Throne and Liberty (TL)

Best Invocator Wand / Staff Build (PvE)

This Invocator Wand and Staff build for Throne and Liberty (TL) makes primary use of the Wand's curses to deal consistent damage over time while being supplemented by the Staff's Fire and Lightning skills. Read on to learn how to use the Invocator Staff and Wand build, including the best gears to equip, skill rotations, traits, and more.

Notice Icon 2Attention! This build was last updated on December 2024; changes to the game since then have not been reflected in this build.
All Invocator Wand / Staff Builds
Best Wand / Staff Build (PvP) Best Wand / Staff Build (PvE)

Invocator Wand / Staff Build Overview

Build Summary

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Rare Equipment
w/o Worldboss
w/ Worldboss
Build Summary
Throne and Liberty - StaffThrone and Liberty - Wand
Staff and Wand
Focus:
Healing, Mobbing, Hybrid DPS, PvE
Stat Priority:
Wisdom, Strength
Skill Setup
Serial Fire Bombs Inferno Wave Chain Lightning Judgement Lightning Touch of Despair Curse Explosion Swift Healing Corrupted Magic Circle Cursed Nightmare Fountain of Life Time for Punishment Karmic Haze
Equipment Setup
Scepter of the Resistance Staff of the Resistance Hood of the Resistance Sorcerer Permafrost Vestment Permafrost Gloves Alacritous Invoker Pants Alacritous Invoker Shoes Ecliptic Pendant Astral Armlet Cold Iron Band Imperial Ring Belt of Divine Refreshment
Pros Cons
Throne and Liberty Build - ProHigh Survivability and MP Recovery
Throne and Liberty Build - ProGreat CC/Mobbing Potential
Throne and Liberty Build - ProRespectable Single-target Damage
Throne and Liberty Build - ConLittle-to-no Mobility
Throne and Liberty Build - ConLack of Self-Peel
Throne and Liberty Build - ConDifficult to Pilot
Build Summary
Throne and Liberty - StaffThrone and Liberty - Wand
Staff and Wand
Focus:
Healing, Mobbing, Hybrid DPS, PvE
Stat Priority:
Wisdom, Strength
Skill Setup
Serial Fire Bombs Inferno Wave Chain Lightning Judgement Lightning Touch of Despair Curse Explosion Swift Healing Corrupted Magic Circle Cursed Nightmare Fountain of Life Time for Punishment Karmic Haze
Equipment Setup
Lequirus Toublek Visor of the Infernal Herald Supreme Devotion Swirling Essence Robe Heroic Gloves of the Resistance Breeches of the Executioner Swirling Essence Shoes Collar of Decimation Ancient Saurodoma Bracers Sapphire Dimensional Band Etched Alabaster Band Butcher
Pros Cons
Throne and Liberty Build - ProHigh Survivability and MP Recovery
Throne and Liberty Build - ProGreat CC/Mobbing Potential
Throne and Liberty Build - ProRespectable Single-target Damage
Throne and Liberty Build - ConLittle-to-no Mobility
Throne and Liberty Build - ConLack of Self-Peel
Throne and Liberty Build - ConDifficult to Pilot
Build Summary
Throne and Liberty - StaffThrone and Liberty - Wand
Staff and Wand
Focus:
Healing, Mobbing, Hybrid DPS, PvE
Stat Priority:
Wisdom, Strength
Skill Setup
Serial Fire Bombs Inferno Wave Chain Lightning Judgement Lightning Touch of Despair Curse Explosion Swift Healing Corrupted Magic Circle Cursed Nightmare Fountain of Life Time for Punishment Karmic Haze
Equipment Setup
Excavator Queen Bellandir Visor of the Infernal Herald Supreme Devotion Swirling Essence Robe Heroic Gloves of the Resistance Breeches of the Executioner Swirling Essence Shoes Collar of Decimation Ancient Saurodoma Bracers Sapphire Dimensional Band Band of Universal Power Forbidden Arcane Chain
Pros Cons
Throne and Liberty Build - ProHigh Survivability and MP Recovery
Throne and Liberty Build - ProGreat CC/Mobbing Potential
Throne and Liberty Build - ProRespectable Single-target Damage
Throne and Liberty Build - ConLittle-to-no Mobility
Throne and Liberty Build - ConLack of Self-Peel
Throne and Liberty Build - ConDifficult to Pilot

This Wand / Staff build makes use of the two arcane apparatuses to heal and revitalize yourself and allies while enfeebling and bursting down your opponents with curses and the elements! As for its playstyle, this build requires you to position safely while performing your heals and skill rotations due to this build's squishy nature.

