Reigning guilds that have control of Stoneguard Castle are now able to schedule Tax Deliveries.
Haunted Harvest has now ended.
Arena Season One has now gone live. The rankings have now reset to give players a new chance to climb up the ranks.
Event Times: Regions with Daylight Savings Time (Europe and North America) have had their hourly event schedules adjusted events to their pre-time change hours.
Peace-Mode World Boss Spawns: New access portals will now appear at the entrance of open world dungeons to transport players to the boss location. This will also help avoid Night and Eclipse effects.
Weekly Mission rewards adjusted to once again reset during the weekly maintenance window.
Accounts with negative Lucent balances no longer receive Lucent distributions from their guild.
Equipment: Extract items can now be compared with equipped gear to view the changes of applying the extract.
Equipment: ALT+G is now the default keybind for viewing a piece of equipment at max enhancement.
Skills for Dagger: Fixed an issue that caused the effect from the passive skill, Assassin Step, to carry over even when changing weapons.
Combat: Enhanced the visual effects for Heavy Attacks.
UI
Exiting a popup with the ESC key while viewing your inventory no longer closes the Inventory screen.
Fixed an issue when opening multiple selection chests that reset the quantity opened to 1 when clicking to confirm.
Applied the latest localization strings to correct various text length issues.
Reigning guilds may schedule a Tax Delivery between 2PM and 1 AM local server time.
To check when the Tax Delivery event is scheduled, open up your Map and then check the Timetable under Daily.
Tax Delivery is a major guild event where the reigning guild must protect a caravan of taxes acquired from their territory
If the reigning guild successfully transport their spoils from Vienta Village to Stoneguard Castle, they’ll receive a generous bounty of Lucent and Sollant
If an attacking player thwarts the delivery, the rewards will instead be distributed to every participant outside of the First Defenders’ Alliance.
Each Tax Delivery begins with the reigning guild selecting a member to become the Tax Delivery Golem
Capitalize on powerful abilities as the Titan Cargo to fend off the seemingly endless onslaught of players that will stop at nothing for a piece of the prize
Attacking guilds must destroy the Titan Cargo Sealing Stone. Fortunately, they have the ability to contend with the might of the Titan Cargo through barriers, bomb carriers, Archeum Knights, and the fearsome debuffs of the Chaos Golem.
Castle Siege Event
The first Castle Siege event will commence on November 17
As the siege begins, guilds have 45 minutes to achieve victory. Attackers must storm the castle, breach its fortified gates, and capture the throne room.
Defenders, transported inside the castle at the start, must hold their ground, leveraging every resource at their disposal to repel the invaders.
If the throne is contested when the timer runs out, the siege enters a tense 3-minute overtime, where the battle's outcome hangs in the balance.
Strategic locations like Siege Ruins play a crucial role. Capturing these ruins not only provides teleportation and resurrection points, but also allows attacking guilds to summon powerful Siege Golems.
Each golem — whether it’s the Stone Crasher, Battle Carrier, Gate Hammer, or Jump Attacker — brings unique abilities to the battlefield, from devastating castle walls to transporting players over them.
Attackers must navigate the castle's intricate layout, using environmental elements like the sewage system for surprise ambushes or operating gate levers to control access points.
The Pillage Stones and Resurrection Stones scattered throughout the battlefield add another layer of strategy, offering opportunities to steal resources or reinforce their position.
While most guilds will focus on taking power in the throne room, these 5 Pillage Stones can be captured by any attackers to snatch Sollant and Lucent from the Castle Vault, even if the reigning guild maintains control.
The Battle Pass: Phantom Tracker’s Star season will start on October 31, featuring new emotes, an Amitoi, and an outfit, among other useful items and materials for your journeys in Solisium!
The Lucent shop has been updated with a new outfit, morph, and Amitoi to match your seasonally spooky vibe.
General
Field Boss: Increased the rate of boss portal scaling to the amount of players participating, providing more instances to spread players between fights and increase individual chances to earn contribution rewards.
