Throne and Liberty (TL)

Best Sentinel Staff / Greatsword (GS) Build (PvE)

This Sentinel Staff and Greatsword (GS) build for Throne and Liberty (TL) makes use of the Staff's bind-inflicting freeze skills in conjunction with the Greatsword's charged skills to cut down opponents. Read on to learn how to use the Sentinel Greatsword and Staff build, including the best gears to equip, skill rotations, traits, and more.

Sentinel Staff / Greatsword Build Overview

Build Summary

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Rare Equipment
w/o Worldboss
w/ Worldboss
Build Summary
Throne and Liberty - StaffThrone and Liberty - Greatsword
Staff and Greatsword
Focus:
Burst Damage, Mobbing, PvE
Stat Priority:
Strength, Dexterity
Skill Setup
Precision Dash Stunning Blow Death Blow DaVinci Guillotine Blade Willbreaker Devastating Smash High Focus Judgement Lightning Ice Spear Bombardment Charging Slash Frost Cleaving
Equipment Setup
Relentless Cleaver Dark Ritualist Staff Feathered Drakeskin Mask Nightslayer Ruthless Enforcer Chest Plate Duskblood Gloves Duskblood Trousers Duskblood Boots Ecliptic Pendant Kunzite Bangle Violent Signet Imperial Ring Gladiator
Pros Cons
Throne and Liberty Build - ProHigh Burst Damage
Throne and Liberty Build - ProConsistent Crowd Control
Throne and Liberty Build - ProLow Mana Consumption
Throne and Liberty Build - ConLong Cooldowns
Throne and Liberty Build - ConRange Options are Limited
Throne and Liberty Build - ConMediocre Self Sustain
Build Summary
Throne and Liberty - StaffThrone and Liberty - Greatsword
Staff and Greatsword
Focus:
Burst Damage, Mobbing, PvE
Stat Priority:
Strength, Dexterity
Skill Setup
Precision Dash Stunning Blow Death Blow DaVinci Guillotine Blade Willbreaker Devastating Smash High Focus Judgement Lightning Ice Spear Bombardment Charging Slash Frost Cleaving
Equipment Setup
Greatsword of the Banshee Toublek Ascended Guardian Hood Forsaken Embrace Swirling Essence Robe Ascended Guardian Gloves Greaves of the Field General Sabatons of the Field General Clasp of the Conqueror Bracers of the Primal King Amber Dimensional Band Etched Alabaster Band Butcher
Pros Cons
Throne and Liberty Build - ProHigh Burst Damage
Throne and Liberty Build - ProConsistent Crowd Control
Throne and Liberty Build - ProLow Mana Consumption
Throne and Liberty Build - ConLong Cooldowns
Throne and Liberty Build - ConRange Options are Limited
Throne and Liberty Build - ConMediocre Self Sustain
Build Summary
Throne and Liberty - StaffThrone and Liberty - Greatsword
Staff and Greatsword
Focus:
Burst Damage, Mobbing, PvE
Stat Priority:
Strength, Dexterity
Skill Setup
Precision Dash Stunning Blow Death Blow DaVinci Guillotine Blade Willbreaker Devastating Smash High Focus Judgement Lightning Ice Spear Bombardment Charging Slash Frost Cleaving
Equipment Setup
Tevent Toublek Ascended Guardian Hood Forsaken Embrace Swirling Essence Robe Ascended Guardian Gloves Greaves of the Field General Sabatons of the Field General Collar of Decimation Bracers of Unrelenting Amber Dimensional Band Band of Universal Power Belt of Bloodlust
Pros Cons
Throne and Liberty Build - ProHigh Burst Damage
Throne and Liberty Build - ProConsistent Crowd Control
Throne and Liberty Build - ProLow Mana Consumption
Throne and Liberty Build - ConLong Cooldowns
Throne and Liberty Build - ConRange Options are Limited
Throne and Liberty Build - ConMediocre Self Sustain

This Staff / Greatsword build's concept is built around the Staff's ability to inflict opponents with binds, activating the additional damage boost that the Greatsword's charged skills have.

Since this build has extensive cooldowns, its playstyle acts like a sniper where you wait until the opportune moment to unleash your devastating attacks with the proper sequencing.

