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Artifacts are equippable items in Throne and Liberty (TL) that boost stats and provides effect bonuses. Read on for a list of all artifacts, an explanation, how to get, and how to equip them!
Attention! |
The contents of the page are based on the Korean version of the game. We will update the page when the Talandre update releases in the Global version. Thank you for your patience! |
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Artifacts can mainly be acquired in Nebula Island and Abyss Dungeons. Defeating enemies in these areas drop Selection and Chance Chests. Opening these chests will give random Artifact stone pieces.
Additionally, players can convert existing Artifacts and acquire new pieces through Material Transmutation.

Press F11 or click the Main Menu icon on the lower right of the screen and go to the Artifact section to enter the Artifact Menu. Check the Equippable Items found on the right side of the menu to filter and equip the desired Artifact stone piece. The Menu will also show the ongoing stat and skill modifiers equipped.
You can also go to the Inventory and check the Artifact tab to equip stone pieces.
| Artifact | Rarity | Skill Effect |
|---|---|---|
Ancient King's Armor: 1
|
Rare | - |
Ancient King's Armor: 2
|
Rare | - |
Ancient King's Armor: 3
|
Rare | - |
Ancient King's Armor: 4
|
Rare | - |
Ancient King's Armor: Lunar Stone
|
Rare | Vindictive Wraith Blade: Base Damage 15% ▲ when HP is at or under 40%. |
Ancient King's Armor: Solar Stone
|
Rare | Immortal Wraith Armor: Max Health Increases by 5,000 for 10s. Health also increases. |
Chaotic Weapon of Murder: 1
|
Rare | - |
Chaotic Weapon of Murder: 2
|
Rare | - |
Chaotic Weapon of Murder: 3
|
Rare | - |
Chaotic Weapon of Murder: 4
|
Rare | - |
Chaotic Weapon of Murder: Lunar Stone
|
Rare | Shield Smash Schema: Has a 100% chance to increase Critical Damage by 15% for 3s on attacking a target with Shield status. |
Chaotic Weapon of Murder: Solar Stone
|
Rare | Increase Critical Hit Chance Schema: For 10s, on each attack hit, Magic, Melee, and Ranged Critical Hit increase by 100. Stacks up to 10 times, and is removed upon successful Critical Hit. |
Cursed Immortal: 1
|
Rare | - |
Cursed Immortal: 2
|
Rare | - |
Cursed Immortal: 3
|
Rare | - |
Cursed Immortal: 4
|
Rare | - |
Cursed Immortal: Lunar Stone
|
Rare | Cruel Incision Spell: For each successful Critical Hit, has a 100% chance to reduce the target's Shield Block Chance by 1.2%. Stacks up to 5 times. |
Cursed Immortal: Solar Stone
|
Rare | Corrupt Penetration Spell: Shield Block Penetration 25% ▲ for 10s. |
Enchanting Pyromancer: 1
|
Uncommon | - |
Enchanting Pyromancer: 2
|
Uncommon | - |
Enchanting Pyromancer: 3
|
Uncommon | - |
Enchanting Pyromancer: 4
|
Uncommon | - |
Enchanting Pyromancer: Lunar Stone
|
Uncommon | Precise Fire Spell: On hit, 5% chance to increase Hit Chance by 80 for 3s. |
Enchanting Pyromancer: Solar Stone
|
Uncommon | Delicate Flame Spell: Hit Chance 200 ▲ for 10s. |
Enraged Forest Keeper: 1
|
Uncommon | - |
Enraged Forest Keeper: 2
|
Uncommon | - |
Enraged Forest Keeper: 3
|
Uncommon | - |
Enraged Forest Keeper: 4
|
Uncommon | - |
Enraged Forest Keeper: Lunar Stone
