☆ Equipment: Best Weapons | Best Armor
★ Leveling Guide: Max Level | Stat Growth
☆ Fast Travel: Portcrystals | Oxcarts
★ Discipline Points (DP) | Rift Crystals (RC) | Gold
Weapons in Dragon's Dogma 2 (DD2) are your primary way of dealing damage. Learn more about Dragon's Dogma 2's best weapons, what weapons are available for each class, and more about the weapon system!
Weapon | Vocation | Strength / Magick | Cost (Wyrmslife Crystals) |
---|---|---|---|
Dragon's Aegis | Fighter | 186/0 | 40 Crystals |
Dragon's Bite | Warrior | 380/0 | 110 Crystals |
Dragon's Dogma | Fighter | 351/0 | 110 Crystals |
Dragon's Nous | Mage | 350/430 | 110 Crystals |
Dragon's Rancor | Archer | 308/0 | 110 Crystals |
Dragon's Vein | Thief | 330/0 | 110 Crystals |
Dragon's Wit | Sorcerer | 126/440 | 110 Crystals |
Dragonswail Litany | Trickster | 200/325 | 110 Crystals |
Grianmhar | Magick Archer | 0/420 | 110 Crystals |
Lindworm Fang | Mystic Spearhand | 430/405 | 110 Crystals |
Among the weapons we currently have information on, the strongest ones are those that can be exchanged with the Dragonforged's shop in the postgame. Although they do not have Debilitations or Elements, they have extremely high attack and magic attack power.
Bay Wayside Shrinenear Bakbattahl.
Map View | Overworld Location |
---|---|
The Dragonforged who will trade you for the best weapons is located at the Bay Wayside Shrine located north of Bakbattahl.
Wyrmslife Crystals are the main form of currency to buy special items from the Dragonforged. Please refer to the article below, which shows you the best way to farm these efficiently.
Wyrmslife Crystals Farming Guide
Weapon | Vocation | Strength / Magick | Cost |
---|---|---|---|
Anchor to Heaven | Mage | 20/115 | 6200 G |
Bespoke Bow | Archer | 112/0 | 10500 G |
Iron Shield | Fighter | 38/0 | 1600 G |
Silver Rapier | Fighter | 118/0 | N/A |
Stilettos | Thief | 74/0 | 5300 G |
These weapons are a good start for the early game as these can be bought from Roderick's Smithy with just some gold. The Silver Rapier is also accessible early on and has good stats for Fighters.
Jump to a Weapon Type | ||
---|---|---|
Swords | Maces | Shields |
Bows | Daggers | Staves |
Greatswords | Hammers | Archistaves |
Magickal Bows | Duospears | Censers |
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Trusty Sword | 55/0 | 100/0 | 99 | 850 G |
Iron Sword | 69/0 | 100/0 | 112 | 1480 G |
Superior Trusty Sword | 89/0 | 100/0 | 99 | N/A |
Broadsword | 96/0 | 100/0 | 139 | 4800 G |
Cutlass | 101/0 | 100/0 | 99 | 5650 G |
Silver Rapier | 118/0 | 100/0 | 120 | N/A |
Vermundian Brand | 140/0 | 100/0 | 140 | 13800 G |
Almace | 162/80 | 100/0 | 140 | 20800 G |
Steeled Virtue | 180/0 | 100/0 | 190 | 18000 G |
Battahli Shotel | 200/0 | 100/0 | 187 | 26800 G |
Silver Cinquedea | 235/0 | 100/0 | 212 | 39200 G |
Stalwart Sword | 280/0 | 100/0 | 245 | 47200 G |
Carnation | 313/0 | 100/0 | 245 | 58500 G |
Dragon's Dogma | 351/0 | 100/0 | 345 | N/A |
