Throne and Liberty (TL)

Carmine Rage Island Dungeon: How to Beat Gaitan

Throne and Liberty (TL) - Carmine Rage Island
To finish Carmine Rage Island and beat Gaitan in Throne and Liberty (TL), rotate counter-clock wise during his shock waves and stay close during his Axe Whirlwind.See an overview of Carmine Rage Island, a complete walkthrough of Carmine Rage Island, how to beat Gaitan, as well as the best rewards and drops upon completion!

Throne and Liberty (TL) - Attention NoticeAttention! Some of the information here is based on the Korean version of the game with some adjustments to match the 2-Star dungeon release in Global.

Stay tuned for the page to be updated on November 21st, thank you for your patience!

How to Beat Gaitan

Gaitan Overview

Gaitan
Throne and Liberty (TL) - Gaitan
Type Humanoid
Passive Dawn's Dash: Day: When hit, Movement Speed increases for 3s

Gaitan Mechanics

Gaitan Mechanics


Chain Pillars

After reaching 80% HP, Gaitan will spawn four stone pillars and chain up to 4 players to each of them. Each player will continue to be pulled and have hindered speed when moving away from their chained pillar.

When the chain is broken after Gaitan breaks the pillar holding it, the player will be stunned for a time. In terms of chain assignments, Gaitan will only avoid chaining the one player closest to him, optimally being the Healer. The furthest targets will be chained first, dictating the Shock Wave priority.

Homing Axe

Gaitan will channel his staff and throw out his axe which homes in on the designated player with the axe icon, dealing damage over time until either the player dies or its duration ends. When its duration ends or the player being followed by the Homing Axe dies while still active, a pool of fire will be left on the ground.

The player being followed by the axe is tasked to bring the axe as far away from the party as possible to avoid spreading its damage and to keep the pool of fire at a safe distance.

Shock Waves

As soon as all the players are chained up to the four pillars, Gaitan will begin breaking the pillars by slamming down his axe, causing a shock wave guaranteed to kill players upon hit for each quarter. Gaitan's first pillar will always be towards the player pulled last, so act accordingly.

To properly avoid this, always keep at the top of your head that Gaitan will rotate his shockwaves in a clockwise pattern. This means it would always be best to move relatively close to Gaitan in a counter-clockwise motion, avoiding the guaranteed stun after your assigned pillar breaks.

Gaitan Attack Patterns

Gaitan follows and repeats this pattern the whole fight alongside performing his mechanics:

Axe Swings ▶ Axe Spin ▶ Axe Slam ▶ Fireballs Sling ▶ Charge Attacks x3 ▶ Axe Whirlwind ▶ Magma Sling

Axe Swings

Gaitan swings his axe two times, attempting to bludgeon those who dare close the distance. The axe swing is considered as Gaitan's basic attack. While insignificant at most times, it will quickly mount up when targeted at DPS members.

Axe Spin

Gaitan will rally his axe in the air and then perform a quick spin to push away any of those near him. He will use this attack to end his usual axe swings, so space yourself accordingly!

Axe Slam

Gaitan raises his axe, glowing red in the process, and slams it down the ground. The force of the axe will send three tremors out in a cone shape, damaging players caught in its wake.

To avoid taking maximum damage, have the DPS members stay away from each other so he only hits one of them at best!

Fireball Sling

Gaitan charges up his staff and slings out fireballs to each of your party members arena-wide. This will be Gaitan's signature Fury Attack, meaning it is very telegraphed if you pay attention. Failing to parry this will leave you low on health and burned.

Charge Attack

Gaitan begins quickly revving up, running towards and ramming the furthest enemy from his position. Upon being hit, the player will be left below half-health and stunned during the process.

Gaitan will repeat this move three times before transitioning to his next move. To avoid this, simply dodge by inputting any movement alongside your defense skill.

Axe Whirlwind

Gaitan will emit red smoke and wildly spins around with his axe afterwards which has an arena-wide reach. While intimidating, the key to avoiding this move is to stick close to him to lessen the damage taken. The farther away you are from Gaiten, the more damage he deals.

