Throne and Liberty (TL) released an update for all regions and platforms on November 21. See all the details for the Update 1.8.0 Patch Notes here!
Update 1.8.0 released on Thursday, November 21. Servers went through a downtime for approximately 6.5 hours.
Date |
Time |
November 21, 2024 |
6:30AM UTC (10:30PM PT) |
Server Status and Maintenance (November 21)
- 2 Star Dungeons are now in Throne and Liberty! Battle more challenging versions of bosses as well as entirely new bosses in this update.
- All existing 2 and 4-piece set bonus equipment and new Accessory items can be found as rewards for 2 Star Dungeons
- Characters must have a Combat Power of atleast 2,500 to enter 2 Star Dungeons.
- 2 Star Dungeons being added: Carmine Rage Island, Voidwastes, Island of Terror, and Valley of Slaughter.
Two Star Co-op Dungeons Release Date and Loot Drops
Previously, the most coveted pieces of armor, such as the Phantom Wolf Gloves, were only available as drops from their respective bosses. Now elites and other enemy types have the chance to drop them too.
These armors can now be obtained from open world dungeons as well as 2-star dungeons.
New Open World Dungeon Loot Drops (November)
- The Sages Program is aimed to allow experienced players to assist newcomers.
- A new button and icon now appears at the top left of the Character Sheet, allowing eligible Sages and Sprouts to enable or disable their statuses.
- Sages and Sprouts will both receive a title and profile border to display their status to others.
- New map markers allow Sages to see the location of nearby Sprouts on the minimap. Sages cannot see icons for other Sages. These icons will not appear in conflict areas, or if the user's map icon settings have disabled Sprout icons, or the user is blocked.
- A new Sprout chat channel has been added for Sages and Sprouts to communicate from anywhere in game.
- Sprouts are be able to leave a 'Like' commendation on the character cards of Sages to indicate helpfulness. An individual Sprout can only leave 1 Like for a given Sage.
- Reach level 50
- Complete Act 10 of the Adventure Codex
- Acquire 1 Star Dungeon completion rewards 3 times for each of the 6 dungeons
- Acquire 20 Dynamic Event Participation Rewards
- Use 40,000 Abyssal Contract Tokens
- Defeat 20 Field Bosses
- Complete 20 Region Exploration Progress subsections of the Exploration Codex.
- Complete 100 Resistance Contracts
- Reach level 50
- Complete Act 10 of the Adventure Codex
- Complete 15 1 Star Dungeons or higher
- Obtain 10 Dynamic Event Participation Rewards
- Use 10,000 Abyssal Contract Tokens
- Defeat 10 Field Bosses
- Obtain 1 Weekly reward
- Stalwart Bastion: Added the new specialization: Cooldown Reduction. Decreases Stalwart Bastion cooldown by 15 seconds when applied. Costs 5 Specialization Points.
- Blood Devotion: Added the new specialization: Cooldown Reduction. Decreases Blood Devotion cooldown by 15 seconds when applied. Costs 5 Specialization Points.
- Devoted Shield: Now shows skill range when the Devotion Sanctuary specialization is applied.
- Precision Dash: Updated to count as a Fury Attack when the Bind specialization is applied.
- Vital Force: Added tooltip notation for the maximum Health limit.
- Vampiric Strike: Increased base damage and skill heal. Increase the damage for the specialization: Additional Hit. Increases the value of Vampirism from the specialization: Boost Effects.
- Frenzied Sword Dance: Added the new specialization: Area Damage. Increases damage to all enemies within 3m of your arrival point by 60% of Base Damage when applied. Costs 3 Specialization Points.
- Knife Throwing: Increased the debuff applied that reduces incoming recovery effects.
- Selfless Diffusion: Removed the specialization: Remove CC.
- Mana Exchange: Added the specialization: Remove CC. Costs 7 Specialization Points.
- Explosive Trap: Increased base duration. Improve duration bonuses provided by the specialization: Increase Duration.
- Multi-Shot: Decreased Nimble Leap cooldown by 15 seconds when used.
- Healing Touch: Now shares cooldown with the Wand skill Swift Healing. Will stack with other players' Healing Touch skill when used on friendly targets.
