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Pokemon cards can be afflicted with status effects in Pokemon Trading Card Game Pocket (PTCG Pocket). Read on for a list of status effects and how to cure them, all Pokemon that can inflict status effects, and other secondary battle effects!
List of Contents
Status | Effect |
---|---|
Poison | Take 10 damage for every turn |
Sleep | Pokemon cannot attack or retreat Every turn, the player must do a coin toss. If it lands on Heads, the pokemon wakes up. |
Paralysis | Pokemon cannot attack or retreat Paralysis will be cured after 1 turn |
Status | Effect |
---|---|
Burn | Take 20 damage for every turn Every turn, the player must do a coin toss. If it lands on Heads, the pokemon's burn is cured. |
Confusion | The player must do a coin toss. If it lands on Heads, the attack hits. If it lands on Tails, the attack fails. |
There are currently no pokemon who can cause burn or confusion in Pokemon TCG Pocket. However, the in-game guide has explanations for these conditions so it is highly likely they will be added in future updates.
All Pokemon TCG Pocket Rule Differences
Status effects are special conditions that can hinder a pokemon's performance both during and after their turn. Status effects can affect a pokemon in multiple ways: they could lose extra HP, prevent pokemon moves, or keep them from retreating.
At the end of a turn, all pokemon with status effects will be checked by the game. During a check, pokemon will either lose HP or do a coin toss depending on their status effect. This will happen for every turn until the status effect is cured.
Pokemon checks also occur at the end of your opponent's turn. In other words, your pokemon's status effects can activate outside of your turn.
As an example, if your pokemon has the poison effect, they will take 10 damage not only during your turn, but also your opponent's turn so you would want to cure your status effects as quickly as possible!
Poison → Burn → Sleep → Paralysis |
If your pokemon has been afflicted with multiple status effects, they will always be checked in the order above.
There are 4 main strategies you can use to cure status effects: you could evolve pokemon, retreat them to bench, land heads on a coin toss, or wait for the turn end.
In special circumstances where you have a Muk or Weezing on the active spot, you can use the supporter card Koga to force retreat through Sleep or Paralysis.
Weezing | Muk | Grimer |
Nidoking | Tentacruel | Venomoth |
Frosmoth | Wigglytuff ex | Vileplume |
Hypno |
Pincurchin | Eelektross | Articuno |
Secondary Effect | Effect |
---|---|
Retreat Lock | Pokemon cannot retreat for 1 turn or until the opposing pokemon leaves the Active Spot |
Move Lock | Pokemon cannot attack for 1 turn or until conditions are met |
Energy Removal | Energy is removed from your Pokemon |
Damage Modification | Damage taken is reduced or increased |
All Pokemon Cards with Abilities
Some pokemon cards prevent the opposing pokemon from retreating or until the pokemon inflicting the ability is defeated or returns to bench.
Arbok |
There are pokemon cards which can use moves that prevent a pokemon from attacking for 1 turn. If certain conditions are met, they might prevent the opposing pokemon from attacking indefinitely.
Omastar | Vulpix |
Certain pokemon cards can also discard a random energy from their opponent's pokemon.
Gyarados | Mawile | Persian |
Dodrio |
A number of cards can adjust the damage they inflict or receive from opposing pokemon. They can either reduce or increase the damage dealt from attacks or the damage they can absorb. This can come in the form of Attack Effects, Abilities or Trainer Cards.
Pokemon with Damage Modifying Abilities | ||
---|---|---|
Cloyster | Melmetal | |
Pokemon with Damage Modifying Attacks | ||
Mr. Mime | Dugtrio | Cubone |
Supporter Cards | ||
Giovanni | Blaine |
All Status Effects Explained | ||
---|---|---|
Poison | Sleep | Paralysis |
All Status Effects Explained
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