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Weapon Mastery Points can be obtained in Open-world dungeons or by using Weapon Mastery Seals in Throne and Liberty (TL). Learn how to farm Weapon Mastery Points and how to spend Weapon Mastery Points in this guide.
List of Contents
| How to Get Weapon Mastery Points |
|---|
|
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A great way to farm Weapon Mastery points is by defeating enemies in Open-world Dungeons. You will also need Abyssal Contract Tokens to earn weapon mastery EXP. These tokens will be deducted each time you kill a monster inside the dungeon. Abyssal Contract Tokens can be obtained by completing contract missions from Contract Managers found in major towns.
Once you're set, equip the weapons that you want to earn the mastery points for and then proceed to kill the mobs inside.

You can find Open-world dungeons on your map by looking for a stone archway icon. Some of these dungeons have PvP enabled. If it has the Conflict status right beside its name, it means player-killing is enabled inside.
Throne and Liberty Interactive Map

Weapon Mastery Seal can obtained from Co-Op dungeons and are worth 100,000 Exp. Once used, you will immediately earn weapon mastery points for your equipped weapon.
Weapon Mastery Seal is the replacement for the Training Dew item.
All Co-op Dungeons: Dimensional Circles

Open the main menu, then select Weapon Mastery from the options. It will take you to the new weapon mastery screen.

You first need to unlock the mastery you want to level up by spending soliant and some precious ores. The fee for unlocking masteries depends on its type (Attack, Tactics, etc..) and rarity (Common, Uncommon, etc..).
| Type Rarity |
Fee |
|---|---|
| Defense Common |
|
| Tactics Common |
|
| Attack Common |
|
| Support Common |
|
| Support/Defense Common |
|
| Defense/Tactics Common |
|
| Tactics/Attack Common |
|
| Attack/Support Common |
|
| Defense Uncommon |
|
| Tactics Uncommon |
|
| Attack Uncommon |
|
| Support Uncommon |
|
| Support/Defense Uncommon |
|
| Defense/Tactics Uncommon |
|
| Tactics/Attack Uncommon |
|
| Attack/Support Uncommon |
|
| Defense Rare |
|
| Tactics Rare |
|
| Attack Rare |
|
| Support Rare |
|
| Support/Defense Rare |
|
| Defense/Tactics Rare |
|
| Tactics/Attack Rare |
|
| Attack/Support Rare |
|
| Defense Epic |
|
| Tactics Epic |
|
| Attack Epic |
|
| Support Epic |
|
| Support/Defense Epic |
|
| Defense/Tactics Epic |
|
| Tactics/Attack Epic |
|
| Attack/Support Epic |

After unlocking a mastery, you can now spend mastery points on it to increase its level. The higher the level, the higher its stat increase, up to level 10.
Each weapon type has its own weapon mastery points that you can spend on that weapon's masteries.

You can transfer weapon mastery points from one weapon to another using Weapon Mastery Conversion Books. This will swap all the weapon mastery points of one weapon type to another weapon type of your choosing.
| Mastery | Type | Description |
|---|---|---|
Damage Resistancy Intensity
|
Defense | Increases Skill Damage Resistance, but decreases Melee Critical Hit Chance. |
Lesser Melee Defense Augment
|
Defense | Increases Melee Defense. |
Steel Satrifice
(Achievement Effect)
|
Defense | The increased Defense from Indomitable Armor is boosted by 50%, but Melee Heavy Attack Chance decreases by 100. |
Damage Reduction Intensity
|
Defense | Increases Damage Reduction, but decreases Attack Range. |
Healing Received Augment
|
Defense | Increases Healing Received. |
Vital Conversion
(Achievement Effect)
|
Defense | Converts Vital Force's effects into defensive bonuses, granting Evasion, Stun Resistance, and Skill Damage Resistance. Granted Evasion is equal to 43% of Vital Force's increased Hit Chance. |
Evasion Intensity
|
Defense | Increases Magic, Melee, and Ranged Heavy Attack Evasion, but decreases Melee Hit Chance. |
Greater Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Fortified Unity
(Achievement Effect)
|
Defense | DaVinci's Courage, DaVinci's Chill, Blood Devotion, and Devoted Sanctuary increase all Defense of their targets by 400. |
Blade Harvest
|
Defense | Restores 5.5% of damage dealt as Health for 3s after using Mobility skills with a Greatsword. Has a 10-sec cooldown. |
Greater Stun Augment
|
Tactics | Increases Stun Chance. |
Collision Intensity
|
Tactics | Increases Collision Chance, but decreases Mana Regen. |
Steadfast Rush
(Achievement Effect)
|
Tactics | Barbarian's Dash now increases all CC Resistance by 120 while the effect is active. |
Stun Duration Augment
|
Tactics | Increases Stun Duration by 0.05s. |
Collision Resistance Intensity
|
Tactics | Increases Collision Resistance, but decreases Potion Healing. |
Binding Warrior
(Achievement Effect)
|
Tactics | Cold Warrior now also applies to Bound Targets. |
Lesser Stun Augment
|
Tactics | Increases Stun Chance. |
Attack Speed Intensity
|
Tactics | Increases Attack Speed, but decreases CC Resistance. |
Swift Execution
(Achievement Effect)
|
Tactics | Death Blow and Willbreaker can now be used while you're moving. |
Perception Balance
|
Tactics | Stun and Collision Hit Chance increase by 110 when the user's Perception is 70 or higher. However, Stun and Collision Resistance increase by 110 when the user's Perception is below 70. |
Melee Critical Hit Intensity
|
Attack | Increases Melee Critical Hit Chance, but decreases Magic Endurance. |
Lesser Greatsword Max Damage Augment
|
Attack | Increases Greatsword Max Damage. |
Power Grip
(Achievement Effect)
|
Attack | Robust Constitution decreases the Health Increase of the skill by 50% but this can be restored by up to 24, depending on Robust Constitution's growth tier. |
Melee Damage Intensity
|
Attack | Increases Greatsword Melee Damage, but decreases Melee Defense. |
Melee Critical Hit Augment
|
Attack | Increases Melee Critical Hit Chance. |
Reckless Assault
(Achievement Effect)
|
Attack | Raging Frenzy now increases the Skill Damage Boost Efficiency by 50%, but decreases Defense by 200. |
Melee Heavy Attack Intensity
|
Attack | Increases Melee Heavy Attack Chance, but decreases Magic, Melee, and Ranged Endurance. |
Greater Melee Hit Augment
|
Attack | Increases Melee Hit Chance. |
Far Strike
(Achievement Effect)
|
Attack | Increases the range of Devastating Smash, Frost Cleaving, and Ice Tornado by 2m. |
