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Here is a list of all Daggers in Throne and Liberty. Read on to find out the best daggers, how to upgrade, and more!
Dagger Guides | |
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List of All Daggers | Dagger Builds |
Dagger Tier List | Dagger Skill Specializations |
※ Enter the search criteria in the text field below or filter by Rarity before hitting the Search button to narrow down the results.
Weapon | Rarity | Weapon Skill | Stats |
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Epic Lv. 2 |
![]() Norn's Temptation On skill hit, creates a(n) 80% chance of reducing All Endurance of the target by 12 for 3s. Increase user's Base Damage by 3. Stacks up to 10 times.
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Damage: 25-101 Atk Spd: 0.472s Range: 3m Off-Hand Stats: DMG: 19-89 Atk Chance: 25% Modifiers: ・Dexterity 6 ・Perception 4 ・Max Health 315 ・ |
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Epic Lv. 2 |
![]() Deluzhnoa's Barrier Phantasmal Smoke has an 80% chance to inflict Petrification: Icebound to all enemies within 3m. Disabled upon getting hit once.
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Damage: 19~86 Atk Spd: 0.405s Range: 2.5m Off-Hand Stats: DMG: 31~110 Atk Chance: 26% Modifiers: ・Strength 4 ・Dexterity 6 ・Critical Hit Chance 40 |
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Epic Lv. 2 |
![]() Frenzied Slash Every Frenzied Sword Dance attack creates an area that deals 60% of Base Damage to all enemies in a 3m radius around the caster.
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Damage: 25~101 Atk Spd: 0.472s Range: 3m Off-Hand Stats: DMG: 19~89 Atk Chance: 25% Modifiers: ・Strength 4 ・Wisdom 3 ・Critical Hit Chance 80 |
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Epic Lv. 2 |
![]() Leviathan Specter Umbral Spirit and Thunder Spirit damage 20% ▲, Duration of Melee Critical Hit 0.2s ▲.
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Damage: 22~85 Atk Spd: 0.405s Range: 2.5m Off-Hand Stats: DMG: 22~85 Atk Chance: - Modifiers: ・Strength 3 ・Wisdom 6 ・Mana Cost Efficiency +5% |
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Epic Lv. 2 |
![]() Mortal Stigma Fatal Stigma range ▲ by 480% of Attack Rage, Damage ▲ by 24%.
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Damage: 25~97 Atk Spd: 0.428s Range: 2.5m Off-Hand Stats: DMG: 25~97 Atk Chance: 23% Modifiers: ・Dexterity 5 ・Perception 4 ・Cooldown Speed 2% |
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Epic Lv. 2 | None |
Damage: 25~97 Atk Spd: 0.428s Range: 2.5m Off-Hand Stats: DMG: 25~97 Atk Chance: 23% Modifiers: ・Dexterity 5 ・Critical Hit Chance 90 ・Cooldown Speed +4% |
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Epic | None |
Damage: 20~76 Atk Spd: 0.428s Range: 2.75m Off-Hand Stats: DMG: 20~76 Atk Chance: 20% Modifiers: ・Strength 7 ・Max Health 855 |
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Epic | None |
Damage: 22~83 Atk Spd: 0.472s Range: 3m Off-Hand Stats: DMG: 22~83 Atk Chance: 20% Modifiers: ・Critical Hit Chance 140 ・Weaken Chance 142 |
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Epic |
![]() Kowazan's Madness At night, Melee Critical Hit Chance increases 250. During the day, Melee Critical Hit Chance incraeses 125.
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Damage: 21~120 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 21~120 Atk Chance: 20% Modifiers: ・Dexterity 2 ・Critical Hit Chance 84 |
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Epic |
![]() Lequirus's Gale Blade Base Damage 50 ▲ for 3s upon using Dagger Mobility Skills.
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Damage: 17~66 Atk Spd: 0.405s Range: 2.5m Off-Hand Stats: DMG: 17~66 Atk Chance: 26% Modifiers: ・Wisdom 4 ・Perception 3 ・Critical Hit Chance 39 |
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Epic |
Minezerok's Bridle Minezerok's Bridle On hit with a dagger, has an 8% chance to apply Weaken: Curse, which applies Melee, Ranged, and Magic Defense Decrease 150 for the target for 3s.
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Damage: 25~101 Atk Spd: 0.495s Range: 2.5m Off-Hand Stats: DMG: 21~93 Atk Chance: 21% Modifiers: ・Wisdom 5 ・Stamina Regen 6.7 |
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Epic | None |
Damage: 15~64 Atk Spd: 0.405s Range: 2.5m Off-Hand Stats: DMG: 21~76 Atk Chance: 26% Modifiers: ・Dexterity 8 ・Weaken Chance 117 ・Wildling Bonus Damage 8 |
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Epic |
![]() Tevent's Furious Rage Resets Camouflage Cloak cooldown on enemy kills within 5s of its expiration. Camouflage Cloak deals 205% of Base Damage to all enemies in a 3m radius, with a 70% chance to apply Collision: Push.