- Purifying Touch: Increased the maximum effect stacks that can be removed when cleansing Weaken CC effects.
- Devoted Shield: Effect changed to create a 3 second shield when target is hit at or below 30% health. 60 second cooldown.
- Serial Fire Bombs: The specialization: Focused Fire Bombs now has an 80% chance to reduce the effect of received healing by 80% for 6 seconds.
- Inferno Wave: Adjusted the specialization: Frenzied Lightning Wave to have 1 base activation and 1 additional activation for Wet and Frost.
- Chain Lightning: Fixed the specialization: Chain Thunder so that it no longer activates the Crossbow's Mother Nature's Bowstring effect.
- Ice Spear: Fixed an issue where the Frost effect was applied for a shorter duration than intended. Fixed an issue where the specialization: Bind would always ignore Defense and Resistance to apply.
- Judgment Lightning: The specialization: Consecutive Use now has an additional 80% chance to debuff Shield Block Chance by 30% for 4 seconds.
- Infernal Meteor: Increased damage. Increased damage of the specialization: Hellfire Rain and adjusted the falling meteor to be more centered. Increase the specialization: Heal Reduction debuff effect.
- Frost Master: When landing a basic attack, inflicts the Frost effect on targets within 3 meters for 3 seconds. Does not stack.
- Clay's Salvation: The specialization: Weaken Removal now removes all stacks of 1 type of effect, instead of 1 stack.
- Time for Punishment: The specialization: Burning Time now also adds a debuff to Shield Block Chance.
- Karmic Haze: Fixed an issue where it would ignore spread chance in some cases. Adjust to ignore Shield Block when spreading.
- Ray of Disaster: If a target dies during the effect, now transfers to an additional target within 10 meters. The specialization: Expand Targets provides 10m of bonus range, increased from 5m. The specialization: Move Speed Reduction now debuffs by 30%, increased from 15%.
- Swift Healing: Now shares a cooldown with the Longbow skill Healing Touch.
- Guilds who control a Riftstone or Boonstone are be able to participate in a bi-weekly cross-server competition for additional rewards.
- Riftstones: Join an inter-server Conflict mode boss fight for the boss corresponding with your Riftstone for loot drops and Lucent generated by Auction House taxes.
- Boonstones: Join an inter-server dynamic event for the zone corresponding with your Boonstone. The winning guild will receive an amount of Lucent generated by Auction House taxes.
Guild System Guide
- Random Matchmaking: Parties of 4 may now queue for random dungeon matchmaking, increased from the prior limit of 2 characters.
- Chat: Added a new type of chat channel for Alliances (friendly guilds), using the shortcut '/al'.
- Chat: Adjusted the colors of Party chat and Party Recruitment notices to make these easier to distinguish from each other.
- Chat: The Chat UI can be moved, as well as separated from the chat entry field.
- Various minor UI adjustment and spacing improvements.
- Peace-Mode Boss Portals: Adjusted the positioning of the portal for peace-mode Junobote events to move it outside of the PvP enabled area.
- Blackhowl Plains: Fixed an issue that occasionally prevented the Blackhowl Plains Boonstone from being claimable.
- Contracts: Fixed an issue where the fifth contract would not be pinned to the Content Notifications UI after being accepted.
- Codex: The Happiest Day Ever: Fixed an issue causing a collection page to be inaccessible.
- Tooltips: Fixed an issue causing item tooltips opened from chat to be partially cut off.
- Battle Pass UI: Fixed an issue causing the red notification dot to occasionally not disappear after using the Claim All Points button.
Source: Official News Page
Arena Guide
General
- Reigning guilds that have control of Stoneguard Castle are now able to schedule Tax Deliveries.
- Haunted Harvest has now ended.
- Arena Season One has now gone live. The rankings have now reset to give players a new chance to climb up the ranks.
- Event Times: Regions with Daylight Savings Time (Europe and North America) have had their hourly event schedules adjusted events to their pre-time change hours.
- Peace-Mode World Boss Spawns: New access portals will now appear at the entrance of open world dungeons to transport players to the boss location. This will also help avoid Night and Eclipse effects.
- Weekly Mission rewards adjusted to once again reset during the weekly maintenance window.