Stat Allocation

Rare Equipment
w/o Worldboss
w/ Worldboss
Stat Total Points From Lvl. Points From Gear
Strength 40 11 19
Dexterity 50 20 20
Wisdom 17 0 7
Perception 28 18 0
Fortitude 10 0 0
Stat Total Points From Lvl. Points From Gear
Strength 50 20 20
Dexterity 60 19 31
Wisdom 13 0 3
Perception 42 10 22
Fortitude 10 0 0
Stat Total Points From Lvl. Points From Gear
Strength 66 14 42
Dexterity 70 20 40
Wisdom 16 0 6
Perception 40 15 15
Fortitude 10 0 0

Note: Base stats are always 10!

Regarding allocation of Stat Points, always prioritize getting 50 Strength for the additional Heavy Attack chance, which is a requirement for dealing optimal damage with your skills. The second priority would be 60 Dexterity to increase your overall DPS with criticals as this allows you to reset with Judgement Lightning! Third, you can get 30 Perception for the additional 100 Hit.

Once you reach the breakpoints above, any additional points you get should be put towards getting at least 60 Strength, 70 Dexterity, and 40 Perception. This is possible thanks to Runes.

Gear Builder

Skills and Specialization

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Active Skills
Precision DashPrecision Dash -
Stunning BlowStunning Blow
Hit Rate ▲Hit Rate ▲
Additional Damage BoostAdditional Damage Boost
Death BlowDeath Blow
Death BlowDeath Blow
Damage ▲Damage ▲
Damage CollectionDamage Collection
DaVinciDaVinci's Courage
Instant HealingInstant Healing
Gaia CrashGaia Crash
Frost CleavingFrost Cleaving
Critical Hit ▲Critical Hit ▲
Frost CleavingFrost Cleaving
WillbreakerWillbreaker
WillbreakerWillbreaker
Damage Area ChangeDamage Area Change
Ascending SlashAscending Slash
Charging SlashCharging Slash
Effect Duration ▲Effect Duration ▲
Additional Damage BoostAdditional Damage Boost
Cooldown ▼Cooldown ▼
Charging SlashCharging Slash
Devastating SmashDevastating Smash -
Guillotine BladeGuillotine Blade
Guillotine BladeGuillotine Blade
Cooldown ▼Cooldown ▼
Area DamageArea Damage
Damage CollectionDamage Collection
Ice SpearIce Spear
Ice Spear BombardmentIce Spear Bombardment
Damage ▲Damage ▲
BindBind
Ice Spear BombardmentIce Spear Bombardment
High FocusHigh Focus
Base Damage BoostBase Damage Boost
Judgement LightningJudgement Lightning
Chain DamageChain Damage
Guaranteed Damage TransferGuaranteed Damage Transfer
Passive Skills
Robust ConstitutionRobust Constitution Cold WarriorCold Warrior Vital ForceVital Force Raging FrenzyRaging Frenzy
VictorVictor's Morale AsceticismAsceticism Mana AmpMana Amp Forbidden SanctuaryForbidden Sanctuary
Defensive Skill
Iron Point ParryIron Point Parry

Active Skills

The Greatsword skills will be the foundation for your skill rotations since most of your damage will derive from the bonuses you receive upon exploiting a Bind/Stun/Shock. It is imperative to include and level up Death Blow and Guillotine Blade as they fully exploit those effects by providing additional damage bonuses on inflicted targets.

DaVinci's Courage is one of the key skills for this build as it provides passive sturdiness and increased AS (Attack Speed). Willbreaker then provides a damage increase by stripping the overall defense of enemies on hit. Devastating Smash was included for mobbing purposes but can be swapped for alternatives so it should be leveled last.

The main Staff skill that needs to be leveled up alongside your Greatsword skills will be Ice Spear Bombardment as it applies the binding status and is what you will often use to start your rotations. Judgement Lightning is also included to capitalize on the Heavy Attack Chance and Critical consistency this build offers. As this build has extensive cooldowns, High Focus is included to attempt to patch up this blaring weakness.

Passive Skills

This build utilizes a 5/3 split between Staff and Greatsword passives, all of which try to enhance this build's ability to damage consistently and self-sustain.

The two best passives that you should prioritize leveling are Mana Amp and Vital Force as not only do they increase essentials such as Health and Mana, these two passives also synergize by possibly scaling up Vital Force's additional stats by 10%.

