Sorcerer is an Advanced Vocation in Dragon's Dogma 2 (DD2). Learn how to unlock the Sorcerer vocation, see the best skills, builds, best weapons, and armor for the Sorcerer!
List of Contents
Vocation Frustration is a side quest given by Klaus at the Vernworth Vocation Guild. After viewing vocations at the guild for the first time, Klaus will inform you of what is needed to unlock this vocation.
Each requested weapon will individually unlock their respective vocation for purchase. You can return or find a similar weapon type elsewhere to unlock the remaining vocation.
Vocation Frustration Rewards and Location
The side quest weapons Two-Hander and Grievous Horns can be found at the Trevo Mine. The cave entrance to this mine is located to the east of Vernworth.
Note that it will be a long trek on foot. Clearing the mine can take until nighttime in-game. Prepare a lantern, a party with three pawns, good gear, and restoration items before heading out.
It is possible to encounter some bosses such as the Cyclops on the way to the mine. They can be tough to deal with early game, so steer clear of them if you must.
Beginner's Guide to Dragon's Dogma 2
Skill Name | Rating and Explanation |
---|---|
Levin | Rating: ★★★★★ • Have a long range • Can also hit flying enemies • Can be spammed as long as you have stamina |
Frigor | Rating: ★★★★★ • Can knock away small enemies • Ready wide attack AoE so it is easy to use • Huge damage per cast |
Flagration | Rating: ★★★★☆ • Low stamina consumption • Really easy to use • Easy to hit enemies because you can reposition while casting |
Hagol | Rating: ★★★★☆ • Can put enemies in a frozen state • Enemies need to be in the area of effect of the skill |
Thundermine | Rating: ★★★★☆ • It is as easy as dropping a mine on where you stand • Solves the problem of Sorcerers being unable to do anything if enemies get close |
Skill Name | Rating and Explanation |
---|---|
Quickspell | Rating: ★★★★★ • Magic casting time is sped up • Straight-up improvement to the general DPS of the Sorcerer since you can cast spells more frequently |
Levitate | Rating: ★★★★★ • Useful for dodging enemy attacks by floating • Can also be useful when you want to reach a higher place when exploring |
Skill Name | Rating and Explanation |
---|---|
Sagacity | Rating: ★★★★★ • Tweaks your Magick stat and improves it. • Generally a very simple and straightforward improvement to your overall damage output |
Catalysis | Rating: ★★★★★ • Very important as Sorcerers should use the elemental weakness of an enemy • Know each monster's weakness or listen to your pawn in case they tell you |
Asperity | Rating: ★★★★☆ • Deals bonus debilitating effects after casting any spell attacks • Great to have and can help with crowd control and damage when it procs |
Recommended Sorcerer Loadout | |
---|---|
Levin | Frigor |
Flagration | Thundermine |
Here is our recommended loadout for Sorcerers during your playthrough. Levin and Frigor are both great when fighting hoards of small monsters and bosses alike. Thundermine is also a great spell to cast if enemies are getting too close for comfort.
Don't forget to upgrade the skill to their improved versions as you unlock them!
Augment | Vocation / Description |
---|---|
Sustainment |
Required Rank: 2 Augments the physical Defense and Magick Defense of pawns in your party. |
Subtlety |
Required Rank: 2 Decreases the likelihood of being targeted by foes. |
Endurance |
Required Rank: 4 Increases your maximum Stamina. |
Catalysis | Sorcerer
Increases damage dealt when exploiting a hostile target's elemental weakness. |
Sagacity | Sorcerer
Augments your Magick. |
Exaltation |
Required Rank: 9 Augments your Stamina recovery speed. |
The Sorcerer is the more offensive sibling of the Mage but they have the same needs when it comes to augments. The augments listed here are focused on making stamina management a bit easier and at the same time increasing the efficacy of spells for maximum damage.
