★ Mega Rising (B1) introduces the Mega Evolutions!
☆ New Decks: Mega Blaziken ex | Mega Gyarados ex
Mega Altaria ex | Mega Absol ex | Greninja ex
★ Events: Wonder Pick | Anniversary Celebration
☆ Trading Board: A4b and B1 Available for Trading!

This is a list of all Pokemon cards with Abilities in Pokemon Trading Card Game Pocket (PTCGP). Read on to know all Pokemon cards with special effects and learn more about Abilities!
List of Contents
※ Look for keywords in the Search bar!
| Card Name | Ability |
|---|---|
![]() (A1 007) |
Powder Heal Once during your turn, you may heal 20 damage from each of your Pokemon. |
![]() (A1 020) |
Fragrance Trap If this Pokemon is in the Active Spot, once during your turn, you may switch in 1 of your opponent's Benched Basic Pokemon to the Active Spot. |
![]() (A1 061) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A1 067) |
Shell Armor This Pokemon takes -10 damage from attacks. |
![]() (A1 089) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A1 098) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A1 123) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A1 125) |
Sleep Pendulum Once during your turn, you may flip a coin. If heads, your opponent's Active Pokemon is now Asleep. |
![]() (A1 132) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A1 177) |
Gas Leak Once during your turn, if this Pokemon is in the Active Spot, you may make your opponent's Active Pokemon Poisoned. |
![]() (A1 182) |
Hard Coat This Pokemon takes -20 damage from attacks. |
![]() (A1 188) |
Drive Off Once during your turn, you may switch out your opponent’s Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (A1 209) |
Data Scan Once during your turn, you may look at the top card of your deck. |
![]() (A1 243) |
Gas Leak Once during your turn, if this Pokemon is in the Active Spot, you may make your opponent's Active Pokemon Poisoned. |
![]() (A1 245) |
Drive Off Once during your turn, you may switch out your opponent’s Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (A1 249) |
Data Scan Once during your turn, you may look at the top card of your deck. |
![]() (A1 261) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A1 277) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A1a 006) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A1a 019) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A1a 046) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A1a 056) |
Rough Skin If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A1a 070) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A1a 072) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A1a 078) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A1a 084) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A2 022) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A2 032) |
Thick Fat This Pokémon takes −20 damage from attacks from Fire or Water Pokémon. |
![]() (A2 033) |
Thick Fat This Pokémon takes −30 damage from attacks from Fire or Water Pokémon. |
![]() (A2 072) |
Shadow Void As often as you like during your turn, you may choose 1 of your Pokémon that has damage on it, and move all of its damage to this Pokémon. |
![]() (A2 078) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A2 087) |
Exoskeleton This Pokemon takes -20 damage from attacks. |
![]() (A2 092) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A2 110) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A2 114) |
Guarded Grill If any damage is done to this Pokemon by attacks, flip a coin. If heads, this Pokemon takes -100 damage from this attack. |
![]() (A2 123) |
Reckless Shearing You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw a card. |
![]() (A2 159) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A2 167) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A2 170) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A2 175) |
Reckless Shearing You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw a card. |
![]() (A2 187) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A2 202) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A2a 009) |
Power Link If you have Arceus or Arceus ex in play, attacks used by this Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (A2a 010) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A2a 013) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A2a 021) |
Vigor Link If you have Arceus or Arceus ex in play, attacks used by this Pokemon cost 1 less Colorless Energy. |
![]() (A2a 022) |
Snowy Terrain During Pokemon Chekup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A2a 026) |
Resilience Link If you have Arceus or Arceus ex in play, this Pokemon takes -30 damage from attacks. |
![]() (A2a 034) |
CHECK Once during your turn, you may choose either player. Look at the top of that player's deck. |
