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This is a guide on the Greatsword and Longbow build for PvE in Throne and Liberty (TL). Read on to learn how to use the Greatsword and Longbow build, including the best gears to equip, skill rotations, runes, traits, and more.
Attention! | This build is based on the Korean version of the game with some adjustments to match the features available in Global. We’re working on updating our builds to be fully accurate for the Global release. Thank you for your patience! |
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List of Contents
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Build Summary | |
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Greatsword and Longbow | Focus: Mobbing, DPS, Tank, PvE Stat Priority: Strength, Dexterity |
Skill Setup | |
Pros | Cons |
Decent damage
Has healing
Versatile |
Not much AOE for wave clearing
Subpar durability |
This build makes use of Greatsword and Longbow weapons to create a versatile build. It has decent damage but lacks durability.
Prioritize improving Strength first to maximize durability, then Dexterity for critical hits.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Active Skills | |||||||
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Valiant Brawl |
Cruel Smite
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Stunning Blow |
Hit Rate ▲
Cooldown ▼
Additional Damage Boost
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Death Blow |
Damage Collection
Cooldown ▼
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DaVinci's Courage |
Instant Healing
Damage Reduction
Duration ▲
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Gaia Crash |
Attack Speed ▲
Frost Cleaving
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Willbreaker |
Damage Area Change
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Guillotine Blade |
Cooldown ▼
Damage Collection
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Ensnaring Arrow |
Hit Rate ▲
Cooldown Resets
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Decisive Sniping |
Able to Move
Damage ▲
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Nature's Blessing | - | ||||||
Deadly Marker |
Hit ▲
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Blitz | - | ||||||
Passive Skills | |||||||
Vital Force | Robust Constitution | Victor's Morale | Raging Frenzy | ||||
Indomitable Armor | Steady Aim | Earth's Blessing | Devoted Shield | ||||
Defensive Skill | |||||||
Iron Point Parry |
Valiant Brawl, Death Blow, Guillotine Blade, Gaia Crash, and Decisive Sniping are the build's primary damage skills. Stunning Blow, Ensnaring Arrow, Willbreaker, and Deadly Marker acts as complimentary and setup skills.
DaVinci's Courage and Nature's Blessing provide buffs and healing for survival. Blitz serves as a versatile utility skill that's useful in various situations.
Focus on leveling up Valiant Brawl, Death Blow, Guillotine Blade, and Decisive Sniping first since they deal the most damage. Then, go for Gaia Crash, DaVinci's Courage, and Nature's Blessing.
Vital Force and Robust Constitution go well together since Vital Force's effects increase per 100 of Max Health, which is precisely what Robust Constitution provides.
Raging Frenzy and Indomitable Armor are mainly for wave clearing. Raging Frenzy increases Skill Damage if there are 3 or more enemies within an area while Indomitable Armor gives a chance to increase Defenses when taking hits.
Steady Aim increases Critical Hits against Bound and Oppressed targets, which goes well with Gaia Crash and Ensnaring Arrow.
Victor's Morale, Earth's Blessing, and Devoted Shield are all for survivability.
Focus on leveling up Vital Force and Robust Constitution first as they provide a good balance of durability and damage, then go for Raging Frenzy and Earth's Blessing. As for the rest, they can be prioritized based on playstyle.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Primary Weapon | |
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Tevent's Warblade of Despair | ・Max Health ・Critical Hit ・Attack Speed Max Health | Health Regen |
Tevent's Warblade of Despair gives Strength and Dexterity, which are the build's primary stats, with an increase in Stun Chance. Its effect, Tevent's Despair Trap, creates an exploding area around targets inflicted by Collision, Shock, or Stun when using Greatsword skills, improving the build's wave clearing potential.
The traits provide a nice balance of durability via HP and damage via Critical Hit and Attack Speed. As for the resonance, taking the durability route is the best option for the build.
Secondary Weapon | |
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Heroic Longbow of the Resistance | ・Max Health ・Bind Chance ・Critical-Hit Max Health | Health Regen |
Heroic Longbow of the Resistance gives Critical Hit and Bind Chance, which are good enough for the build.
