Throne and Liberty (TL)

Best Seeker Longbow / Wand PvE Build

The Seeker Longbow and Wand build is an excellent setup for healing allies and providing support in Throne and Liberty (TL) PvE. Learn more about how to use the Seeker Longbow and Wand build, including the best gear to equip, the best armor and accessories to use, and more.

All Seeker Longbow / Wand Builds
Best Seeker Longbow / Wand PvP Build Best Seeker Longbow / Wand PvE Build

Seeker Longbow / Wand Build Overview

Build Summary

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Build Summary
Throne and Liberty - LongbowThrone and Liberty - Wand
Longbow and Wand
Focus:
Healing, Support, PVE
Stat Priority:
Wisdom, Dexterity
Skill Setup
Skills - Zephyr Skills - Strafing Skills - Nature Skills - Deadly Marker Skills - Flash Arrow Skills - Touch of Despair Skills - Curse Explosion Skills - Swift Healing Skills - Corrupted Magic Circle Skills - Fountain of Life Skills - Clay Skills - Time for Punishment
Pros Cons
Throne and Liberty Build - ProFlexible Healing
Throne and Liberty Build - ProParty Wide Utility
Throne and Liberty Build - ProPlenty of Survivability
Throne and Liberty - ConLow Damage
Throne and Liberty - ConMobility is non-existent

As a healer, the main goal is to keep the party alive, and this build excels at that. Thanks to Clay's Salvation, Fountain of Life, Flash Arrow, and Swift Healing, there would be no shortage of heals.

Offering a lot of flexibility, the build can be tuned for more utility, healing, or damage.

Stat Allocation

Stat Total Points From Lvl. Points From Gear
Strength 31 9 12
Dexterity 30 13 7
Wisdom 52 16 26
Perception 50 11 29

Note: Base stats are always 10!

Prioritize pumping points into Wisdom as it provides mana, mana regeneration and reduced cooldowns. Reaching 50 Wisdom provides Cooldown Speed 5%, which can make a big difference in managing the cooldowns of vital healing skills.

Gear Builder

Skills and Specialization

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Active Skills
ClayClay's Salvation
-
Fountain of LifeFountain of Life
Fountain of LifeFountain of Life
Specialization - Effect Duration ▲ Effect Duration ▲
Specialization - Mana Recovery Mana Recovery
Swift HealingSwift Healing
Swift HealingSwift Healing
Specialization - Consecutive Use Consecutive Use
Specialization - Healing Transfer Healing Transfer
Time for PunishmentTime for Punishment
Specialization - Effect Duration ▲ Effect Duration ▲
Touch of DespairTouch of Despair
Specialization - Effect Duration ▲ Effect Duration ▲
ZephyrZephyr's Nock
Specialization - Cooldown ▼ Cooldown ▼
Specialization - Damage ▲ Damage ▲
StrafingStrafing
Specialization - Consecutive Use Consecutive Use
Specialization - Gale Gale
Corrupted Magic CircleCorrupted Magic Circle
Decaying TouchDecaying Touch
Specialization - Bonus Damage Bonus Damage
Specialization - Decaying Touch Decaying Touch
NatureNature's Blessing
-
Deadly MarkerDeadly Marker -
Curse ExplosionCurse Explosion
Curse ExplosionCurse Explosion
Specialization - Focus Target Focus Target
Specialization - Dark Explosion Dark Explosion
Flash ArrowFlash Arrow
Flash WaveFlash Wave
Specialization - Flash Wave Flash Wave
Passive Skills
RoxieRoxie's Arrowhead EarthEarth's Blessing WraithWraith's Beckon Noble RevivalNoble Revival
Devotion and EmptinessDevotion and Emptiness Vampiric ContractVampiric Contract SniperSniper's Sense Selfless SoulSelfless Soul
Defensive Skill
Chaotic ShieldChaotic Shield

Active Skills

The wand has great abilties for healing, and can keep the party's HP and mana afloat thanks to Fountain of Life. Use Swift Healing for instant heals, and Clay's Salvation for a group-wide AOE heal.

However, most of the levelling is done solo, so prioritise Zephyr's Nock, Strafing and Wand curses for damage. Heals can be leveled much later as they won't be needed for the early encounters.

Use Deadly Marker whenever possible, or communicate with the party for coordinated burst windows.