![]() (A2a 035) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A2a 041) |
Power Link If you have Arceus or Arceus ex in play, attacks used by this Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (A2a 050) |
Cunning Link Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokemon. |
![]() (A2a 055) |
Resilience Link If you have Arceus or Arceus ex in play, this Pokemon takes -30 damage from attacks. |
![]() (A2a 069) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A2a 071) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2a 078) |
CHECK Once during your turn, you may choose either player. Look at the top of that player's deck. |
![]() (A2a 081) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A2a 082) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A2a 083) |
Snowy Terrain During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A2a 086) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2a 091) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A2a 092) |
Snowy Terrain During Pokemon Checkup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A2a 095) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2a 096) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A2b 021) |
Retreat Directive Your Active Dondozo has no Retreat Cost. |
![]() (A2b 028) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A2b 035) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A2b 051) |
Poison Coating Once during your turn, you may flip a coin. If heads, your opponent's Active Pokemon is now Poisoned. |
![]() (A2b 061) |
Comforting Song Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (A2b 075) |
Retreat Directive Your Active Dondozo has no Retreat Cost. |
![]() (A2b 076) |
Poison Coating Once during your turn, you may flip a coin. If heads, your opponent's Active Pokémon is now Poisoned. |
![]() (A2b 078) |
Comforting Song Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (A2b 083) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A2b 096) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A3 021) |
Wimp Out During your first turn, this Pokemon has no Retreat Cost. |
![]() (A3 048) |
Melodious Healing Once during your turn, you may heal 30 damage from each of your Water Pokemon. |
![]() (A3 054) |
Innards Out If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, do 50 damage to the Attacking Pokemon. |
![]() (A3 066) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (A3 080) |
Flower Shield Each of your Pokemon that has any Psychic Energy attached recovers from all Special Conditions and can't be affected by any Special Conditions. |
![]() (A3 087) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (A3 096) |
Guts If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10. |
![]() (A3 104) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A3 109) |
Fur Coat This Pokemon takes −20 damage from attacks. |
![]() (A3 122) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (A3 141) |
Comatose As long as this Pokemon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep. |
![]() (A3 163) |
Innards Out If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, do 50 damage to the Attacking Pokémon. |
![]() (A3 165) |
Safeguard Prevent all damage done to this Pokémon by attacks from your opponent’s Pokémon ex. |
![]() (A3 168) |
Flower Shield Each of your Pokémon that has any Psychic Energy attached recovers from all Special Conditions and can’t be affected by any Special Conditions. |
![]() (A3 179) |
Comatose As long as this Pokemon is in the Active Spot, whenever you attach an Energy from your Energy Zone to it, it is now Asleep. |
![]() (A3 186) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokémon to your Active Pokémon. |
![]() (A3 187) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A3 189) |
Rising Road Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon. |
![]() (A3 204) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokémon to your Active Pokémon. |
![]() (A3 205) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A3 207) |
Rising Road Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon. |
![]() (A3 229) |
Comforting Song Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (A3 234) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A3 238) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokémon to your Active Pokémon. |
![]() (A3 239) |
Rising Road Once during your turn, if this Pokémon is on your Bench, you may switch it with your Active Pokémon. |
![]() (A3a 015) |
Intimidating Fang As long as this Pokemon is in the Active Spot, attacks used by your opponent's Pokemon do -20 damage. |
![]() (A3a 021) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A3a 027) |
Illuminate Once during your turn, you may put a random Pokemon from your deck into your hand. |
![]() (A3a 031) |
Heal Block Pokemon (both yours and your opponent's) can't be healed. |