Robust Constitution and Victor's Morale increase your overall survivability. Cold Warrior is included to further home in on this build's emphasis on Stun/Shock playstyle! Raging Frenzy is then included only for mobbing and can be replaced anytime depending on the situation so only level this passive up sparingly.

Forbidden Sanctuary and Asceticism, are included to synergize with each other as well. When these two are combined, Forbidden Sanctuary increases your damage at the cost of Mana Efficiency but is backed up by Asceticism's additional Mana properties. While not a full net positive, these two are must-have passives and should be leveled up over Cold Warrior or Raging Frenzy.

Active and Passive Alternatives

Active Skill Specialization
Devastating SmashDevastating Smash > Salvation ChainSalvation Chain -
Judgement LightningJudgement Lightning > Infernal MeteorInfernal Meteor
Hellfire RainHellfire Rain
Passive Skill Explanation
Raging FrenzyRaging Frenzy > Manaball EruptionManaball Eruption When you are not mobbing and require additional single-target damage.
Raging FrenzyRaging Frenzy > Echoic BarrierEchoic Barrier When you are not mobbing and need to reduce the potency of the enemy's Crowd Control

Depending on the situation, you can change Raging Frenzy to different skills to address certain situations:

  • Throne and Liberty - Salvation ChainSalvation Chain - For when a boss fight has a mechanic that poses danger for an entire group and requires you to position specifically like Lequirus. Save your teammates by pulling them to you
  • Throne and Liberty - Infernal MeteorInfernal Meteor - For when you prefer the DPS increase at the cost of casting time.

All Weapon Skills

Best Weapons

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Primary Weapon
TeventTevent's Warblade of Despair ・Heavy Attack +80
・Critical Hit +80
・Hit +80
Weapon Effect
Weapon Skill - TeventTevent's Despair Trap Upon applying Collision, Shock, or Stun with Greatsword Skills, creates an area with a 1.5m radius around the target will be created that explodes in 1.5s, dealing 325% of Base Damage.

Note: All of the traits shown here are of max value!

The primary weapon for this build will be Tevent's Warblade of Despair as it provides Strength and Stun Chance. Furthermore, Tevent's Despair Trap provides additional damage whenever a CC Greatsword skill is used..

The best traits to give Tevent's Warblade of Despair would be Heavy Attack, Hit, and Critical Hit. Prioritize farming for Heavy Attack to further increase the chances of x2 damage.

Secondary Weapon
ToublekToublek's Shattering Quarterstaff ・Cooldown Speed +6%
・Heavy Attack +80
・Hit +80
Weapon Effect
Weapon Skill - ToublekToublek's Boost Magic, Melee, and Ranged Critical Hiy 30 ▲ per 1m of distance between you and the target

Note: All of the traits shown here are of max value!

The secondary weapon for this build will be Toublek's Shattering Quarterstaff since the massive boost to your Dexterity is essential to access the additional 100 Critical Hit and 15 Bonus Damage. While Toublek's Boost does not help this build out by much, your starting combo gets a boost in critical hit rate before dashing into the enemy!

The best traits to give Toublek's Shattering Quarterstaff would be Heavy Attack, Critical Hit, and Hit to further synergize with our Staff Skills. It is best to prioritize Heavy Attack to add consistency to Judgment Lightning's second cast.

List of All Weapons

Best Armors and Accessories

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Armors
Ascended Guardian HoodAscended Guardian Hood ・Melee Endurance +160
・Magic Endurance +160
・Mana Regen +60
Forsaken EmbraceForsaken Embrace ・Max Health +600
・Skill Damage Resistance +80
・Debuff Duration -6%
Swirling Essence RobeSwirling Essence Robe ・Mana Regen +60
・Melee Endurance +160
・Ranged Endurance +160
Ascended Guardian GlovesAscended Guardian Gloves ・Melee Endurance +160
・Magic Endurance +160
・Max Mana +600
Greaves of the Field GeneralGreaves of the Field General ・Ranged Endurance +160
・Magic Endurance +160
・Max Health +600
Sabatons of the Field GeneralSabatons of the Field General ・Melee Endurance +160
・Ranged Endurance +160
・Max Mana +600
Accessories
Collar of DecimationCollar of Decimation ・Max Health +600
・Skill Damage Boost +80
・Buff Duration +6%
Bracers of UnrelentingBracers of Unrelenting ・Max Health +600
・Skill Damage Resistance +80
・Debuff Duration -6%
Amber Dimensional BandAmber Dimensional Band ・Max Health +600
・Skill Damage Boost +80
・Buff Duration +6%
Band of Universal PowerBand of Universal Power ・Max Health +600
・Skill Damage Boost +80
・Buff Duration +6%
Belt of BloodlustBelt of Bloodlust ・Max Health +600
・Skill Damage Resistance +80
・Debuff Duration -6%

Note: All of the traits shown here are of max value!