While mostly accepted by the community as the "support", the Wand/Staff weapon combination is fully capable of progressing solo as it can dish out high DPS, both for mobbing and bossing. However, this feat comes at the cost of having little-to-no mobility and requires the player to have experience to pilot effectively.

Stat Allocation

Rare Equipment
w/o Worldboss
w/ Worldboss
Stat Total Points From Lvl. Points From Gear
Strength 30 17 3
Dexterity 16 6 0
Wisdom 50 23 17
Perception 10 0 0
Fortitude 10 0 0
Stat Total Points From Lvl. Points From Gear
Strength 50 22 18
Dexterity 34 1 0
Wisdom 50 22 18
Perception 24 0 14
Fortitude 10 0 0
Stat Total Points From Lvl. Points From Gear
Strength 50 11 29
Dexterity 40 14 16
Wisdom 60 14 36
Perception 31 10 11
Fortitude 10 0 0

Note: Base stats are always 10!

Regarding spec-ing your Stat Points, always prioritize getting 60 Wisdom for the Max Mana, Debuff Duration, and Cooldown Speed. The second priority would be 50 Strength for more survivability and additional Heavy Attack Chance to synergize with Staff skills! Third, you can get 40 Dexterity for the extra damage with criticals.

Gear Builder

Skills and Specialization

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Active Skills
Inferno WaveInferno Wave
BurningBurning
Consecutive UseConsecutive Use
Cooldown ▼Cooldown ▼
Serial Fire BombsSerial Fire Bombs
Instant ActivationInstant Activation
Projectile Speed ▲Projectile Speed ▲
Range ▲Range ▲
Able to MoveAble to Move
Chain LightningChain Lightning
Chain DamageChain Damage
Guaranteed Damage TransferGuaranteed Damage Transfer
Judgement LightningJudgement Lightning
Touch of DespairTouch of Despair
Effect Duration ▲Effect Duration ▲
Cursed NightmareCursed Nightmare
Cursed NightmareCursed Nightmare
Enhanced NightmareEnhanced Nightmare
Deep SleepDeep Sleep
Karmic HazeKarmic Haze
Range ▲Range ▲
Corrupted Magic CircleCorrupted Magic Circle
Decaying TouchDecaying Touch
Decaying TouchDecaying Touch
Curse ExplosionCurse Explosion
Curse ExplosionCurse Explosion
Additional Damage BoostAdditional Damage Boost
Dark ExplosionDark Explosion
Time for PunishmentTime for Punishment -
Swift HealingSwift Healing
Range ▲Range ▲
Consecutive UseConsecutive Use
Healing TransferHealing Transfer
Fountain of LifeFountain of Life
Range ▲Range ▲
Passive Skills
Full of CorruptionFull of Corruption Devotion and EmptinessDevotion and Emptiness WraithWraith's Beckon Noble RevivalNoble Revival
Mana AmpMana Amp AsceticismAsceticism Flame CondensationFlame Condensation Forbidden SanctuaryForbidden Sanctuary
Defensive Skill
Mystic ShieldMystic Shield

Active Skills

For the Wand skills, this build will utilize all of its curse-inflicting skills as most of our damage potential comes from the DoT (Damage over Time) of Touch of Despair and Corrupted Magic Circle, which comes to a crescendo with a curse-enhanced Curse Explosion. It would be best to prioritize leveling up these three skills as you progress the story.

After these three, prioritize leveling your Swift Healing since the bulk of your survivability comes from self-healing. Lastly, it would be wise to level up Cursed Nightmare, Time for Punishment, and Karmic Haze, as these are core skills you will include in your skill rotations.

The Staff skills included are Serial Fire Bombs and Inferno Wave, which are used as AoE (Area of Effect) damage that deals enhanced Burning DoT due to the Touch of Despair + Curse Explosion. Level these skills up in conjunction with your main Wand Skills.

Chain Lightning is included as an AoE filler, while Judgment Lightning is a burst skill, both having synergy with the Burning DoT.

Passive Skills

This build utilizes a 4/4 split between Wand and Staff passives, all of which try to enhance this build's strengths and patch up some of its weaknesses.

The two best passives that you should prioritize leveling are Mana Amp and Asceticism since they address this build's main problem: Mana Consumption. Mana Amp not only increases your HP by a decent amount, but it also increases your heals when paired with Noble Revival by increasing your skill heal depending on your Max Mana.