Carmine Rage Island Best Team and Roles

Role Explanation
Throne and Liberty - GreatswordThrone and Liberty - Sword and Shield
Greatsword / Sword and Shield

Tank
Weapon Combination:
This weapon combo makes a great tank build to help the party take on the mobs of enemies encountered in the dungeon.
Dungeon Role:
Responsible for taking all of the goblin's aggro at all times, especially during the tricky parts of the dungeon.
Gaitan Role:
Responsible for sticking close to Gaitan alongside the Healer to take aggro. It is also the tank's responsibility to know when the chain pillar mechanic begins to position themselves in between the healer and DPS to receive the Homing Axe aggro.
Throne and Liberty - CrossbowsThrone and Liberty - Daggers
Dagger / Crossbow

DPS
Weapon Combination:
This weapon combo makes for the best single target and AoE damage for PVE.
Dungeon Role:
Responsible for clearing the mobs the tank has grouped up as well as being mindful of the mechanics of the dungeon to avoid party wipes.
Gaitan Role:
Responsible for dealing as much damage to Gaitan positioning themselves far away from Gaitan to get chained during his pillar mechanic.
Throne and Liberty - WandThrone and Liberty - Staff
Wand / Staff

Healer
Weapon Combination:
This weapon combo makes a great support build to provide consistent healing to the party. It also has strong DoT potential with Curses and Burning.
Dungeon Role:
Responsible for keeping the whole party healthy while dealing with their DPS along with pushing the bombs the Red Goblin Bomber throws out.
Gaitan Role:
Responsible for keeping the whole party healthy during the fight whilst getting close to Gaitan to avoid getting chained during his pillar mechanic.

Carmine Rage Island Walkthrough

Carmine Rage Island Sequences
1
Enter the Island
Starting, you will find yourself situated on the coast of the island. You will see raving red goblins that have barricaded the entrance of the forest which you will need to simply break with your skills. Breaking the barricade will cause the goblins to abandon their post and run back into the forest, inciting you to follow them.

Shortly after entering the forest, you will enter multiple clearings that house these red goblins. Upon reaching the second clearing, there will be differently named goblins, that while easy to clear, require you to be more observant as they explode and deal significant AoE damage when not dealt with adequately.
Exploding Goblins
2
Dredge Through the Forest
After clearing the Exploding Goblins, the next section will reveal itself. You will come upon an area surrounded by runic stone formations with a single flame in the middle. Make sure to be prepared before interacting with the flame as doing so starts the dungeon's first mini-boss, the Red Goblin Shaman
Red Goblin Shaman
3
Chase the Red Goblin Bomber
Dealing with the Red Goblin Shaman will allow you to exit the forest and proceed further into the island's center. Upon exit, you will again encounter a barricade, but this time it is laced with bombs accredited to the Bomber hidden in the next section to hinder your party's progress. Breaking through the barricade will cause the Bomber to flee towards the bridge.

As the Bomber flees, it will leave behind timed bombs to deter the party from giving chase. Use these to your advantage by pushing them towards the Goblin Stone Throwers stationed far back from a safe distance with your weapon attacks. Progressing further will bring you to a tower that you need to fly off from to reach the platform that starts the fight with the elusive Bomber.
Red Goblin Bomber

Exploding Goblins

Upon entering the clearing, you will notice that either you or a party member will have a red eye looming over their character. The player with this eye will notice that one of the goblins will be glowing red, which is an indicator that killing said goblin will not trigger the arena-wide explosion.

It is recommended to whittle down the health of all the goblins to a comfortable threshold to avoid scrambling over a single goblin. After doing so, have the player with the eye call out or chat the name of the Goblin that is glowing red to allow the party to coordinate and focus on said goblin.

Red Goblin Shaman

Upon interacting with the sole flame, the six stone pillars will show one of six runes with varying shapes and colors for a brief moment. Each party member will then have a rune assigned to them, looming over their character, which assigns them to interact with the corresponding pillar to obtain a shield.

Failure to obtain a shield will allow the Shaman to curse you, leaving you with only 50% of your max health for 30 seconds, often resulting in death.

To consistently have all of your party members get a shield and avoid receiving this crippling debuff, assign two party members to position themselves on opposite sides then call out the colors from left to right. The first player will call out the first three colors, and then the second player follow with the last three.

Upon reaching critical health, the Shaman will repeat this mechanic for its final throes. As an additional note, the Red Goblin Shaman will heal itself by a substantial amount, so it can be helpful to put the Heal ▼ specialization on fernal Meteor

Red Goblin Bomber

After reaching the platform, the Red Goblin Bomber only has three moves you will need to look out for to beat: its (1) Stacking Explosives, (2) Moveable Bombs, and lastly (3) its Platform Breaker.