To make full use of the weapon synergies between Staff and Greatsword, focus on gathering as much Strength, Dexterity, and Perception as possible to get Heavy Attack Chance, Cooldown Speed, as well as the additional range. The additional range is surprisingly great on Greatsword since this will increase your Dash range and AoE radius of Guillotine Blade.

The substats these provide will be Cooldown Speed from the main set. An alternative cloak would be Supreme Devotion for the additional Cooldown Speed, but the additional Max Health and Damage Reduction provided by Forsaken Embrace increases your survivability by a significant amount!

The build also utilizes some 2-part bonuses for additional consistency. The Imperator set provides the build with an additional 150 Heavy Attack Chance to Melee. The Transcended One set then provides further Cooldown Speed to lessen the idle time between your skill rotations.

The defensive traits will focus more on Endurance rather than Evasion as you will be passively responsible for tanking enemies up-front while dealing your damage.

List of References
List of All Armor List of All Accessories

Best Runes

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Weapon Runes
TeventTevent's Warblade of Despair ・Critical Hit Chance
・Max Health
・Stun Chance
Rune Synergy:
・Dexterity
・Added Attack Speed
ToublekToublek's Shattering Quarterstaff ・Critical Hit Chance
・Max Health
・Stun Chance
Rune Synergy:
・Dexterity
・Added Attack Speed
Necklace Runes
Clasp of the ConquerorClasp of the Conqueror ・Hit Chance
・Max Health
・Healing Received
Rune Synergy:
・Dexterity
・Max Health
Bracelet Runes
Bracers of the Primal KingBracers of the Primal King ・Heavy Attack Chance
・Max Health
・Bind Chance
Rune Synergy:
・Max Health
・Added Attack Speed
Ring Runes
Amber Dimensional BandAmber Dimensional Band ・Critical Hit Chance
・Max Health
・Collision Chance
Rune Synergy:
・Strength
・Cooldown Speed
Band of Universal PowerBand of Universal Power ・Critical Hit Chance
・Max Health
・Collision Chance
Rune Synergy:
・Strength
・Cooldown Speed
Belt Runes
Girdle of Spectral SkullsGirdle of Spectral Skulls ・Hit Chance
・Max Health
・Stun Chance
Rune Synergy:
・Max Health
・Movement Speed

The advent of runes made it possible to achieve multiple stat breakpoints in builds that were unattainable prior to their release.

Focus on getting the trio of Criical Hit Chance, Heavy Attack Chance, and Hit Chance to increase your overall damage output. Get Max Health Defense Runes to increase survivability, and finally Stun and Collision Chanceon Support Runes to improve your skills.

For Synergies, get as much Dexterity and Strength as you can to hit the breakpoints. Partner these with Cooldown Speed, Movement Speed, Max Health, and Attack Speed.

Best Weapon Mastery

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Greatsword ・Charge (7 Pts)
・Face Off (9 Pts)
・Incapacitate (3 Pts)
Staff ・Mana (8 Pts)
・Destroy (9 Pts)
・Attribute (2 Pts)

For the Greatsword, prioritize the Face Off tree as it provides you with a substantial boost in damage as well as providing you with more Heavy Attack Chance! After that, spend seven points in the Charge tree for the necessary increase in Cooldown Speed and more durability. Put the last three points in Incapacitate to get the Increased Stun Chance.

The Staff's Destroy tree provides additional Cooldown Speed, Skill Damage, and consistency with Critical Hits! After that, spend eight points in the Mana tree primarily for the increased defenses, but the additional mana is helpful. Lastly, spend two points in Attribue for the Mana Regen and Weaken Chance.