Field Boss: Added Epic reward selection chests that have a chance of being acquired when receiving participation rewards for Field Boss contribution. These boxes allow players to select from any of the Epic items that boss has a chance of dropping.
Dungeon: Death's Abyss: Fixed an issue that allowed Karnix to be defeated by gravity.
Combat: The crowd control immunity gauge will now fill more quickly when players are targeted with multiple crowd control effects at the same time.
Adventure Codex: Increased the amount of experience awarded from completing Adventure Codex objectives.
Event Dungeons: Active party recruitment posts or matchmaking queues for special event dungeons will now cancel automatically if the event dungeon ends before recruitment is fulfilled.
Items: Equipment Tooltips: New option added to preview an item's stats at maximum enhancement.
Guilds: The Guild window now displays a guild's overall Guild Points, as well as the amount of Guild Activity Points and individual Guild Member Activity Points that contribute to it.
Quests: Chapter 6: Restoring the Heart: Golem's Heart inspection now properly displays the second label.
Crafting: Added crafting recipes for Queen Bellandir and Tevent equipment items.
Chat: Customized chat tabs now remain in place if you leave a group or guild.
Guilds: Creating guilds with multiple characters on the same account no longer defaults those guilds to Friendly.
Movement: Characters now have a tighter turning radius when changing direction using mouse/keyboard controls.
Localization: Applied latest localization updates, including the correction of several untranslated strings.
Controller: Multiple controller functionality improvements for navigating menus and gameplay interactions.
Arch Bosses: Fixed a rare issue that caused a crash during the Queen Bellandir event.
Dynamic Events: Requiem of Light, Festival of Fire: Completing the final tier of these events should now grant personal completion rewards.
Items: The Grin Reaper outfit now properly changes the boot color when dyed for all body types.
Added new settings for console clients to control which on-screen characters display visual effects (VFX). Choose to show all, only guild, only party, or only your own VFX while in combat through the new menu under Settings > Gameplay > Character > ‘Select Targets to Show Skill Effects’.
Fixed a case where players were unable to close the QR code popup.
Improved the quality of some tutorial textures.
Demon's Quest: Fixed an issue that prevented quest progression.
UI
Chat: Added two more customizable tabs to the chat interface, increasing the total to three.
Health Bars: Character health bars now display the amount of shielding granted by skills.
Targeting: Slightly increased the size of the UI indicator for currently selected targets.
Stellar Vision: Added number indicators to the target list in the Stellar Vision window.
Party Matchmaking: Window now retains previous settings when re-opened.
Console UI: Multiple menu and UI improvements for the console UI experience.
Celebrate Halloween in Solisium from October 25 through November 13 (10:30 p.m. PT).
New seasonal Co-Op Dungeon added - Haunted Labyrinth.
New Halloween event-themed items can be crafted throughout the event.
Bonus daily login rewards during the Haunted Harvest festival.
Spooky seasonal music added to the following locations: Kastleton, Purelight Tower, Starlight Observatory Ruins, Watcher's Post, Stonegard Citadel, Vienta Village, Sanctuary Oasis, and Canina Village.
The following items can be obtained during the event: Currencies (Candy Corn, Dimension Pumpkin), Cooking Recipes (Spooky Pumpkin Pie, Pumpkin Spook Latte, Choco-Spider Cookie), Cooking Ingredients (Chocolate), and Fishing (Red Gummy Fish, Yellow Gummy Fish, Blue Gummy Fish, Pumpkin Taffy).
Shop Updates (available for a limited time)
New Wicked Enchanter Bundle, including: Wicked Enchanter Outfit, Wicked Enchanter Headpiece, Hexbound Figment Amitoi, and (new cosmetic type) - Haunted Harvest Night Profile Frame.
