Throne and Liberty (TL)

Server Status and Maintenance (November 21)

Throne and Liberty (TL) had a scheduled downtime on November 21, from 6:30AM UTC, for the release of Update 1.8.0. See the updates and patches during this server maintenance and when servers went back online.

Server Status

Global Servers Are Back Online

Throne and Liberty went through a scheduled downtime on November 21, from 6:30AM to 1:00PM UTC for Global Servers for the launch of Update 1.8.0.

Server Maintenance Schedule
Date and Time 2024/11/21 (Thursday)
06:30AM - 01:00PM UTC
Reason Update 1.8.0 Release

Server Maintenance Time Zones

Location Start Time and End Time
Los Angeles (UTC-8) (PDT) 10:30 PM - 05:00 AM
New York (UTC-5) (EST) 01:30 AM - 07:00 AM
Brazil (UTC-3) 03:30 AM - 10:00 AM
South Africa (UTC+2) 08:30 AM - 03:00 PM
Perth (UTC+8) (KST) 02:30 PM - 09:00 PM
Sydney (UTC+11) 05:30 PM - 12:00 AM
Auckland (UTC+13) 07:30 PM - 02:00 AM

Update 1.8.0 Patch Notes

2 Star Dungeons

  • 2 Star Dungeons are now in Throne and Liberty! Battle more challenging versions of bosses as well as entirely new bosses in this update.
  • All existing 2 and 4-piece set bonus equipment and new Accessory items can be found as rewards for 2 Star Dungeons
  • Characters must have a Combat Power of atleast 2,500 to enter 2 Star Dungeons.
  • 2 Star Dungeons being added: Carmine Rage Island, Voidwastes, Island of Terror, and Valley of Slaughter.

Two Star Co-op Dungeons Release Date and Loot Drops

Solisium Sprouts and Sages

  • The Sages Program is aimed to allow experienced players to assist newcomers.
  • A new button and icon now appears at the top left of the Character Sheet, allowing eligible Sages and Sprouts to enable or disable their statuses.
  • Sages and Sprouts will both receive a title and profile border to display their status to others.
  • New map markers allow Sages to see the location of nearby Sprouts on the minimap. Sages cannot see icons for other Sages. These icons will not appear in conflict areas, or if the user's map icon settings have disabled Sprout icons, or the user is blocked.
  • A new Sprout chat channel has been added for Sages and Sprouts to communicate from anywhere in game.
  • Sprouts are be able to leave a 'Like' commendation on the character cards of Sages to indicate helpfulness. An individual Sprout can only leave 1 Like for a given Sage.

Factors for Sage Status Eligibility

  • Reach level 50
  • Complete Act 10 of the Adventure Codex
  • Acquire 1 Star Dungeon completion rewards 3 times for each of the 6 dungeons
  • Acquire 20 Dynamic Event Participation Rewards
  • Use 40,000 Abyssal Contract Tokens
  • Defeat 20 Field Bosses
  • Complete 20 Region Exploration Progress subsections of the Exploration Codex.
  • Complete 100 Resistance Contracts

Factors for Sprout Status to Be Revoked

  • Reach level 50
  • Complete Act 10 of the Adventure Codex
  • Complete 15 1 Star Dungeons or higher
  • Obtain 10 Dynamic Event Participation Rewards
  • Use 10,000 Abyssal Contract Tokens
  • Defeat 10 Field Bosses
  • Obtain 1 Weekly reward

Weapon Skills and Balance Changes

Sword and Shield

  • Stalwart Bastion: Added the new specialization: Cooldown Reduction. Decreases Stalwart Bastion cooldown by 15 seconds when applied. Costs 5 Specialization Points.

Greatsword

  • Blood Devotion: Added the new specialization: Cooldown Reduction. Decreases Blood Devotion cooldown by 15 seconds when applied. Costs 5 Specialization Points.
  • Devoted Shield: Shows skill range when the Devotion Sanctuary specialization is applied.
  • Precision Dash: Updated to count as a Fury Attack when the Bind specialization is applied.
  • Vital Force: Added tooltip notation for the maximum Health limit.

Dagger

  • Vampiric Strike: Increased base damage and skill heal. Increase the damage for the specialization: Additional Hit. Increases the value of Vampirism from the specialization: Boost Effects.
  • Frenzied Sword Dance: Added the new specialization: Area Damage. Increases damage to all enemies within 3m of your arrival point by 60% of Base Damage when applied. Costs 3 Specialization Points.
  • Knife Throwing: Increased the debuff applied that reduces incoming recovery effects.