Critical Equilibrium
|
Attack | Critical Damage increases by 6.6% when your Health is 50% or higher. However, Critical Damage Resistance increases by 6.6% when your Health is below 50%. |
Lesser Mana Regen Augment
|
Support | Increases Mana Regen. |
Cooldown Speed Intensity
|
Support | Increases Skill Cooldown Speed, but decreases Mana Cost Efficiency. |
Force Capacity
(Achievement Effect)
|
Support | Increases Vital Force's maximum Health limit to 36,000. |
Health Regen Augment
|
Support | Increases Health Regen. |
Buff Duration Intensity
|
Support | Increases Debuff Duration, but decreases Weaken Chance. |
Dauntless Recovery
(Achievement Effect)
|
Support | Victore's Morale now restores 1% of the Skill Damage as Health. |
Greater Species Damage Augment
|
Support | Increases all Species Damage Boost. |
Buff Duration Intensity
|
Support | Increases Buff Duration, but decreases Petrification Resistance. |
Extended Reach
(Achievement Effect)
|
Support | Increases the range of Precision Dash, Charging Slash, and Devastating Smash by 20%. |
Unstoppable Rush
|
Support | Increases Collision and Stun Resistance by 330 while using Greatsword Charge skills. |
Melee Endurance Expertise
|
Support/Defense | Increases Melee Endurance and Mana Regen. |
CC Resistance Expertise
|
Support/Defense | Increases CC Resistance and Ranged Defense. |
Ranged Endurance Expertise
|
Support/Defense | Increases Ranged Endurance and Mana Regen. |
Collision Resistance Expertise
|
Defense/Tactics | Increases Collision Resistance and Ranged Defense. |
Max Health Expertise
|
Defense/Tactics | Increases Max Health and Max Stamina. |
Bind Resistance Expertise
|
Defense/Tactics | Increases Bind Resistance amd Max Health. |
Collision Chance Offensive
|
Tactics/Attack | Increases Collision Chance and Melee Hit Chance. |
Bind Expertise
|
Tactics/Attack | Increases Bind Resistance and Magic, Melee, and Ranged Critical Hit Chance. |
Damage Increase Expertise
|
Tactics/Attack | Increases Skill Damage Boost and Buff Duration. |
Melee Hit Expertise
|
Attack/Support | Increases Melee Hit Chance and Stamina Regen. |
Melee Heavy Attack Expertise
|
Attack/Support | Increases Melee Heavy Attack Chance and Buff Duration. |
Heavy Attack Expertise
|
Attack/Support | Increases Magic, Melee, and Ranged Heavy Attack, and Mana Cost Efficiency. |
| Mastery | Type | Description |
|---|---|---|
Max Health Intensity
|
Defense | Increases Max Health, but decreases Melee Critical Hit Chance. |
Lesser Melee Defense Augment
|
Defense | Increases Melee Defense. |
Strategic Retreat
(Achievement Effect)
|
Defense | Skillful Evasion now increases Magic and Ranged Evasion by 21 per 1m of distance from target, up to 210 and only applies to targets within 10m. |
Shield Block Intensity
|
Defense | Increases Shield Block Chance, but decreases Melee Hit Chance. |
Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Unyielding Aegis
(Achievement Effect)
|
Defense | Aegis Shield now increases Skill Damage Resistance by 100 but Melee Heavy Attack Chance decreases by 200. |
Critical Damage Intensity
|
Defense | Increases Critical Damage Reduction, but decreases Skill Damage Boost. |
Lesser Melee Defense Augment
|
Defense | Increases Melee Defense. |
Unshakeable Will
(Achievement Effect)
|
Defense | Increases All CC Resistances by 150 and Damage Reduction by 15, but decreases Main Weapon Base Damage by 25, when using Counter Barrier, Immortal Pride, or Stalwart Bastion. |
Life's Bargain
|
Defense | Increase Melee and Ranged Endurance by 1.1 but decrease Base Damage by 33, for every 100 of Max Health, up to 30,000. |
Lesser Collision Augment
|
Tactics | Greater Collision Augment. |
Max Stamina Intensity
|
Tactics | Increases Max Stamina, but decreases Health Regen. |
Gerad's Precision
(Achievement Effect)
|
Tactics | Converts the effects from Gerad's Patience to increase all CC Hit Chance by 11 for 3s when attacking a target. Stacks up to 10 times. |
Collision Resistance Augment
|
Tactics | Increases Collision Resistance. |
Boss Defense Intensity
|
Tactics | Increases Boss Damage Reduction, but decreases Stamina Regen. |
Bulwark Stance
(Achievement Effect)
|
Tactics | When there are more than 10 targets, Impenetrable now increases Magic, Melee, and Ranged Defense by 980. |
Greater Boss Bonus Damage Augment
|
Tactics | Increases Boss Bonus Damage. |
Collision Intensity
|
Tactics | Increases Collision Chance, but decreases Mana Regen. |
Tactical Breaker
(Achievement Effect)
|
Tactics | A successful Collision from Strategic Rush and Fierce Clash has a 80% chance to decrease the target's all Defense by 250 for 5s. However, the user's Mana Cost for those skills increases by 100%. |
Wisdom's Path
|
Tactics | Healing and Healing Received increase by 5.5% when the user's Wisdom is 60 or higher. However, Max Mana increases by 8.8 instead when the user's Wisdom is below 60. |
Melee Critical Hit Intensity
|
Attack | Increases Melee Critical Hit Chance, but decreases Magic Defense. |
Lesser Melee Hit Augment
|
Attack | Increases Melee Hit Chance. |
Roar Amplifier
(Achievement Effect)
|
Attack | Spectrum of Agony now extends the duration of the user's Provoking Roar or Cleaving Roar effects by 0.4s, when attacking targets. Converts the effects to deal 30% + 9 Damage to all targets within 3m, regardless of their Provoking Roar or Cleaving Roar status. However, the user's Defense decreases by 250. |
Melee Hit Intensity
|
Attack | Increases Melee Hit Chance, and decreases Ranged Defense. |
Melee Critical Hit Augment
|
Attack | Increases Melee Critical Hit Chance. |
Power Breach
(Achievement Effect)
|
Attack | Using Shield Strike, Witty Retort, or A Shot at Victory increases the Skill Damage Boost of the next skill used within 5s by 150, but decreases all your Defense by 200. |
Attack Speed Intensity
|
Attack | Increases Attack Speed, and decreases Magic Endurance. |
Greater Heavy Attack Augment
|
Attack | Increases Magic, Melee, and Ranged Heavy Attack Chance. |
Devoted Strike
(Achievement Effect)
|
Attack | Adds an effect to the user's Collision targets for 3s that increases Sword Skill Damage by 20% on them, but decreases the user's all Defense by 200. |
Blade Momentum
|
Attack | Using Shield Throw or Annihilating Slash increases Sword Skill Daamage by 16.5% but decreases the user's All Defense by 165 for 6s. |