Reset times have been changed to Thursday (6:00 UTC) for all regions. This will impact the following: Quests, Guild Quests, Dimensional Contract Tokens, NPC sale restrictions, Gate of Infinity, Weekly Rewards, Arena, Seasonal Event, Battle Pass, Store Specials, and Item expiration dates.
Gameplay
The following friendly players are shown on the minimap: Player's guild and friendly guilds, Party members, and Friendly top rank players.
Increased the PvP area for the following Conflict Field Boss events: Morokai, Chernobog, Talus, Grand Aelon, and Adentus.
Increased the timer for Conflict Boss reward drops. Rewards stay bound to the original owner for 10 minutes and become available for everyone afterwards for 1 minute.
Crystal drops from Co-Op Dungeon Bosses and Elite monsters are no longer distributed to party members based on contribution and instead have an equal chance to be acquired by all party members.
Added new profile frame feature. This can be set in the Mirror Boutique > Profile Settings.
Sundries Crafters now offer Weapon Chests and Armor Chests. These items were originally craftable from the Weapon Crafters and Armor Crafters.
After claiming rewards from an Amitoi expedition, the previous roster will be selected for the next expedition.
The following previously restrictive cooking ingredients are now more widely available from additional sources. They’ve also been renamed to be more inclusive of where they come from: Terror Bird Meat to Bird Meat, Desert Wild Game to Bland Meat, Forest Wolf Meat to Thick Meat, and Black Pig Pork to Chewy Meat.
Dungeons
Completing a dungeon through the Random matchmaking option will now provide special rewards when claiming the final boss chest: 1-Star Dimensional Soul Shard Selection Chest and You’ll also have a chance to receive 1x Dimensional Essence: Salvation.
Chat
Added a Chat Window icon where players can add another chat window: You can create more than one chat window at a time to view multiple tabs at once; You can resize each chat window by dragging the edges with your mouse; The extra windows can also be repositioned and locked in place.
Added a chat lock button.
UI
The following now display acquisition information in their tooltips: Amitoi, Guardians, and Morphs.
Selecting Usage on cooking ingredients will now display Cooking recipes that contain it.
Added a visual indicator for skills that can be charged on your combat bar. When the shortcut key/button is held, the associated skill icon will fill up.
Improved UI locations during character customization so that UI elements don't block the view of the character.
Removed the unnecessary third reward line from the Cooperative Dynamic Event reward UI.
Notable Fixes
Fixed an issue where the onboarding control buttons were always visible.
Fixed an issue where the Adventure Codex final rewards were not displayed.
Fixed an issue on controllers where L-Stick would move the character while the focus was on the Content Notification.
Fixed an issue where the Friends list would disappear temporarily.
Fixed an issue where View Codex Knowledge could display incorrect information.
Fixed an issue that caused Kowazan and Ahzreil Riftstone encounters to reward more loot than intended.
Fixed a rare issue that caused a crash when rendering certain particle effects.
Fixed an issue where players in Japan could see an incorrect expiring Lucent amount and remaining expiration time.
Fixed an issue where user privacy settings in game could be out of sync from AG ID website settings, causing user changes to fail or have the game not respect AG ID account settings.
Fixed an issue that caused Parties to unexpectedly disband during content.
Xbox Series X|S and PlayStation 5 (Console Only)
Improved the behavior of the retry button inside Taedal's Tower. Holding down Y now opens the retry window and pressing Y again will Retry.
Improved the gamepad UX inside the following: Leveling Log, Auction House, Character Customization, Ring Menus, Guild Search, Rankings, and Secret Dungeon
Added the lock-on toggle on/off option in the Settings.
The Option button can toggle show/hide the tooltips.
Character deletion wait time has been set to 24 hours after initiating deletion of a character.
Server transfer cooldowns are now displayed on the Server Transfer window.
Server Transfer cooldown time increased to 30 days between transfers, and the Server Transfer free ticket promotion has ended.
Gameplay
Dynamic Events: Improved rewards for all Dynamic Event modes to better match the effort made by players during the event.