Swords are the main weapon of choice for Fighters. They can also wield shields for a mix of offense and defense.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Bane of Bones | 145/0 | 0/100 | 184 | N/A |
Labyrinthus | 235/0 | 0/100 | 316 | N/A |
Threaded Cudgel | 240/0 | 0/100 | 300 | 38500 G |
The Exalted | 260/120 | 0/100 | 100 | N/A |
Molten Fury | 275/200 | 0/100 | 305 | N/A |
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Round Shield | 29/0 | 0/100 | 100 | 530 G |
Iron Shield | 38/0 | 0/100 | 172 | 1600 G |
Superior Round Shield | 41/0 | 0/100 | 100 | N/A |
Feather-Light Pelta | 47/0 | 0/100 | 192 | 3800 G |
Shield of Vernworth | 57/0 | 0/100 | 212 | 8700 G |
Lustrous Targe | 62/0 | 0/100 | 217 | 15000 G |
Daughter of the Evening | 80/0 | 0/100 | 334 | N/A |
Battahli Shield | 80/0 | 0/100 | 223 | 12500 G |
Continental Shield | 95/0 | 0/100 | 248 | 17800 G |
Dragon's Faith | 130/0 | 0/100 | 278 | N/A |
Dread Aspis | 156/0 | 0/100 | 298 | 38000 G |
Dragon's Aegis | 186/0 | 0/100 | 350 | N/A |
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Fluted Bow | 55/0 | 0/100 | 79 | 810 G |
Lupine Bow | 74/0 | 0/100 | 95 | 1800 G |
Superior Fluted Bow | 82/0 | 0/100 | 79 | N/A |
Hunter's Bow | 89/0 | 0/100 | 102 | 4240 G |
Bespoke Bow | 112/0 | 0/100 | 128 | 10500 G |
Myfyr | 120/0 | 0/100 | 180 | 13500 G |
Savage Fang | 148/0 | 0/100 | 150 | 17800 G |
Veteran's Arc | 163/0 | 0/100 | 150 | 21200 G |
Repeller Bow | 170/0 | 0/100 | 190 | N/A |
Darkening Storm | 198/0 | 0/100 | 210 | N/A |
Predator | 204/0 | 0/100 | 220 | 33500 G |
Dinistrydd | 233/0 | 0/100 | 180 | 38900 G |
Dragon's Blink | 256/0 | 0/100 | 190 | 48500 G |
Revenant Wail | 280/0 | 0/100 | 220 | 55000 G |
Medusan Spellbow | 300/0 | 0/100 | 268 | N/A |
Dragon's Rancor | 308/0 | 0/100 | 248 | N/A |
Hydra Husk | 340/0 | 0/100 | 268 | 75000 G |
Bows can be wielded by Archers. These weapons specialize in firing arrows from afar to deal damage.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Criteria | 45/0 | 100/0 | 69 | 830 G |
Throatcutters | 60/0 | 100/0 | 75 | 1360 G |
Superior Criteria | 69/0 | 100/0 | 69 | N/A |
Stilettos | 74/0 | 100/0 | 89 | 5300 G |
Signs of Valor | 90/0 | 100/0 | 80 | 4100 G |
Peltflayers | 96/0 | 100/0 | 114 | 8750 G |
Bolts from the Blue | 115/200 | 100/0 | 138 | N/A |
Snagdaggers | 118/0 | 100/0 | 131 | 14800 G |
Helmbarte Daggers | 123/0 | 100/0 | 121 | 9890 G |
Bardiche Daggers | 155/0 | 100/0 | 142 | 22300 G |
Spite | 162/0 | 100/0 | 156 | 27800 G |
Frosted Edges | 206/350 | 100/0 | 145 | N/A |
Battahli Biters | 219/0 | 100/0 | 131 | 36200 G |
Dowsing Spikes | 230/0 | 100/0 | 234 | N/A |
Divine Razors | 237/0 | 100/0 | 155 | 45500 G |
Crimson Teeth | 269/0 | 100/0 | 176 | N/A |
Framae Blades | 290/0 | 100/0 | 184 | 60000 G |
Heaven's Key | 306/400 | 100/0 | 234 | 68000 G |
Dragon's Vein | 330/0 | 100/0 | 198 | N/A |