![]() (A3a 042) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A3a 052) |
Steel Spikes If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A3a 056) |
Guard Dog Visage As long as this Pokemon is in the Active Spot, attacks used by your opponent's Active Pokemon cost 1 Energy more. |
![]() (A3a 062) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A3a 075) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A3a 093) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A3a 097) |
Drive Off Once during your turn, you may switch out your opponent’s Active Pokemon to the Bench. (Your opponent chooses the new Active Pokemon.) |
![]() (A3a 101) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A3a 103) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A3b 009) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A3b 034) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A3b 056) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A3b 057) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A3b 059) |
Catching Tail Once during your turn, you may put a random Pokemon Tool card from your deck into your hand. |
![]() (A3b 079) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A3b 081) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A3b 083) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A3b 084) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A3b 087) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A3b 089) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A3b 091) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A3b 092) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A3b 099) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4 015) |
Fluffy Flight Your Active Pokemon has no Retreat Cost. |
![]() (A4 021) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4 023) |
En-fruits-iastic If this Pokemon has a Pokemon Tool attached, attacks used by this Pokemon cost 1 less Grass Energy. |
![]() (A4 029) |
Fire Breath Once during your turn, you may make your opponent's Active Pokemon Burned. |
![]() (A4 040) |
Lordly Cheering As long as this Pokemon is on your Bench, attacks used by your Pokemon that evolve from Poliwhirl do +40 damage to your opponent's Active Pokemon. |
![]() (A4 050) |
Thick Fat This Pokemon takes -30 damage from attacks from Fire or Water Pokemon. |
![]() (A4 061) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4 080) |
Celestial Blessing If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage. |
![]() (A4 083) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4 084) |
GUARD This Ability works if you have any Unown in play with an ability other than GUARD. All of your Pokemon take -10 damage from attacks from your opponent's Pokemon. |
![]() (A4 085) |
POWER This Ability works if you have any Unown in play with an ability other than POWER. Attacks used by your Pokemon do +10 damage to your opponent's Active Pokemon. |
![]() (A4 112) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4 119) |
Energy Plunder Once during your turn, you may move all Darkness Energy from each of your Pokemon to this Pokemon. |
![]() (A4 136) |
Buggy Evolution Whenever you attach an Energy from your Energy Zone to this Pokemon, put a random card from your deck that evolves from this Pokemon onto this Pokemon to evolve it. |
![]() (A4 140) |
Insomnia This Pokemon can't be Asleep. |
![]() (A4 179) |
Energy Plunder Once during your turn, you may move all Darkness Energy from each of your Pokemon to this Pokemon. |
![]() (A4 182) |
Insomnia This Pokemon can't be Asleep. |
![]() (A4 186) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4 190) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4 193) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4 202) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4 205) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4 208) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4 218) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4 233) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A4 235) |
Snowy Terrain During Pokemon Chekup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A4a 010) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 020) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 022) |
Healing Ripples Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may heal 60 damage from 1 of your Water Pokemon. |
![]() (A4a 025) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 035) |
Perish Body If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, flip a coin. If heads, the Attacking Pokemon is Knocked Out. |
![]() (A4a 037) |
Fantastical Floating If you have Latias in play, this Pokemon has no Retreat Cost. |
![]() (A4a 044) |
Exoskeleton This Pokemon takes -20 damage from attacks. |
![]() (A4a 050) |
