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Be on the front lines and take down key targets with the Ranger Longbow/Greatsword build in Throne and Liberty (TL) PvP. Read on to learn how to use the Ranger Longbow / Greatsword Build effectively to burst down other players, including the best gears to equip, skill rotations, traits, and more.
All Ranger Longbow / Greatsword Builds | |
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Best Ranger Longbow / Greatsword PvP Build | Best Ranger Longbow / Greatsword PvE Build |
List of Contents
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Build Summary | |
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Longbow / Greatsword | Focus: CC, AoE, Lockdown, Small/Large Scale PvP Stat Priority: Strength, Perception |
Skill Setup | |
Pros | Cons |
Can Lockdown Targets
Great Burst Damage
Decent Mobility
Decent Survivability
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No Mana Sustain
Needs Complete Gear
Limited Survivability
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A unique melee weapon combination, this deadly class can take down single targets with ease, leaving no room for retaliation. The Greatsword dismantles the enemy with a series of CC skills, leaving them unable to fight back.
This has a number of drawbacks. Because this build uses the longbow instead of a sword and shield, it leaves the class with only one damage mitigation skill, which must be used as sparingly as possible because it is also a source of damage.
It also relies on the stuns landing properly to complete the full combo. If the opponent's melee evasion stat is too high, it can cause stun skills to fail to land and mess up the rotation. This gets better as the hit stat increases.
Perception is extremely important in this build, as it would be the difference between skills hitting targets or not. To that end, the goal would be to hit the stat targets of 60 Perception and 60 Strength for Damage, Health, and increased chance of Heavy Attack.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Active Skills | |||
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Stunning Blow |
Hit Rate ▲
Effects Duration ▲
Cooldown ▼
Additional Damage Boost
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Guillotine Blade
▼ Guillotine Blade |
Cooldown ▼
Area Damage
Damage Collection
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Ascending Slash |
Additional Damage Boost
Cooldown ▼
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Devastating Smash |
Effect Duration ▲
Effects Chance ▲
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Precision Dash |
Range ▲
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Death Blow |
Damage ▲
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Flash Arrow
▼ Flash Wave |
Flash Wave
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Ensnaring Arrow |
Hit Rate ▲
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DaVinci's Courage |
Damage Reduction
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Arrow Vortex
▼ Tornado |
Tornado
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Deadly Marker |
Hit ▲
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Blitz | - | ||
Passive Skills | |||
Robust Constitution | Vital Force | Cold Warrior | Indomitable Armor |
Distorted Sanctuary | Devoted Shield | Steady Aim | Earth's Blessing |
Defensive Skill | |||
Iron Point Parry |
This build emphasizes melee combat, using Greatsword skills to specialize in damage. Stunning Blow and Devastating Smash are used to set up Death Blow and Guillotine Blade, the most powerful Greatsword skill.
Since the build relies on stuns, the Longbow skills are used to help the Greatsword close the gap and increase hit rate. To that end, Deadly Marker and Ensnare Arrow are used, with Blitz being a flexible skill to refresh the cooldown of a chosen skill.
Prioritize leveling Precision Dash, Stunning Blow, and Death Blow, as they make up the bulk of the damage early on, to be followed by Guillotine Blade.
With most encounters being fought in melee range, Only three offensive passives are taken, in order to increase survivability. Since this build has plenty of the Strength stat, the rest of the passives can be focused on survivability and sustain.
Prioritize leveling Robust Consitution and Cold Warrior for leveling, as it will increase overall damage dealt.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Primary Weapon | |
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Adentus's Gargantuan Greatsword | ・Attack Speed ・Critical Hit ・Heavy Attack Chance |
Weapon Effect | Adentus's Passion | Base Damage 3 ▲ per 1,000 of current Health when attacking with Greatswords. Base Damage Min 15 ▲, Max 60 ▲. |
Since this build has a very high Strength stat, Adentus's Gargantuan Greatsword is the best option, as it increases damage consistently. Duke Magna's Fury Warblade is a great alternative with its excellent passive, but the lack of Strength means the build wouldn't have as much Health.
