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This is our Weapon Combo Tier List for Throne and Liberty (TL). Read on to learn more about all the weapon combinations and build synergies, our criteria for the tier list, and the strengths and weaknesses of each weapon combo.
Attention! | This tier list is based on the Korean version of the game with some adjustments to match with the features available in the Global version. We are in the process of updating this tier list to be fully accurate for the Global release. Thank you for your patience! |
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List of Contents
This is a tier list of all available weapon combinations in Throne and Liberty. Please note that this tier list is based on the Korean version of the game, with some minor adjustments made to accommodate the Global version. It is still being updated regularly.
Date | Changes Made |
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9/24/24 | - Tier List Created |
Tier | Weapon Combo |
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・Greatsword / Sword and Shield ・Wand / Staff ・Crossbow / Dagger ・Wand / Sword and Shield |
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・Dagger / Sword and Shield ・Dagger / Staff ・Longbow / Crossbow ・Longbow / Staff |
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・Longbow / Wand ・Longbow / Dagger ・Sword and Shield / Dagger ・Dagger / Greatsword ・Dagger / Wand |
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・Longbow / Greatsword ・Sword and Shield / Crossbow ・Longbow / Sword and Shield ・Crossbow / Staff |
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・Greatsword / Crossbow ・Wand / Crossbow ・Staff / Sword and Shield ・Wand / Greatsword ・Staff / Greatsword |
S Tier | These combinations excel in all aspects and are easy to use, making them incredibly effective in any situation. They consistently outperform others, regardless of the scenario, and are versatile across different playstyles. |
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A Tier | Highly effective weapon combinations, but not quite as powerful as the S Tier. While they require a bit more effort, they remain powerful in most scenarios. These weapons are strong but may lack the flexibility similar to other S-tier options. |
B Tier | Good weapon synergy with solid performance, but with some noticeable weaknesses. These combinations work well but are generally overshadowed by stronger options. They perform decently in various scenarios but require more effort to get the most out of them. |
C Tier | Mediocre weapon combinations that perform well in specific situations but struggle in the majority of content. They have limited effectiveness and often require highly specialized strategies to be useful. |
D Tier | Poor weapon synergy and overall performance. These combinations are difficult to use effectively and don’t fit well in any significant content. They require excessive effort to see results. |
Click to jump to a section! | |||||||||||
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Weapon Combo | Explanation |
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・Provides high durability and survivability ・Offers plenty of crowd control ・Has some single-target burst options ・Passives and Active Skills synergize well |
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・Excellent damage dealer ・High AoE and DoT damage capabilities ・Can survive extended fights thanks to self-healing ・Weak against crowd control |
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・One of the hardest hitting Weapon Combo ・Extremely powerful due to its ability to burst down enemies ・High AoE damage, making it excellent for clearing mobs |
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・Excellent defensive capabilities ・High survivability due to healing abilities |
Weapon Combo | Explanation |
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・High damage output ・Decent sustain provided by sword and shield skills |
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・The crit damage boost from the dagger makes this build an excellent DPS option. ・Focused entirely on dealing damage, with almost no defensive capabilities. |
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・Consistent DPS with low-cooldown skills ・Easy repositioning after every skill usage ・Can provide powerful burst damage, especially against high HP bosses ・Changing weapons can be challenging due to differing ranges |
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・Excellent skill synergy ・One of the best ranged DPS Weapon Combo ・Highly flexible |
Weapon Combo | Explanation |
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・Excellent healing capabilities ・High damage output due to the Longbow's burst potential |
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・Good single target damage ・Excellent sustain and escape abilities ・Weak against mobs |
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・Decent single-target crowd control ・Above average damage and sustain ・Offers some defensive options |
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・Okay damage output ・Multiple crowd control options |
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・Decent burst damage with dagger skills ・Multiple escape abilities ・High survivability due to self-healing capabilities |
Weapon Combo | Explanation |
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・Weak damage output ・Low survivability compared to other weapons ・Switching between melee and ranged can make it difficult to play effectively |
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・Both weapons can inflict Weaken and Collision ・Subpar damage output ・Skills have minimal synergy ・Limited AoE skills |
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・Decent long-range DPS with Ensnaring Arrow and Chain Hook ・One of the weaker weapons for mobbing ・Outshined by the wand's crowd control abilities |
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・Decent AoE damage ・Multiple Crowd Control skills ・Low mobility |
Weapon Combo | Explanation |
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・Almost no flexibility with skills due to a lack of synergy ・Victor's Morale combined with the crossbow's multiple strikes addresses most mana issues |
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・Has the ability to spam Crowd Control Debuffs ・Lacks the damage needed to perform single target burst |
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・Has reliable Crowd Control mitigation ・Weapon combinations conflict with each other's strengths ・Cannot mix skills between the two, as specific ranges are required to activate them |
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・Crowd control abilities include Stun and Sleep ・Strong sustain due to self healing capabilities ・Lacks consistent damage output against single targets |
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・Decent AoE and single-target capabilities ・Can somewhat tank enemy attacks thanks to passives |
All Weapons by Type | |
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Crossbow | Dagger |
Greatsword | Longbow |
Staff | Sword and Shield |
Wand |
Weapon Combo Tier List |
Best Weapon Combo Builds Tier List
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