Weapon Details | ||
---|---|---|
Weapon | STR / MGK | Where to Get |
Bane Archistaff | 65 / 345 | Obtain from Volcanic Island Armory for 48000G. |
Armor Loadout | ||
Armor | Part | Where to Get |
Witch's Hat | Head | Purchase at Volcanic Island Armory for 39600 G. |
Orphic Robe | Body | Purchase at Volcanic Island Armory for 46200 G. |
Epiphanic Waistguard | Leg | Purchase at Volcanic Island Armory for 35800 G. |
Accessories | ||
•
Ring of Quickening
(Left Hand) • Ring of Percipience (Right Hand) • Admiral's Mantle (Cloak) |
The best endgame equipment for the Sorcerer is bought at the Armory in the Volcanic Island Camp. The build would be able to help you kill Dragons to farm Wyrmslife Crystals and purchase all the strongest post-game equipment from Bay Wayside Shrine.
The weapon to aim for is the Bane Archistaff then purchase the Witch's Hat, Orphic Robe, and Epiphanic Waistguard armor pieces to amp up your defenses.
Considering Sorcerers need to dish out a lot of damaging skills, we suggest purchasing a Ring of Percipience and a Ring of Quickening. This balances out the need to maximize magick damage and manage stamina in fights.
Weapon Details | ||
---|---|---|
Weapon | STR / MGK | Where to Get |
Solar Providence | 50 / 299 | Obtain from Awaran's Arms for 36200G. |
Armor Loadout | ||
Armor | Part | Where to Get |
Sorcerer's Hood | Head | Purchase at Bodas's Armory for 24900 G. |
Incanter's Coat | Body | Purchase at Bodas's Armory for 33600 G. |
Practitioner's Hosen | Leg | Purchase at Bodas's Armory for 24500 G. |
The best mid game weapon for the Sorcerer is the Archistaff, Solar Providence. You can get the weapon from Awaran's Arms as soon as you arrive in Bakbattahl.
The best mid game armor for the Sorcerer is also bought in Bakbattahl - with Sorcerer's Hood, Incanter's Coat, and Practitioner's Hosen taking the top spots. They can all be bought from Bodas' Armory and will set you back a total of 83,000 gold.
For rings and cloaks, equip those that will improve the Sorcerer's overall Stamina and Magic rating especially in the mid-game where Sorcerers need to cast magic more frequently to keep up with the higher HP pool of mid-game enemies.
Weapon Details | ||
---|---|---|
Weapon | STR / MGK | Where to Get |
Plucked Heart | 48 / 221 | Obtain from Awaran's Arms, Celeste's Smithy for 24500G. |
Armor Loadout | ||
Armor | Part | Where to Get |
Bishop's Crown | Head | Purchase at Celeste's Smithy for 19800 G. |
Enchanter's Quilted Gown | Body | Purchase at Celeste's Smithy for 18200 G. |
Euphoric Hosen | Leg | Purchase at Celeste's Smithy for 13700 G. |
The best early game weapon for the Sorcerer is the Archistaff, Plucked Heart. You can get the weapon the earliest from Celeste's Smithy in Checkpoint Rest Town for 24,500 gold.
Likewise, the best early game armor for the Sorcerer is also bought from Celeste's Smithy - with Bishop's Crown, Enchanter's Quilted Gown, Euphoric Hosen taking the top spots. Getting all of them will set you back a total of 51,700 gold.
For rings and cloaks, equip those that will improve the Sorcerer's overall Stamina and Magic rating as sorcerers needs the stats to cast spells more frequently and dish out better heals!
Arisen | Main Pawn | Hired Pawn | Hired Pawn |
---|---|---|---|
Sorcerer | Mage | Fighter | Fighter |
The best party composition for a Sorcerer has their main pawn as a Mage, and hiring two Fighter pawns. If you need more damage, you can dismiss one Fighter pawn and hire a Warrior instead.
The two Fighters would mostly take over the front line duties, making sure they deal damage and take all enemies' attention away as you deal high elemental and AoE damage from the sidelines. The Mage will then take the healer and support role, making sure your entire party is topped up.
Weapon Skill | Description |
---|---|
Maelstrom |
Skill Effect: Conjures a whirlwind to wreak havoc upon those caught in its path. Prevents movement while incanting, and is unaffected by Quickspell. Most effective when cast in a cramped space. Unlocked via a Maister |
Meteoron |
Skill Effect: Summons a meteor shower, dealing immense damage to targets across a broad range. Prevents movement while incanting, and is unaffected by Quickspell. Most effective when cast in a wide-open space. Unlocked via a Maister |
Map | Overworld | |
---|---|---|
Trysha | TBD | |
Myrddin |
There are two Vocation Maisters for the Sorcerer vocation. The first Maister is Trysha, who can be found inside her home with her grandmother Eimi. Their home is just north of Melve.
