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This Templar build excels at providing team-wide healing and tanking damage during PvP in Throne and Liberty (TL). Read on to learn how to use the Wand and Sword build, including the best gears to equip, skill rotations, runes, traits, and more.
All Templar Sword and Shield / Wand Builds | |
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Best Wand / Sword and Shield Build (PvP) | Best Sword and Shield / Wand (PvE) |
List of Contents
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Build Summary | |
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Wand and Sword | Focus: Large Scale PvP, Small Scale PvP, Healer, Tank Stat Priority: Strength, Perception |
Skill Setup | |
Pros | Cons |
High Defenses
High Sustain |
Low Damage
Mana Problems |
The Wand and Sword build excels in acting as a Tank and Healer in PvP comps. It boasts great CC and weakness applications, as well as great defenses and sustain, becoming an absolute problem for the opposing team. This build excels in large and small scale pvp, being equipped with AOE healing and passives that gain more value the more enemies there are.
Stat | Total | Points From Lvl. | Points From Gear |
---|---|---|---|
Strength | 60 | 24 | 26 |
Dexterity | 10 | 0 | 0 |
Wisdom | 30 | 0 | 20 |
Perception | 38 | 20 | 8 |
Note: Base stats are always 10!
In PvP, Hit Rate and Strength are some of the most important stats, especially for a tank that applies debuffs and CC. Invest most of your points into Strength and Perception, making sure you hit the level 60 breakpoints for a boost to Hit Rate, Health, and Damage Reduction.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Active Skills | |||||||
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Touch of Despair
▼ Touch of Despair |
Range ▲
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Swift Healing
▼ Swift Healing |
Consecutive Use
Healing Transfer
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Cursed Nightmare | - | ||||||
Clay's Salvation
▼ Janice's Rage |
Range ▲
Weaken Removal
Janice's Rage
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Karmic Haze | Range ▲ | ||||||
Fountain of Life |
Effect Duration ▲
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Shield Strike
▼ Piercing Attack |
Piercing Attack
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Counter Barrier |
Additional Damage Boost
Cooldown ▼
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Strategic Rush
▼ Strategic Rush |
Effects Target ▲
Range ▲
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Provoking Roar
▼ Cleaving Roar |
Cleaving Roar
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Stalwart Bastion
▼ Great Fury |
Great Fury
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Annihilating Slash |
Range ▲
Consecutive Use
Move Speed Reduction
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Passive Skills | |||||||
Wraith's Beckon | Vampiric Contract | Saint's Oath | Skillful Evasion | ||||
Aegis Shield | Spectrum of Agony | Gerad's Patience | Impenetrable | ||||
Defensive Skill | |||||||
Shield Survival Technique |
Fountain of Life, Clay's Salvation, and Swift Healing will be your primary healing tools. Cycle between these to keep up consistent healing. Take Consecutive Use and Healing Transfer on Swift Healing to further boost the efficacy of one of this build's most important tools.
Cursed Nightmare, Karmic Haze, and Touch of Despair will be the build's sources of inflicting Sleep, as well as a secondary source of weakening enemies. Attacks after an opponent is put to sleep will be a guaranteed Critical Hit, aside from waking them up.
Provoking Roar applies a taunt to enemies, and is classified as a weaken. Use this to apply debuffs that boost the damage of skills such as Annihilating Slash.
Counter Barrier and Stalwart Bastion are used to reduce incoming damage. Use this after Provoking Roar to survive the onslaught of damage.
Strategic Rush, Shield Strike, and Annihilating Slash will be this build's main source of damage. As a tank/healer build, the main focus should be sustaining allies and tanking damage. Despite this, using Annihilating Slash on Weakened enemies offers bonus damage, adding more value to your skill rotations.
When levelling skills, prioritize Shield Strike, Provoking Roar, Counter Barrier, and Swift Healing.
Take Vampiric Contract and Saint's Oath to improve overall healing towards yourself and allies.
Spectrum of Agony and Wraith's Beckon are taken to deal bonus damage to taunted targets and prolong debuff durations respectively.
Gerad's Patience, Impenetrable, Aegis Shield, and Skillful Evasion all increase the build's sustain through evasion, shield block chance, and overall defense boosts.
Prioritize Spectrum of Agony, Aegis Shield, and Skillful Evasion to maximize damage and survivability.
