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This Invocator Wand and Staff PVP build for Throne and Liberty (TL) takes on the role of a Support/DPS hybrid capable of healing and bursting down groups of enemies. Read on to learn how to use the Invocator Staff and Wand build for PVP, including the best gears to equip, skill rotations, traits, and more.
All Invocator Wand / Staff Builds | |
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Best Wand / Staff Build (PvP) | Best Wand / Staff Build (PvE) |
List of Contents
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Build Summary | |
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Wand and Staff | Focus: Small/Large Scale PvP, Healing, CC, Hybrid DPS Stat Priority: Strength, Perception |
Skill Setup | |
Pros | Cons |
AoE Crowd Control and Damage
Access to Anti-Heal
Silence Resistance
MP Recovery |
Strong DPS, but Outshined
Difficult to Pilot
Reliant on Proper Gearing
|
The Wand / Staff weapon combination is an essential asset to any Guild worth a lick of salt due to its skill pool providing significant utility and damage. This Support/DPS hybrid iteration of the Wand / Staff allows you to be the crutch of your team, while opponents scramble to focus you due to your sheer value!
However, the build's squishy nature makes it vulnerable to being one-shotted by full DPS builds. That means this build requires the player to adopt a playstyle around proper positioning and situational know-how for skill usage while having full awareness of their surroundings to pilot effectively.
Stat | Total | Points From Lvl. | Points From Gear |
---|---|---|---|
Strength | 50 | 26 | 14 |
Dexterity | 28 | 0 | 18 |
Wisdom | 21 | 0 | 11 |
Perception | 50 | 17 | 23 |
Note: Base stats are always 10!
Always prioritize getting 50 Perception to increase the chances of your Cursed Nightmare hitting as all PVP builds will be stacking Evasion while also increasing your range so you can stay in the backline. Your buff duration also extends your Blessed Barrier for more Inbound and Outbound healing.
The second priority would be 50 Strength to increase your chances of survival when an opponent engages on you, as well as providing additional Heavy Attack Chance to synergize with Staff skills!
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Active Skills | |||||||
---|---|---|---|---|---|---|---|
Serial Fire Bombs |
Instant Activation
Projectile Speed ▲
Range ▲
Able to Move
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Frost Smokescreen | - | ||||||
Chain Lightning |
Chain Damage
Guaranteed Damage Transfer
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Inner Peace |
Immune to CC
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High Focus
▼ Victorious Energy |
Victorious Energy
Base Damage Boost
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Judgement Lightning |
Chain Damage
Guaranteed Damage Transfer
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Swift Healing
▼ Swift Healing |
Range ▲
Consecutive Use
Healing Transfer
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Cursed Nightmare
▼ Cursed Nightmare |
Enhanced Nightmare
Deep Sleep
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Clay's Salvation |
Range ▲
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Karmic Haze |
Range ▲
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Blessed Barrier |
Effect Duration ▲
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Invincile Wall
▼ Invincile Wall |
Range ▲
Expand Targets
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Passive Skills | |||||||
Mana Amp | Flame Condensation | Echoic Barrier | Forbidden Sanctuary | ||||
Devotion and Emptiness | Noble Revival | Saint's Oath | Selfless Soul | ||||
Defensive Skill | |||||||
Chaotic Shield |
For the active skills, this PVP will utilize a 6/6 split between the Wand and Staff, mainly taking all of the utility from the Wand while focusing all the damage on Staff.
The Wand skills will include the infamous AoE Sleep package between Cursed Nightmare and Karmic Haze, as well as the available healing skills.
The Staff skills, on the other hand, will take up the brunt of your damage-dealing capabilities with the usual Burning DoTs and Lightning burst potential. Furthermore, High Focus, Frost Smokescreen, and Inner Peace are included to answer situational moments during a battle.
After getting all your skills into Rare, the key skills should be your focus in terms of leveling them up. Prioritize leveling your healing and utility skills first, especially Blessed Barrier and High Focus, and then proceed on to your damage skills.
The two best passives that you should prioritize leveling are Mana Amp and Devotion and Emptiness as they are flat-out bonuses without any downsides.
As a healer, it is imperative to include Noble Revival, Saint's Oath, and Selfless Soul. Including this trifecta of passives will not only allow your heals to be more impactful, but also serve as an additional means of survivability on your part.
Furthermore, PVP is all about the up-time of your skills, so including Echoic Barrier to lessen your chances of being CC'ed or silenced will improve your overall value. Remember, staying alive is the best contribution to battle!
To further amp up the build's damage, Flame Condensation and Forbidden Sanctuary are slotted in. Flame Condensation allows your burning DoTs to deal more damage as well as increase your chances of a Heavy Attack. Forbidden Sanctuary is essentially a net positive slot-in due to this build's already consistent mana economy.