How to Get Weapon Mastery Points

Best Guardian

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Best Guardian
Shade Revenant SthenoShade Revenant Stheno Launches 5 projectiles at random enemies within a 10m range every second. A single enemy may be hit with multiple projectiles at the same time. Each projectile deals 52% of Base Damage.

Since this build will be naturally stacking Criticals and Heavy Attack Chance, Shade Revenant Stheno will be the perfect Guardian choice since the 5 projectiles she fires off every second has the capability to both critically hit and double the damage with a Heavy Attack.

All Guardians

Skill Rotations

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These combos always assume that High Focus and DaVinci's Resolve are active.

How to Play Staff / Greatsword


Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.

Mobbing

Devastating Smash Willbreaker Frost Cleaving Charging Slash Guillotine Blade Judgement Lightning x2

This combo allows you to quickly burst down a group of mobs by making use of the natural synergy between Frost Cleaving and Guillotine Blade. Group up enemies using Ice Spear and your attacks, then proceed with the combo.

The main goal of this combo is to jump into the center with Devastating Smash and weaken their defenses with Willbreaker to set up Frost Cleaving. After that, apply Ascended Slash's additional damage to Guillotine Blade for a massive AoE critical.

If there are remaining mobs, finish them off with the guaranteed damage transfer of Judgement Lightning.

Single Target w/ Prone

Ice Spear Bombardment Charging Slash Guillotine Blade Stunning Blow Death Blow Judgement Lightning x2

When you are fighting only a single opponent that can be proned, utilize this combo for the maximum amount of damage. Use Ice Spear Bombardment to bind the target, allowing Ascending Slash to inflict prone and apply a massive damage buff to Guillotine Blade.

After that, use Stunning Blow to buff up the damage of Death Blow. While your skills are on cooldown, you can reposition far back and then cast Judgement Lightning to make use of Toublek's additional critical rate.

As a variation for when you are close to the target, you can input Willbreaker before Ascending Slash to further increase the damage of Guillotine Blade!

Single Target w/o Prone

Ice Spear Bombardment Precision Dash x2 ▶ Willbreaker Death Blow Stunning Blow Charging Slash Guillotine Blade Judgement Lightning x2

Assuming that the opponent has immunity to the Stun and Prone Status, adjust the rotation to fit the Bound and Shock debuff. Instead of using Ascending Slash to dash in, use Precision Dash then weaken the opponent's defense with Willbreaker, using Death Blow to capitalize on the bound status effect.

After that, use Stunning Blow to inflict the Shocked to the target, then buff up Guillotine Blade using Ascending Slash. Like the previous combo, reposition far back again then cast Judgement Lightning to make use of Toublek's additional critical rate.

Stats

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Offensive Stats

Stat Value
Melee Hit 947
Ranged Hit 867
Magic Hit 867
Melee Crit. Hit 926
Ranged Crit. Hit 867
Magic Crit. Hit 867
Melee Heavy Attack Chance 612
Ranged Heavy Attack Chance 362
Magic Heavy Attack Chance 362
Skill Damage Boost 346
Buff Duration 44%

Defensive Stats

Stat Value
Melee Defense 1,873
Ranged Defense 1,742
Magic Defense 1,470
Melee Evasion 484
Ranged Evasion 260
Magic Evasion 260
Melee Endurance 800
Ranged Endurance 320
Magic Endurance 480
Skill Damage Reduction 300
Damage Reduction 31
Debuff Duration -18%

Body Stats

Stat Value
Max Health 21,780
Max Mana 10,605
Mana Cost Efficiency 14.8%
Max Stamina 100
Move Speed 600 | 29.6%
Health Regen 375
Mana Regen 551
Cooldown Speed 38.5%
Attack Speed 14%

Crowd Control Stats

Stat Value
Weaken Chance 200
Stun Chance 572
Petrification Chance 200
Sleep Chance 200
Silence Chance 200
Terror Chance 200
Bind Chance 242
Collision Chance 284
Collision Resistance 83
Bind Resistance 199

Miscellaneous Stats

Stat Value
All Evasion 120
Bonus Damage 21
Hit 667
Critical Hit 536
Heavy Attack Chance 362

Item Set Stats

Stat Value
Transcended One Set Cooldown Speed +7.50%
Imperator Melee Heavy Attack Chance 150

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