discards its opponent's Supporter cards. |
Indeedee ex
|
HP: 130 ・Can heal your Active Pokemon and deal lots of damage on Pokemon with lots of Energy attached. |
Chingling
|
HP: 30 ・ |
Jirachi
|
HP: 50 ・ |
Mega Blaziken ex
|
HP: 210 ・Inexpensive Attack Cost and can inflict Burn. |
Cleffa
|
HP: 30 ・Can find necessary Pokemon from your deck with its Twinkly Call Attack that costs no Energy to use. |
Oricorio
|
HP: 70 ・Ability nullifies all damage from the attacks of ex Pokemon ・Can completely shut down ex only decks |
Giratina ex
|
HP: 150 ・Can deal 130 damage from the third turn from when it is played ・Ability allows it to charge energy very quickly ・Can be combined with Dawn to give energy to an Active Pokemon that needs a colorless or Psychic energy |
Darkrai ex
|
HP: 140 ・Powerful ability that damages the opponent for 20 HP when energy is attached ・Can function as a wall for a benched Pokemon like Giratina |
Magnezone
|
HP: 140 ・Has 140 HP and can deal 110 damage for 3 energy ・By using GA Magneton, it can easily gather energy before evolving, allowing you to raise it on the bench while putting energy on the active Pokemon |
Magneton
|
HP: 80 ・Self sufficient in generating energy ・Allows you to stack up energies early as Magnezone will need to discard them to attack |
| Card | Commentary |
|---|---|
Silver
|
・Silver allows you to reshuffle a Supporter card from your opponent's hand back into the deck, preventing your opponent from playing crucial cards to their advantage |
Eevee Bag
|
・Its modal options allow you to heal damage from your Eeveelutions or increase their damage output. This stacks with multiple Eevee Bags. |
Lusamine
|
・Essential for Ultra Beast Decks ・Very good at making Ultra Beasts attack more quickly |
Gladion
|
・Essential for Silvally decks ・Allows for quicker thinning of the deck |
Repel
|
・Similar to Sabrina, but only works on Basic Pokemon ・Very effective in metas where strong Basic ex Pokemon like Darkrai / Giratina / Buzzwole are prevalent |
Lillie
|
・Heals a high amount of HP and can be used on any Stage 2 Pokemon |
Leaf Cape
|
・Allows Grass type Pokemon to have an additional 30 HP ・When combined with Erika, it makes Grass Pokemon extremely resilient |
Irida
|
・Allows you to recover 40 HP from multiple Pokemon ・Useful in pretty much any Water deck |
Giovanni
|
・Allows an attack to have +10 damage ・Only 10 damage, but can sometimes be the 10 damage needed for a KO |
Erika
|
・Allows for 50 HP recovery on Grass Pokemon ・Essential for Grass Type Decks ・Can prevent an opponent from KOing |

I disagree with Leaf being described as a must have for every deck. Leaf isn't so good with Pikachu EX and company...
Best Cards Tier List



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This is just mostly wrong lmao