Active Skill | Specialization | ||
---|---|---|---|
Frost Smokescreen | > | Fountain of Life |
Range ▲
|
Frost Smokescreen | > | Salvation Chain |
Cooldown ▼
|
Frost Smokescreen | > | Ice Spear Bombardment |
Bind
Ice Spear Bombardment
|
Frost Smokescreen | > | Icebound Tomb |
Icy Mire
|
Judgement Lightning | > | Infernal Meteor |
Heal ▼
|
Passive Skill | Explanation | ||
Flame Condensation | > | Full of Corruption | If you have sufficient DPS and would prefer more consistency with extended group fights. |
Depending on the situation, you can change some active skills around to suit your needs:
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Primary Weapon | |
---|---|
Excavator's Mysterious Scepter | ・Critical Hit +80 ・Heavy Attack +80 ・Hit +80 |
Weapon Effect | Excavator's Breath | Additional 380 Health heal per 6s when using Rapid Healing skills on allies with Health less than 15%. Cooldown 30s. |
Note: All of the traits shown here are of max value!
The primary weapon for this build will be Excavator's Mysterious Scepter as it provides the build with a massive mana increase and an essential boost to Strength. Furthermore, this wand hones in on making the build's healing capabilities even more solid by adding in clutch potential with Excavator's Breath.
The best traits to give Excavator's Mysterious Scepter would be Hit, Max HP, and Heavy Attack. Prioritize farming for Hit, as again, other players will stack evasion and you need to hit your crucial skills to be useful.
Secondary Weapon | |
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Talus's Crystalline Staff | ・Critical Hit +80 ・Heavy Attack +80 ・Hit +80 |
Weapon Effect | Talus's Cold Stone | When Stunned, trigger Petrification: Freeze for 1s to protect yourself. Cooldown 60s. |
Note: All of the traits shown here are of max value!
The secondary weapon for this build will be Talus's Crystalline Staff since it provides us with a whopping +9 to Dexterity, giving us easy access to the additional 100 Critical Hit and 15 Bonus Damage.
Furthermore, Talus's Cold Stone gives us the necessary protection for when an enemy tries to get you out of the picture with CC, especially against builds like the Dagger/Greatsword. Make sure to use Frost Smokescreen afterward to get yourself out of the sticky situation.
The best traits to give Talus's Crystalline Staff would be Hit, Heavy Attack, and Critical Hit to further synergize with our Staff Skills. It is best to still prioritize Hit as it is the golden stat in PVP.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Armors | |
---|---|
Heroic Hood of the Resistance | ・Max Health +600 ・Ranged Evasion +160 ・Magic Evasion +160 |
Ancient Tapestry Mantle | ・Max Health +600 ・Skill Damage Resistance +80 ・Debuff Duration -6% |
Phantom Wolf Tunic | ・Max Health +600 ・Ranged Evasion +160 ・Magic Evasion +160 |
Shadow Harvester Grips | ・Ranged Evasion +160 ・Magic Evasion +160 ・Mana Regen +60 |
Phantom Wolf Breeches | ・Max Health +600 ・Ranged Evasio +160 ・Magic Evasion +160 |
Shadow Harvester Boots | ・Ranged Evasion +160 ・Magic Evasion +160 ・Move Speed +8% |
Accessories | |
Clasp of the Conqueror | ・Max Health +600 ・Skill Damage Boost +80 ・Buff Duration +6% |
Ancient Saurodoma Bracers | ・Skill Damage Resistance +80 ・Debuff Duration -6% ・Mana Regen +60 |
Etched Alabaster Band | ・Max Health +600 ・Skill Damage Boost +80 ・Buff Duration +6% |
Sapphire Dimensional Band | ・Max Health +600 ・Skill Damage Boost +80 ・Buff Duration +6% |
Belt of Endless Slaughter | ・Max Health +600 ・Skill Damage Resistance +80 ・Debuff Duration -6% |
Note: All of the traits shown here are of max value!
As the Wand and Staff combination is excessively reliant on their build to flourish, the following gear will focus on gathering as much Perception and Strength to reliably hit your core skills. The sub-stats with the armor will be focused on stacking as much Evasion stats as possible while keeping the thresholds of Perception and Strength in mind.
The build also utilizes some 2-part bonuses to increase its lethality. The Death set provides an additional 21% to Critical Damage, which this build reliably does so due to Cursed Nightmare + Karmic Haze. The Ghost Wolf set then slots the build with a flat damage boost due to Bonus Damage, which includes to most damage you apply.