- Accounts with negative Lucent balances no longer receive Lucent distributions from their guild.
- Equipment: Extract items can now be compared with equipped gear to view the changes of applying the extract.
- Equipment: ALT+G is now the default keybind for viewing a piece of equipment at max enhancement.
- Skills for Dagger: Fixed an issue that caused the effect from the passive skill, Assassin Step, to carry over even when changing weapons.
- Combat: Enhanced the visual effects for Heavy Attacks.
UI
- Exiting a popup with the ESC key while viewing your inventory no longer closes the Inventory screen.
- Fixed an issue when opening multiple selection chests that reset the quantity opened to 1 when clicking to confirm.
- Applied the latest localization strings to correct various text length issues.
Source: Official News Page
- Reigning guilds may schedule a Tax Delivery between 2PM and 1 AM local server time.
- To check when the Tax Delivery event is scheduled, open up your Map and then check the Timetable under Daily.
- Tax Delivery is a major guild event where the reigning guild must protect a caravan of taxes acquired from their territory
- If the reigning guild successfully transport their spoils from Vienta Village to Stoneguard Castle, they’ll receive a generous bounty of Lucent and Sollant
- If an attacking player thwarts the delivery, the rewards will instead be distributed to every participant outside of the First Defenders’ Alliance.
- Each Tax Delivery begins with the reigning guild selecting a member to become the Tax Delivery Golem
- Capitalize on powerful abilities as the Titan Cargo to fend off the seemingly endless onslaught of players that will stop at nothing for a piece of the prize
- Attacking guilds must destroy the Titan Cargo Sealing Stone. Fortunately, they have the ability to contend with the might of the Titan Cargo through barriers, bomb carriers, Archeum Knights, and the fearsome debuffs of the Chaos Golem.
The first Castle Siege event will commence on November 17
- As the siege begins, guilds have 45 minutes to achieve victory. Attackers must storm the castle, breach its fortified gates, and capture the throne room.
- Defenders, transported inside the castle at the start, must hold their ground, leveraging every resource at their disposal to repel the invaders.
- If the throne is contested when the timer runs out, the siege enters a tense 3-minute overtime, where the battle's outcome hangs in the balance.
- Strategic locations like Siege Ruins play a crucial role. Capturing these ruins not only provides teleportation and resurrection points, but also allows attacking guilds to summon powerful Siege Golems.
- Each golem — whether it’s the Stone Crasher, Battle Carrier, Gate Hammer, or Jump Attacker — brings unique abilities to the battlefield, from devastating castle walls to transporting players over them.
- Attackers must navigate the castle's intricate layout, using environmental elements like the sewage system for surprise ambushes or operating gate levers to control access points.
- The Pillage Stones and Resurrection Stones scattered throughout the battlefield add another layer of strategy, offering opportunities to steal resources or reinforce their position.
- While most guilds will focus on taking power in the throne room, these 5 Pillage Stones can be captured by any attackers to snatch Sollant and Lucent from the Castle Vault, even if the reigning guild maintains control.
Source: Official News Page
Castle Siege Event Guide
Shop Updates
- The Battle Pass: Phantom Tracker’s Star season will start on October 31, featuring new emotes, an Amitoi, and an outfit, among other useful items and materials for your journeys in Solisium!
- The Lucent shop has been updated with a new outfit, morph, and Amitoi to match your seasonally spooky vibe.
General
- Field Boss: Increased the rate of boss portal scaling to the amount of players participating, providing more instances to spread players between fights and increase individual chances to earn contribution rewards.
- Field Boss: Added Epic reward selection chests that have a chance of being acquired when receiving participation rewards for Field Boss contribution. These boxes allow players to select from any of the Epic items that boss has a chance of dropping.
- Dungeon: Death's Abyss: Fixed an issue that allowed Karnix to be defeated by gravity.
- Combat: The crowd control immunity gauge will now fill more quickly when players are targeted with multiple crowd control effects at the same time.
- Adventure Codex: Increased the amount of experience awarded from completing Adventure Codex objectives.
- Event Dungeons: Active party recruitment posts or matchmaking queues for special event dungeons will now cancel automatically if the event dungeon ends before recruitment is fulfilled.