Crossbow

  • Selfless Diffusion: Removed the specialization: Remove CC.
  • Mana Exchange: Added the specialization: Remove CC. Costs 7 Specialization Points.
  • Explosive Trap: Increased base duration. Improve duration bonuses provided by the specialization: Increase Duration.
  • Multi-Shot: Decreased Nimble Leap cooldown by 15 seconds when used.

Longbow

  • Healing Touch: Now shares cooldown with the Wand skill Swift Healing. Will stack with other players' Healing Touch skill when used on friendly targets.
  • Purifying Touch: Increased the maximum effect stacks that can be removed when cleansing Weaken CC effects.
  • Devoted Shield: Effect changed to create a 3 second shield when target is hit at or below 30% health. 60 second cooldown.

Staff

  • Serial Fire Bombs: The specialization: Focused Fire Bombs now has an 80% chance to reduce the effect of received healing by 80% for 6 seconds.
  • Inferno Wave: Adjusted the specialization: Frenzied Lightning Wave to have 1 base activation and 1 additional activation for Wet and Frost.
  • Chain Lightning: Fixed the specialization: Chain Thunder so that it no longer activates the Crossbow's Mother Nature's Bowstring effect.
  • Ice Spear: Fixed an issue where the Frost effect was applied for a shorter duration than intended. Fixed an issue where the specialization: Bind would always ignore Defense and Resistance to apply.
  • Judgment Lightning: The specialization: Consecutive Use now has an additional 80% chance to debuff Shield Block Chance by 30% for 4 seconds.
  • Infernal Meteor: Increased damage. Increased damage of the specialization: Hellfire Rain and adjusted the falling meteor to be more centered. Increase the specialization: Heal Reduction debuff effect.
  • Frost Master: When landing a basic attack, inflicts the Frost effect on targets within 3 meters for 3 seconds. Does not stack.

Wand

  • Clay's Salvation: The specialization: Weaken Removal now removes all stacks of 1 type of effect, instead of 1 stack.
  • Time for Punishment: The specialization: Burning Time now also adds a debuff to Shield Block Chance.
  • Karmic Haze: Fixed an issue where it would ignore spread chance in some cases. Adjust to ignore Shield Block when spreading.
  • Ray of Disaster: If a target dies during the effect, now transfers to an additional target within 10 meters. The specialization: Expand Targets provides 10m of bonus range, increased from 5m. The specialization: Move Speed Reduction now debuffs by 30%, increased from 15%.
  • Swift Healing: Now shares a cooldown with the Longbow skill Healing Touch.

Interserver Conquest Battles

  • Guilds who control a Riftstone or Boonstone are be able to participate in a bi-weekly cross-server competition for additional rewards.
  • Riftstones: Join an inter-server Conflict mode boss fight for the boss corresponding with your Riftstone for loot drops and Lucent generated by Auction House taxes.
  • Boonstones: Join an inter-server dynamic event for the zone corresponding with your Boonstone. The winning guild will receive an amount of Lucent generated by Auction House taxes.

Guild System Guide

General

  • Random Matchmaking: Parties of 4 may now queue for random dungeon matchmaking, increased from the prior limit of 2 characters.
  • Chat: Added a new type of chat channel for Alliances (friendly guilds), using the shortcut '/al'.
  • Chat: Adjusted the colors of Party chat and Party Recruitment notices to make these easier to distinguish from each other.
  • Chat: The Chat UI can be moved, as well as separated from the chat entry field.
  • Various minor UI adjustment and spacing improvements.
  • Peace-Mode Boss Portals: Adjusted the positioning of the portal for peace-mode Junobote events to move it outside of the PvP enabled area.
  • Blackhowl Plains: Fixed an issue that occasionally prevented the Blackhowl Plains Boonstone from being claimable.
  • Contracts: Fixed an issue where the fifth contract would not be pinned to the Content Notifications UI after being accepted.
  • Codex: The Happiest Day Ever: Fixed an issue causing a collection page to be inaccessible.
  • Tooltips: Fixed an issue causing item tooltips opened from chat to be partially cut off.
  • Battle Pass UI: Fixed an issue causing the red notification dot to occasionally not disappear after using the Claim All Points button.

Source: Official News Page

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