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This is a guide on the Darkblighter Wand and Dagger build for PvE in Throne and Liberty (TL). Read on to learn how to use the Darkblighter Dagger and Wand build, including the best gears to equip, skill rotations, runes, traits, and more.
All Darkblighter Wand / Dagger Builds | |
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Best Wand / Dagger Build (PvP) | Best Dagger / Wand Build (PvE) |
List of Contents
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Build Summary | |
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Dagger and Wand | Focus: Crowd Control, Healing Stat Priority: Wisdom, Perception |
Skill Setup | |
Pros | Cons |
Excellent Crowd Control
High Survivability
Multiple Escape Skills |
Low Burst Damage
Mana Hungry |
This build makes use of Dagger and Wand to create a crowd control and escape build with some self sustain. It revolves around a hit-and-run playstyle to defeat enemies.
Stat | Total | Points From Lvl. | Points From Gear |
---|---|---|---|
Strength | 24 | 0 | 14 |
Dexterity | 37 | 12 | 15 |
Wisdom | 60 | 22 | 28 |
Perception | 60 | 13 | 37 |
Prioritize improving Wisdom first, then Perception. Wisdom provides cooldown reduction for skills and the mana needed to keep up with the build's high mana consumption while Perception improves attack accuracy and the effectiveness of crowd control skills.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Active Skills | |||
---|---|---|---|
Cleaving Moonlight |
Effect Accumulation
Consecutive Use
|
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Inject Venom
▼ Lightning Infusion |
Lightning Infusion
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||
Brutal Incision
▼ Thunderclouds Bombing |
Thunderclouds Bombing
|
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Shadow Strike
▼ Shadow Escape |
Range ▲
Shadow Escape
|
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Fatal Stigma | - | ||
Karmic Haze
▼ Unlucky Clock |
Unlucky Clock
|
||
Swift Healing
▼ Swift Healing |
Consecutive Use
Healing Transfer
|
||
Curse Explosion |
Additional Damage Boost
|
||
Corrupted Magic Circle
▼ Decaying Touch |
Decaying Touch
|
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Cursed Nightmare
▼ Cursed Nightmare |
Deep Sleep
|
||
Touch of Despair |
Curse
Effect Duration ▲
|
||
Camouflage Cloak | - | ||
Passive Skills | |||
Assassin's Instincts | Devotion and Emptiness | Destructive Fang | Noble Revival |
Wraith's Beckon | Wrathful Edge | Vampiric Contract | Assassination Stance |
Defensive Skill | |||
Chaotic Shield |
Inject Venom's Lightning Infusion skill specialization is central to the build as it weakens the target's defenses, increasing the damage they receive. In particular, the skill is used to set up Lightning Infusion and Fatal Stigma for a ton of damage.
Shadow Strike, Cleaving Moonlight, and Camouflage Cloak serves as the build's hit-and-run skills as they allow quick movements when fightning.
Cursed Nightmare, Touch of Despair, and Decaying Touch are used to apply Curse to targets while Curse Explosion utilizes the infliction to deal extra damage. They're also the build's main source of DPS. Meanwhile, Unlucky Clock increases the duration of Curses applied to targets.
Swift Healing is the build's only means of sustain, which is just enough for the build.
Focus on leveling up Inject Venom and Swift Healing first since applying Thunderclouds is central to the build and having a reliable healing skill allows for survivability. The rest can be prioritized based on preference.
Destructive Fang is directly linked to Lightning Infusion since it further weakens the defenses of targets inflicted with Thunderclouds.
Assassin's Instincts and Wrathful Edge improve the build's damage potential via Critical Hit and Critical Damage.
Devotion and Emptiness improves Swift Healing's healing effect and the build's skill cooldowns during the day, and increases the damage of DOT skills and the cooldowns of Curse skills during the night. Noble Revival further improves Swift Healing's effectiveness.
Wraith's Beckon increases the duration and chance of Curses while Vampiric Contract utilizes the infliction to heal based on a percentage of the damage dealt to targets with the infliction.
Assassination Stance gives a chance to decrease the cooldown of Camouflage Cloak when evading attacks, improving the build's hit-and-run playstyle.