- Items: Equipment Tooltips: New option added to preview an item's stats at maximum enhancement.
- Guilds: The Guild window now displays a guild's overall Guild Points, as well as the amount of Guild Activity Points and individual Guild Member Activity Points that contribute to it.
- Quests: Chapter 6: Restoring the Heart: Golem's Heart inspection now properly displays the second label.
- Crafting: Added crafting recipes for Queen Bellandir and Tevent equipment items.
- Chat: Customized chat tabs now remain in place if you leave a group or guild.
- Guilds: Creating guilds with multiple characters on the same account no longer defaults those guilds to Friendly.
- Movement: Characters now have a tighter turning radius when changing direction using mouse/keyboard controls.
- Localization: Applied latest localization updates, including the correction of several untranslated strings.
- Controller: Multiple controller functionality improvements for navigating menus and gameplay interactions.
- Arch Bosses: Fixed a rare issue that caused a crash during the Queen Bellandir event.
- Dynamic Events: Requiem of Light, Festival of Fire: Completing the final tier of these events should now grant personal completion rewards.
- Items: The Grin Reaper outfit now properly changes the boot color when dyed for all body types.
- Added new settings for console clients to control which on-screen characters display visual effects (VFX). Choose to show all, only guild, only party, or only your own VFX while in combat through the new menu under Settings > Gameplay > Character > ‘Select Targets to Show Skill Effects’.
- Fixed a case where players were unable to close the QR code popup.
- Improved the quality of some tutorial textures.
- Demon's Quest: Fixed an issue that prevented quest progression.
UI
- Chat: Added two more customizable tabs to the chat interface, increasing the total to three.
- Health Bars: Character health bars now display the amount of shielding granted by skills.
- Targeting: Slightly increased the size of the UI indicator for currently selected targets.
- Stellar Vision: Added number indicators to the target list in the Stellar Vision window.
- Party Matchmaking: Window now retains previous settings when re-opened.
- Console UI: Multiple menu and UI improvements for the console UI experience.
Source: Official News Page
Haunted Harvest Event
Celebrate Halloween in Solisium from October 25 through November 13 (10:30 p.m. PT).
- New seasonal Co-Op Dungeon added - Haunted Labyrinth.
- New Halloween event-themed items can be crafted throughout the event.
- Bonus daily login rewards during the Haunted Harvest festival.
- Spooky seasonal music added to the following locations: Kastleton, Purelight Tower, Starlight Observatory Ruins, Watcher's Post, Stonegard Citadel, Vienta Village, Sanctuary Oasis, and Canina Village.
- The following items can be obtained during the event: Currencies (Candy Corn, Dimension Pumpkin), Cooking Recipes (Spooky Pumpkin Pie, Pumpkin Spook Latte, Choco-Spider Cookie), Cooking Ingredients (Chocolate), and Fishing (Red Gummy Fish, Yellow Gummy Fish, Blue Gummy Fish, Pumpkin Taffy).
Shop Updates (available for a limited time)
- New Wicked Enchanter Bundle, including: Wicked Enchanter Outfit, Wicked Enchanter Headpiece, Hexbound Figment Amitoi, and (new cosmetic type) - Haunted Harvest Night Profile Frame.
- New individual items: Grin Reaper Outfit, Haunted Harvester's Greatsword, Haunted Harvester's Longbow, Haunted Harvester's Daggers, Haunted Harvester's Crossbows, Haunted Harvester's Staff, Haunted Harvester's Blade, and Haunted Harvester's Wand.
In-Game Content Schedule
- Reset times have been changed to Thursday (6:00 UTC) for all regions. This will impact the following: Quests, Guild Quests, Dimensional Contract Tokens, NPC sale restrictions, Gate of Infinity, Weekly Rewards, Arena, Seasonal Event, Battle Pass, Store Specials, and Item expiration dates.
Gameplay
- The following friendly players are shown on the minimap: Player's guild and friendly guilds, Party members, and Friendly top rank players.
- Increased the PvP area for the following Conflict Field Boss events: Morokai, Chernobog, Talus, Grand Aelon, and Adentus.