Active Skill | Specialization | ||
---|---|---|---|
Strategic Rush
▼ Strategic Rush |
> | Chain Hook |
Range ▲
Controlling Rake
|
Counter Barrier | > | Blessed Barrier |
Range ▲
Expand Targets
|
Counter Barrier | > | Invincile Wall |
Range ▲
Expand Targets
|
Passive Skill | Explanation | ||
Spectrum of Agony | > | Devotion and Emptiness | Can be used during the day for small skirmishes |
Spectrum of Agony | > | Selfless Soul | Can be used if spending more time healing. |
Strategic Rush and Counter Barrier can be swapped into the following skills to fit certain scenarios.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Primary Weapon | |
---|---|
Sacred Manuscript | ・Hit +80 ・Mana Regen +60 ・Heavy Attack Chance +80 |
Note: All of the traits shown here are of max value!
Sacred Manuscript is considered to be best-in-slot for this build for its even bonuses to Sleep Chance and Weaken Chance. The boost to the Wisdom Stat is a major plus as it helps alleviate mana problems. Take traits that boost Hit Chance, Mana, and Mana Regen to improve your uptime.
Secondary Weapon | |
---|---|
Nirma's Sword of Echoes | ・Hit +80 ・Mana Cost Efficiency +12% ・Mana Regen +60 |
Weapon Effect | Nirma's Shockwave | On Shield Strike, Stun the target for 0.3s. |
Note: All of the traits shown here are of max value!
Nirma's Sword of Echoes is ideal for this build, boasting a high Shield Block Chance, Damage reduction, Wisdom, and many other useful stats. It's passive also converts one of the most commonly used moves into a mode of single target crowd control. Take traits that boost Hit Chance, Mana, and Mana Regen to improve your uptime.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Armors | |
---|---|
Shock Commander Visor | ・Melee Endurance +160 ・Ranged Endurance +160 ・Max Mana +600 |
Bile Drenched Veil | ・Skill Damage Resistance +80 ・Debuff Duration -6% ・Weaken resistance +100 |
Shock Commander Plate Armor | ・Max Health +600 ・Health Regen +60 ・Melee Endurance +160 |
Heroic Mitts of the Resistance | ・Max Mana +600 ・Magic Endurance +160 ・Melee Endurance +160 |
Shock Commander Greaves | ・Max Health +600 ・Health Regen +60 ・Melee Endurance +160 |
Shock Commander Sabatons | ・Max Health +600 ・Health Regen +60 ・Ranged Endurance +160 |
Accessories | |
Clasp of the Conqueror | ・Max Health +600 ・Skill Damage boost +80 ・Buff Duration +6% |
Gilded Infernal Wristlet | ・Skill Damage Resistance +80 ・Stun Resistance +100 ・Debuff Duration -6% |
Sapphire Dimensional Band | ・Skill Damage Boost +80 ・Max Health +600 ・Collision Chance +100 |
Etched Alabaster Band | ・Skill Damage Boost +80 ・Max Health +600 ・Collision Chance +100 |
Belt of Endless Slaughter | ・Max Health +600 ・Skill Damage Resistance +80 ・Weaken Resistance +100 |
Note: All of the traits shown here are of max value!
For this build, the 4-piece bonus of the Shock Commander Set offers Damage Reduction and Shield Block Chance. Bile Drenched Veil is taken for its bonuses to Cooldown Speed and Weaken Chance, while Heroic Mitts of the Resistance offer Hit Chance and Weaken Chance, improving the consistency of debuff applications.
Clasp of the Conqueror is taken for its bonuses to Strength and Perception, allowing you to hit Stat Breakpoints, while Gilded Infernal Wristlet gives the player Hit Chance, as well as Mana and Bonus Damage. Sapphire Dimensional Band offers a boost to Perception, as well as Wisdom to aid with mana issues, and Etched Alabaster Band gives a bonus to Strength, Stun Chance, and Attack Speed. Lastly, Belt of Endless Slaughter is suitable for all tank builds as it gives Damage Reduction and Strength.
For Traits and Resonances, prioritize Max Health and Endurance on all three damage types, melee, ranged, and magic when available. Additionally, take Skill Damage Resistance whenever it is available as this trait truly shines in PVP. This also applies to Debuff Duration and Buff Duration.
List of References | |
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List of All Armor | List of All Accessories |
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Wand | ・Recovery (8 Pts) ・Weaken (7 Pts) |
---|---|
Sword and Shield | ・Provoke & Counter (4 Pts) ・Boss (2 pts)・Collision (9 Pts) |
For this build, this spread of Mastery points makes use of the stats that each skill tree has to offer, over the breakpoints players can reach. This prioritizes Health and Defense, as well as the Hit Chance and consistency of applying debuffs.
How to Get Weapon Mastery Points
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Best Guardian | |
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Brutal Warrior Valkarg | Accumulates damage when hit up to 4,000% of your Max Base Damage. When you inflict Stun, Bind, or Sleep on an enemy, 25% of that accumulated damage is dealt to that enemy. |
Brutal Warrior Valkarg offers a source of burst damage, and synergizes with this build's role as a tank. Summon this guardian when engaging high-priority targets, or when focusing tanks to boost dps.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
How to Play Wand and Sword Build |
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Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.