Illusive Trickery If your opponent's Pokemon is Knocked Out by damage from this Pokemon's attacks, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokemon. |
![]() (A4a 065) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (A4a 072) |
Healing Ripples Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may heal 60 damage from 1 of your Water Pokemon. |
![]() (A4a 075) |
Fantastical Floating If you have Latias in play, this Pokemon has no Retreat Cost. |
![]() (A4a 079) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 080) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 081) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 087) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 088) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 090) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (A4a 097) |
Innards Out If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, do 50 damage to the Attacking Pokemon. |
![]() (A4b 018) |
Fluffy Flight Your Active Pokemon has no Retreat Cost. |
![]() (A4b 019) |
Fluffy Flight Your Active Pokemon has no Retreat Cost. |
![]() (A4b 023) |
Solid Shell This Pokemon takes -20 damage from attacks. |
![]() (A4b 025) |
En-fruits-iastic If this Pokemon has a Pokemon Tool attached, attacks used by this Pokemon cost 1 less Grass Energy. |
![]() (A4b 026) |
En-fruits-iastic If this Pokemon has a Pokemon Tool attached, attacks used by this Pokemon cost 1 less Grass Energy. |
![]() (A4b 029) |
Forest Breath Once during your turn, if this Pokemon is in the Active Spot, you may take a Grass Energy from your Energy Zone and attach it to 1 of your Grass Pokemon. |
![]() (A4b 030) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A4b 031) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |
![]() (A4b 036) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A4b 037) |
Jungle Totem Each Grass Energy attached to your Grass Pokemon provides 2 Grass Energy. This effect doesn't stack. |
![]() (A4b 066) |
Combust Once during your turn, you may attach a Fire Energy from your discard pile to this Pokemon. If you do, do 20 damage to this Pokemon. |
![]() (A4b 076) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A4b 077) |
Speed Link If you have Arceus or Arceus ex in play, this Pokemon has no Retreat Cost. |
![]() (A4b 099) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A4b 100) |
Wash Out As often as you like during your turn, you may move a Water Energy from 1 of your Benched Water Pokemon to your Active Water Pokemon. |
![]() (A4b 104) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4b 105) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4b 106) |
Snowy Terrain During Pokemon Chekup, if this Pokemon is in the Active Spot, do 10 damage to your opponent's Active Pokemon. |
![]() (A4b 114) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A4b 115) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A4b 135) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 136) |
Volt Charge Once during your turn, you may take an Electric Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 146) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (A4b 147) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (A4b 149) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 150) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (A4b 155) |
Shadowy Spellbind As long as this Pokemon is in the Active Spot, your opponent can't use any Supporter cards from their hand. |
![]() (A4b 160) |
Psychic Healing Once during your turn, if this Pokemon is in the Active Spot, you may heal 30 damage from 1 of your Pokemon. |
![]() (A4b 168) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4b 169) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4b 170) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A4b 171) |
Levitate If this Pokémon has any Energy attached, it has no Retreat Cost. |
![]() (A4b 172) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A4b 177) |
Happy Ribbon Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may draw 2 cards. |
![]() (A4b 184) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (A4b 197) |
Primeval Law Your opponent can't play any Pokemon from their hand to evolve their Active Pokemon. |
![]() (A4b 212) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A4b 213) |
Fighting Coach Attacks used by your Fighting Pokemon does +20 damage to your opponent's Active Pokemon. |
![]() (A4b 223) |
Offload Pass If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent’s Pokémon, move all Fighting Energy from this Pokémon to 1 of your Benched Pokémon. |
![]() (A4b 230) |
Cunning Link Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokemon. |
![]() (A4b 231) |
Cunning Link Once during your turn, if you have Arceus or Arceus ex in play, you may do 30 damage to your opponent's Active Pokemon. |
![]() (A4b 241) |