The other Vocation Maister is Myrddin. You can find him situated in a noble's house in Checkpoint Rest Town.
# | Objectives |
---|---|
1 | Get the (a) Fulminous Shield, (b) Howling Blizzard, (c) Nation's Death Knell, (d) Towering Earth, and (e) Let There Be Light spell tomes. |
2 | Forge these spell tomes at a Scrap Store. |
3 | Give the forged spell tomes to Myrddin by equipping Noble Clothes and entering his location through the balcony. |
4 | Give the original spell tomes to Trysha then subdue her after she loses control. |
All Maister's Teachings Locations and Skills
Sorcerers need time to cast their spells effectively so always stay behind your party members when casting anything. Also, always make it a point to move to a safe place before casting anything as some enemies are capable of dashing towards you at great speeds.
Quickspell is a very valuable core skill to have if you're a Sorcerer. The quicker cast time it provides you with an unconditional increase in damage dealt.
If you find yourself in a pinch, levitate away. You can levitate towards a higher ground where enemies can't catch you and also where you can cast your spells freely.
Sorcerers have a special skill called Galvanize. This enables them to enter a charging state and charge their stamina so they can use more spells.
Always use Galvanize when your stamina is low and you need a top-up. You can also do it while walking but with reduced efficacy so just run to a safe place and charge there.
Augment | Details |
---|---|
Asperity |
Augment Effect: Increases the likelihood of inflicting debilitations with your attacks. Rank Unlocked: 2 DCP Cost: 300 |
Stasis |
Augment Effect: Reduces the rate at which items deteriorate. Rank Unlocked: 4 DCP Cost: 900 |
Constancy |
Augment Effect: Augments your Knockdown Resistance. Rank Unlocked: 6 DCP Cost: 1800 |
Catalysis |
Augment Effect: Increases damage dealt when exploiting a hostile target's elemental weakness. Rank Unlocked: 8 DCP Cost: 3000 |
Sagacity |
Augment Effect: Augments your Magick. Rank Unlocked: 9 DCP Cost: 5000 |
Weapon Skill | Description |
---|---|
Salamander |
Skill Effect: Conjures a flame that slithers forward along the ground. The flame remains for a time and deals continuous damage to any targets it touches. Rank Unlocked: 1 DCP Cost: 200 |
Thundermine |
Skill Effect: Conjures a ball of lightning that automatically unleashes crackling bolts at foes who draw near. The bolts also knock down smaller targets. Dissipates in time or after a number of attacks. Rank Unlocked: 1 DCP Cost: 200 |
Hagol |
Skill Effect: Summons a bone-chilling blizzard in the immediate vicinity that damages any targets it touches and inflicts them with frostbite. Rank Unlocked: 2 DCP Cost: 300 |
Decanter |
Skill Effect: Saps the target’s Health and grats it to the caster. The effect continues for as long as the spell is maintained, but the caster must remain stationary. Rank Unlocked: 4 DCP Cost: 700 |
High Salamander |
Skill Effect: An advanced form of Salamander that extends both the flame's range and the debilitation's duration. Rank Unlocked: 5 DCP Cost: 1300 |
High Thundermine |
Skill Effect: An advanced form of Thundermine that extends the spell's duration and increases the number of attacks unleashed from the ball of lightning before it dissipates. Rank Unlocked: 5 DCP Cost: 1300 |
