Throne and Liberty (TL)

Best Longbow / Wand Build (PvE)

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The Longbow and Wand build is an excellent setup for healing allies and providing support in Throne and Liberty. Learn more about how to use the Longbow and Wand build, including the best gear to equip, the best armor and accessories to use, and more.

Notice Icon 2Attention! This build is based on the Korean version of the game with some adjustments to match the features available in Global. We’re working on updating our builds to be fully accurate for the Global release. Thank you for your patience!

Longbow / Wand Build Overview

Build Summary

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Build Summary
Throne and Liberty - LongbowThrone and Liberty - Wand
Longbow and Wand
Focus:
Healing, Support, PVE
Stat Priority:
Wisdom, Dexterity
Skill Setup
Skills - ZephyrSkills - StrafingSkills - NatureSkills - Deadly MarkerSkills - Flash ArrowSkills - Touch of DespairSkills - Curse ExplosionSkills - Swift HealingSkills - Corrupted Magic CircleSkills - Fountain of LifeSkills - ClaySkills - Time for Punishment
Pros Cons
Throne and Liberty Build - ProFlexible Healing
Throne and Liberty Build - ProParty Wide Utility
Throne and Liberty Build - ProPlenty of Survivability
Throne and Liberty - ConLow Damage
Throne and Liberty - ConMobility is non-existent

As a healer, the main goal is to keep the party alive, and this build excels at that. Thanks to Clay's Salvation, Fountain of Life, Flash Arrow, and Swift Healing, there would be no shortage of heals.

Offering a lot of flexibility, the build can be tuned for more utility, healing, or damage.

Prioritise pumping points into Wisdom as it provides mana, mana regeneration and reduced cooldowns. Reaching 50 Wisdom provides Cooldown Speed 5%, which can make a big difference in managing the cooldowns of vital healing skills.

Skills and Specialization

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Active Skills
ClayClay's Salvation
-
Fountain of LifeFountain of Life
Specialization - Effect Duration ▲ Effect Duration ▲
Specialization - Mana Recovery Mana Recovery
Swift HealingSwift Healing
Specialization - Consecutive Use Consecutive Use
Specialization - Healing Transfer Healing Transfer
Time for PunishmentTime for Punishment
Specialization - Effect Duration ▲ Effect Duration ▲
Touch of DespairTouch of Despair
Specialization - Effect Duration ▲ Effect Duration ▲
ZephyrZephyr's Nock
Specialization - Cooldown ▼ Cooldown ▼
Specialization - Damage ▲ Damage ▲
StrafingStrafing
Specialization - Consecutive Use Consecutive Use
Specialization - Gale Gale
Corrupted Magic CircleCorrupted Magic Circle
Specialization - Bonus Damage Bonus Damage
Specialization - Decaying Touch Decaying Touch
NatureNature's Blessing
-
Deadly MarkerDeadly Marker -
Curse ExplosionCurse Explosion
Specialization - Focus Target Focus Target
Specialization - Additional Damage Boost Additional Damage Boost
Specialization - Dark Explosion Dark Explosion
Flash ArrowFlash Arrow
Specialization - Flash Wave Flash Wave
Passive Skills
RoxieRoxie's Arrowhead EarthEarth's Blessing WraithWraith's Beckon Noble RevivalNoble Revival
Devotion and EmptinessDevotion and Emptiness Vampiric ContractVampiric Contract SniperSniper's Sense Selfless SoulSelfless Soul
Defensive Skill
Chaotic ShieldChaotic Shield

Active Skills

The wand has great abilties for healing, and can keep the party's HP and mana afloat thanks to Fountain of Life. Use Swift Healing for instant heals, and Clay's Salvation for a group-wide AOE heal.

However, most of the levelling is done solo, so prioritise Zephyr's Nock, Strafing and Wand curses for damage. Heals can be leveled much later as they won't be needed for the early encounters.

Use Deadly Marker whenever possible, or communicate with the party for coordinated burst windows.

Alternative Skills

Active Skill Specialization
Flash ArrowFlash Arrow > Invincile WallInvincile Wall
Specialization - Range ▲ Range ▲
Specialization - Expand Targets Expand Targets
Deadly MarkerDeadly Marker > Blessed BarrierBlessed Barrier
Specialization - Effect Duration ▲ Effect Duration ▲
Specialization - Expand Targets Expand Targets
Fountain of LifeFountain of Life > Decisive SnipingDecisive Sniping
Specialization - Decisive Bombardment Decisive Bombardment
Specialization - Damage ▲ Damage ▲

Depending on the encounter, certain party targets may need more damage mitigation to survive. For these situations, don't hesitate to bring Invincile Wall and/or Blessed Barrier. Use specializations when party-wide damage needs to be mitigated.

In the meantime, it's normal for more experienced and better equipped parties to need less healing. Replace any unneeded healing skills with Decisive Sniping for more damage.

Passive Skills

Sniper's Sense, Roxie's Arrowhead, and Wraith's Beckon passives are taken to increase damage when not healing.

The rest of the passives are taken to increase overall healing and self-sustainability.

Best Weapons

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Primary Weapon
Longbow of the World Tree IconLongbow of the World Tree ・Critical Hit
・Hit
・Heavy Attack Chance
・Heavy Attack Chance
Weapon Effect

Despite lacking any notable weapon effects, the Longbow of the World Tree is a solid choice providing 8 points in Wisdom, making it easier to reach 50 Wisdom breakpoint.