Dark Chase Once during your turn, if this Pokemon is in the Active Spot, you may switch in 1 of your opponent’s benched Pokemon that has damage on it to the Active Spot. |
![]() (A4b 245) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (A4b 246) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A4b 247) |
More Poison Your opponent's Active Pokemon takes +10 damage from being Poisoned. |
![]() (A4b 259) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (A4b 287) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A4b 288) |
Full-Mouth Manner At the end of your turn, if this Pokemon is in the Active Spot, heal 20 damage from it. |
![]() (A4b 297) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A4b 298) |
Sky Support As long as this Pokemon is on your Bench, your Active Basic Pokemon's Retreat Cost is 1 less. |
![]() (A4b 299) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A4b 304) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A4b 305) |
Ultra Thrusters Once during your turn, you may switch your Active Ultra Beast with 1 of your Benched Ultra Beasts. |
![]() (A4b 355) |
Unruly Claw Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may discard a random Energy from your opponent's Active Pokemon. |
![]() (A4b 356) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (A4b 357) |
Psy Shadow Once during your turn, you may take 1 Psychic Energy from your Energy Zone and attach it to the Psychic Pokemon in the Active Spot. |
![]() (A4b 367) |
Psychic Connect Once during your turn, you may move all Psychic Energy from 1 of your Benched Psychic Pokemon to your Active Pokemon. |
![]() (A4b 369) |
Rising Road Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon. |
![]() (A4b 370) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (A4b 372) |
Fabled Luster This Pokemon can't be affected by any Special Conditions. |
![]() (A4b 377) |
Broken Space Bellow Once during your turn, you may take a Psychic Energy from your Energy Zone and attach it to this Pokemon, if you use this Ability, your turn ends. |
![]() (A4b 378) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (B1 018) |
Toughness Aroma Each of your Grass Pokemon gets +20 HP. |
![]() (B1 027) |
Captivating Rhythm Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent's Benched Pokemon to the Active Spot. |
![]() (B1 043) |
Slow Sear Once during your turn, you may discard the top card of your opponent's deck |
![]() (B1 069) |
Bouncy Body If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, take a Water Energy from your Energy Zone and attach it to 1 of your Benched Pokemon. |
![]() (B1 073) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B1 080) |
Ice Face If this Pokemon has full HP, it takes -40 damage from attacks from your opponent's Pokemon. |
![]() (B1 081) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B1 121) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B1 157) |
Roar in Unison Once during your turn, you may take 2 Darkness Energy from your Energy Zone and attach it to this Pokemon. If you do, do 30 damage to this Pokemon. |
![]() (B1 160) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B1 172) |
Cursed Metal Attacks used by your Psychic Pokemon and Metal Pokemon do +30 damage to your opponent's Active Pokemon. |
![]() (B1 177) |
Sticky Membrane As long as this Pokemon is in the Active Spot, attacks used by your opponent's Active Pokemon cost 1 Colorless Energy more. |
![]() (B1 184) |
Boosted Evolution As long as this Pokemon is in the Active Spot, it can evolve during your first turn or the turn you play it. |
![]() (B1 194) |
Search for Friends Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may put a Supporter card from your discard pile into your hand. |
![]() (B1 206) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1 207) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1 208) |
Fur Coat This Pokemon takes -20 damage from attacks. |
![]() (B1 229) |
Captivating Rhythm Once during your turn, you may flip a coin. If heads, switch in 1 of your opponent's Benched Pokémon to the Active Spot |
![]() (B1 231) |
Slow Sear Once during your turn, you may discard the top card of your opponent's deck |
![]() (B1 234) |
Bouncy Body If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, take a Water Energy from your Energy Zone and attach it to 1 of your Benched Pokémon |
![]() (B1 236) |
Ice Face If this Pokémon has full HP, it takes -40 damage from attacks from your opponent's Pokémon |
![]() (B1 245) |
Roar in Unison Once during your turn, you may take 5 Darkness Energy from your Energy Zone and attach it to this Pokémon. If you do, do 30 damage to this Pokémon |
![]() (B1 247) |
Sticky Membrane As long as this Pokémon is in the Active Spot, atacks used by your opponent's Active Pokémon cost 1 Colorless more |
![]() (B1 248) |
Search for Friends Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put a Supporter card from your discard pile into your hand. |