The first three Wand passives, Full of Corruption, Devotion and Emptiness, and Wraith's Beckon, are included to further enhance your Curses' potency by providing you Mana Regen on defeating a Weakened enemy while decreasing cooldowns and increasing their duration and DoTs.

Active and Passive Alternatives

Active Skill Specialization
Cursed NightmareCursed Nightmare > ClayClay's Salvation
Range ▲Range ▲
Weaken RemovalWeaken Removal
Cursed NightmareCursed Nightmare >
Cursed NightmareCursed Nightmare > High FocusHigh Focus
Victorious EnergyVictorious Energy
Base Damage BoostBase Damage Boost
Judgement LightningJudgement Lightning > Infernal MeteorInfernal Meteor
Heal ▼Heal ▼
Cooldown ▼Cooldown ▼
Passive Skill Explanation
Flame CondensationFlame Condensation > Selfless SoulSelfless Soul If your team requires more potent heals during a boss fight.
Flame CondensationFlame Condensation > Echoic BarrierEchoic Barrier If there are heavy amounts of CC during a teamfight, sacrifice DPS for more resistances.
Flame CondensationFlame Condensation > Vampiric ContractVampiric Contract If you require more passive healing during dungeon runs as well as need self-sustain when running solo.

Depending on the situation, you can change some active skills around to suit your needs:

  • Throne and Liberty - Clay Clay's Salvation - Swap out Cursed Nightmare for Clay Salvation during Co-op Dungeons that require you to heal the whole party.
  • Throne and Liberty - Invincile Wall Invincile Wall - Swap out Cursed Nightmare for Invinsile Wall when an opponent is immune to sleep, and they have moves that cannot be parried.
  • Throne and Liberty - Infernal Meteor Infernal Meteor - Swap out Judgment Lightning for Infernal Meteor if you need more DPS (Damage per Second) and are safe even while channeling.
  • Throne and Liberty - High Focus High Focus - Swap out Cursed Nightmare for High Focus if you require more DPS during fights as it lowers your CDs.

All Weapon Skills

Best Weapons

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Primary Weapon
ExcavatorExcavator's Mysterious Scepter ・Critical Hit +80
・Heavy Attack +80
・Hit +80
Weapon Effect
Weapon Skill - ExcavatorExcavator's Breath Additional 380 Health heal per 6s when using Rapid Healing skills on allies with Health less than 15%. Cooldown 30s.

Note: All of the traits shown here are of max value!

The primary weapon for this build will be Excavator's Mysterious Scepter, which provides Strength and Max Mana. Furthermore, Excavator's Breath increases the potency of your heals when healing low Health allies..

The best traits to give Excavator's Mysterious Scepter would be Hit, Critical Hit, and Heavy Attack to enhance our DoTs. Prioritize farming for Hit so we can reliably hit Touch of Despair and Cursed Nightmare on elusive opponents.

Secondary Weapon
Queen BellandirQueen Bellandir's Hivemind Staff ・Cooldown Speed +6%
・Heavy Attack +80
・Hit +80
Weapon Effect
Weapon Skill - Queen BellandirQueen Bellandir's Explosive Insect Applying Weaken:Burning with Staff Skills creates a 5% chance of applying the Explosive Insect effect. The explosive insect explodes in 3s, dealing 540% of Base Damage to the target and 1080% of Base Damage to all other enemies in a 3m radius.

Note: All of the traits shown here are of max value!

The secondary weapon for this build will be Queen Bellandir's Hivemind Staff since it provides us with a whopping +9 to Wisdom, giving us easy access to the additional Mana, Cooldown Speed, and Debuff Duration Down. Furthermore, Queen Bellandir's Explosive Insect synergizes well with the build's multiple Fire skills that inflict Weaken:Burning.

The best traits to give Queen Bellandir's Hivemind Staff would be Heavy Attack, Critical Hit, and Hit to further synergize with our Staff Skills. It is best to prioritize Heavy Attack so we can reliably proc Inferno Wave and Judgment Lightning's effects.