Seism |
Skill Effect: Sends eruptions of stone high into the air, dealing physical damage. Especially effective against targets resistant to magick. Rank Unlocked: 5 DCP Cost: 1100 |
High Hagol |
Skill Effect: An advanced form of Hagol that extends both the blizzard's range and the debilitation's duration. Rank Unlocked: 6 DCP Cost: 1600 |
Prescient Flare |
Skill Effect: Affixes a target a magickal orb that explodes after a time if it is attacked. Striking the orb adds more explosions and makes them more powerful. Orb fades if not attacked for a period of time. Rank Unlocked: 6 DCP Cost: 1800 |
High Decanter |
Skill Effect: An advanced form of Decanter that has a greater effective range and increased healing potency. Rank Unlocked: 7 DCP Cost: 2000 |
High Seism |
Skill Effect: An advanced form of Seism that causes even more eruptions of stone, inflicting greater harm over a wider area. Rank Unlocked: 7 DCP Cost: 2000 |
Augural Flare |
Skill Effect: An advanced form of Prescient Flare that extends the duration before the orb detonates and increases the number of possible explosions. Rank Unlocked: 8 DCP Cost: 2500 |
Meteoron |
Skill Effect: Summons a meteor shower, dealing immense damage to targets across a broad range. Prevents movement while incanting, and is unaffected by Quickspell. Most effective when cast in a wide-open space. Unlocked via a Maister |
Maelstrom |
Skill Effect: Conjures a whirlwind to wreak havoc upon those caught in its path. Prevents movement while incanting, and is unaffected by Quickspell. Most effective when cast in a cramped space. Unlocked via a Maister |
Core Skill | Description |
---|---|
Magick Bolt |
Skill Effect: Fires a magickal burst that differs based on active enchantment. Can be cast while moving. Rank Unlocked: 1 DCP Cost: 0 |
Galvanize |
Skill Effect: Rapidly recovers Stamina through single-minded focus. Can be employed while moving, but with reduced efficacy. Rank Unlocked: 1 DCP Cost: 0 |
Bursting Bolt |
Skill Effect: Stores up magick before unleashing it in a powerful burst that explodes sometime after connecting with the target. Effect differs based on active enchantment. Rank Unlocked: 1 DCP Cost: 150 |
Quickspell |
Skill Effect: Greatly hastens incantation speed. Consumes Stamina while active. Rank Unlocked: 2 DCP Cost: 250 |
Levitate |
Skill Effect: Manipulates the caster’s weight through magickal means, allowing them to float temporarily. Rank Unlocked: 3 DCP Cost: 400 |
Weapon | Type | Strength / Magick | Vocation |
---|---|---|---|
Meniscus | Archistaff | 33/145 |
Sorcerer
|
Obtain from Roderick's Smithy, Celeste's Smithy (9600G). | |||
Plucked Heart | Archistaff | 48/221 |
Sorcerer
|
Obtain from Awaran's Arms, Celeste's Smithy (24500G). | |||
Solar Providence | Archistaff | 50/299 |
Sorcerer
|
Obtain from Awaran's Arms (36200G). | |||
Craos Tine | Archistaff | 26/197 |
Sorcerer
|
Obtain from Grisha's Armory (18700G). | |||
Anathema | Archistaff | 65/312 |
Sorcerer
|
Chest | |||
Bane Archistaff | Archistaff | 65/345 |
Sorcerer
|
Obtain from Volcanic Island Armory (48000G). | |||
Talarian White | Archistaff | 120/263 |
Sorcerer
|
Obtain from Grisha's Armory (28800G). | |||
Lion-Lord's Archistaff | Archistaff | 120/371 |
Sorcerer
|
Obtain from Grisha's Armory (56900G). | |||
Caged Fury | Archistaff | 120/402 |