▶
▶
▶
▶
▶
▶
▶
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This skill rotation is to be used in the middle of battle. Engage with Strategic Rush, and activate Stalwart Bastion. Then, cast Cursed Nightmare, before casting Shield Strike immediately after. Do this before the opponent is put to sleep by Cursed Nightmare. As the opponent is put to sleep, cast Annihilating Slash to gain the guaranteed Critical Hit Bonus. Then, cast Counter Barrier, and Provoking Roar to apply Weaken: Provoke. This will also proc the damage bonus from Annihilating Slash.
For Skill Specializations, take Move Speed Reduction, Consecutive Use, and Range ▲ under Annihilating Slash to maximize its effectiveness. Piercing Attack under Shield Strike should be taken to increase the AOE of the Weaken Effect. Take Great Fury under Stalwart Bastion for a damage buff. Lastly, take Cleaving Roar under Provoking Roar to add Defense shred to the list of debuffs applied.
▶
▶
▶
▶
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In using this rotation, keep in mind that Swift Healing has the lowest cooldown of your three healing skills, followed by Fountain of Life, and Clay's Salvation. It is recommended to use the skills with lower cooldowns first as this build's role in a comp is to not only provide healing, but to also tank damage. In casting Clay's Salvation and Fountain of Life last, the player will then be able to join the battle as a tank, making use of these skills to sustain itself as well as other melee characters.
Consecutive Use and Healing Transfer are a necessity to Swift Healing, in order to take advantage of its low cooldown. Take Janice's Rage to provide a damage buff to the team, as well as Range ▲ on Fountain of Life.
▶
|
This skill rotation allows the player to inflict sleep on a group of targets. Cast Cursed Nightmare, and wait for the target to sleep before casting Karmic Haze. This will spread the sleep to nearby targets.
Take Range ▲ under Karmic Haze to increase the amount of targets. Enhanced Nightmare under Cursed Nightmare can be taken if available, to speed up the process.
▶
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A very simple rotation, this can be used before engaging the enemy, as it applies a teamwide Weaken. Range ▲ on Touch of Despair increases the amount of enemies Weakened, and is valuable in large scale PvP.
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Jump to a Stat |
|
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Stat | Value |
---|---|
Melee Hit | 330 |
Ranged Hit | 290 |
Magic Hit | 290 |
Melee Crit. Hit | 50 |
Ranged Crit. Hit | 50 |
Magic Crit. Hit | 110 |
Skill Damage Boost | 240 |
Buff Duration | 26% |
Stat | Value |
---|---|
Melee Defense | 1,923 |
Ranged Defense | 1,996 |
Magic Defense | 1,350 |
Melee Evasion | 20 |
Ranged Evasion | 20 |
Magic Evasion | 20 |
Melee Endurance | 480 |
Ranged Endurance | 480 |
Magic Endurance | 160 |
Debuff Duration | -12% |
Skill Damage Resistance | 240 |
Damage Reduction | 68 |
Stat | Value |
---|---|
Max Health | 15,285 |
Max Mana | 8,880 |
Max Stamina | 100 |
Mana Cost Efficiency | 18% |
Move Speed | 600 | 4.3% |
Health Regen | 396 |
Mana Regen | 605.45 |
Skill Heal | 16% |
Cooldown Speed | 22.2% |
Added Attack Speed | 5.9% |
Stat | Value |
---|---|
Weaken Chance | 929 |
Stun Chance | 283 |
Petrification Chance | 190 |
Sleep Chance | 373 |
Silence Chance | 190 |
Terror Chance | 190 |
Bind Chance | 190 |
Collision Chance | 546 |
Stun Resistance | 100 |
Collision Resistance | 100 |
Weaken Resistance | 289 |
Stat | Value |
---|---|
Range ▲ | 6.2% |
Shield Block Chance | 36% |
Reduce Damage: Shield | 40% |
All Evasion | 40 |
Bonus Damage | 10 |
Hit | 353 |
Critical Hit | 80 |
Curse Duration | 1 |
Stat | Value |
---|---|
Chief Commander Set | Damage Reduction 18 Shield Block Chance 10% ▲ |
Crossbows | Daggers | Greatsword |
Longbow | Staff | Sword and Shield |
Wand |
Best Healer Build | Best Tank Build |
Best DPS Build | Best Mage Build |
Why's there Annihilating Slash in the rotation, while the skill setup doesn't mention it anywhere
Best Templar Wand / Sword and Shield (SnS) Build (PvP)
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I think they meant Annihilation Blade, prolly just a mistake