Secondary Weapon | |
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Tevent's Arc of Wailing Death | ・Hit ・Critical Hit ・Heavy Attack Chance |
Weapon Effect | Tevent's Bombardment | Shoots a bonus projectile whenever using Strafing, dealing 54% of Base Damage |
Despite this build not using Strafing, Tevent's Arc of Wailing Death will be used in order to reach the important stat breakpoints.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Armors | |
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Helm of the Field General | ・Magic Evasion ・Ranged Evasion ・Max Health |
Supreme Devotion | ・Stun Resistance ・Debuff Duration ・Skill Damage Resistance |
Shock Commander Plate Armor | ・Max Health ・Melee Evasion ・Ranged Evasion |
Gauntlets of the Field General | ・Max Health ・Melee Evasion ・Ranged Evasion |
Shadow Harvester Trousers | ・Magic Evasion ・Ranged Evasion ・Magic Endurance |
Shock Commander Sabatons | ・Max Health ・Ranged Evasion ・Melee Evasion |
Accessories | |
Clasp of the Conqueror | ・Max Health ・Skill Damage Boost ・Buff Duration |
Bracers of the Primal King | ・Max Health ・Skill Damage Resistance ・Debuff Duration |
Etched Alabaster Band | ・Max Health ・Skill Damage Boost ・Buff duration |
Band of Universal Power | ・Bind Chance ・Skill Damage Boost ・Stun Chance |
Belt of Bloodlust | ・Max Health ・Skill Damage Resistance ・Debuff Duration |
Two pieces of the Shock Commander Set are used to increase Damage Reduction. Stacking defensive traits is critical to increasing survivability, and this build does just that.
Getting to 60 Perception is crucial because it determines how much the skills will hit. Since the build would be doing a lot of melee combat, this build also aims for 60 Strength. The rest of the remaining points would go to Dexterity, which would reach 30 points.
List of References | |
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List of All Armor | List of All Accessories |
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Longbow | ・Check (6 Pts) ・Support (9 Pts) |
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Greatsword | ・Face Off (9 Pts) ・Incapacitate (6 Pts) |
The check tree provides Gale Arrowhead, which is critical for reducing all skill cooldowns except Blitz. The rest of the points go into the support tree, as Anti-Magic Arts and Song of Grace are essential passives for survivability.
Since this build relies on Heavy Attacks, 9 points are spent in the Face Off tree to improve that aspect. The rest of the avaialble points goes to Incapacitate for more stun chance.
How to Get Weapon Mastery Points
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Best Guardian | |
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Shade Revenant Stheno | Launches 5 projectiles at random enemies within a 10m range every second. A single enemy may be hit with multiple projectiles at the same time. Each projectile deals 52% of Base Damage. |
Shade Revenant Stheno is the best option, as the build would keep the player in melee all the time, allowing Shade Revenant Stheno's Guardian effect to shine. Note, however, that the projectiles it launches will be distributed among multiple targets, so it is best used on targets that are alone.
Should the player find themselves engaging multiple targets in close vicinity quite often, Green Ranger Elowen is a great alternative, as it can bind all targets within a 4m radius if it hits.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
How to Play Longbow / Greatsword Build |
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Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.
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(Half Charge)
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As one of the team's frontline bruisers, look for high-value targets such as Healers or backline support classes. Use DaVinci's Courage for a Health buff, followed by Deadly Marker and Ensnaring Arrow on the chosen target.
Since Ensnaring Arrow would bind the target, there will be plenty of time to close the gap with Precision Dash. Once the target is in melee range, use Stunning Blow immediately, followed by Death Blow.
Before the target recovers, use Ascending Slash to knock them down and finish the rotation with Guillotine Blade. If the target is still alive, use Blitz to refresh the cooldown, then use Devastating Smash to stun the target.
Unfortunately, Devastating Smash's stun doesn't last long enough for a fully charged Guillotine Blade. It's best to only charge it halfway before unleashing it.
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Being on the front lines would mean actively looking for combat, not necessarily looking up to set up an AoE rotation. However, this class deals more damage to disabled targets and can capitalize on AoE setups executed alongside teammates.
Crossbows | Daggers | Greatsword |
Longbow | Staff | Sword and Shield |
Wand |
Best Healer Build | Best Tank Build |
Best DPS Build | Best Mage Build |
Best Ranger Longbow / Greatsword (GS) Build PvP
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