Dragon's Dogma 2 (DD2)

Brothers Brave and Timid Walkthrough and Location

Brothers Brave and Timid is a side quest in Dragon's Dogma 2 (DD2). Read our guide for a walkthrough on how to start Brothers Brave and Timid, as well as the rewards and unlock conditions.

How to Start Brothers Brave and Timid

Speak to Ian in Melve

Dragon

You can start the Brothers Brave and Timid after reaching Melve and starting Seat of the Sovran.

Speak to Ian, who is loitering near Lennart's House, and he'll ask you to help him look for his brother Norbert.

Seat of the Sovran Walkthrough

Missable After Starting Readvent of Calamity

Dragons Dogma 2 - Repel the Dragon
We recommend completing this side quest as soon as you reach Melve for the first time since you can't start it anymore once you start Readvent of Calamity.

To avoid missing this side quest, we recommend starting it before you head to Vernworth since Readvent of Calamity triggers when you head back to Melve after visiting Vernworth the first time.

List of Missables and Points of No Return

Brothers Brave and Timid Location

Map View
World View

The quest Brothers Brave and Timid begins in Melve.

How to Complete Brothers Brave and Timid

  1. Follow Ian into the Woods
  2. Save Norbert from the Wolves
  3. Escort the Brothers to Melve

Follow Ian into the Woods

Dragon
Ian will ask you to follow him to help look for his brother who he last saw near Backwoods Nest Cave.

Save Norbert from the Wolves

Dragon
Eventually, you'll come upon Norbert being attacked by wolves. Both brothers have the Fighter vocation, but the wolves can still overwhelm them, so make sure to kill the beasts fast to prevent either of the brothers from dying.

We recommend hiring at least one other pawn before heading out to the forest, preferably a Mage or an Archer, depending on you and your main pawn's vocations.

Best Party Composition

Escort the Brothers to Melve

Dragon
After defeating the wolves and a short cutscene, you'll need to escort both brothers back to Melve. Simply follow the path you took and keep the two brothers safe from any enemies that may spawn.

As soon as you reach Melve, a short cutscene will play, which concludes the quest.

Brothers Brave and Timid Tips and Strategies

The Brothers are Required for Home is Where the Hearth Is

Dragon

The two brothers will play a role in the later quest Home is Where the Hearth Is, which is part of the questline that allows you to romance Ulrika.

If you fail to assist Ian in helping his brother, Norbert will presumably perish in the wolf attack, and Ian will not help you distract the guards to retrieve the weapons from Melve's storeroom.

It's still possible to progress in the quest Home is Where the Hearth Is without the brothers' help, but you'll need to either kill the guards in the storeroom or purchase the swords themselves.

Home is Where the Hearth Is Walkthrough

Brothers Brave and Timid Quest Summary

How to Unlock and Rewards

Quest Type Side Quest
Location Melve
Unlock Condition Start Seat of the Sovran
Quest Giver Ian
Rewards XP: 400
Gold: 1,500

Dragon's Dogma 2 Related Guides

Dragon

All Quests and Unlock Conditions

Quests With Story Progression

# Story Quests
1 Gaoled Awakening
2 Tale's Beginning
3 In Dragon's Wake
4 One-Eyed Interloper
5 Seat of the Sovran
6 Monster Culling
7 Disa's Plot
8 The Caged Magistrate
9 The Stolen Throne
10 The Nameless Village
11 An Unsettling Encounter
12 Feast of Deception
13 Nation of the Lambent Flame
14 Flickering Shadows
15 Convergence
16 A New Godsway
17 The Guardian Gigantus
18 Legacy

True Ending Quest Guides

# Post Game Quests
1 Dreams Apart
2 Halls of the First Dawn
3 A Scholarly Pursuit

Quest Guides

Other Quest Guides
Best Side Quests Worth Doing Vernworth Quests Recommended Order
Timed Quests

List of All Quests

All Side Quests
Clash and Conclusion A Noble Exchange
Crossing in Shadow Steeled Resolve, Blazing Forge
Brothers Brave and Timid Out of the Forest, Into the Forge
The Ailing Arborheart Tolled to Rest
‘Twixt a Rock and a Hard Place A Game of Wits
A Poisonous Proposal Masked Correspondence
Welcome to Battahl Tensions on the Highroad
Till Death Do Us Part Mercy Among Thieves
A Magisterial Amenity Spellbound
A Veil of Gossamer Clouds A Candle in the Storm
A Trial of Archery The Sorcerer's Appraisal
Dulled Steel, Cold Forge The Phantom Oxcart
Shadowed Prayers Home is Where the Hearth Is
Short-Sighted Ambition Trouble on the Cape
Put a Spring in Thy Step The Sotted Sage
Readvent of Calamity Gift of the Bow
A Case of Sculptor's Block The Gift of Giving
Saint of the Slums House of the Blue Sunbright
Prey for the Pack Hunt for the Jadeite Orb
Beren's Final Lesson A Beggar's Tale
A Place to Call Home The Provisioner's Plight
Oxcart Courier Claw Them Into Shape
The Arisen's Shadow The Ornate Box
Scaly Invaders Medicament Predicament
Every Rose Has Its Thorn The Heel of History
Nesting Troubles Vocation Frustration
Ordeals of a New Recruit

Author

    Walkthrough Menu

    news questionnaire

    All rights reserved