|
Uncommon | Guardian Tree Bark: When being hit, 3% to recover 150 Health. |
Enraged Forest Keeper: Solar Stone
|
Uncommon | Vitalwood Sap: Recover 3,000 Health over 10s. |
Fighter in the Field: 1
|
Common | - |
Fighter in the Field: 2
|
Common | - |
Fighter in the Field: 3
|
Common | - |
Fighter in the Field: 4
|
Common | - |
Fighter in the Field: Lunar Stone
|
Common | Angry Glare: On hit, 3% chance to increase Base Damage by 5 for 3s. |
Fighter in the Field: Solar Stone
|
Common | Clenched Fist: Base Damage 15 ▲ for 10s. |
God Forsaken Priest: 1
|
Rare | - |
God Forsaken Priest: 2
|
Rare | - |
God Forsaken Priest: 3
|
Rare | - |
God Forsaken Priest: 4
|
Rare | - |
God Forsaken Priest: Lunar Stone
|
Rare | Sadistic Healing Spell: On being hit, has a 5% chance to recover 10 Stamina. Cooldown 20s. |
God Forsaken Priest: Solar Stone
|
Rare | Spiteful Defense Spell: For 10s, on being hit, has a 100% chance to increase Damage Reduction by 8 for 3s. Stacks up to 10 times. |
Greedy Mind's Eye: 1
|
Rare | - |
Greedy Mind's Eye: 2
|
Rare | - |
Greedy Mind's Eye: 3
|
Rare | - |
Greedy Mind's Eye: 4
|
Rare | - |
Greedy Mind's Eye: LunarStone
|
Rare | Scheming Gaze: If affected by Bind, Collision, Petrification, Silence, Sleep, and Stun Effect, the user's Skill Damage Resistance increases by 70 for 5s. Up to 3 stacks. |
Greedy Mind's Eye: Solar Stone
|
Rare | Wickedly Hungry Gaze: Can be used when Ascending Slash, Ankle Strike, and Collision: Push status are active. After the skill has been used, removes Push and deals 200% of Base Damage + 500 damage to all enemies within 3m radius. |
Guardian of the Wilds: 1
|
Rare | - |
Guardian of the Wilds: 2
|
Rare | - |
Guardian of the Wilds: 3
|
Rare | - |
Guardian of the Wilds: 4
|
Rare | - |
Guardian of the Wilds: Lunar Stone
|
Rare | Piercing Wind Element: On being hit, Magic, Melee, and Ranged Evasion increase by 30 for 3s. Stacks up to 10 times. Removed after a successful evasion. |
Guardian of the Wilds: Solar Stone
|
Rare | Concealing Fog Element: Magic, Melee, and Ranged Evasion increase by 250 for 10s. On evading while this effect is active, Move Speed increases by 20% for 3s. |
Hateful Demonic Beast: 1
|
Rare | - |
Hateful Demonic Beast: 2
|
Rare | - |
Hateful Demonic Beast: 3
|
Rare | - |
Hateful Demonic Beast: 4
|
Rare | - |
Hateful Demonic Beast: Lunar Stone
|
Rare | Predator's Maw: On dealing damage with a CC skill, the Base Damage increases by 4% for 3s. |
Hateful Demonic Beast: Solar Stone
|
Rare | Rending Claws: On hit, has an 80% chance to reduce the target's Magic, Melee, Ranged Evasion by 60. Stacks up to 5 times. |
Manawaste Watcher: 1
|
Uncommon | - |
Manawaste Watcher: 2
|
Uncommon | - |
Manawaste Watcher: 3
|
Uncommon | - |
Manawaste Watcher: 4
|
Uncommon | - |
Manawaste Watcher: Lunar Stone
|
Uncommon | Tough Skin: When being hit, 5% chance to increase Defense by 120 for 4s. |
Manawaste Watcher: Solar Stone
|
Uncommon | Thick Skinned: Defense 300 ▲ for 10s. |
Monster Bird of the Plains: 1
|
Uncommon | - |
Monster Bird of the Plains: 2
|
Uncommon | - |
Monster Bird of the Plains: 3
|
Uncommon | - |
Monster Bird of the Plains: 4
|
Uncommon | - |
Monster Bird of the Plains: Lunar Stone
|
