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Clasp of the Conqueror is a craftable Epic Necklace accessory in Throne and Liberty (TL). Read on to learn how to get Clasp of the Conqueror, including an overview of its stats and the builds that use it!
List of Contents
Crafting Recipe 1 |
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The Clasp of the Conqueror can be crafted by the Accessories Crafter NPC at any of Solisium's major cities. However, do note that Epic rarity items can only be crafted by Senior Accessory Crafter NPCs.
Note: Most Rare and Epic accessories are difficult to craft due to how the Lithograph requirement works in TL. Unless you're looking to craft a Great Success version of the accessory to sell at the Auction House, you're better off farming for the accessory instead of crafting it.
Clasp of the Conqueror | Magic Def. | 180 |
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Rarity | Epic | |
Type | Necklace | |
Accessory Stats |
・Strength 1 ・Perception 2 ・Mana Regen 27.75 |
Possible Traits |
・Skill Damage Boost: 20 | 40 | 60 | 80
・Bind Chance: 25 | 50 | 75 | 100 ・Buff Duration: 1.5% | 3% | 4.5% | 6% ・Health Regen: 15 | 30 | 45 | 60 ・Max Health: 150 | 300 | 450 | 600 ・Stun Chance: 25 | 50 | 75 | 100 |
Korean (KR) Client Name* | Abyss Conqueror's Necklace |
The Korean (KR) Client Name is this item's in-game name in the KR version of Throne and Liberty.
Japanese (スロリバ) |
アビスコンカラー・ネックレス |
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Weapon | Build | Description |
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Dagger / Greatsword | Focus: Sustain, Crowd Control, PvE Stat Priority: Strength, Dexterity |
Mobile tank with a mix of sustain, damage, and debuff application. |
Dagger / Sword and Shield | Focus: DPS, Damage Mitigation, Pull Aggro, PvE Stat Priority: Strength, Dexterity, Perception |
Can apply Taunts and various debuffs on enemies while dealing AOE damage. |
Greatsword / Sword and Shield | Focus: Tank, Mobbing, DPS, PvE Stat Priority: Strength, Perception |
High-durability build with powerful AOE attacks, healing, and buffs. |
Longbow / Crossbow | Focus: DPS, PvE Stat Priority: Dexterity, Perception |
A build that is focused on short-cooldown ranged attacks that deal a steady stream of DPS from mid-range. |
Longbow / Staff | Focus: DPS, Boss Clearing, PvE Stat Priority: Dexterity, Strength |
This build allows you to deal astonishing damage from a distance while remaining completely self-sustaining. |
Longbow / Sword and Shield | Focus: DPS, PvE Stat Priority: Dexterity, Strength |
This build is a unique Weapon combination that can engage in melee and long-range. |
Wand / Crossbow | Focus: DPS, Mobbing, Low Cooldowns, PvE Stat Priority: Perception, Dexterity |
This build relies on proper positioning to consistently apply debuffs on enemies through effective skill rotation using your Wand and Crossbow. |
Weapon | Build | Description |
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Dagger / Crossbow | Focus: Mobility, AoE, Small/Large Scale PvP Stat Priority: Dexterity, Perception |
Wreak havoc by sneaking behind the enemy backline and destroying multiple key targets with an arsenal of AoE skills. Armed with mobility, high AoE damage, and stealth, this build has the potential to turn the tide of any battle. |
Dagger / Staff | Focus: Burst Damage, Stealth, Small/Large Scale PvP Stat Priority: Strength, Perception |
Whittle down enemies from a distance with the staff before efficiently finishing off the opponents with the daggers. Quickly makes work of key targets when used correctly. |
Greatsword / Sword and Shield | Focus: CC, Tank, Small/Large Scale PvP Stat Priority: Strength, Perception |
Combining Greatsword and Sword creates a full-on melee tank with lots of CC and buffs. Greatsword's active skills provide tons of crowd controls with some damage while its passives maximize durability. Sword's active skills are a great mix of buffs, damage, and some crowd control while its passive skills offer diverse improvements. |
Longbow / Crossbow | Focus: Mobility, AoE, Support, Small/Large Scale PvP Stat Priority: Dexterity, Perception |
A hybrid DPS-supporting ranged class capable of dealing wide AOE damage while supporting allies. Provides decent ranged damage while maintaining mobility. |
Longbow / Dagger | Focus: Damage, Crowd Control, Small/Large Scale PvP Stat Priority: Strength, Perception |
Begins engagements with ranged attacks before finishing opponents off in melee range. Provides the player with enough agency to choose their targets at the range of their choosing. |
Longbow / Greatsword | Focus: Damage, Crowd Control, Small/Large Scale PvP Stat Priority: Strength, Perception |
Bind targets from a distance and finishes opponents with a stunlock combo. Effective for taking down key solo targets. |
Longbow / Staff | Focus: Damage, Crowd Control, AoE, PvP Stat Priority: Strength, Perception |
Disables targets before unleashing a barrage of spells. Very versatile skill selection, and can burst down multiple opponents. |
Longbow / Wand | Focus: Cleanse, Healing, Damage Mitigation, PvP Stat Priority: Strength, Perception |
Support build that focuses on keeping party members alive with damage mitigation and an abundance of heals. |
Wand / Staff | Focus: Healing, CC, Hybrid DPS, Small/Large Scale PvP Stat Priority: Strength, Perception |
The Wand and Staff combination utilizes the arcane forces to make a hybrid between a healer and DPS that has the capability of putting chunks of opponents into sleep. The Wand's active skills provide the necessary support and Crowd Control, while The Staff provides the combination with its elemental spells that synergize with each other. |
Wand / Sword and Shield | Focus: Healer, Tank, Large Scale PvP, Small Scale PvP Stat Priority: Strength, Wisdom |
Excels in acting as a Tank and Healer in PvP comps. It boasts great CC and weakness applications, as well as great defenses and sustain, becoming an absolute problem for the opposing team. |
All Accessories by Type | |
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Necklace | Bracelet |
Ring | Belt |
How to Get Clasp of the Conqueror
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