Guilds: Hunt-type Guild Contracts ("Defeat Various Monsters") will now be initiated once per day. If completion carries over into a new day, a new contract will become immediately available.
Guilds: When Leaders leave a guild, leadership reassignment now checks in order of: highest available guild rank, highest available guild contribution, longest guild membership time.
Quests: The Terrific Trio of Carmine Forest: Corrected the map indicators for the quest area.
Arena: Players will no longer re-join completed Arena matches.
Crafting: Adjusted the crafting materials for Rare Blank Lithograph recipes. These will no longer differentiate between Epic and Precious Enchanted Ink, and simply use 'Enchanted Ink' as a material (renamed Precious Enchanted Ink).
Fishing: Improved the 'hook' animation while fishing.
Customization: Adjusted some character customization options to keep eyes safely behind eyelids.
Tutorial: Fixed an issue where players could become blocked by logging out during the morph portion of the tutorial.
Dungeons
A new matchmaking option now allows players to join a randomized dungeon from all available options and more easily fill groups. Players could previously only queue for specific dungeons.
Increased the bonus HP and Damage buff applied when matchmaking dungeon groups from 5% to 10%.
Adjusted matchmaking logic to attempt to form groups of similar power progression more consistently.
Party members are no longer be kicked from the party during active boss encounters.
Localization
Corrected a tooltip text error for the Crossbow's Quick Fire: 'Damage Increase' skill specialization.
Corrected a tooltip error for the Staff passive ability 'Mana Amp' that incorrectly switched the HP and Mana values.
'Precious Skill Growth' books now properly indicate whether they upgrade Active or Passive skills.
Corrected a tooltip error for the Wand's Corrupted Magic Circle: 'Decaying Touch' skill specialization that claimed the skill applied to multiple targets when it does not.
Applied latest localization updates, including the correction of several untranslated strings.
UI
Guild Contracts: Time to Next Contract will now display more reliably after completing guild contracts.
Amitoi, Morph Menus: Selecting the 'Only View Favorites' option will no longer cut off the bottom of the UI in some instances.
Party Board: Fixed various bugs related to awkward or incorrect behavior of the Party Board display.
Party Board: Join requests will now show the character's weapon types and guild information.
Manage Party Display: Fixed various bugs related to the behavior of the Manage Party / Group Member UI.
Arena: Completing weekly missions will now display a notification, and the Arena UI will display the time until the next weekly mission refresh.
Relocated the Help button to the top right corner across multiple UI windows.
Moderation warnings will no longer appear on each login once acknowledged.
Added details to some connectivity-related error messages.
Added a button to check name availability when creating or changing character names.
Controls
Fixed some areas of the Amitoi and Morph menus that could not be navigated with the D-pad.
Fishing will no longer be cancelled by pressing the B key while in fishing mode.
Fixed a case where charged abilities could still fire after cancelling a long button press.
PC Only
Temporarily disabled the ability to attach file uploads in character customization or support requests while the file attachment functionality gets improved.
Consoles Only (Xbox Series X|S and Playstation 5)
Added new settings for console clients to control which on-screen characters display visual effects (VFX). Choose to show all, only guild, only party, or only your own VFX while in combat through the new menu under Settings > Gameplay > Character > ‘Select Targets to Show Skill Effects’.
Fixed a case where players were unable to close the QR code popup.
Improved the quality of some tutorial textures.
Demon's Quest: Fixed an issue that prevented quest progression.
Playstation 5 Only
PlayStation-only servers: Party Matchmaking will now only form parties with other players from PlayStation-only servers.
This article was created by Game8's elite team of writers and gamers.
Opinions about an article or post
We at Game8 thank you for your support.
In order for us to make the best articles possible, share your corrections, opinions, and thoughts about 「Update 1.7.0 Patch Notes | Throne and Liberty (TL)」 with us!
When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.
This site is protected by reCAPTCHA and the Google
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game. The contents we provide on this site were created personally by members of the Game8 editorial department. We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.