Uncommon | Brutal Blade: On hit, 3% chance to increase Base Damage by 8 for 3s. |
Monster Bird of the Plains: Solar Stone
|
Uncommon | Vicious Blade Flurry: Base Damage 22 ▲ for 10s. |
Ruling Demon: 1
|
Rare | - |
Ruling Demon: 2
|
Rare | - |
Ruling Demon: 3
|
Rare | - |
Ruling Demon: 4
|
Rare | - |
Ruling Demon: Lunar Stone
|
Rare | Indescrtuctible Labyrinth: On a successful Shield Block, create a Shield with 2,000 Health for 3s. Cooldown 20s. |
Ruling Demon: Solar Stone
|
Rare | Uncontrollable Labyrinth: For 5s, all CC Resistance increase by 1,250. |
Venomous Assassin: 1
|
Common | - |
Venomous Assassin: 2
|
Common | - |
Venomous Assassin: 3
|
Common | - |
Venomous Assassin: 4
|
Common | - |
Venomous Assassin: Lunar Stone
|
Common | Mystical Scale: When being hit, 5% chance to increase Defense by 80 for 4s. |
Venomous Assassin: Solar Stone
|
Common | Angry Glare: Defense 200 ▲ for 10s. |
| Artifact Set | Set Effect 1 | Set Effect 2 | Set Effect 3 |
|---|---|---|---|
|
Ancient King's Armor (Rare) |
Max Health 1,500 | Amitoi Healing 200% ▲, Potion Healing 100% ▲ | Max Health 7% ▲ |
|
Cursed Immortal (Rare) |
Shield Block Penetration Chance 8% ▲ | Bonus Damage 12 | Shield Block Penetration Chance 12% ▲ |
|
Enchanting Pyromancer (Uncommon) |
Hit Chance 60 | CC Chance 50 | Range 6% ▲ |
|
Enraged Forest Keeper (Uncommon) |
Max Health 1,000 | Amitoi Healing 100% ▲, Potion Healing 50% ▲ | Max Health 4% ▲ |
|
Fighter in the Field (Common) |
Critical Hit Chance 40 | Critical Damage 4% ▲ | Critical Hit Chance 50 |
|
Forsaken Priest (Rare) |
Defense 150 | Max Stamina 15 ▲, Stamina Regen 5 ▲ | All Defense 7% ▲ |
|
Greedy Mind's Eye (Rare) |
Endurance 100 | CC Resistances 75 | Skill Damage Resistance 125 |
|
Guardian of the Wilds (Rare) |
Evasion 100 | Critical Damage Reduction 12% | Heavy Attack Evasion 150 |
|
Hateful Demonic Beast (Rare) |
Hit Chance 100 | CC Chance 75 | Range 10% ▲ |
|
Manawaste Watcher (Uncommon) |
Defense 100 | Max Stamina 10 ▲, Stamina Regen 3 ▲ | All Defense 4% ▲ |
|
Monster Bird of the Plains Chance Chest (Uncommon) |
Critical Hit Chance 60 | Critical Damage 6% ▲ | Critical Hit Chance 75 |
|
Murderous Chaos (Rare) |
Critical Health Chance 100 | Critical Damage 9% ▲ | Critical Hit Chance 125 |
|
Noble Demon (Rare) |
Damage Reduction 12 | Shield Block Chance 6% ▲ | Shield Damage Reduction 5% ▲ |
|
Soaring Beast of the Plains (Uncommon) |
Critical Hit Chance 60 | Critical Damage 6% ▲ | Critical Hit Chance 75 |
|
Venomous Assassin (Common) |
Defense 60 | Max Stamina 6 ▲, Stamina Regen 2 ▲ | All Defense 2% ▲ |
|
Warrior of the Grassland (Common) |
Critical Hit Chance 40 | Critical Damage 4% ▲ | Critical Hit Chance 50 |

Every Artifact Set is composed of 4 Talistones, a Solar Stone, and a Lunar Stone. Each set has their own rarity and unique bonuses.
All Artifact Sets have their own unique set effects. Equipping 2, 4, and 6 stones from the same Artifact Set will provide 3 respective set effects. It is recommended to mix and match stone pieces according to one's build.
Each stone will have its own unique stat boost. Talistones contain multiple stat modifiers while Solar Stones and Lunar Stones provide unique Skill Effects.




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