List of All Weapons

Best Armors and Accessories

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Throne and Liberty (TL) - Stats IconStats
Armors
Visor of the Infernal HeraldVisor of the Infernal Herald ・Max Health +600
・Ranged Evasion +160
・Melee Evasion +160
Supreme DevotionSupreme Devotion ・Max Mana +600
・Mana Regen +60
・Debuff Duration -6%
Swirling Essence RobeSwirling Essence Robe ・Mana Regen +60
・Magic Evasion +160
・Buff Duration +6%
Heroic Gloves of the ResistanceHeroic Gloves of the Resistance ・Max Health +600
・Ranged Evasion +160
・Magic Evasion +160
Breeches of the ExecutionerBreeches of the Executioner ・Ranged Evasion +160
・Magic Evasion +160
・Debuff Duration -6%
Swirling Essence ShoesSwirling Essence Shoes ・Max Health +600
・Magic Evasion +160
・Movement Speed +8%
Accessories
Collar of DecimationCollar of Decimation ・Health Regen +60
・Skill Damage Boost +80
・Buff Duration +6%
Ancient Saurodoma BracersAncient Saurodoma Bracers ・Max Mana +600
・Mana Regen +60
・Debuff Duration -6%
Sapphire Dimensional BandSapphire Dimensional Band ・Max Health +600
・Skill Damage Boost +80
・Buff Duration +6%
Band of Universal PowerBand of Universal Power ・Max Mana +600
・Skill Damage Boost +80
・Buff Duration +6%
Forbidden Arcane ChainForbidden Arcane Chain ・Max Mana +600
・Skill Damage Resistance +80
・Debuff Duration -6%

Note: All of the traits shown here are of max value!

To make full use of the weapon synergies between Wand and Staff, the build focuses on gathering as much Wisdom, Strength, and Dexterity as possible to get the bonus Cooldown Speed and Heavy Attack Chance. The sub-stats with the armor would be Mana Regen and some resistances.

Additionally, we have a 2-part bonus with the Mother Nature set, providing the build with an additional Weaken Duration for the DoTs, allowing for more time in executing the skill rotations.

List of References
List of All Armor List of All Accessories

Best Runes

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Throne and Liberty (TL) - Stats IconStats
Weapon Runes
ExcavatorExcavator's Mysterious Scepter ・Heavy Attack Chance
・Max Health
・Weaken Chance
Rune Synergy:
・Wisdom
・Debuff Duration
Queen BellandirQueen Bellandir's Hivemind Staff ・Critical Hit Chance
・Max Mana
・Weaken Chance
Rune Synergy:
・Wisdom
・Debuff Duration
Necklace Runes
Collar of DecimationCollar of Decimation ・Hit Chance
・Ranged Evasion
・Skill Heal
Rune Synergy:
・Wisdom
・Movement Speed
Bracelet Runes
Ancient Saurodoma BracersAncient Saurodoma Bracers ・Heavy Attack Chance
・Max Health
・Mana Cost Efficiency
Rune Synergy:
・Max Health
・Added Attack Speed
Ring Runes
Band of Universal PowerBand of Universal Power ・Critical Hit Chance
・Melee Evasion
・Weaken Chance
Rune Synergy:
・Strength
・Cooldown Speed
Sapphire Dimensional BandSapphire Dimensional Band ・Critical Hit Chance
・Melee Evasion
・Weaken Chance
Rune Synergy:
・Strength
・Cooldown Speed
Belt Runes
Forbidden Arcane ChainForbidden Arcane Chain ・Hit Chance
・Max Mana
・Mana Cost Efficiency
Rune Synergy:
・Max Health
・Movement Speed

This rune loadout is geared towards Weaken Chance, Heavy Attack Chance, and Evasion to improve your overall damage and survivability. Take Critical Hit and Heavy Attack Chance, as your weapons benefit off these stats. Prioritize Evasion for defensive runes, and Weaken Chance and Mana Cost Efficiency for support runes.

For Run Synergies, prioritize those that give Wisdom and Strength, as well as Cooldown Speed and Debuff Duration.

Best Weapon Mastery

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Throne and Liberty (TL) - Stats IconStats
Wand ・Damage (9 Pts)
・Recovery (9 Pts)
・Weaken (1 Pt)
Staff ・Mana (9 Pts)
・Destroy (9 Pts)
・Attribute (1 Pt)

For the Weapon Masteries, allocate your points to mastery trees that get Damage and Cooldown Speed as early as possible.

The Wand's Damage tree provides an overall DPS increase through your Curse damage and nets you more Cooldown Speed. After the Damage tree is maxed out, focus the 9 points on the Recovery tree and 1 point on the Weaken tree.