Focus on leveling up Destructive Fang and Wraith's Beckon first since they build is centered on the Thunderclouds and Curse inflictions.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Primary Weapon | |
---|---|
Lequirus's Wicked Thorns | ・Critical Hit +80 ・Heavy Attack Chance +80 ・Hit +80 |
Weapon Effect | Lequirus's Gale Blade | Base Damage 50 ▲ for 3s upon using Dagger Mobility Skills. |
Note: All of the traits shown here are of max value!
Lequirus's Wicked Thorns fits perfectly with the build's skill setup and hit-and-run playstyle thanks to its Lequirus's Gale Blade weapon effect, increasing Base Damage whenever any of the Dagger's mobility moves is used.
The traits and resonance selected focuses on improving the build's damage via Critical Hit, Hit, and Heavy Attack Chance.
Secondary Weapon | |
---|---|
Lequirus's Coveted Tome | ・Critical Hit +80 ・Heavy Attack Chance +80 ・Hit +80 |
Weapon Effect | Lequirus's Ambush | When your Health goes below 20%, Stealth for 7.5s. Cooldown 120s. |
Note: All of the traits shown here are of max value!
Lequirus's Coveted Tome pairs well with Lequirus's Wicked Thorns as it also fits the build's hit-and-rin playstyle thanks to its Lequirus's Ambush weapon effect.
The traits and resonance selected also focuses on improving the build's damage via Critical Hit, Hit, and Heavy Attack Chance.
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Armors | |
---|---|
Shadow Harvester Mask | ・Cooldown Speed +6% ・Magic Endurance +160 ・Mana Regen +60 |
Supreme Devotion | ・Mana Regen +60 ・Max Mana +600 ・Skill Damage Resistance +100 |
Swirling Essence Robe | ・Buff Duration +6% ・Melee Endurance +160 ・Mana Regen +60 |
Gauntlets of the Field General | ・Max Health +600 ・Attack Speed +8% ・Melee Endurance +160 |
Greaves of the Field General | ・Debuff Duration -6% ・Ranged Endurance +160 ・Max Health +600 |
Shadow Harvester Boots | ・Move Speed +8% ・Max Mana +600 ・Magic Endurance +160 |
Accessories | |
Clasp of the Overlord | ・Max Health +600 ・Skill Damage Boost +100 ・Buff Duration +6% |
Bracers of the Primal King | ・Max Health +600 ・Skill Damage Resistance +100 ・Debuff Duration -6% |
Sapphire Dimensional Band | ・Max Health +600 ・Skill Damage Boost +100 ・Buff duration +6% |
Band of Universal Power | ・Max Mana +600 ・Mana Regen +60 ・Buff duration +6% |
Belt of Bloodlust | ・Max Health +600 ・Skill Damage Resistance +100 ・Debuff Duration -6% |
Note: All of the traits shown here are of max value!
Shadow Harverster Mask and Shadow Harvester Boots boosts all primary stats with cooldown speed and bind chance as bonuses. Having the two items together also increases the build's Critical Damage via their set effect.
Supreme Devotion gives Mana Regen, Cooldown Speed, and Critical Hit, which suits the build nicely. Swirling Essence Robe provides Dexterity for better damage, Wisdom for more mana and cooldown reduction, and Heavy Attack Chance just as a bonus.
Gauntlets of the Field General and Gauntlets of the Field General together provides Dexterity for improved damage, Strength for durability, Perception for improved crowd control, and Attack Speed for DPS. Their set effect also grants Melee Heavy Attack Chance.
The acceesories equipped provide a variety of improvements necessary for the build. The traits and resonance selected balances the build's offense and defense.
List of References | |
---|---|
List of All Armor | List of All Accessories |
Jump to a Section | |||
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Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Daggers | ・Disguise (6 Pts) ・Poison (9 Pts) |
---|---|
Wand | ・Damage (9 Pts) ・Recover (3 Pts) ・Weaken (3 Pts) |
For Daggers, putting 9 points into Poison provides a mix of damage, crowd control improvements, mana management, and better skill cooldowns. Meanwhile, putting 6 points to Disguise improves survivability with a bit of mana management and reduced cooldowns.