Lesser Health Regen Augment
|
Support | Increases Health Regen. |
Cooldown Speed Intensity
|
Support | Increases Cooldown Speed, but decreases Bind Resistance. |
Gerad's Resilience
(Achievement Effect)
|
Support | Converts the effects from Gerad's Patience to increase all CC Hit Chance by 11 for 3s when attacking a target. Stacks up to 10 times. |
Mana Regen Augment
|
Support | Increases Mana Regen. |
Healing Received Intensity
|
Support | Increases Healing Received, but decreases Movement Speed. |
Stamina Renewal
(Achievement Effect)
|
Support | Resilient Mind now has a 5% chance to recover Stamina by 35, when evading an attack. Has a 25-second cooldown. |
Greater Buff Duration Augment
|
Support | Increases Buff Duration. |
CC Resistance Intensity
|
Support | Increases all CC Resistances, but decreases Attack Range. |
Replenishment
(Achievement Effect)
|
Support | Restores 10 Stamina when activating Counter Barrier, Immortal Pride, or Stalwart Bastion. |
Resistance Scale
|
Support | Critical Damage Resistance increases by 0.039% per 100 of Max Health, up to 20,000 of Max Health. |
Damage Reduction Expertise
|
Support/Defense | Increases Amitoi Healing and Damage Reduction. |
Mana Cost Efficiency Expertise
|
Support/Defense | Increases Mana Cost Efficiency and decreases Debuff Duration. |
Melee Defense Expertise
|
Support/Defense | Increases Melee Defense and Stamina Regen. |
Ranged Endurance Expertise
|
Defense/Tactics | Increases Ranged Endurance and Shield Block Chance. |
Damage Reduction Expertise
|
Defense/Tactics | Increases Damage Reduction and Movement Speed. |
Skill Damage Resistance Expertise
|
Defense/Tactics | Increases Skill Damage Resistance and Cooldown Speed. |
Weaken and Range Expertise
|
Tactics/Attack | Increases Weaken Chance and Attack Range. |
Weaken and Damage Expertise
|
Tactics/Attack | Increases Weaken Chance and Max Damage. |
Stun Resistance and Damage Expertise
|
Tactics/Attack | Increases Stun Resistance and Base Damage. |
Base Damage Expertise
|
Attack/Support | Increases Base Damage and Mana Regen. |
Max Damage Expertise
|
Attack/Support | Increases Max Damage and Max Mana. |
Damage Increase Expertise
|
Attack/Support | Increases Skill Damage Boost and Mana Cost Efficiency. |
| Mastery | Type | Description |
|---|---|---|
Damage Reduction Intensity
|
Defense | Increases Damage Reduction, but decreases Attack Range. |
Lesser Magic Heavy Attack Evasion Augment
|
Defense | Increases Magic Heavy Attack Evasion. |
Umbral Toughness
(Achievement Effect)
|
Defense | Shadow Walker now increases Magic and Ranged Endurance, instead of Magic and Ranged Evasion. |
Max Health Intensity
|
Defense | Increases Max Health, but decreases Attack Speed. |
Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Phantom Timer
(Achievement Effect)
|
Defense | Assassination Stance now also decreases Phantom Smokescreen's cooldown. |
Evasion Intensity
|
Defense | Increases Magic, Melee, and Ranged Evasion, but decreases Critical Damage. |
Greater Ranged Defense Augment
|
Defense | Increases Ranged Defense. |
Fluid Block
(Achievement Effect)
|
Defense | Decreases Block Blade's Stamina cost by 10. |
Ethereal Evasion
|
Defense | Creates a shield to evade most magic attacks for 0.55s, when being hit by a Magic attack. Has a 30-second cooldown. |
Lesser Silence Augment
|
Tactics | Increases Silence Chance. |
Buff Duration Intensity
|
Tactics | Increases Debuff Duration, but decreases Health Regen. |
Potent Toxicity
(Achievement Effect)
|
Tactics | Murderous Energy now enhances Poison and Thundercloud effects from Daggers by 50%, but decreases their duration by 5s. |
Attack Range Augment
|
Tactics | Increases Attack Range. |
Crowd Control Intensity
|
Tactics | Increases CC Chance, but decreases Mana Cost Efficiency. |
Combat Velocity
(Achievement Effect)
|
Tactics | Assassin's Step now increases Attack Speed by 15% for the duration of its effect. |
Greater CC Resistance Augment
|
Tactics | Increases all CC Resistance. |
Movement Speed Intensity
|
Tactics | Increases Movement Speed, but decreases Buff Duration. |
Strategic Exchange
(Achievement Effect)
|
Tactics | The damage of the user's Poison or Thunderclouds stacks increases by 40%, but the Base Damage of Inject Venom Chain Skills, Fatal Stigma, and Thundering Bomb decreases by 16%. |
Dexterous Power
|
Tactics | Critical Damage increases by 4.4%, when the user's Dexterity is 80 or higher. However, all Evasion increases by 88, when the user's Dexterity is below 80/ |
Attack Speed Intensity
|
Attack | Increases Attack Speed, but decreases Critical Damage Resistance. |
Lesser Attack Speed Augment
|
Attack | Increases Attack Speed. |
Piercing Bite
(Achievement Effect)
|
Attack | The effect created by Destructive Fang now also decreases the target's Damage Reduction by 14. |
Melee Critical Hit Intensity
|
Attack | Increases Melee Critical Hit Chance, but decreases Melee Defense. |
Critical Hit Augment
|
Attack | Increases Magic, Melee, and Ranged Ciritcal Hit Chance. |
Venomous Edge
(Achievement Effect)
|
Attack | Wrathful Edge now deals 70% of Base Damage +10 Damage to all targets of your Inject Venom within 3m of the user's target when it lands with a Melee Heavy Attack. Damage increases by 3% per Poison stack. |
Critical Damage Intensity
|
Attack | Increases Critical Damage, but decreases Endurance. |
Greater Hit Augment
|
Attack | Increases Magic, Melee, and Ranged Hit Chance. |
Primal Strike
(Achievement Effect)
|
Attack | Base Attack Damage increases by 150%, but each attack consumes 10 Mana. |
Merciless Form
|
Attack | Increases Dagger Attack Skill Damage by 2.2%. |
Lesser Buff Duration Augment
|
Support | Increases Buff Duration. |
Stamina Regen Intensity
|
Support | Increases Stamina Regen, but decreases Collision Resistance. |
Blood Seeker
(Achievement Effect)
|
Support | Assassin's Instincts now restores Health by 5% of Melee Critical Hits, but Critical Damage is decreased by 5%. |
Off-hand Weapon Augment
|
Support | Increases Off-Hand Weapon Chance. |
Off-Hand Weapon Damage Intensity
|
Support | Increases Off-Hand Weapon Max Damage, but decreases all CC Resistances. |
Fatal Fatigue
(Achievement Effect)
|
Support | Murderous Energy now decreases Magic Heavy Attack of the user's Inject Venom targets by 175. |
Greater Potion Healing Augment
|
Support | Increases Potion Healing. |