The defensive traits focus more on Evasion rather than Endurance as you should always be in the backlines, meaning you should rarely tank hits and focus on proper positioning to reliably avoid some attacks.
List of References | |
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List of All Armor | List of All Accessories |
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Wand | ・Weaken (9 Pts) ・Recovery (6 Pts) |
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Staff | ・Mana (6 Pts) ・Destroy (9 Pts) |
For the Weapon Masteries, allocate your points to mastery trees that get Damage and Cooldown Speed as early as possible.
The Wand's Weaken Tree provides a huge upgrade to your skill damage as well as increases your Curse duration by a second. After the Weaken tree is maxed out, focus the remaining 6 points on the Recovery Tree until you get the additional 8% to our Skill Heals and more Heavy Attack chance!
The Staff's Destroy Tree provides additional Cooldown Speed, Skill Damage, and consistency with Critical Hits! After that, spend the remaining 6 points in the Mana Tree to cover up our Mana consumption problems.
How to Get Weapon Mastery Points
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Best Guardian | |
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Lady Knight Kamarshea | Creates a shield for 50% of your Max Mana. Cooldown Speed +40% while the shield is up. Summon ends when the Shield is removed. |
Almost in all PVP scenarios, the essential healer of the team will always be the main target of any competent player. Utilize Lady Knight Kamarshea's mana shield as a panic button upon getting engaged since it can be the defining factor of whether or not you get eliminated.
Furthermore, the Wand and Staff combo stack Mana to a high degree, meaning the shield itself is substantial and can be maintained for longer durations. As a bonus, you will gain Cooldown Speed +40%, meaning you can fire back at the opponent that engaged on you!
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
How to Play Wand / Staff |
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Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.
(optional) ▶
▶
▶
2x (optional) |
The main goal of this combo is to inflict the sleep status on a group of people by spreading Cursed Nightmare using Karmic Haze. This allows you or your allies to burst them down with two guaranteed critical skills.
To increase the chances of you hitting your combo, use Victorious Energy for additional accuracy. However, only use this if you know you are safe during its cooldown as this is one of your defensive skills during hard engages.
Furthermore, depending on whether or not you have the higher DPS out of the team or when an opponent will die either way, cast down two Judgement Lightnings with the guaranteed critical from Cursed Nightmare!
▶
▶
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This combo will be your bread-n'-butter skill rotation to fully capitalize on the synergy between the Burning status and Lightning Skills.
Serial Fire Bombs will be responsible for stacking the Burning Stacks so that Chain Lightning will have increased damage, while Judgement Lightning will have increased chances of being reset.
The main key for your combos is to use your Fire skills as a primer for your Lightning skills, so if you choose to slot in other damaging spells, follow this philosophy to maximize your damage.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Jump to a Stat |
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Stat | Value |
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Melee Hit | 350 |
Ranged Hit | 350 |
Magic Hit | 470 |
Melee Crit. Hit | 140 |
Ranged Crit. Hit | 140 |
Magic Crit. Hit | 260 |
Skill Damage Boost | 330 |
Buff Duration | 43% |
Stat | Value |
---|---|
Melee Defense | 1,736 |
Ranged Defense | 1,350 |
Magic Defense | 1,673 |
Melee Evasion | 56 |
Ranged Evasion | 1,176 |
Magic Evasion | 1,340 |
Skill Damage Reduction | 240 |
Damage Reduction | 22 |
Debuff Duration | -18% |
Stat | Value |
---|---|
Max Health | 14,580 |
Max Mana | 8,150 |
Mana Cost Efficiency | 12% |
Max Stamina | 100 |
Move Speed | 600 | 8% |
Skill Heal | 16% |
Health Regen | 165 |
Mana Regen | 734.4 |
Cooldown Speed | 15% |
Attack Speed | 5.9% |
Stat | Value |
---|---|
Weaken Chance | 423 |
Stun Chance | 343 |
Petrification Chance | 250 |
Sleep Chance | 250 |
Silence Chance | 250 |
Terror Chance | 250 |
Bind Chance | 327 |
Collision Chance | 250 |
Weaken Resistance | 170 |
Stat | Value |
---|---|
All Evasion | 80 |
Bonus Damage | 6 |
Range ▲ | 12.4% |
Hit | 282 |
Critical Hit | 539 |
Heavy Attack Chance | 160 |
Curse Duration | 1 |
Stat | Value |
---|---|
Death Set | Critical Damage 14% ▲ |
Ghost Wolf Set | Bonus Damage 18 |
Crossbows | Daggers | Greatsword |
Longbow | Staff | Sword and Shield |
Wand |
Best Healer Build | Best Tank Build |
Best DPS Build | Best Mage Build |
Best Wand / Staff Build (PvP)
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