For Wand, putting 9 points into Damage provides mainly damage with improved mana management. Meanwhile, putting 3 points to Recover and Recover gives a variety of small improvements.
How to Get Weapon Mastery Points
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Best Guardian | |
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Shade Revenant Stheno | Launches 5 projectiles at random enemies within a 10m range every second. A single enemy may be hit with multiple projectiles at the same time. Each projectile deals 52% of Base Damage. |
Shade Revenant Stheno's ability increases the build's DPS significantly and has good synergy with certain skills using this weapon combination.
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
How to Play Dagger / Wand Build |
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Note: If the skills icons are confusing, some of the skill icons indicated here are using their specialized variants.
(Optional)▶
▶
▶
▶
▶
(Second activation)▶
▶
x2▶
▶
(Second activation)▶
or
|
This is the build's hit-and-run skill rotation, which is also effective against bosses. Although optional, using Cursed Nightmare allows the combo to be set up easily. It also ensures that the first hit made to the inflicted target is a Critical Hit, increasing the combo's overall damage.
Inject Venom's Lightning Infusion is the key to this entire combo as it inflicts Thunderclouds whenever damage is dealt to the target. It should always be used first before doing any damage.
Touch of Despair and Decaying Touch applies the first few instances of Curse and Thunderclouds. Shadow Strike initiates the combo by teleporting behind the target and striking it while following it up immediately with Lightning Infusion's second activation applies more stacks of Thunderclouds.
Using Fatal Stigma early in the combo gives more room for additional Thunderclouds stacks to be inflicted via the two uses of Cleaving Moonlight before Fatal Stigma's duration ends, increasing its damage.
Brutal Incision's Thunderclouds Bombing specialization allows it to deal increased damage against the target that's inflicted with Thunderclouds.
Thanks to its Shadow Escape specialization, Shadow Strike can be used again to return the original position when the move was first used, allowing for a quick escape. At this point, Unlucky Clock can be used to prolong the duration of Curses or consume all Curse stacks and deal the final blow using Curse Explosion.
Jump to a Section | |||
---|---|---|---|
Summary | Skills | Weapons | Equipment |
Mastery | Guardian | Rotations | Stats |
Jump to a Stat |
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Stat | Value |
---|---|
Melee Hit | 600 |
Ranged Hit | 520 |
Magic Hit | 520 |
Melee Crit. Hit | 285 |
Ranged Crit. Hit | 285 |
Magic Crit. Hit | 345 |
Skill Damage Boost | 180 |
Buff Duration | 58% |
Stat | Value |
---|---|
Melee Defense | 1,735 |
Ranged Defense | 1,596 |
Magic Defense | 1,350 |
Melee Evasion | 74 |
Ranged Evasion | 74 |
Magic Evasion | 74 |
Skill Damage Reduction | 240 |
Debuff Duration | -12% |
Stat | Value |
---|---|
Max Health | 11,990 |
Max Mana | 11,340 |
Mana Cost Efficiency | 16% |
Max Stamina | 100 |
Move Speed | 600 | 17.9% |
Skill Heal | 8% |
Health Regen | 81 |
Mana Regen | 879.2 |
Cooldown Speed | 44.8% |
Attack Speed | 14.1 |
Stat | Value |
---|---|
Weaken Chance | 399 |
Stun Chance | 300 |
Petrification Chance | 300 |
Sleep Chance | 300 |
Silence Chance | 400 |
Terror Chance | 300 |
Bind Chance | 377 |
Collision Chance | 300 |
Stat | Value |
---|---|
All Evasion | 105 |
Bonus Damage | 15 |
Range ▲ | 6.2% |
Hit | 160 |
Critical Hit | 628 |
Heavy Attack Chance | 238 |
Curse Damage | 6 |
Stat | Value |
---|---|
Death Set | Critical Damage +14% (Does not stack with other Critical Damage ▲ effects.) |
Imperator | Melee Heavy Attack Chance +150 |
Crossbows | Daggers | Greatsword |
Longbow | Staff | Sword and Shield |
Wand |
Best Healer Build | Best Tank Build |
Best DPS Build | Best Mage Build |
Best Darkblighter Dagger / Wand Build (PvE)
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