Cooldown Speed Intensity
|
Support | Increases Skill Cooldown Speed, but decreases Stun Resistance. |
Fleeting Shadow
(Achievement Effect)
|
Support | Caamouflage Cloak and Phantom Smokescreen increase All Evasion by 250, but decrease the duration by 1s. |
Off-hand Frenzy
|
Support | Increases the Off-hand Weapon's Base Damage by 33 and boosts Off-hand Double Attack Chance by 15% but decreases the Main Weapon's Base Damage by 40 for 2s when using a Mobility Skill. |
Ranged Defense Expertise
|
Support/Defense | Increases Ranged Defense and Healing Received. |
Cooldown Speed Expertise
|
Support/Defense | Increases Cooldown Speed and Magic Evasion. |
Magic Defense Expertise
|
Support/Defense | Increases Magic Defense and Max Stamina. |
Skill Damage Resistance Expertise
|
Defense/Tactics | Increases Skill Damage Resistance and Bind Chance. |
Ranged Evasion Expertise
|
Defense/Tactics | Increases Ranged Evasion and Bind Resistance. |
Bind Chance Defense
|
Defense/Tactics | Increases Ranged Defense and Bind Resistance. |
Weaken Chance Offensive
|
Tactics/Attack | Increases Bonus Damage and Weaken Chance. |
Bonus Damage Expertise
|
Tactics/Attack | Increases Attack Speed and Weaken Chance. |
Skill Damage Boost Expertise
|
Tactics/Attack | Increases Skill Damage Boost and Weaken Resistance. |
Movement Speed Expertise
|
Attack/Support | Increases Movement Speed and Base Damage. |
Max Damage Expertise
|
Attack/Support | Increases Mana Regen and Max Damage. |
Critical Damage Expertise
|
Attack/Support | Increases Critical Damage and Amitoi Healing. |
| Mastery | Type | Description |
|---|---|---|
Max Health Intensity
|
Defense | Increases Max Health, but decreases Ranged Hit Chance. |
Lesser Debuff Duration Augment
|
Defense | Decreases Debuff Duration. |
Life Ward
(Achievement Effect)
|
Defense | Devoted Shield now additionally increases Health Regen by 5,000 for 3s on effect activation. |
Magic Evasion Intensity
|
Defense | Increases Magic Evasion, but decreases Ranged Critical Hit Chance. |
Critical Damage Resistance Augment
|
Defense | Increases Critical Damage Resistance. |
Sniper's Trap
(Achievement Effect)
|
Defense | Steady Aim now has a 10% chance to Bind opponents from Longbow Active Skills for 3s if the user stands still for 3s. Applies Oppression instead to Boss monsters for the same duration. Can be activated up to 3 times per skill and has a 20-second cooldown. |
Perceptive Resistance Master
|
Defense | Increases Skill Damage Resistance, but decreases Attack Speed. |
Greater Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Keen Reflexes
(Achievement Effect)
|
Defense | Increases Melee Evasion by 24 and Melee Endurance by 24 for every 10 Perception. |
Punishing Grip
|
Defense | Taking Melee Damage has a 8.8% chance to Bind the opponent for 3s. Applies Oppression instead to Boss monsters for the same duration. Has a 60-second cooldown. |
Greater Cooldown Speed Augment
|
Tactics | Increases Cooldown Speed. |
Movement Speed Intensity
|
Tactics | Increases Movement Speed, and decreases Healing Received. |
Combat Sanctuary
(Achievement Effect)
|
Tactics | Distorted Sanctuary now increases Magic, Melee, and Ranged Hit Chance by 40 and increases Attack Range by 0.7%, instead of the Endurance and Cotinuous Health Recovery effects of the skill. |
CC Resistance Augment
|
Tactics | Increases all CC Resistance. |
Collision Intensity
|
Tactics | Increases Collision Chance, but decreases Health Regen. |
Battle Tempo
(Achievement Effect)
|
Tactics | Rapidfire Stance now lasts 4s and the Attack Speed increase effect is boosted by 20%. |
Greater Bind Duration Augment
|
Tactics | Bind Duration increases by 0.1s. |
CC Resistance Intensity
|
Tactics | Increases all CC Resistances, but decreases Amitoi Heal. |
Archer's Surge
(Achievement Effect)
|
Tactics | Longbow Survival skills now add 5 Base Damage to their effects to their targets for 6s. Stacks up to 3 times. |
Range Reducer
|
Tactics | Successfully hitting a target with a Longbow Control Skill decreases the target's Attack Range by 2.5% for 2.2s. Does not apply to monsters. |
Ranged Critical Hit Intensity
|
Attack | Increases Ranged Critical Hit Chance, but decreases Melee Heavy Attack Evasion. |
Lesser Attack Range Augment
|
Attack | Increases Attack Range. |
Far Sight
(Achievement Effect)
|
Attack | Sniper's Sense now increases the Magic, Melee, and Ranged Critical Hit Chance by 20% on targets at least 6m away, but the effect no longer applies to attacking targets under 6m. |
Critical Damage Intensity
|
Attack | Increases Critical Damage, but decreases Melee Endurance. |
Ranged Critical Hit Augment
|
Attack | Increases Ranged Critical Hit Chance. |
Roxie's Arrow Storm
(Achievement Effect)
|
Attack | Roxie's Arrowhead now has a base activation chance of 10%, and will shoot additional arrows at up 2 targets within 3m around the user when activated. |
Skill Damage Boost Intensity
|
Attack | Increases Skill Damage Boost, but decreases Max Health. |
Greater Attack Speed Augment
|
Attack | Increases Attack Speed. |
Bullseye Hunter
(Achievement Effect)
|
Attack | Every time you apply Bullseye, Ranged Critical Hit Chance increases by 30 for 3s. Stacks up to 10 times. The Critical Hit Chance Increase effect is removed on Bullseye consumption. |
Lethal Stacks
|
Attack | Deadly Marker now applies 10 stacks of Bullseye to the target. Consuming Bullseye now has a 11% chance of reapplying the consumed number of Bullseye stacks to the target. |
Lesser Mana Regen Augment
|
Support | Increases Mana Regen. |
Healing Intensity
|
Support | Increases Healing, but decreases Weaken Resistance. |
Wind Rush
(Achievement Effect)
|
Support | Whirlpool's Cooldown Speed additionally increases by 10%, but the total amount of Healing decreases by 8%. |
Lesser Mana Efficiency Augment
|
Support | Increases Mana Cost Efficiency. |
Max Stamina Intensity
|
Support | Increases Max Stamina, but decreases Bind Chance. |
Survival Mend
(Achievement Effect)
|
Support | Earth's Blessing now restores Health by 28% of Base Damage + 4 Damage for 5s when using Longbow Survival skills. |
Lesser Cooldown Speed Augment
|
Support | Increases Cooldown Speed. |
Buff Duration Intensity
|
Support | Increases Buff Duration, but decreases Silence Resistance. |
Blessing of Wisdom
(Achievement Effect)
|