Alternative Skills

Active Skill Specialization
Flash ArrowFlash Arrow > Invincile WallInvincile Wall
Specialization - Range ▲ Range ▲
Specialization - Expand Targets Expand Targets
Deadly MarkerDeadly Marker > Blessed BarrierBlessed Barrier
Specialization - Effect Duration ▲ Effect Duration ▲
Specialization - Expand Targets Expand Targets
Fountain of LifeFountain of Life > Decisive BombardmentDecisive Bombardment
Specialization - Decisive Bombardment Decisive Bombardment
Specialization - Damage ▲ Damage ▲

Depending on the encounter, certain party targets may need more damage mitigation to survive. For these situations, don't hesitate to bring Invincile Wall and/or Blessed Barrier. Use specializations when party-wide damage needs to be mitigated.

In the meantime, it's normal for more experienced and better equipped parties to need less healing. Replace any unneeded healing skills with Decisive Sniping for more damage.

Passive Skills

Sniper's Sense, Roxie's Arrowhead, and Wraith's Beckon passives are taken to increase damage when not healing.

The rest of the passives are taken to increase overall healing and self-sustainability.

All Weapon Skills

Best Weapons

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Primary Weapon
Longbow of the World Tree IconLongbow of the World Tree ・Critical Hit +80
・Hit +80
・Heavy Attack Chance +80

Note: All of the traits shown here are of max value!

Despite lacking any notable weapon effects, the Longbow of the World Tree is a solid choice providing 8 points in Wisdom, making it easier to reach 50 Wisdom breakpoint.

However, if the wisdom breakpoint can be reached with other equipment, it can be replaced with other longbows such as Karnix's Netherbow for team utility, Toublek's Deathmark Longbow, or Tevent's Arc of Wailing Death for more damage.

Secondary Weapon
ExcavatorExcavator's Mysterious Scepter ・Critical Hit +80
・Heavy Attack Chance +80
・Hit +80
Weapon Effect
Weapon Skill - ExcavatorExcavator's Breath Additional 380 Health heal per 6s when using Rapid Healing skills on allies with Health less than 15%. Cooldown 30s.

Note: All of the traits shown here are of max value!

When clutch heals are needed, Excavator's Mysterious Scepter provides a little bit more healing thanks to Excavator's Breath. Due to it's 30 second cooldown, this passive is best used on Tanks with high HP reserves.

List of All Weapons

Best Armors and Accessories

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Armors
Ascended Guardian Hood IconAscended Guardian Hood ・Magic Evasion +160
・Melee Evasion +160
・Max Mana +600
Supreme Devotion IconSupreme Devotion ・Debuff Duration -6%
・Skill Damage Resistance +80
・Mana Regen +60
Ascended Guardian Raiment IconAscended Guardian Raiment ・Buff Duration +6%
・Magic Endurance +160
・Max Health +600
Ascended Guardian Gloves IconAscended Guardian Gloves ・Attack Speed +8%
・Melee Evasion +160
・Magic Evasion +160
Ascended Guardian Pants IconAscended Guardian Pants ・Health Regen +60
・Magic Evasion +160
・Magic Endurance +160
Ascended Guardian Shoes IconAscended Guardian Shoes ・Max Mana +600
・Magic Evasion +160
・Melee Evasion +160
Accessories
Blessed Templar Choker IconBlessed Templar Choker ・Buff Duration +6%
・Max Health +600
・Skill Damage Boost +80
Bracers of the Primal King IconBracers of the Primal King ・Debuff Duration -6%
・Max Health +600
・Skill Damage Resistance +80
Band of Universal Power IconBand of Universal Power ・Skill Damage Boost +80
・Buff Duration +6%
・Mana Regen +60
Sapphire Dimensional Band IconSapphire Dimensional Band ・Buff Duration +6%
・Skill Damage Boost +80
・Max Health +600
Girdle of Spectral Skulls IconGirdle of Spectral Skulls ・Debuff Duration -6%
・Max Mana +600
・Skill Damage Resistance +80

Note: All of the traits shown here are of max value!

This item build uses the 4-piece Ascended Guardian set for increased healing, and reduced skill cooldown. Instead of using other armor pieces, opting for Ascended Guardian on all armor pieces would ensure that the 50 Wisdom breakpoint will be reached.

Once each piece of equipment is fully upgraded, the player will be able to reach the important breakpoints of 50 Wisdom, and 40 Perception with several points to spare.

List of References
List of All Armor List of All Accessories

Best Weapon Mastery

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Longbow ・Check (6 Pts)
・Sniping (9 Pts)
Wand ・Damage (9 Pts)
・Recovery (6 Pts)

Prioritize 6 points in the check tree for the longbow, as Gale Arrowhead's reduced cooldown for all skills will increase overall dps. Reaching Critical Nock for the sniping tree will provide a decent amount of skill damage boost.