The traits and resonance follow the same reasoning as the primary weapon.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Armors | |
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Visor of the Infernal Herald | ・Max Health ・Melee Endurance ・Ranged Endurance Max Health | Health Regen |
Heroic Armor of the Resistance | ・Max Health ・Melee Endurance ・Ranged Endurance Max Health | Health Regen |
Forsaken Embrace | ・Max Health ・Health Regen ・Debuff Duration Max Health | Health Regen |
Gauntlets of the Infernal Herald | ・Mana Regen ・Melee Endurance ・Ranged Endurance Max Health | Health Regen |
Greaves of the Field General | ・Max Health ・Melee Endurance ・Ranged Endurance Max Health | Health Regen |
Sabatons of the Field General | ・Max Mana ・Melee Endurance ・Ranged Endurance Max Health | Health Regen |
Accessories | |
Clasp of the Overlord | ・Max Health ・Health Regen ・Skill Damage Boost Max Health | Health Regen |
・Max Health ・Health Regen ・Debuff Duration Max Health | Health Regen |
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Amber Dimensional Band | ・Max Health ・Health Regen ・Skill Damage Boost Max Health | Health Regen |
Band of Universal Power | ・Buff Duration ・Bind Chance ・Skill Damage Boost Max Health | Health Regen |
Belt of Bloodlust | ・Max Health ・Health Regen ・Debuff Duration Max Health | Health Regen |
The armors and accessories selected along with their traits and resonance revolve around maxing out durability via HP and Defenses.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Greatsword | ・Charge (8 Pts) ・Face Off (7 Pts) |
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Longbow | ・Support (9 Pts) ・Sniping (6 Pts) |
For Greatsword, putting 8 points to Charge gives you durability, resistances, and a bit of cooldown speed and buff duration. Meanwhile, having 7 points to Face Off provides more damage.
For Longbow, putting 9 points to Support provides you with more durability and survivability. Meanwhile, having 6 points to Sniping gives more damage.
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
Currently under construction, so please stay tuned! |
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Summary | Skills | Weapons | |||||||||
Equipment | Mastery | Guardian | Rotations |
How to Play Greatsword / Longbow Build |
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▶
▶
▶
▶
(Optional)▶
(Only if Blitz is used) |
This combo maximizes Death Blow and Guillotine Blade's damage. DaVinci's Courage will increase max HP, giving extra skill damage via the Vital Force passive ability.
Willbreaker will reduce the target's defenses, increasing the damage dealt to it. Stunning Blow will increase the damage of the next skill used after it and stun the target long enough to allow for a charged up Death Blow. Death Blow's damage will increase if the target is stunned. Guillotine Blade is a great follow up for even more damage.
The combo can be extended by using Blitz right after Guillotine Blade to allow the skill to be used twice in a row for more damage.
▶
▶
▶
▶
(Optional) ▶
(Only if Blitz is used) |
This is a combo when using Longbow. DaVinci's Courage will increase max HP, providing extra skill damage via the Vital Force passive ability. Deadly Marker has a chance to mark the target, increasing Critical Hits and reducing cooldowns whenever Critical Hit is dealt against it. Ensnaring Arrow has a chance to Bind the target, which further increases Critical Hits via Steady Aim, and also help setup Decisive Sniping.
The combo can be extended by using Blitz right after Decisive Sniping to allow the skill to be used twice in a row for more damage.
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▶
▶
▶
(Optional) ▶
(Only if Blitz is used) |
This acts as the build's only wave clearing combo. DaVinci's Courage will increase max HP, which will improve skill damage via the Vital Force passive skill.
Willbreaker will reduce the target's defenses, increasing the damage dealt to it. Valiant Brawl can attack 3 targets once or 1 target 3 times while Gaia Crash deals damage to enemies in an area.
The combo can be extended by using Blitz right after Gaia Crash to allow the skill to be used twice in a row for more damage.
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