- Increased the timer for Conflict Boss reward drops. Rewards stay bound to the original owner for 10 minutes and become available for everyone afterwards for 1 minute.
- Crystal drops from Co-Op Dungeon Bosses and Elite monsters are no longer distributed to party members based on contribution and instead have an equal chance to be acquired by all party members.
- Added new profile frame feature. This can be set in the Mirror Boutique > Profile Settings.
- Sundries Crafters now offer Weapon Chests and Armor Chests. These items were originally craftable from the Weapon Crafters and Armor Crafters.
- After claiming rewards from an Amitoi expedition, the previous roster will be selected for the next expedition.
- The following previously restrictive cooking ingredients are now more widely available from additional sources. They’ve also been renamed to be more inclusive of where they come from: Terror Bird Meat to Bird Meat, Desert Wild Game to Bland Meat, Forest Wolf Meat to Thick Meat, and Black Pig Pork to Chewy Meat.
Dungeons
- Completing a dungeon through the Random matchmaking option will now provide special rewards when claiming the final boss chest: 1-Star Dimensional Soul Shard Selection Chest and You’ll also have a chance to receive 1x Dimensional Essence: Salvation.
Chat
- Added a Chat Window icon where players can add another chat window: You can create more than one chat window at a time to view multiple tabs at once; You can resize each chat window by dragging the edges with your mouse; The extra windows can also be repositioned and locked in place.
- Added a chat lock button.
UI
- The following now display acquisition information in their tooltips: Amitoi, Guardians, and Morphs.
- Selecting Usage on cooking ingredients will now display Cooking recipes that contain it.
- Added a visual indicator for skills that can be charged on your combat bar. When the shortcut key/button is held, the associated skill icon will fill up.
- Improved UI locations during character customization so that UI elements don't block the view of the character.
- Removed the unnecessary third reward line from the Cooperative Dynamic Event reward UI.
Notable Fixes
- Fixed an issue where the onboarding control buttons were always visible.
- Fixed an issue where the Adventure Codex final rewards were not displayed.
- Fixed an issue on controllers where L-Stick would move the character while the focus was on the Content Notification.
- Fixed an issue where the Friends list would disappear temporarily.
- Fixed an issue where View Codex Knowledge could display incorrect information.
- Fixed an issue that caused Kowazan and Ahzreil Riftstone encounters to reward more loot than intended.
- Fixed a rare issue that caused a crash when rendering certain particle effects.
- Fixed an issue where players in Japan could see an incorrect expiring Lucent amount and remaining expiration time.
- Fixed an issue where user privacy settings in game could be out of sync from AG ID website settings, causing user changes to fail or have the game not respect AG ID account settings.
- Fixed an issue that caused Parties to unexpectedly disband during content.
- Improved the behavior of the retry button inside Taedal's Tower. Holding down Y now opens the retry window and pressing Y again will Retry.
- Improved the gamepad UX inside the following: Leveling Log, Auction House, Character Customization, Ring Menus, Guild Search, Rankings, and Secret Dungeon
- Added the lock-on toggle on/off option in the Settings.
- The Option button can toggle show/hide the tooltips.
Source: Official News Page
Halloween Event: Haunted Harvest Guide
General
- Character deletion wait time has been set to 24 hours after initiating deletion of a character.
- Server transfer cooldowns are now displayed on the Server Transfer window.
- Server Transfer cooldown time increased to 30 days between transfers, and the Server Transfer free ticket promotion has ended.
Gameplay
- Dynamic Events: Improved rewards for all Dynamic Event modes to better match the effort made by players during the event.
- Guilds: Hunt-type Guild Contracts ("Defeat Various Monsters") will now be initiated once per day. If completion carries over into a new day, a new contract will become immediately available.
- Guilds: When Leaders leave a guild, leadership reassignment now checks in order of: highest available guild rank, highest available guild contribution, longest guild membership time.
- Quests: The Terrific Trio of Carmine Forest: Corrected the map indicators for the quest area.
- Arena: Players will no longer re-join completed Arena matches.
- Crafting: Adjusted the crafting materials for Rare Blank Lithograph recipes. These will no longer differentiate between Epic and Precious Enchanted Ink, and simply use 'Enchanted Ink' as a material (renamed Precious Enchanted Ink).
