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The Warden Longbow and Sword (SnS) build is unique setup providing flexibility in choosing engagements. Learn more about how to use the Warden Longbow / Sword and Shield build, including the best gear to equip, the best armor and accessories, and more.
List of Contents
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Build Summary | |
---|---|
Sword and Longbow | Focus: DPS, PVE Stat Priority: Dexterity, Strength |
Skill Setup | |
Pros | Cons |
Party Wide Utility
Can engage in any range |
Limited Tanking Capabilities
Low Survivability
Low Damage |
The unique weapon combination allows the player to deal damage from any distance. The build allows for flexibility in engagements, as certain encounters can require the player to reposition.
Should the situation call for it, the build can also be adjusted for utlity thanks to Stalwart Bastion, and cleanse via Purifying Touch.
Stat | Total | Points From Lvl. | Points From Gear |
---|---|---|---|
Strength | 50 | 14 | 21 |
Dextexity | 61 | 20 | 30 |
Wisdom | 20 | 0 | 10 |
Perception | 47 | 15 | 25 |
Note: Base stats are always 10!
Prioritize getting points into Dexterity as it is the best way to increase damage.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Active Skills | |||||||
---|---|---|---|---|---|---|---|
Deadly Marker |
Hit ▲
Target
|
||||||
Ensnaring Arrow | - | ||||||
Decisive Sniping
▼ Decisive Bombardment |
Decisive Bombardment
Damage ▲
Collection Time ▲
|
||||||
Brutal Arrow |
Range ▲
Gale Area
|
||||||
Blitz
▼ Limit Break |
Limit Break
|
||||||
Strafing |
Consecutive Use
Gale
|
||||||
Zephyr's Nock |
Damage ▲
|
||||||
Strategic Rush | - | ||||||
A Shot at Victory
▼ Annihilation Blade |
Annihilation Blade
|
||||||
Annihilating Slash |
Consecutive Use
|
||||||
Nature's Blessing | - | ||||||
Stalwart Bastion
▼ Great Fury |
Great Fury
|
||||||
Passive Skills | |||||||
Rapidfire Stance | Steady Aim | Sniper's Sense | Roxie's Arrowhead | ||||
Devoted Shield | Impenetrable | Resilient Mind | Distorted Sanctuary | ||||
Defensive Skill | |||||||
Overtaker |
The skill choices provided prioritize dealing damage from a distance by starting fights with longbow skills before finishing them with the sword. In this build, Strategic Rush is used to fill the gap once the longbow skills are on cooldown, easing the transition to sword skills.
We take Stalwart Bastion and Nature's Blessing for healing and damage mitigation to increase survivability when going into melee.
Passives are tuned to maximize the Longbow's abilities while providing survivability.
Level up longbow skills first, such as Zephyr's Nock, Strafing, and Decisive Arrow, as they provide the bulk of this build's damage.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Primary Weapon | |
---|---|
Queen Bellandir's Languishing Blade | ・Heavy Attack Chance +80 ・Hit +80 ・Critical Hit +80 |
Weapon Effect | Queen Bellandir's Quicksand | Creates 5m radius of Quicksand on the spot where Annihilating Slash was used. Quicksand decreases enemy Movement Speed by 60% and has a 70% chance to apply Collision: Pull to enemies within the radius when it disappears after 2s. Cooldown 34s. |
Note: All of the traits shown here are of max value!
Queen Bellandir's Languishing Blade provides excellent crowd control thanks to its weapon effect, making it easier to create distance once the sword skills are exhausted.
Secondary Weapon | |
---|---|
Tevent's Arc of Wailing Death | ・Heavy Attack Chance +80 ・Hit +80 ・Critical Hit +80 |
Weapon Effect | Tevent's Bombardment | Shoots a bonus projectile whenever using Strafing, dealing 54% of Base Damage |
Note: All of the traits shown here are of max value!
Although Karnix's Netherbow offers potentially higher DPS, Tevent's Arc of Wailing Death is used instead for consistency. Since Strafing is a core part of the damage rotation, it fits in well with this build.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Armors | |
---|---|
Shadow Harvester Mask | ・Cooldown Speed +6% ・Magic Evasion +160 ・Ranged Evasion +160 |
Supreme Devotion | ・Debuff Duration -6% ・Mana Regen +60 ・Skill Damage Resistance +80 |
Coat of the Executioner | ・Max Health +600 ・Magic Evasion +160 ・Ranged Evasion +160 |
Shadow Harvester Grips | ・Magic Evasion +160 ・Ranged Evasion +160 ・Mana Regen +60 |
Greaves of the Field General | ・Debuff Duration -6% ・Max Health +600 ・Ranged Evasion +160 |
Boots of the Executioner | ・Magic Endurance +160 ・Ranged Evasion +160 ・Max Health +600 |
Accessories | |
Clasp of the Conqueror | ・Buff Duration +6% ・Skill Damage Boost +80 ・Max Health +600 |
Bracers of the Primal King | ・Debuff Duration -6% ・Max Health +600 ・Skill Damage Resistance +80 |
Band of Universal Power | ・Buff Duration +6% ・Mana Regen +60 ・Max Mana +600 |
Sapphire Dimensional Band | ・Buff Duration +6% ・Max Health +600 ・Skill Damage Boost +80 |
Girdle of Spectral Skulls | ・Debuff Duration -6% ・Max Mana +600 ・Skill Damage Resistance +80 |
Note: All of the traits shown here are of max value!