Support | Cooldown Speed increases by 10% when the user's Wisdowm is 80 or higher. However, Healing increases by 10% when the user's Wisdom is below 80. |
Omniscience
|
Support | Using Longbow Survival Skills increases Main Weapon Base Damage by 11 for 3s. Landing Longbow attack skills increase Healing by 5.5% for 3s. |
Magic Defense Expertise
|
Support/Defense | Increases Buff Duration and Magic Defense. |
Damage Resistance Expertise
|
Support/Defense | Increases Skill Damage Resistance and Health Regen. |
Max Health Expertise
|
Support/Defense | Increases Max Health and Mana Regen. |
Skill Damage Resistance Expertise
|
Defense/Tactics | Increases Skill Damage Resistance and Bind Chance. |
Heavy Attack Evasion Expertise
|
Defense/Tactics | Increase Magic, Melee, and Ranged Heavy Attack Evasion, and Stun Resistance. |
Magic Endurance Expertise
|
Defense/Tactics | Increases Magic Endurance and Bind Chance. |
Ranged Hit Expertise
|
Tactics/Attack | Increases Ranged Hit Chance and Bonus Damage. |
Max Damage Expertise
|
Tactics/Attack | Increases Max Damage and Max Mana. |
Ranged Critical Hit Mastery
|
Tactics/Attack | Increases Ranged Critical Hit Chance and Attack Range. |
Base Damage Expertise
|
Attack/Support | Increases Base Damage and Mana Cost Efficiency. |
Ranged Heavy Attack Expertise
|
Attack/Support | Increases Ranged Heavy Attack Chance and Mana Regen. |
Ranged Hit Expertise
|
Attack/Support | Increases Ranged Hit Chance and Health Regen. |
| Mastery | Type | Description |
|---|---|---|
Max Health Intensity
|
Defense | Increases Max Health, and decreases Ranged Hit Chance. |
Lesser Debuff Duration Augment
|
Defense | Decreases Debuff Duration. |
Recovery Bolts
(Achievement Effect)
|
Defense | Corrupt Nail now restores 5,000 Health for 5s when attacking opponents while the user's Health is 30% of Max Health or less. Has a 60-second cooldown. |
Magic Defense Intensity
|
Defense | Increases Magic Defense, but decreases Ranged Critical Hit Chance. |
Critical Damage Resistance Augment
|
Defense | Increases Critical Damage Resistance. |
Nature's Gamble
(Achievement Effect)
|
Defense | Using Nature's Power increases Magic and Ranged Evasion by 150 and additionally 150 more for the first 1s. However, Magic and Ranged Evasion permanently decrease by 300 when Nature's Power is not in use. |
Perception Survival Adept
|
Defense | Increases Max Health, and decreases Attack Speed. |
Greater Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Final Heartbeat
(Achievement Effect)
|
Defense | Increases Magic, Melee, and Ranged Evasion by 600 for 3s when the user's current Health is 25% of Max Health or less. Has a 30-second cooldown. |
Mirage Dancer
|
Defense | Evading an attack increases Movement Speed by 5.5% for 3s. Using a Mobility skill increases Magic and Ranged Evasion by 110 for 3s. |
Lesser Weaken Augment
|
Tactics | Increases Weaken Chance. |
Movement Speed Intensity
|
Tactics | Increases Movement Speed, but decreases Amitoi Heal. |
Tactical Deflection
(Achievement Effect)
|
Tactics | Deflection now applies the same Collision Push effect as Rupturing Parry to opponents when being hit by a Melee attack. Has a 30-second cooldown. |
CC Resistance Augment
|
Tactics | Increases all CC Resistance. |
Weaken Intensity
|
Tactics | Increases Weaken Chance, but decreases Max Mana. |
Mana Break Point
(Achievement Effect)
|
Tactics | Piercing Strike now increases Ranged Hit Chance by 150 and Ranged Critical Hit Chance by 150 when the user's Mana is at 40% of Max Mana or less. |
Greater Movement Speed Augment
|
Tactics | Increases Movement Speed. |
Mana Efficiency Intensity
|
Tactics | Increases Mana Cost Efficiency, but decreases Health Regen. |
Agile Strike
(Achievement Effect)
|
Tactics | Increases Movement Speed by 3% for 3s when applying Weaken. Stacks up to 3 times. Increases Magic, Melee, and Ranged Hit Chance by 30 for 3s when landing a Critical Hit. Stacks up to 3 times. |
Archenemy
|
Tactics | Increases Movement Speed by 5.5%. However, taking a hit by Melee attacks decreases Movement Speed by 15.5% for 2s. |
Ranged Critical Hit Intensity
|
Attack | Increases Ranged Critical Hit Chance, and decreases Melee Defense. |
Lesser Attack Speed Augment
|
Attack | Increases Attack Speed. |
Bloodlust Acceleration
(Achievement Effect)
|
Attack | Crossbows Basic Attacks have a 5% chance to stack Bloodlust once and increase Attack Speed by 5% for 3s. |
Ranged Damage Intensity
|
Attack | Increases Ranged Damage, but decreases Melee Endurance. |
Ranged Critical Hit Augment
|
Attack | Increases Ranged Critical Hit Chance. |
Calculated Power
(Achievement Effect)
|
Attack | Ambidexterity now increases Off-hand Weapon Max Damage by 30 but decreases Off-hand Double Attack Chance by 4%. |
Skill Damage Boost Intensity
|
Attack | Increases Skill Damage Boost, but decreases Skill Damage Resistance. |
Greater Ranged Hit Augment
|
Attack | Increases Ranged Hit Chance. |
Reaper's Call
(Achievement Effect)
|
Attack | Crossbows Attack skills deal 5% more damage to opponents for 3s when hitting a target with 30% or less of their Max Health. |
Annihilator
|
Attack | Increases Off-hand Double Attack Chance by 11% if any opponent is within a 10m radius. |
Lesser Stamina Augment
|
Support | Increases Stamina Regen. |
Mana Regen Intensity
|
Support | Increases Mana Regen, but decreases Debuff Duration. |
Predator's Focus
(Achievement Effect)
|
Support | Eagle Vision now increases Magic, Melee, and Ranged Hit Chance by 100 when there are opponents within 15m. Magic, Melee, Ranged Critical Hit Chance increase by 100 when there are opponents within 10m. |
Healing Received Augment
|
Support | Increases Healing Received. |
Stamina Regen Intensity
|
Support | Increases Stamina Regen, but decreases Stun Resistance. |
Mayhem Burst
(Achievement Effect)
|
Support | When Mana is 30% of Max Mana or less, increases Off-hand Double Attack Chance by 20%. The Off-hand Crossbows attack consumes 10 Mana on activation. |
Greater Mana Regen Augment
|
Support | Increases Mana Regen. |
Cooldown Speed Intensity
|
Support | Increases Skill Cooldown Speed, but decreases Sleep Resistance. |
Deathstrike Pact
(Achievement Effect)
|
Support | Landing a Crossbow Basic Attack has a 5% chance to increase Magic, Melee, and Ranged Critical Hit Chance by 100 for party members within a 16m radius. |
Endless Volley
|