Attack Description
Stacking Explosives
The first mechanic to keep in mind is its stacking explosives, which will deal an absurd amount of damage to players that group up together.

Simply space yourself away from your teammates whenever you notice a red radius follows each player. This is the Bomber's most used move, so always be vigilant about your spacing!
Moveable Bombs
The Bomber will shout "Now, enjoy the kaboom!" and throw around bombs reminiscent of those it dropped during the bridge sequence. The trick here is to push the bombs outside the platform to avoid its high AoE damage.
Platform Breaker
After the Bomber exclaims "There's a real art to explosives, isn't there?", it will plant an immovable bomb that continues to fill the platform's radius.

Stop whatever you were doing and quickly grapple over the piton to the next platform to avoid falling to your death. The Bomber will repeat this one more time, up until it reaches the last platform.

Carmine Rage Island Overview

Required Level Lv. 50
Type 2-Star Dimensional Circle
Contract Token
Throne and Liberty (TL) - Dimension Contract Token 2 300
Min. Combat Power
Throne and Liberty (TL) - Minimum Combat Power 2500
Description
Gaitan sought revenge against humans for mistreating goblins. With the help of the dark elf Soleil, Gaitan gained strength beyond any ordinary goblin. With this new power, he waged a bloody war against humans. They say the blood shed during the battle turned the sea around the island red. Gaitan named his new clan Bloodwave and continues to gain power. slaughtering every human he can. Now, the ambitious Red Goblin King aims to unite all goblin clans and take over the world.

Carmine Rage Island Best Rewards and All Drops

Sabatons of the Field General

Armor Stats
Sabatons of the Field General IconSabatons of the Field General Type: Feet Armor
Set: Imperator Set
Melee Def: 165
Ranged Def: 165
・Movement Speed +2%
・Strength 4

Currently standing as one of the best feet armors, the Sabatons of the Field General provide high defenses and a ton of Strength allotment.

As with the current build system, Strength is one of the most important stats to invest in due to the innate durability and Heavy Attack Chance. The Sabatons of the Field General not only supply it but give up to a total of 6 Strength!

Furthermore, if you are using a melee-oriented build, the Field General set bonus provides you with a whopping 150 to your Melee Heavy Attack Chance!

Swirling Essence Shoes

Armor Stats
Swirling Essence Shoes IconSwirling Essence Shoes Type: Feet Armor
Set: Mother Nature Set
Melee Def: 135
Ranged Def: 135
・Perception 2
・Critical Hit Chance 40
・Stamina Regen 1.65

For those that are interested in investing on the PvP side of Throne and Liberty, the Swirling Essence Shoes can be a go-to pick for your feet armor for its additional Perception and Critical Hit Chance.

Perception, being that it gives additional Hit and Range, is a premier stat for all PvP builds present. Remember that all missed hits are a huge detriment to your ability to dole out DPS!

As a bonus, the Swirling Essence Shoes has all of the sought-after traits for both PvE and PvP content, meaning it is always a good investment.

All Drops

Carmine Rage Island Drops
Precious Omnipotence Parchment Icon Precious Omnipotence Parchment
Precious Parchment Icon Precious Parchment
Shock Commander Sabatons IconShock Commander Sabatons
Sabatons of the Field General IconSabatons of the Field General Shadow Harvester Boots IconShadow Harvester Boots Phantom Wolf Boots IconPhantom Wolf Boots
Swirling Essence Shoes IconSwirling Essence Shoes Ascended Guardian Shoes IconAscended Guardian Shoes Annihilator Annihilator's Wings
Immortal Warrior Immortal Warrior's Bracers Forbidden Liberation Chain Forbidden Liberation Chain Precious Polished Crystal Icon Precious Polished Crystal
Precious Stalon Ore Icon Precious Stalon Ore
Precious Emeret Ore Icon Precious Emeret Ore
Precious Rubrix Ore Icon Precious Rubrix Ore
Precious Marind Ore Icon Precious Marind Ore
First Blood Longbow IconFirst Blood Longbow Decorated Champion Greaves IconDecorated Champion Greaves
Duskblood Boots IconDuskblood Boots Beast Fang Icon Beast Fang
Mana Blood Icon Mana Blood
Training Dew: 10,000 Points Abyssal Contract Token Points (x500) Dimensional Soul Shard: Gaitan

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