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Damage: 22~92 Atk Spd: 0.495s Range: 2.5m Off-Hand Stats: DMG: 28~104 Atk Chance: 24% Modifiers: ・Dexterity 6 ・Bonus Damage 4 ・Critical Hit Chance 32 |
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Rare Lv. 2 | None |
Damage: 22-79 Atk Spd: 0.472s Range: 4.2m Off-Hand Stats: DMG: 16-71 Atk Chance: 25% Modifiers: ・Dexterity 4 ・Critical Hit Chance 95 ・Weaken Chance 23 |
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Rare Lv. 2 | None |
Damage: 17-71 Atk Spd: 0.405s Range: 3.5m Off-Hand Stats: DMG: 23-83 Atk Chance: 20% Modifiers: ・Strength 2 ・Hit Chance 59 ・Critical Hit Chance 95 |
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Rare | None |
Damage: 43~44 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 43~44 Atk Chance: 20% Modifiers: ・Strength 7 ・Bonus Damage 6 |
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Rare | None |
Damage: 12~50 Atk Spd: 0.405s Range: 2.5m Off-Hand Stats: DMG: 18~62 Atk Chance: 20% Modifiers: ・Hit Chance 100 ・Critical Hit Chance 80 |
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Rare | None |
Damage: 24~51 Atk Spd: 0.428s Range: 2.5m Off-Hand Stats: DMG: 20~43 Atk Chance: 20% Modifiers: ・Hit Chance 80 ・Undead Bonus Damage 21 |
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Rare | None |
Damage: 20~56 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 20~56 Atk Chance: 23% Modifiers: ・Critical Hit Chance 80 ・Construct Bonus Damage 21 |
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Rare |
![]() Retaliating Step Shadows Strike Range 50% ▲
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Damage: 15~59 Atk Spd: 0.472s Range: 3m Off-Hand Stats: DMG: 11~51 Atk Chance: 25% Modifiers: ・Dexterity 3 ・Critical Hit Chance 100 |
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Uncommon | None |
Damage: 11~40 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 9~36 Atk Chance: 20% Modifiers: ・Critical Hit Chance 120 |
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Uncommon | None |
Damage: 9~34 Atk Spd: 0.428s Range: 2.5m Off-Hand Stats: DMG: 12~40 Atk Chance: 20% Modifiers: ・Weaken Chance 62 ・Health Regen 30 |
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Uncommon | None |
Damage: 14~39 Atk Spd: 0.472s Range: 2.5m Off-Hand Stats: DMG: 14~39 Atk Chance: 22% Modifiers: ・Hit Chance 50 ・Mana Regen 30 |
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Uncommon | None |
Damage: 9~35 Atk Spd: 0.45s Range: 2.75m Off-Hand Stats: DMG: 9~35 Atk Chance: 25% Modifiers: ・Dexterity 2 ・Max Health 375 |
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Common | None |
Damage: 9~32 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 9~32 Atk Chance: 22% Modifiers: ・Health Regen 52.5 |
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Common | None |
Damage: 9~33 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 9-33 Atk Chance: 20% Modifiers: ・Hit Chance 70 |
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Common | None |
Damage: 8~29 Atk Spd: 0.428s Range: 2.5m Off-Hand Stats: DMG: 8~29 Atk Chance: 23% Modifiers: ・Critical Hit Chance 70 |
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Common | None |
Damage: 7~30 Atk Spd: 0.45s Range: 2.5m Off-Hand Stats: DMG: 7~30 Atk Chance: 20% Modifiers: ・Max Health 525 |
![]() Tevent's Fangs of Fury Dexterity 6
Bonus Damage 4 Critical Hit Chance 32 |
Weapon Stats |
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Damage: 22~92 Atk Spd: 0.495s Range: 2.5m Off-Hand Stats: DMG: 28~104 Atk Chance: 24% Modifiers: ・Dexterity 6 ・Bonus Damage 4 ・Critical Hit Chance 32 |
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Weapon Skill | |
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Resets Camouflage Cloak cooldown on enemy kills within 5s of its expiration. Camouflage Cloak deals 205% of Base Damage to all enemies in a 3m radius, with a 70% chance to apply Collision: Push. |
Tevent's Fangs of Fury are the best set of daggers in Throne and Liberty. It offers plenty Dexterity to help hit stat breakpoints, as well as Critical Hit Chance and Bonus Damage to boost DPS. It shines in PvP because of its weapon skill, which allows players to constantly cast Camouflage Cloak, to traverse the battlefield undetected.
All Daggers available in the game of Uncommon rarity and above right now can have the Traits Critical Hit Chance, Heavy Hit Chance, and Hit Chance. These are the best traits to add to your weapons.
Critical Hit Chance increases the possibility that your attacks will deal max damage. Heavy Hit Chance, on the other hand, increases the chance that your attacks will deal double damage. Lastly, Hit Chance increases the chance that your attacks and status effects will hit.
Although the above traits are the best Traits to get, there are times when you may need to select other traits. Alternative traits include Max Health and Health Regen for survivability, Max Mana and Mana Regen for Mana management, and Buff Duration for Buff Uptime.
Daggers are currently one of the best off-hand weapons for DPS players in Throne and Liberty. Unlocking the Lightning Infusion Skill Specialization under Inject Venom allows the player to apply stackable debuffs on enemies, making this weapon incredibly valuable to players.
Other notable skills are Camouflage Cloak, which is commonly used in PvP, and Fatal Stigma, a skill that inflicts a mark on players, dealing damage after a delay. The Dagger Skill Tree also holds passives that allow the player to deal more damage, and navigate the battlefield quicker.
Throne and Liberty Dagger Builds
Growthstone Type | How to Use |
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Used on Uncommon Weapons |
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Used on Rare Weapons |
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Used on Epic Weapons |
Weapon Growthstones are consumed upon upgrading weapons through the Enchantment function. Each level will cost the corresponding growthstone and Sollant.
Levels and progress from your previously used weapons can be fed directly into weapons that were recently acquired. Note that weapons can be fed only to other weapons one rarity above.
Talandre New Weapons |
All Weapons by Type | |
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