Daggers are the weapons used by Thieves. These rely on fast strikes and mobility to survive and fight.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Wooden Staff | 11/69 | 0/100 | 40 | 790 G |
Ironclad Staff | 20/80 | 0/100 | 49 | 1450 G |
Superior Wooden Staff | 11/91 | 0/100 | 40 | N/A |
Favored Flower | 18/94 | 0/100 | 53 | N/A |
Anchor to Heaven | 20/115 | 0/100 | 51 | 6200 G |
Favored Canopy | 28/125 | 0/100 | 60 | 9800 G |
Unfettered Claw | 30/145 | 0/100 | 68 | 13900 G |
Cast Stone | 75/201 | 0/100 | 80 | 20500 G |
Goblin Bane | 280/220 | 0/100 | 131 | 25000 G |
Tintreach | 36/253 | 0/100 | 75 | 27800 G |
Cardinal Blaze | 36/253 | 0/100 | 76 | 27800 G |
Battahli Scepter | 35/263 | 0/100 | 85 | 27300 G |
Frigid Finger | 50/270 | 0/100 | 89 | N/A |
Solar Numen | 45/290 | 0/100 | 94 | 36800 G |
Volant White | 85/345 | 0/100 | 99 | 45600 G |
Necrotic Shriek | 75/395 | 0/100 | 105 | 58000 G |
Legion's Might | 130/400 | 0/100 | 134 | N/A |
Dragon's Nous | 350/430 | 0/100 | 138 | N/A |
Staves are used by Mages to cast Magick. They rely on spells to smite their foes and can heal allies as well.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Two-Hander | 80/0 | 100/0 | 161 | 1600 G |
War Blade | 140/0 | 100/0 | 209 | 15400 G |
Lifetaker | 151/0 | 100/0 | 220 | 17000 G |
Flamberge | 207/0 | 100/0 | 252 | 24800 G |
Ogresbane | 230/0 | 100/0 | 349 | N/A |
Gryphic Victory | 272/0 | 100/0 | 279 | 36600 G |
Wounded Heart | 308/0 | 100/0 | 317 | 48000 G |
Dragon's Flight | 368/0 | 100/0 | 479 | 55000 G |
Dragon's Bite | 380/0 | 100/0 | 474 | N/A |
Warriors rely on two-handed weapons like Greatswords and Hammers to deal massive damage. They can charge attacks and are capable of hitting multiple enemies.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Steel Urchin | 103/0 | 0/100 | 236 | 6300 G |
Eyecrusher | 180/0 | 0/100 | 300 | 19900 G |
Black Matter | 220/0 | 0/100 | 389 | N/A |
Cyclopean Thunder | 280/200 | 0/100 | 418 | N/A |
Cinderspine | 300/210 | 0/100 | 372 | N/A |
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Grievous Horns | 26/80 | 0/100 | 43 | 1540 G |
Helical Archistaff | 45/115 | 0/100 | 54 | N/A |
Meniscus | 33/145 | 0/100 | 55 | 9600 G |
Favored Branches | 35/169 | 0/100 | 81 | N/A |
Craos Tine | 26/197 | 0/100 | 75 | 18700 G |
Plucked Heart | 48/221 | 0/100 | 83 | 24500 G |
Talarian White | 120/263 | 0/100 | 86 | 28800 G |
Solar Providence | 50/299 | 0/100 | 88 | 36200 G |
Anathema | 65/312 | 0/100 | 45 | N/A |
Bane Archistaff | 65/345 | 0/100 | 100 | 48000 G |
Lion-Lord's Archistaff | 120/371 | 0/100 | 104 | 56900 G |
Caged Fury | 120/402 | 0/100 | 110 | 68000 G |
Dragon's Wit | 126/440 | 0/100 | 138 | N/A |
Sorcerers use Archistaves to use their Magick. They can sync spells with other Sorcerers.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Magian Crutch | 0/130 | 0/100 | 124 | 2860 G |
Terminal Gyre | 0/165 | 0/100 | 150 | 7850 G |
Gimble Gyre | 0/200 | 0/100 | 150 | 12800 G |
Siocadh | 0/220 | 0/100 | 146 | 18800 G |
Metered Catharsis | 0/260 | 0/100 | 217 | N/A |
