In Dragon's Wake is a main quest in Dragon's Dogma 2 (DD2). Read our guide for a walkthrough on how to start and complete the In Dragon's Wake main quest!
List of Contents
Progress the Tale's Beginning main quest, as one of your objectives in that quest is to sleep at the lodgings in the Borderwatch Outpost. The In Dragon's Wake quest will automatically start as soon as you wake up.
Map View |
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World View |
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Make for Melve located south of the Borderwatch Outpost. Upon arrival, enter the ruins of the stronghold and head left then north towards a well. Once there, turn right and head up the path on the hill to trigger a cutscene.
Full Interactive Map and Map Locations
You'll take control of your character in this flashback, from you were the Arisen. Attack the invading dragon with your sword in hand. Dealing enough damage will trigger a cutscene where the dragon takes your heart, beginning your tale as the Arisen.
Speak to Lennart inside Tristan's Inn, and he'll talk to you about the different vocations. Afterwards, head outside and an NPC named Dahlia will tell you to speak with the watchead, Gregor, near Melve's entrance.
Upon speaking with Gregor, he'll accompany you towards the capital. Follow him on foot and deal with monsters such as goblins and harpies along the way.
You'll eventually reach a blocked path, from which a Cyclops emerges! This encounter also starts the One-Eyed Interloper quest. Although the Cyclops is down to half its health, it's still a formidable enemy. Forunately, you have the support of your Pawns and Gregor's party to help you out in this fight!
You can destroy the dam blocking the water on the other side of the blocked path to create a flash flood, dealing a good amount of damage to the Cyclops.
Return to Gregor, and he'll ask you if you want to continue traveling with them to the capital or make your way there on your own. Choosing to go with them allows you to travel by oxcart, speeding up your journey to Vernworth.
One-Eyed Interloper Walkthrough
Upon your arrival at the capital, Brant will take you in for questioning. Continue through all the dialogue options until the conversation ends. This will complete the quest and will allow you to walk freely in Vernworth.
Quest Type | Main Quest | |
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Location | Borderwatch Outpost | |
Unlock Condition | Rest at the inn in Borderwatch Outpost | |
Quest Giver | Innkeeper | |
Rewards |
・XP: 500 ・Gold: 6,000 |
All Quests and Unlock Conditions
# | Story Quests |
---|---|
1 | Gaoled Awakening |
2 | Tale's Beginning |
3 | In Dragon's Wake |
4 | One-Eyed Interloper |
5 | Seat of the Sovran |
6 | Monster Culling |
7 | Disa's Plot |
8 | The Caged Magistrate |
9 | The Stolen Throne |
10 | The Nameless Village |
11 | An Unsettling Encounter |
12 | Feast of Deception |
13 | Nation of the Lambent Flame |
14 | Flickering Shadows |
15 | Convergence |
16 | A New Godsway |
17 | The Guardian Gigantus |
18 | Legacy |
# | Post Game Quests |
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1 | Dreams Apart |
2 | Halls of the First Dawn |
3 | A Scholarly Pursuit |
Other Quest Guides | |
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Best Side Quests Worth Doing | Vernworth Quests Recommended Order |
Timed Quests |
In Dragon's Wake Walkthrough
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