Support | Increases Mana Regen by 143 if the user's current Mana is 30% or less of Max Mana. However, Max Mana decreases by 1,000. |
Magic Defense Expertise
|
Support/Defense | Increases Magic Defense and Buff Duration. |
Cooldown Speed Expertise
|
Support/Defense | Increases Cooldown Speed and Skill Damage Resistance. |
Damage Resistance Expertise
|
Support/Defense | Increases Skill Damage Resistance and Health Regen. |
Damage Resistance Expertise
|
Defense/Tactics | Increases Attack Range and Skill Damage Resistance. |
Off-hand Double Attack Expertise
|
Defense/Tactics | Increases Off-Hand Double Attack Chance and Stun Resistance. |
Collision Resistance Expertise
|
Defense/Tactics | Increases Collision Resistance and Melee Endurance. |
Attack Speed Expertise
|
Tactics/Attack | Increases Attack Speed and Ranged Hit Chance. |
Max Damage Expertise
|
Tactics/Attack | Increases Max Damage and Attack Range. |
Attack Range Expertise
|
Tactics/Attack | Increaases Attack Range and decreases Debuff Duration. |
Base Damage Expertise
|
Attack/Support | Increases Base Damage and Mana Cost Efficiency. |
Ranged Heavy Attack Expertise
|
Attack/Support | Increases Ranged Heavy Attack Chance and Health Regen. |
Ranged Heavy Attack Expertise
|
Attack/Support | Increases Ranged Heavy Attack Chance and Amitoi Heal. |
| Mastery | Type | Description |
|---|---|---|
Defense Intensity
|
Defense | Increases Magic, Melee, and Ranged Defense, but decreases Magic Critical Hit Chance. |
Lesser Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Vitality Conversion
(Achievement Effect)
|
Defense | Mana Amp's Max Health increases by 60%, but Max Mana decreases by 30%. |
Melee Evasion Intensity
|
Defense | Increases Melee Evasion, but decreases Magic Hit Chance. |
Melee Defense Augment
|
Defense | Increases Melee Defense. |
Spirit of Perseverance
(Achievement Effect)
|
Defense | Decreases Debuff Duration by 0.03% per 100 of Max Mana, up to 30,000 of Max Mana. |
Skill Damage Resistance Intensity
|
Defense | Increases Skill Damage Resistance, but decreases Magic Heavy Attack Chance. |
Greater Max Health Augment
|
Defense | Increases Max Health |
Mana Overflow
(Achievement Effect)
|
Defense | When Mana is 15,000 or higher, Max Health increases by 1,500. |
Mana Shield
|
Defense | Increases Defense by an amount equal to 20% of Mana Regen +15. |
Lesser Species Damage Augment
|
Tactics | Increases all Species Damage Boost. |
Max Mana Intensity
|
Tactics | Increases Max Mana, but decreases Amitoi Healing. |
Strategic Compromise
(Achievement Effect)
|
Tactics | Forbidden Sanctuary's Skill Damage Boost additionally increases by 75, but the Total Mana Cost Efficiency addtionally decreases by 5%. |
Burning Augment
|
Tactics | Increases Burning Chance by 0.5%. |
Species Damage Reduction Intensity
|
Tactics | Increases all Species Damage Reduction, but decreases Fear Resistance. |
Infernal Aftermath
(Achievement Effect)
|
Tactics | Flame Condensation now activates Inferno Wave if the target of the user's Burning from a Staff skill dies. Deals the same damage as the Inferno Wave skill, without Specialization or Mastery effects. |
Greater Damage Over Time Augment
|
Tactics | Increases damage over time by 0.5%. |
Attack Range Intensity
|
Tactics | Increases Attack Range, but decreases Healing Received. |
Heat Fusion
(Achievement Effect)
|
Tactics | Increases Burning Duration by 1.5s. Converts Ice Spear Bombardment into Detonator Bombardment. |
Mana Spring
|
Tactics | Increases Mana Regen by 33% when the user's Mana is 30% of Max Mana or less. |
Magic Critical Hit Intensity
|
Attack | Increases Magic Critical Hit Chance, but decreases Magic, Melee, and Ranged Heavy Attack Evasion. |
Lesser Max Damage Augment
|
Attack | Increases Max Damage for Staves. |
Mana Shockwave
(Achievement Effect)
|
Attack | Manaball Eruption deals the same damage to the target and a 3m area around it. |
Magic Damage Intensity
|
Attack | Increases Magic Damage Boost, but decreases Ranged Evasion. |
Burning Damage Augment
|
Attack | Increases Burning Damage by 1%. |
Arctic Thunder
(Achievement Effect)
|
Attack | Frost Master now increases Staff Lightning Skill Damage by 10% for 3s when applying Frost. |
Skill Damage Boost Intensity
|
Attack | Increases Skill Damage Boost, but decreases Ranged Endurance. |
Greater Bonus Damage Augment
|
Attack | Increases Bonus Damage. |
Fire Wave Amplifier
(Achievement Effect)
|
Attack | Increases the range of Serial Fire Bombs and Inferno Wave by 5m. |
Power Surge
|
Attack | Max Damage increases by 0.088% per 1,000 of Max Mana, up to 30,000 of Max Mana. |
Lesser Mana Regenn Augment
|
Support | Increases Mana Regen. |
Cooldown Speed Intensity
|
Support | Increases Cooldown Speed, but decreases Stamina Regen. |
Flame Discipline
(Achievement Effect)
|
Support | Fire a fireball that deals 150% of Base Damage to 5 random targets within 5m every sec when Asceticism's In-Place effect is activated. |
Silence Resistance Augment
|
Support | Increases Silence Resistance. |
Max Stamina Intensity
|
Support | Increases Max Stamina, but decreases Attack Range. |
Resonant Barrier
(Achievement Effect)
|
Support | Echoic Barrier's Silence Duration Reduction effect changes to an effect that applies Silence immunity when the user is Silenced. Cooldown 45s. |
Greater Cooldown Speed Augment
|
Support | Increases Cooldown Speed. |
Mana Efficiency Intensity
|
Support | Increases Mana Cost Efficiency, but decreases Buff Duration. |
Dual Cast
(Achievement Effect)
|
Support | Staff skills now fire 2 projectiles, but their damage is decreased to 70%. The projectiles are fired at the target and a random nearby target within a 3m radius from the main target. |
Burning Ripple
|
Support | Attacking targets affected by the user's Burn effect has a 4.4% chance to apply Burning in a 3m radius. |
Melee Evasion Expertise
|
Support/Defense | Increases Melee Evasion and Mana Regen. |
Endurance Expertise
|
Support/Defense | Increases Magic, Melee, and Ranged Endurance and Cooldown Speed. |
Damage Reduction Expertise
|
Support/Defense | Increases Damage Reduction and Silence Resistance. |
Magic Heavy Attack Evasion Expertise
|
Defense/Tactics | Increases Magic Heavy Attack Evasion and Weaken Chance. |
Attack Range Expertise
|
Defense/Tactics | Increases Attack Range and Ranged Heavy Attack Evasion. |
Endurance Expertise
|