- Fishing: Improved the 'hook' animation while fishing.
- Customization: Adjusted some character customization options to keep eyes safely behind eyelids.
- Tutorial: Fixed an issue where players could become blocked by logging out during the morph portion of the tutorial.
Dungeons
- A new matchmaking option now allows players to join a randomized dungeon from all available options and more easily fill groups. Players could previously only queue for specific dungeons.
- Increased the bonus HP and Damage buff applied when matchmaking dungeon groups from 5% to 10%.
- Adjusted matchmaking logic to attempt to form groups of similar power progression more consistently.
- Party members are no longer be kicked from the party during active boss encounters.
Localization
- Corrected a tooltip text error for the Crossbow's Quick Fire: 'Damage Increase' skill specialization.
- Corrected a tooltip error for the Staff passive ability 'Mana Amp' that incorrectly switched the HP and Mana values.
- 'Precious Skill Growth' books now properly indicate whether they upgrade Active or Passive skills.
- Corrected a tooltip error for the Wand's Corrupted Magic Circle: 'Decaying Touch' skill specialization that claimed the skill applied to multiple targets when it does not.
- Applied latest localization updates, including the correction of several untranslated strings.
UI
- Guild Contracts: Time to Next Contract will now display more reliably after completing guild contracts.
- Amitoi, Morph Menus: Selecting the 'Only View Favorites' option will no longer cut off the bottom of the UI in some instances.
- Party Board: Fixed various bugs related to awkward or incorrect behavior of the Party Board display.
- Party Board: Join requests will now show the character's weapon types and guild information.
- Manage Party Display: Fixed various bugs related to the behavior of the Manage Party / Group Member UI.
- Arena: Completing weekly missions will now display a notification, and the Arena UI will display the time until the next weekly mission refresh.
- Relocated the Help button to the top right corner across multiple UI windows.
- Moderation warnings will no longer appear on each login once acknowledged.
- Added details to some connectivity-related error messages.
- Added a button to check name availability when creating or changing character names.
Controls
- Fixed some areas of the Amitoi and Morph menus that could not be navigated with the D-pad.
- Fishing will no longer be cancelled by pressing the B key while in fishing mode.
- Fixed a case where charged abilities could still fire after cancelling a long button press.
- Temporarily disabled the ability to attach file uploads in character customization or support requests while the file attachment functionality gets improved.
- Added new settings for console clients to control which on-screen characters display visual effects (VFX). Choose to show all, only guild, only party, or only your own VFX while in combat through the new menu under Settings > Gameplay > Character > ‘Select Targets to Show Skill Effects’.
- Fixed a case where players were unable to close the QR code popup.
- Improved the quality of some tutorial textures.
- Demon's Quest: Fixed an issue that prevented quest progression.
- PlayStation-only servers: Party Matchmaking will now only form parties with other players from PlayStation-only servers.
Source: Official News Page
- Addressed server and login issues.
- Addressed mobs occasionally not spawning in some locations.
- Addressed login stability.
- Addressed server stability.
- Addressed Auction House stability.
- Mechanic markers appear more reliably under high visual effect counts.
- Guild Status no longer has an erroneous 'Writer:#' appended to the text.
- Congratulatory Package no longer remains visible on the shop UI after it has been claimed.
- Fixed d-pad on the controller becoming unresponsive after equipping an outfit in the Mirror Boutique.
- Fixed controller navigation in the Guild menu when searching for a guild.
- When privacy settings restrict friend requests, the requests no longer appear when relaunching the game.
- Applied latest localization updates, including the correction of several untranslated strings in game text and voiceover.
- Friend Requests can now be accepted even if the other player is offline or in another world area.
- World map's resolution has been increased.
- Fixed behavior of some UGC settings related to Guilds.
- Applied optimizations to reduce screen tearing issues.
Source: Official News Page
- Addressed an issue regarding Early Access Packs wherein some accounts do not receive all the pack items.
- Fixed the issue wherein characters would lose the ability to use the chat feature until their game has been restarted.
- Fixed the issue wherein the D-pad menu navigation on controllers would become unresponsive during early gameplay.
- Fixed various client crashes.
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