Dragon's Dogma 2 (DD2)

When Wills Collide Walkthrough and Location

When Wills Collide is a side quest in Dragon's Dogma 2 (DD2). Read our guide for a walkthrough on how to start and complete When Wills Collide.

How to Start When Wills Collide

Speak to Ambrosius

You can start When Wills Collide by speaking to Ambrosius in the Forbidden Magick Research Lab after completing Halls of the First Dawn.

The quest won't be logged immediately and will be added to your quest list shortly as you make your way out of the research lab.

Halls of the First Dawn Walkthrough

When Wills Collide Location

When Wills Collide can be started by speaking to Ambrosius at the Forbidden Magick Research Lab.

How to Complete When Wills Collide

Follow Phaesus to Talos' Location

Follow the quest marker where Talos is located just north of the Volcanic Island Camp.

Phaesus and Ambrosius will be at the site, and you just need to watch some cutscenes of the fight between Talos and the dragon until the quest is completed.

When Wills Collide Quest Summary

How to Unlock and Rewards

Quest Type Post Game Quest
Location Unmoored World
Unlock Condition Complete Halls of the First Dawn
Quest Giver Ambrosius
Rewards XP: 15,000
Gold: 32,500

Dragon's Dogma 2 Related Guides

Dragon

All Quests and Unlock Conditions

Quests With Story Progression

# Story Quests
1 Gaoled Awakening
2 Tale's Beginning
3 In Dragon's Wake
4 One-Eyed Interloper
5 Seat of the Sovran
6 Monster Culling
7 Disa's Plot
8 The Caged Magistrate
9 The Stolen Throne
10 The Nameless Village
11 An Unsettling Encounter
12 Feast of Deception
13 Nation of the Lambent Flame
14 Flickering Shadows
15 Convergence
16 A New Godsway
17 The Guardian Gigantus
18 Legacy

True Ending Quest Guides

# Post Game Quests
1 Dreams Apart
2 Halls of the First Dawn
3 A Scholarly Pursuit

Quest Guides

Other Quest Guides
Best Side Quests Worth Doing Vernworth Quests Recommended Order
Timed Quests

List of All Quests

All Side Quests
Clash and Conclusion A Noble Exchange
Crossing in Shadow Steeled Resolve, Blazing Forge
Brothers Brave and Timid Out of the Forest, Into the Forge
The Ailing Arborheart Tolled to Rest
‘Twixt a Rock and a Hard Place A Game of Wits
A Poisonous Proposal Masked Correspondence
Welcome to Battahl Tensions on the Highroad
Till Death Do Us Part Mercy Among Thieves
A Magisterial Amenity Spellbound
A Veil of Gossamer Clouds A Candle in the Storm
A Trial of Archery The Sorcerer's Appraisal
Dulled Steel, Cold Forge The Phantom Oxcart
Shadowed Prayers Home is Where the Hearth Is
Short-Sighted Ambition Trouble on the Cape
Put a Spring in Thy Step The Sotted Sage
Readvent of Calamity Gift of the Bow
A Case of Sculptor's Block The Gift of Giving
Saint of the Slums House of the Blue Sunbright
Prey for the Pack Hunt for the Jadeite Orb
Beren's Final Lesson A Beggar's Tale
A Place to Call Home The Provisioner's Plight
Oxcart Courier Claw Them Into Shape
The Arisen's Shadow The Ornate Box
Scaly Invaders Medicament Predicament
Every Rose Has Its Thorn The Heel of History
Nesting Troubles Vocation Frustration
Ordeals of a New Recruit

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