Defense/Tactics | Increases Magic, Melee, and Ranged Endurance and Max Mana. |
Magic Hit Expertise
|
Tactics/Attack | Increases Buff Duration and Magic Hit Chance. |
Attack Speed Expertise
|
Tactics/Attack | Increases Attack Speed and Max Mana. |
Critical Hit Expertise
|
Tactics/Attack | Increases Magic, Melee, and Ranged Critical Hit Chance, and Stamina Regen. |
Heavy Attack Expertise
|
Attack/Support | Increases Magic, Melee, and Ranged Heavy Attack Chance and Amitoi Healing. |
Magic Critical Hit Expertise
|
Attack/Support | Increases Magic Critical Hit Chance and Mana Regen. |
Base Damage Expertise
|
Attack/Support | Increases Base Damage and Mana Regen. |
| Mastery | Type | Description |
|---|---|---|
Healing Received Intensity
|
Defense | Increases Healing Received, but decreaes Magic Hit Chance. |
Lesser Melee Heavy Attack Evasion Augment
|
Defense | Increases Melee Heavy Attack Evasion. |
Light of Devotion
(Achievement Effect)
|
Defense | The Day effect of Devotion and Emptiness improves by 20%, but the Night effect is reduced by 50%. Applying together with Eye of Emptiness in Wand Mastery always retains the 20% improved effect. |
Magic Heavy Attack Evasion Intensity
|
Defense | Increases Magic Heavy Attack Evasion, but decreases Magic Critical Hit. |
Melee Defense Augment
|
Defense | Increases Melee Defense. |
Celestial Boost
(Achievement Effect)
|
Defense | The Wraith's Beckon effect changes to boost the effect of Clay's Salvation, Invincible Wall, and Fountain of Life by 8%. |
Endurance Intensity
|
Defense | Increases Magic, Melee, and Ranged Endurance, but decreases Magic Heavy Attack. |
Greater Melee Evasion Augment
|
Defense | Increases Melee Evasion. |
Spectral Defense
(Achievement Effect)
|
Defense | Applying Enchanting Time enables the user to pass through the target and grants an effect that absorbs Damage equal to 400% of Base Damage. Lasts for 6s. |
Blessed Haste
|
Defense | Decreases healing skill cooldowns by 7.7%. |
Lesser Species Resistance Augment
|
Tactics | Increases all Species Damage Resistance. |
Cooldown Speed Intensity
|
Tactics | Increases Skill Cooldown Speed, but decreases Mana Cost Efficiency. |
Malicious Focus
(Achievement Effect)
|
Tactics | Full of Corruption is now activated by landing Wand skills on a victim of the user's Weaken, which increases Magic Damage by 2.4% instead of increasing Bonus Damage. |
Species Damage Augment
|
Tactics | Increases all Species Damage Boost. |
Buff Duration Intensity
|
Tactics | Increases Buff Duration, but decreases Mana Regen. |
Shadow Oath
(Achievement Effect)
|
Tactics | Saint's Oath changes to increase Skill Damage Boost and damage over time by the same amount. |
Greater Crowd Control Augment
|
Tactics | Increases all CC Chance. |
Stamina Regen Intensity
|
Tactics | Increases Stamina Regen, but decreases Max Mana. |
Dark Apostasy
(Achievement Effect)
|
Tactics | Swift Healing changes to Corrupted Obliteration, which deals damage to opponents. Clay's Salvation changes to Slothful Cage, dealing Damage every 1s in a 5m radius for 5s. Fountain of Life changes to Obliterating Swamp, which deals Damage to opponents within range. |
Nightmare
|
Tactics | Applying Touch of Despair, Corrupted Magic Circle, Time for Corruption, or Time for Punishment to monsters has a 11% chance to apply the Dream Demon effect for 3s, the effect is the same as Sleep, but persists through being attacked. Does not stack with the Karmic Haze effect. |
Hit Intensity
|
Attack | Increases Magic, Melee, and Ranged Hit Chance, but decreases Healing. |
Lesser Attack Range Augment
|
Attack | Increases Attack Range. |
Vampiric Onslaught
(Achievement Effect)
|
Attack | Vampiric Contract now additionally deals the same amount of Damage to the user's target, instead of restoring an ally's Health. |
Attack Speed Intensity
|
Attack | Increases Attack Speed, but decreases Ranged Defense. |
Curse Duration Augment
|
Attack | Increases Curse Duration 0.1s. |
Warrior's Gambit
(Achievement Effect)
|
Attack | Noble Revival now increases base Damage by 25%, but decreases Healing by 30%. |
Magic Heavy Attack Intensity
|
Attack | Increases Magic Heavy Attack Chance, but decreases Ranged Heavy Attack Evasion. |
Greater Damage Over Time Augment
|
Attack | Increases damage over time by 0.5%. |
Malicious Intent
(Achievement Effect)
|
Attack | Boosts Curse Damage over time by 15%, but decreases Healing effectiveness by 20%. |
Abyssal Burst
|
Attack | Attacking a victim of the user's Damage over time skills has a 8% chance to apply the Curse Explosion effect to the target, dealing 6.6% of the remaining Damage over time. The Damage over time effect is not consumed by the explosion. |
Lesser Mana Efficiency Augment
|
Support | Increases Mana Cost Efficiency |
Healing Intensity II
|
Support | Increases Healing, but decreases Sleep Chance. |
Battle Spirit
(Achievement Effect)
|
Support | Selfless Soul's is now activated by landing Attack skill hits on an opponent, and it now boosts Base Damage instead of Healing. |
Healing Augment
|
Support | Increases Healing. |
Max Mana Intensity
|
Support | Increases Max Mana, but decreases Health Regen. |
Eye of Emptiness
(Achievement Effect)
|
Support | The Night effect of Devotion and Emptiness improves by 20%, but the Day effect is reduced by 50%. Applying together with Light of Devotion in Wand Mastery always retains the 20% improved effect. |
Greater Mana Regen Augment
|
Support | Increases Mana Regen. |
Healing Intensity I
|
Support | Increases Healing, but decreases Sleep Chance. |
Corrupting Hit
(Achievement Effect)
|
Support | A successful Basic Attack hit has a 15% chance to apply Touch of Despair, Decaying Touch, or Time for Punishment to a monster. |
Divine Choice
|
Support | Increases Healing effectiveness by 6.6%, but decreases Curse Damage over time by 6.6%. |
Damage Reduction Expertise
|
Support/Defense | Increases Damage Reduction and Silence Resistance. |
Magic Defense Expertise
|
Support/Defense | Increases Magic Defense and Stun Resistance. |
Debuff Duration Defense
|
Support/Defense | Increases Debuff Duration and Healing. |
Evasion Expertise
|
Defense/Tactics | Increases Magic, Melee, and Ranged Evasion and Max Health. |
Damage Reduction Expertise
|
Defense/Tactics | Increases Damage Reduction and Weaken Chance. |
Skill Damage Resistance Expertise
|