Herald's Helix | 0/310 | 0/100 | 201 | 36800 G |
Militant Dove | 0/330 | 0/100 | 210 | 48000 G |
Dragon's Breath | 0/350 | 0/100 | 175 | 55900 G |
Blackwing Bow | 0/380 | 0/100 | 268 | 65000 G |
Grianmhar | 0/420 | 0/100 | 309 | N/A |
Magick Archers differ from regular archers by using Magickal Bows. As a hybrid vocation, they can make the most of their range with magickal attacks.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Initiate's Blade | 120/120 | 100/0 | 155 | 2200 G |
Percipient Blade | 165/165 | 100/0 | 187 | 9900 G |
Infernal Edge | 199/199 | 100/0 | 219 | N/A |
Fool's Prize | 226/225 | 100/0 | 207 | 28000 G |
Tail Trimmer | 240/240 | 100/0 | 255 | 25000 G |
Wings Asunder | 288/288 | 100/0 | 235 | 32000 G |
Soul of Antiquity | 326/326 | 100/0 | 227 | 45800 G |
Dead Ringer | 355/355 | 100/0 | 275 | 56000 G |
Rhewynt | 380/380 | 100/0 | 261 | 68000 G |
Lindworm Fang | 430/405 | 100/0 | 326 | N/A |
Mystic Spearhands wield Duospears and can use Magick alongside their melee attacks.
Weapon | Strength / Magick | Slash / Strike | Knock-down | Cost |
---|---|---|---|---|
Bewitching Balm | 75/180 | 0/100 | 50 | 12250 G |
Redolent Whisper | 100/240 | 0/100 | 50 | 26500 G |
Resonant Hymn | 125/270 | 0/100 | 50 | 39000 G |
Achromic Reverie | 150/300 | 0/100 | 50 | 65000 G |
Whimsical Daydream | 175/290 | 0/100 | 50 | N/A |
Dragonswail Litany | 200/325 | 0/100 | 58 | N/A |
Censers can only be used by Tricksters. This vocation takes on more of a support role with their weapons.
Weapon | Applicable Vocations |
---|---|
Swords, Maces, and Shields | |
Bows | |
Daggers | |
Staves | |
Greatswords and Hammers | |
Archistaves | |
Magickal Bows | |
Duospear | |
Censer | |
All Weapon Types |
Like the first game, each weapon type is still tied to a specific vocation in Dragon's Dogma 2. For example, Swords and Shields can only be used by Fighters while Archers must use Bows. The only exception is Warfarers, who can wield any weapon.
List of All Vocations and Classes
The Warfarer is a new vocation in Dragon's Dogma that allows the Arisen to use all the types of weapons in the game. This vocation allows the Arisen to take bits and pieces of different vocations & use them according to the situation in exchange for having a low base stat.
In addition to your character, Pawns can be equipped with weapons to help them fight for you. Consider giving them weapons to increase their overall performance in battle. This goes for both your main pawn and rented pawns.
Weapons in Dragon's Dogma 2 are obtained by purchasing from shops all over the vast open world. Weapons in the first game can't be crafted or dropped by enemies, but we'll still confirm if this is true in the sequel.
Weapons can be upgraded up to three times via Blacksmiths as long as you have the necessary gold and materials. The stats improved will depend on the smithing style.
Best Weapons and All Weapons List
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