Sorcerer
|
Obtain from Roderick's Smithy (68000G). | |||
Dragon's Wit | Archistaff | 126/440 |
Sorcerer
|
Bay Wayside Shrine (The Dragonforged) | |||
Favored Branches | Archistaff | 35/169 |
Sorcerer
|
Chest | |||
Helical Archistaff | Archistaff | 45/115 |
Sorcerer
|
Chest | |||
Grievous Horns | Archistaff | 26/80 |
Sorcerer
|
Obtain from Roderick's Smithy (1540G). |
List of Weapons and Weapon Mechanics
Armor | Defense | Magick Defense | Vocations |
---|---|---|---|
Beseecher's Hood
0.24 kg |
4 | 5 |
Sorcerer
|
Purchase at Runne's Apothecary, Borderwatch Outpost for 295 G. | |||
Pilgrim's Tights
0.67 kg |
5 | 9 |
Sorcerer
|
Purchase at Borderwatch Outpost for 410 G. | |||
Arcane Hat
1.19 kg |
5 | 68 |
Sorcerer
|
Purchase at Grisha's Armory for 23200 G. | |||
Wizard's Hat
0.45 kg |
7 | 11 |
Sorcerer
|
Purchase at Bjorn's Armory for 2620 G. | |||
Serpentine Circlet
0.70 kg |
11 | 26 |
Sorcerer
|
Purchase at Bjorn's Armory for 6300 G. | |||
Missionary's Robe
1.87 kg |
12 | 15 |
Sorcerer
|
Purchase at Borderwatch Outpost for 735 G. | |||
Scale Band
0.80 kg |
14 | 14 |
Sorcerer
|
Obtain from a Chest in Cave of the Forsaken. | |||
Redstitch Hood
1.00 kg |
15 | 35 |
Sorcerer
|
Purchase at Celeste's Smithy for 9450 G. | |||
Meadow Cloth
1.75 kg |
16 | 22 |
Sorcerer
|
Purchase at Bjorn's Armory, Runne's Apothecary for 1250 G. | |||
Peddler's Boots
1.20 kg |
16 | 19 |
Sorcerer
|
Purchase at Bjorn's Armory for 2450 G. | |||
Bishop's Crown
2.00 kg |
24 | 52 |
Sorcerer
|
Purchase at Celeste's Smithy for 19800 G. | |||
Savant's Boots
1.16 kg |
24 | 32 |
Sorcerer
|
Purchase at Bjorn's Armory for 6770 G. | |||
Oracular Veil
0.89 kg |
28 | 9 |
Sorcerer
|
Obtain from a Chest in Holy Mausoleum Ruins. | |||
Sorcerer's Hood
0.75 kg |
28 | 76 |
Sorcerer
|
Purchase at Bodas's Armory for 24900 G. | |||
Crown of Insight
0.63 kg |
30 | 45 |
Sorcerer
|
Purchase at Bodas's Armory for 15800 G. | |||
Ruminant Circlet
0.91 kg |
30 | 30 |
Sorcerer
|
Purchase at Grisha's Armory for 9900 G. | |||
Friar's Hood
1.24 kg |
31 | 22 |
Sorcerer
|
Purchase at Bjorn's Armory for 8100 G. | |||
Leafshade Hood
0.85 kg |
32 | 41 |
Sorcerer
|
Purchase at Grisha's Armory for 12600 G. | |||
Magician's Coat
2.20 kg |
35 | 40 |
Sorcerer
|
Purchase at Bjorn's Armory for 4520 G. | |||
Battahli Turban
1.94 kg |
38 | 70 |
Sorcerer
|
Purchase at Bodas's Armory for 12600 G. | |||
Journeyer's Sirwal
0.82 kg |
38 | 20 |
Sorcerer
|
Purchase at Nameless Apothecary for 3300 G. | |||
Euphoric Hosen
1.50 kg |
40 | 53 |
Sorcerer
|
Purchase at Celeste's Smithy for 13700 G. | |||
Sage's Hood
1.33 kg |
41 | 45 |
Sorcerer
|
Purchase at Celeste's Smithy for 14500 G. | |||
Scarlet Over-Knee Boots
2.00 kg |
45 | 450 |
Sorcerer
|
Purchase at Celeste's Smithy for 9800 G. | |||
Hillfolk Breeches
2.21 kg |
50 | 20 |
Sorcerer
|
Purchase at Celeste's Smithy for 9200 G. | |||
Zodiac Charm
0.32 kg |
50 | 70 |
Sorcerer
|
Purchase at Volcanic Island Armory for 22700 G. | |||
Wardancer's Hat
1.57 kg |
50 | 69 |
Sorcerer
|
Obtain from a Chest in Sealed Mining Shaft. | |||
Over-Knee Boots
1.56 kg |
52 | 30 |
Sorcerer
|
Purchase at Grisha's Armory for 9900 G. | |||
Visage of Ja'Nuwa
2.20 kg |
55 | 90 |
Sorcerer
|
Obtain from a Chest At Checkpoint Rest Town. | |||
Solar Ascension
1.00 kg |
55 | 85 |
Sorcerer
|
Purchase at Volcanic Island Armory for 26000 G. | |||