The Staff's Destroy tree provides additional Cooldown Speed, Skill Damage, and consistency with Critical Hits! After that, spend 9 points in the Mana tree to cover up our Mana consumption problems, and 1 point in the Attribute Tree for more Mana Regen.

How to Get Weapon Mastery Points

Best Guardian

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Best Guardian
Shade Revenant SthenoShade Revenant Stheno Launches 5 projectiles at random enemies within a 10m range every second. A single enemy may be hit with multiple projectiles at the same time. Each projectile deals 52% of Base Damage.

Progressing through the game solo as a healer will have moments where DPS is more important as survivability is given with this build.

To further enhance this combination's capabilities, Shade Revenant Stheno will be the optimal Guardian since she is currently the best Guardian for dealing more damage.

Furthermore, the five projectiles she fires off every second naturally synergize with this build as it can critically hit and double the damage with a Heavy Attack.

All Guardians

Skill Rotations and Playstyle

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How to Play Wand / Staff


Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.

Mob Clearing

Touch of Despair Serial Fire Bombs 3x Inferno Wave Chain Lightning Touch of Despair Time for Punishment Cursed Nightmare Decaying Touch Touch of Despair Karmic Haze Judgement Lightning Curse Explosion Judgement Lightning

This combo, also known as the Sleep Bomb, is one of the better mobbing combos that the game currently has. Group up enemies using your basic attacks, then proceed with the combo.

The main goal of this combo is to stack your DoTs on a single target and then apply the Sleep status before spreading the ailment to other enemies with Karmic Haze.

Furthermore, you can also sneak in one Judgment Lightning before using your Curse Explosion on sleeping targets due to the Deep Sleep specialization.

Always use Time for Punishment before the third Touch of Despair and Karmic Haze to spread the Skill Damage Resistance, allowing you to maximize your damage output as you cast Curse Explosion.

Single Target Burst

Touch of Despair Time for Punishment Serial Fire Bombs 3x Inferno Wave Chain Lightning Touch of Despair Decaying Touch Touch of Despair Judgement Lightning Curse Explosion Judgement Lightning

Assuming you only have to fight a single target, they will often have immunity to the Sleep status. For that, we only need to adjust the Mob Clearing rotation by removing Cursed Nightmare and Karmic Haze from the rotation to shorten overall cast times.

Due to smaller cast times, we can use Time for Punishment earlier as it will apply to all the skills included.

Filler Rotation

Touch of Despair Serial Fire Bombs 3x Inferno Wave Chain Lightning Touch of Despair

When all your core skills are on cooldown, use this basic bread-n'-butter rotation to maintain your Curses and Burning effects on enemies while waiting. Oftentimes, you can sneak in Judgment Lightning during these rotations as you see fit!

Stats

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Offensive Stats

Stat Value
Melee Hit 463
Ranged Hit 463
Magic Hit 463
Melee Crit. Hit 818
Ranged Crit. Hit 818
Magic Crit. Hit 878

Defensive Stats

Stat Value
Melee Defense 1,686
Ranged Defense 1,637
Magic Defense 1,350
Melee Evasion 560
Ranged Evasion 798
Magic Evasion 760
Skill Damage Reduction 80
Damage Reduction 15
Debuff Duration -35%

Body Stats

Stat Value
Max Health 12,845
Max Mana 17,340
Mana Cost Efficiency 6%
Max Stamina 100
Move Speed 600 | 8%
Skill Heal 71.36%
Health Regen 225
Mana Regen 1030.59
Stamina Regen 7
Cooldown Speed 42.3
Attack Speed 12.2%

Crowd Control Stats

Stat Value
Weaken Chance 487
Stun Chance 233
Petrification Chance 155
Sleep Chance 155
Silence Chance 155
Terror Chance 155
Bind Chance 155
Collision Chance 155
Silence Resistance 81

Miscellaneous Stats

Stat Value
All Evasion 80
Bonus Damage 17
Range ▲ 6.2%
Hit 160

Item Set Stats

Stat Value
Mother Nature Set Weaken Duration 7.5 ▲

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All Role Guides

Throne and Liberty - SupportBest Healer Build Throne and Liberty - TankBest Tank Build
Throne and Liberty - DPSBest DPS Build Throne and Liberty - MageBest Mage Build

Comment

10 Anonymous26 days

Thank you for the awesome builds! Can you please update this build with the proper runes? Thank you again

9 Shaenyyraabout 2 months

I think there is an error within the table for stats allocation. Strength cant be 55, when you sum up 10 base points, 22 level points and 18 gear points.

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