Getting to the end of the Damage tree will also provide the all-important Greedy Need, allowing skills to come off cooldown faster. The Recovery tree is all about getting to Redemptive Penance, which increases healing.

How to Get Weapon Mastery Points

Best Guardian

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Best Guardian
Lady Knight KamarsheaLady Knight Kamarshea Creates a shield for 50% of your Max Mana. Cooldown Speed +40% while the shield is up. Summon ends when the Shield is removed.

Despite being a ranged support that can generally avoid taking damage, the Lady Knight's Kamarshea Guardian is the best option due to its ability to fully utilize the increased cooldown speed.

This allows skills to be used much more frequently, which can be used for more healing or dealing more damage, depending on the situation.

All Guardians

Skill Rotations and Playstyle

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How to Play Longbow / Wand Build



Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.

Healing Skills Usage

Skills - Swift HealingSkills - Fountain of LifeSkills - ClaySkills - Flash Wave

In most scenarios, Swift Healing should be used first to provide general healing. Use Fountain of Life and Clay's Salvation for party-wide heals, and Flash Arrow with the Flash Wave specialization to negate damage done by DOTs.

Standard Rotation

Skills - Deadly MarkerSkills - Time for PunishmentSkills - Touch of DespairSkills - Decaying TouchSkills - Curse Explosion

Opportunities to deal damage may not always be available, but should be taken whenever possible. Start the rotation with Deadly Marker, followed by Time for Punishment, before casting any curses.

Immediately stop casting offensive skills when the party needs healing, as keeping party members alive should be the first priority.

Strafing Combo

Skills - Deadly MarkerSkills - StrafingSkills - StrafingSkills - ZephyrSkills - StrafingSkills - Zephyr

While this rotation is mostly used as a filler for most longbow DPS classes, it is essential for this build to deal consistent damage. It's quick cooldown allows it to be used frequently, which is beneficial to this build as the opportunities to deal damage may not come along as often.

Ideally, this rotation should be done when Deadly Marker is applied to the target, but may not be readily available due to cooldown restrictions.

Damage Mitigation

Skills - Invincile WallSkills - Blessed BarrierSkills - Purifying Touch

Invincile Wall is a great skill to mitigate incoming damage, and it has the flexibility to be used party-wide as long as the specialization is equipped. The same goes for Blessed Barrier. Use one or both of these skills depending on the needs of the party.

Use Purifying Touch when crowd control removal is desperately needed. This skill can be useful in certain situations to remove annoying lockdown skills or debilitating debuffs.

Stats

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Offensive Stats

Stat Value
Melee Hit 350
Ranged Hit 390
Magic Hit 350
Melee Crit. Hit 250
Ranged Crit. Hit 330
Magic Crit. Hit 310
Skill Damage Boost 300
Critical Damage 10%
Buff Duration 49%

Defensive Stats

Stat Value
Melee Defense 1,550
Ranged Defense 1,557
Magic Defense 1,350
Melee Evasion 716
Ranged Evasion 60
Magic Evasion 700
Skill Damage Reduction 240
Damage Reduction 9
Debuff Duration -18%

Body Stats

Stat Value
Max Health 11,400
Max Mana 12,095
Mana Cost Efficiency 18%
Max Stamina 100
Move Speed 600 | 10.7%
Skill Heal 16%
Health Regen 333
Mana Regen 809.85
Stamina Regen 3.9
Cooldown Speed 42.5%
Attack Speed 12.799%

Crowd Control Stats

Stat Value
Weaken Chance 250
Stun Chance 250
Petrification Chance 250
Sleep Chance 250
Silence Chance 250
Terror Chance 250
Bind Chance 325
Collision Chance 250
Collision Resistance 97

Miscellaneous Stats

Stat Value
All Evasion 40
Bonus Damage 19
Range ▲ 6.2%
Hit 160
Critical Hit 255
Heavy Attack Chance 160
Curse Damage 6

Item Set Stats

Stat Value
Transcended One Set Cooldown Speed +7.50%
Skill Heal 25% ▲

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Comment

4 Anonymousabout 1 month

Same!

3 Anonymousabout 1 month

If I try to apply the skill specialization as said, I am left with 3 points before I can pick Flash Wave for Flash Arrow and that spec costs 10 points. What am I possibly doing wrong? I tried to reset and pick the specializations from scratch, same result

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