Animistic Robe
2.31 kg |
55 | 70 |
Sorcerer
|
Purchase at Bjorn's Armory for 11800 G. | |||
Spellweaver's Waistcloth
1.23 kg |
60 | 70 |
Sorcerer
|
Purchase at Zonna's Shop for 12800 G. | |||
Witch's Hat
1.70 kg |
60 | 99 |
Sorcerer
|
Purchase at Volcanic Island Armory for 39600 G. | |||
Deadly Nightshade
2.27 kg |
60 | 125 |
Sorcerer
|
Purchase at Bay Wayside Shrine (The Dragonforged) for 20 WLC. | |||
Promethean Hood
1.60 kg |
65 | 115 |
Sorcerer
|
Obtain from a Chest Southwest of Bakbattahl. | |||
Practitioner's Hosen
1.95 kg |
66 | 79 |
Sorcerer
|
Purchase at Bodas's Armory for 24500 G. | |||
Epiphanic Waistguard
2.10 kg |
68 | 97 |
Sorcerer
|
Purchase at Volcanic Island Armory for 35800 G. | |||
Nightfall Greaves
1.60 kg |
70 | 34 |
Sorcerer
|
Purchase at Grisha's Armory for 15800 G. | |||
Jewel-Woven Sandals
1.22 kg |
70 | 88 |
Sorcerer
|
Purchase at Volcanic Island Armory for 26600 G. | |||
Priestly Habit
2.36 kg |
75 | 94 |
Sorcerer
|
Purchase at Bodas's Armory for 19000 G. | |||
Enchanter's Quilted Gown
2.20 kg |
75 | 90 |
Sorcerer
|
Purchase at Celeste's Smithy for 18200 G. | |||
Braided Boots
1.45 kg |
85 | 75 |
Sorcerer
|
Purchase at Zachary's Shop for 16800 G. | |||
Esoteric Vestment
1.88 kg |
90 | 111 |
Sorcerer
|
Purchase at Grisha's Armory for 26600 G. | |||
Stargazer's Garb
2.16 kg |
90 | 140 |
Sorcerer
|
Purchase at Chest, Zonna's Shop for 34000 G. Obtain from a Chest in Seafloor Shrine. | |||
Runic Gaiters
1.56 kg |
90 | 110 |
Sorcerer
|
Purchase at Bay Wayside Shrine (The Dragonforged) for 30 WLC. | |||
Incanter's Coat
2.66 kg |
92 | 135 |
Sorcerer
|
Purchase at Bodas's Armory for 33600 G. | |||
Crimson Hosen
2.77 kg |
99 | 70 |
Sorcerer
|
Purchase at Volcanic Island Armory for 32000 G. | |||
Orphic Robe
3.16 kg |
110 | 167 |
Sorcerer
|
Purchase at Volcanic Island Armory for 46200 G. | |||
Ares Morpho Robe
2.30 kg |
115 | 162 |
Sorcerer
|
Purchase at Volcanic Island Armory for 42800 G. | |||
Eonian Coat
3.90 kg |
120 | 130 |
Sorcerer
|
Purchase at Volcanic Island Armory for 38000 G. | |||
Cardinal Robe
2.93 kg |
135 | 200 |
Sorcerer
|
Purchase at Bjorn's Armory for 75000 G. | |||
Silhouette of Sorcery
2.67 kg |
145 | 205 |
Sorcerer
|
Purchase at Bay Wayside Shrine (The Dragonforged) for 70 WLC. |
Sorcerer | Vocation Type | ||||||
---|---|---|---|---|---|---|---|
Advanced Vocation | |||||||
Equipable Weapons | |||||||
Large Staffs | |||||||
Tier Rating (Arisen) |
Tier Rating (Pawn) |
||||||
Best Vocations and Class Tier List
The Sorcerer can learn spells capable of dealing high amounts of damage to an area or a single enemy. While they are capable of casting these spells, their cast time is longer compared to simpler spells.
Related Articles | |
---|---|
How to Unlock All Vocations | Best Party Composition |
Best Vocations and Class Tier List
Starter Vocations | |||
---|---|---|---|
Fighter | Archer | Thief | Mage |
Advanced Vocations | |||
Warrior | Sorcerer | ||
Hybrid Vocations | |||
Magick Archer | Mystic Spearhand | ||
Trickster | Warfarer |
All Vocation Types | ||
---|---|---|
Starter | Advanced | Hybrid |
All Vocation Guides and Articles | |
---|---|
How to Unlock All Vocations | How to Change Vocations |
Should You Level All Vocations? | - |
How to Unlock Sorcerer and Best Skills
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