![]() (B1 256) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B1 257) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B1 260) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B1 263) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent’s Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B1 275) |
Shifting Stream Once during your turn, you may switch your Active Water Pokemon with 1 of your Benched Pokemon. |
![]() (B1 276) |
Electromagnetic Wall As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy from their Energy Zone to 1 of their Pokemon, do 20 damage to that Pokemon. |
![]() (B1 278) |
Watch Over Once during your turn, you may heal 20 damage from your Active Pokemon. |
![]() (B1 281) |
Poison Point If this Pokemon is in the Active Spot and is damaged by an attack from your opponent’s Pokemon, the Attacking Pokemon is now Poisoned. |
![]() (B1 289) |
Fragrance Trap If this Pokemon is in the Active Spot, once during your turn, you may switch in 1 of your opponent's Benched Basic Pokemon to the Active Spot. |
![]() (B1 297) |
Counterattack If this Pokemon is in the Active Spot and is damaged by an attack from your opponent's Pokemon, do 20 damage to the Attacking Pokemon. |
![]() (B1 303) |
Safeguard Prevent all damage done to this Pokemon by attacks from your opponent's Pokemon ex |
![]() (B1 304) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (B1 306) |
Sleep Pendulum Once during your turn, you may flip a coin. If heads, your opponent's Active Pokemon is now Asleep. |
![]() (B1 324) |
Offload Pass If this Pokemon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokemon, move all Fighting Energy from this Pokemon to 1 of your Benched Pokemon |
![]() (B1 328) |
Fabled Luster This Pokemon can't be affected by any Special Conditions |
![]() (B1 329) |
Toughness Aroma Each of your Grass Pokemon gets +30HP |
![]() (B1 330) |
Damaging Keys Once during your turn, if this Pokemon is on your Bench, you may discard all Pokemon Tools from your opponent's Active Pokemon. If you do, discard this Pokemon |
![]() (P-A 013) |
Powder Heal Once during your turn, you may heal 20 damage from each of your Pokemon. |
![]() (P-A 019) |
Water Shuriken Once during your turn, you may do 20 damage to 1 of your opponent’s Pokemon. |
![]() (P-A 037) |
Lunar Plumage Whenever you attach a Psychic Energy from your Energy Zone to this Pokemon, heal 20 damage from this Pokemon. |
![]() (P-A 042) |
Nightmare Aura Whenever you attach a Darkness Energy from your Energy Zone to this Pokémon, do 20 damage to your opponent’s Active Pokémon. |
![]() (P-A 044) |
Resilience Link If you have Arceus or Arceus ex in play, this pokemon takes -30 damage from attacks. |
![]() (P-A 047) |
Defensive Whirlwind This Pokemon takes -30 damage from attacks from Fighting Pokemon |
![]() (P-A 054) |
Counterattack If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, do 20 damage to the Attacking Pokémon. |
![]() (P-A 074) |
Thunderclap Flash At the end of your first turn, take a Lightning Energy from your Energy Zone and attach it to this Pokemon. |
![]() (P-A 104) |
Healing Ripples Once during your turn, when you play this Pokemon from your hand to evolve 1 of your Pokemon, you may heal 60 damage from 1 of your Water Pokemon. |
![]() (P-A 106) |
Illusive Trickery If your opponent's Pokemon is Knocked Out by damage from this Pokemon's attacks, during your opponent's next turn, prevent all damage from—and effects of—attacks done to this Pokemon. |
![]() (P-A 109) |
Veevee 'volve This Pokémon can evolve into any Pokémon that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can evolve during your first turn or the turn you play it) |
![]() (P-A 110) |
Legendary Pulse At the end of your turn, if this Pokemon is in the Active Spot, draw a card. |
![]() (P-A 116) |
Fragrant Flower Garden Once during your turn, you may heal 10 damage from each of your Pokémon. |

Several Pokemon cards, apart from their regular attacks, have Abilities, which are additional special effects.
Abilities can either be active, which is used by tapping the Ability when checking out a card during your turn, or passive, where the effect will persist as long as the card is in play.
Pokemon cards with Abilities often play a key role for certain decks, as these effects can easily influence the flow of a match towards the user's benefit.

Using an Ability does not count as executing a Pokemon card's attack, so a card can use an Ability and attack during the same turn.
Abilities in Pokemon TCG Pocket are the equivalent of Abilities that all Pokemon have in the mainline Pokemon video games.
However, a key difference between TCG Pocket and the video games is that not all Pokemon cards have an Ability.

All Pokemon Cards with Abilities



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