However, if the wisdom breakpoint can be reached with other equipment, it can be replaced with other longbows such as Karnix's Netherbow for team utility, Toublek's Deathmark Longbow, or Tevent's Arc of Wailing Death for more damage.

Secondary Weapon
ExcavatorExcavator's Mysterious Scepter ・Critical Hit
・Heavy Attack Chance
・Hit
・Heavy Attack Chance
Weapon Skill - ExcavatorExcavator's Breath Additional 380 Health heal per 6s when using Rapid Healing skills on allies with Health less than 15%. Cooldown 30s.

When clutch heals are needed, Excavator's Mysterious Scepter provides a little bit more healing thanks to Excavator's Breath. Due to it's 30 second cooldown, this passive is best used on Tanks with high HP reserves.

Best Armors and Accessories

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Armors
Ascended Guardian Hood IconAscended Guardian Hood ・Magic Evasion
・Melee Evasion
・Max Mana
・Max Health
Supreme Devotion IconSupreme Devotion ・Debuff Duration
・Skill Damage Resistance
・Mana Regen
・Max Health
Ascended Guardian Raiment IconAscended Guardian Raiment ・Buff Duration
・Magic Endurance
・Max Health
・Max Health
Ascended Guardian Gloves IconAscended Guardian Gloves ・Attack Speed
・Melee Evasion
・Magic Evasion
・Max Health
Ascended Guardian Pants IconAscended Guardian Pants ・Health Regen
・Magic Evasion
・Magic Endurance
・Max Health
Ascended Guardian Shoes IconAscended Guardian Shoes ・Max Mana
・Magic Evasion
・Melee Evasion
・Max Health
Accessories
Blessed Templar Choker IconBlessed Templar Choker ・Buff Duration
・Max Health
・Skill Damage Boost
・Max Health
Bracers of the Primal King IconBracers of the Primal King ・Debuff Duration
・Max Health
・Skill Damage Resistance
・Max Health
Band of Universal Power IconBand of Universal Power ・Skill Damage Boost
・Buff Duration
・Mana Health
・Max Health
Sapphire Dimensional Band IconSapphire Dimensional Band ・Buff Duration
・Skill Damage Boost
・Max Mana
・Max Health
Girdle of Spectral Skulls IconGirdle of Spectral Skulls ・Debuff Duration
・Max Mana
・Skill Damage Resistance
・Max Health

This item build uses the 4-piece Ascended Guardian set for increased healing, and reduced skill cooldown. Instead of using other armor pieces, opting for Ascended Guardian on all armor pieces would ensure that the 50 Wisdom breakpoint will be reached.

Once each piece of equipment is fully upgraded, the player will be able to reach the important breakpoints of 50 Wisdom, and 40 Perception with several points to spare.

Best Weapon Mastery

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Longbow ・Check (6 Pts)
・Sniping (9 Pts)
Wand ・Damage (9 Pts)
・Recovery (6 Pts)

Prioritize 6 points in the check tree for the longbow, as Gale Arrowhead's reduced cooldown for all skills will increase overall dps. Reaching Critical Nock for the sniping tree will provide a decent amount of skill damage boost.

Getting to the end of the Damage tree will also provide the all-important Greedy Need, allowing skills to come off cooldown faster. The Recovery tree is all about getting to Redemptive Penance, which increases healing.

Best Guardian

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Currently under construction, so please stay tuned!

Skill Rotations and Playstyle

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How to Play Longbow / Wand Build



Healing Skills Usage

Skills - Swift HealingSkills - Fountain of LifeSkills - ClaySkills - Flash Arrow

In most scenarios, Swift Healing should be used first to provide general healing. Use Fountain of Life and Clay's Salvation for party-wide heals, and Flash Arrow with the Flash Wave specialization to negate damage done by DOTs.

Standard Rotation

Skills - Deadly MarkerSkills - Time for PunishmentSkills - Touch of DespairSkills - Corrupted Magic CircleSkills - Curse Explosion

Opportunities to deal damage may not always be available, but should be taken whenever possible. Start the rotation with Deadly Marker, followed by Time for Punishment, before casting any curses.

Immediately stop casting offensive skills when the party needs healing, as keeping party members alive should be the first priority.

Strafing Combo

Skills - Deadly MarkerSkills - StrafingSkills - StrafingSkills - ZephyrSkills - StrafingSkills - Zephyr

While this rotation is mostly used as a filler for most longbow DPS classes, it is essential for this build to deal consistent damage. It's quick cooldown allows it to be used frequently, which is beneficial to this build as the opportunities to deal damage may not come along as often.

Ideally, this rotation should be done when Deadly Marker is applied to the target, but may not be readily available due to cooldown restrictions.

Damage Mitigation

Skills - Invincile WallSkills - Blessed BarrierSkills - Purifying Touch

Invincile Wall is a great skill to mitigate incoming damage, and it has the flexibility to be used party-wide as long as the specialization is equipped. The same goes for Blessed Barrier. Use one or both of these skills depending on the needs of the party.

Use Purifying Touch when crowd control removal is desperately needed. This skill can be useful in certain situations to remove annoying lockdown skills or debilitating debuffs.

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