To improve DPS, two pieces of the Death Set are taken to increase critical damage. Both weapons benefit from this set bonus, making it the best option for this build..
The rest of the armour and accessories are used to increase Strength and Dexterity, increasing damage dealt while providing some survivability, which is useful when damage cannot be avoided in melee combat.
List of References | |
---|---|
List of All Armor | List of All Accessories |
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Sword | ・Boss (9 Pts) ・Provoke & Counter (6 Pts) |
---|---|
Longbow | ・Sniping (9 Pts) ・Check (6 Pts) |
As this build is primarily focused on damage, prioritise points in the Boss tree to get Subjugator's Punishment to improve damage against bosses. The rest of the points go to Provoke & Counter for survivability.
For the longbow, the goal is to get to Brutal Shooter as quickly as possible to increase Critical Damage. The rest of the points will go to the Check tree to get to Gale Arrowhead to reduce all cooldowns.
How to Get Weapon Mastery Points
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Best Guardian | |
---|---|
Shade Revenant Stheno | Launches 5 projectiles at random enemies within a 10m range every second. A single enemy may be hit with multiple projectiles at the same time. Each projectile deals 52% of Base Damage. |
Shade Revenant Stheno is the best option as it offers the highest DPS potential and can be fully utilized as this build can engage in melee. For best results, it should ideally be used against single targets, as it ensures that all projectiles hit that target.
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
How to Play Longbow / Sword and Shield Build |
---|
|
Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.
▶
▶
▶
▶
▶ ▶ ▶ ▶ |
Ideally, it is best to start fights with Longbow skills first, as they do the most damage in this kit. Thanks to Blitz, Decisive Sniping can be used twice, and it can deal more damage thanks to the Limit Break specialization.
▶
▶
▶
|
Once the Longbow skills are on cooldown, start the Melee Rotation with Strategic Rush to immediately close the gap, followed by the rest of the Sword Skills.
▶
|
Stalwart Bastion is best used for damage mitigation, but can also be used for a bit of a damage boost thanks to the Great Fury specialization. Use Nature's Blessing as needed to provide some healing for the party.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Jump to a Stat |
|
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Stat | Value |
---|---|
Melee Hit | 415 |
Ranged Hit | 375 |
Magic Hit | 335 |
Melee Crit. Hit | 525 |
Ranged Crit. Hit | 605 |
Magic Crit. Hit | 525 |
Stat | Value |
---|---|
Melee Defense | 1,866 |
Ranged Defense | 1,857 |
Magic Defense | 1,662 |
Melee Evasion | 1,350 |
Ranged Evasion | 922 |
Magic Evasion | 602 |
Skill Damage Reduction | 240 |
Damage Reduction | 57 |
Debuff Duration | -24% |
Stat | Value |
---|---|
Max Health | 13,385 |
Max Mana | 7,480 |
Mana Cost Efficiency | 6% |
Max Stamina | 100 |
Move Speed | 600 | 6.7% |
Health Regen | 221 |
Mana Regen | 637.65 |
Max Stamina | 100 |
Cooldown Speed | 20% |
Attack Speed | 3.6% |
Stat | Value |
---|---|
Weaken Chance | 412 |
Stun Chance | 235 |
Petrification Chance | 235 |
Sleep Chance | 235 |
Silence Chance | 235 |
Terror Chance | 235 |
Bind Chance | 310 |
Collision Chance | 397 |
Weaken Resistance | 77 |
Stun Resistance | 48 |
Stat | Value |
---|---|
All Evasion | 40 |
Bonus Damage | 17 |
Range ▲ | 25.4% |
Hit | 160 |
Critical Hit | 405 |
Heavy Attack Chance | 160 |
Boss Endurance | 120 |
Stat | Value |
---|---|
Death Set | Critical Damage 14% ▲ |
Crossbows | Daggers | Greatsword |
Longbow | Staff | Sword and Shield |
Wand |
Best Healer Build | Best Tank Build |
Best DPS Build | Best Mage Build |
Best Warden Longbow / Sword and Shield (SnS) Build (PvE)
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