Defense/Tactics | Increases Skill Damage Resistance and Buff Duration. |
Base Damage Expertise
|
Tactics/Attack | Increases Base Damage and Weaken Chance. |
Skill Damage Boost Expertise
|
Tactics/Attack | Increases Skill Damage Boost and Bonus Damage. |
Skill Damage Expertise
|
Tactics/Attack | Increases Buff Duration and Skill Damage Boost. |
Bonus Damage Expertise
|
Attack/Support | Increases Bonus Damage and Mana Regen. |
Max Damage Expertise
|
Attack/Support | Increases Max Damage and Max Mana. |
Silence Chance Response
|
Attack/Support | Increases Critical Hit and Silence Resistance. |
| Mastery | Type | Description |
|---|---|---|
Debuff Duration Intensity
|
Defense | Increases Debuff Duration, but decreases Attack Range. |
Lesser Skill Damage Augment
|
Defense | Increases Skill Damage Resistance. |
Universal Protection
(Achievement Effect)
|
Defense | Fatal Precision now increases Magic, Melee, and Ranged Defense by 270 instead of increasing Attack Speed. |
Healing Received Intensity
|
Defense | Increases Healing Received, and decreases Attack Speed. |
Evasion Augment
|
Defense | Increases Magic, Melee, and Ranged Evasion. |
Sustaining Guard
(Achievement Effect)
|
Defense | Mortal Wrath restores Health equal to 29% of Base Damage +4 damage, but decreases Damage Dealt by 20%. |
Skill Damage Resistance Intensity
|
Defense | Increases Skill Damage Resistance, but decreases Melee Critical Hit Chance. |
Greater Damage Reduction Augment
|
Defense | Increases Damage Reduction. |
Enduring Dash
(Achievement Effect)
|
Defense | Increases Magic, Melee, and Ranged Endurance by 250 for 3s when using a Movement skill. |
Victory Shield
|
Defense | Grants a shield with 3,300 Health for 3s when defeating an opponent with a Spear skill. Has a 25-second cooldown. |
Lesser Fear Augment
|
Tactics | Increases Fear Chance. |
Crowd Control Intensity
|
Tactics | Increases all CC Chance, but decreases Potion Healing. |
Swift Reaper
(Achievement Effect)
|
Tactics | Death Knell additionally increases Cooldown Speed by 15%. |
Sleep Resistance Augment
|
Tactics | Increases Sleep Resistance. |
Shield Block Penetration Intensity
|
Tactics | Increases Shield Block Penetration, but decreases Amitoi Healing. |
Malice Master
(Achievement Effect)
|
Tactics | Increases Malice Surge activation chance by 7.5%. |
Greater Collision Augment
|
Tactics | Increases Collision Chance. |
CC Resistance Intensity
|
Tactics | Increases all CC Resistances, but decreases Buff Duration. |
Precise Control
(Achievement Effect)
|
Tactics | Increases Hit Chance by 15% for Spear Control skills. |
Ruthlessness
|
Tactics | Increases Stun, Collision, and Fear Chance by 22 for every 10 Fortitude. |
Melee Critical Hit Intensity
|
Attack | Increases Melee Critical Hit Chance, and decreases Melee Evasion. |
Lesser Melee Hit Augment
|
Attack | Increases Melee Hit Chance. |
Perfect Tempo
(Achievement Effect)
|
Attack | Nimble Steps now increases Melee Hit Chance by 336 and Attack Speed by 4.8% instead of granting CC Resistance and Ranged Evasion. |
Critical Damage Intensity
|
Attack | Increases Critical Damage, but decreases Melee Defense. |
Ignite Damage Augment
|
Attack | Increases Ignite damage over time by 1%. |
Ultimate Impact
(Achievement Effect)
|
Attack | Mortal Wrath Damage is boosted by 225%, but can only be activated 1 time per skill. Magic, Melee, and Ranged Defense decreases by 200. |
Melee Heavy Attack Intensity
|
Attack | Increases Melee Heavy Attack Chance, but decreases Melee Endurance. |
Greater Bonus Damage Augment
|
Attack | Increases Bonus Damage. |
Supreme Burst
(Achievement Effect)
|
Attack | The Damage Boost effect on targets with 5 Burst stacks is additionally boosted by 7%. |
Explosive Force
|
Attack | Explosion Damage with Rising Slash or Slaughtering Slash increases by 11% per stack when causing a Burst or Ignite explosion. |
Lesser Mana Regen Augment
|
Support | Increases Mana Regen. |
Stamina Regen Intensity
|
Support | Increases Stamina Regen, but decreases Stun Resistance. |
Precise Brutality
(Achievement Effect)
|
Support | Retaliatory Strike now increases Critical Damage by 14%, but the Critical Hit Chance Increase is decreased by 50%. |
Cooldown Speed Augment
|
Support | Increases Cooldown Speed. |
Attack Range Intensity
|
Support | Increases Attack Range, but decreases Silence Resistance. |
Unlimited Arsenal
(Achievement Effect)
|
Support | Imposing Form now has a 7% of activation chance and is applied to all weapons. |
Greater Attack Range Augment
|
Support | Increases Attack Range. |
Max Health Intensity
|
Support | Increases Max Health, but decreases Fear Chance. |
Repulsive Force
(Achievement Effect)
|
Support | All Spear skill cooldowns decrease by 3s when successfully defending a Fury Attack with Patient Block within 3s. Can only be activated once. |
Tenacious Spirit
|
Support | Increases Cooldown Speed by 6.6% when the user's Fortitude is 50 or higher. |
Cooldown Speed Expertise
|
Support/Defense | Increases Cooldown Speed and Melee Evasion. |
Endurance Expertise
|
Support/Defense | Increases Magic, Melee, and Ranged Endurance and Max Stamina. |
Skill Damage Resistance Expertise
|
Support/Defense | Increases Skill Damage Resistance and Ranged Endurance. |
Ranged Evasion Expertise
|
Defense/Tactics | Increases Ranged Evasion and Buff Duraion. |
Magic Evasion Expertise
|
Defense/Tactics | Increases Magic Evasion and Max Health. |
Magic Heavy Attack Response
|
Defense/Tactics | Increases Magic Heavy Attack Evasion and Cooldown Speed. |
Movement Speed Expertise
|
Tactics/Attack | Increases Movement Speed and Base Damage. |
Attack Speed Expertise
|
Tactics/Attack | Increases Attack Speed and Melee Hit Chance. |
Melee Critical Hit Expertise
|
Tactics/Attack | Increases Melee Critical Hit Chance and Stun Chance. |
Attack Speed Expertise
|
Attack/Support | Increases Attack Speed and Base Damage. |
Melee Critical Hit Expertise
|
Attack/Support | Increases Melee Critical Hit Chance and Buff Duration. |
Skill Damage Boost Expertise
|
Attack/Support | Increases Skill Damage Boost and Mana Cost Efficiency. |

Weapon Masteries grant you with additional passive effects for your weapons, mostly buffs such as an increase in weapon damage and accuracy. They also will boost some of your character's stats such as more health, defense, and resistances.

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