Dragon's Dogma 2 (DD2)

Convergence Walkthrough and Rewards

Convergence is a main quest in Dragon's Dogma 2 (DD2). Read our guide for a walkthrough about how to start Convergence, as well as the rewards and unlock conditions.

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Flickering Shadows A New Godsway

How to Start Convergence

Starts Immediately After Flickering Shadows

Covergence is unlocked immediately after you finish the main quest Flickering Shadows.

Flickering Shadows Walkthrough

Convergence Location

Map View TBD
World View TBD

How to Complete Convergence

  1. Enter Stormwind Cave
  2. Find the Ruins
  3. Speak with Rothais

Enter Stormwind Cave

Make your way to Harve Village and you'll find a new path leading to a ruin within the Stormwind Cave. Make sure your lantern is full before going in as it's dark inside.

How to Light Up Dark Places

Find the Ruins

Venture forth to the Stormwind Cave and follow the quest marker towards the objective. You can also look for blue glimmers that lead to the unknown ruins.

Watch Out for Saurians

Stormwind Cave is full of Saurians and Rattlers so make sure you're well equipped with curatives to restore Health and Stamina, as well as cure any debilitations inflicted on you.

Speak with Rothais

Dragon

As you reach the shine in the ruins, a cutscene will play out. Rothais, the founding Sovran of Vermund, will give you the Dulled Godsbane Blade and task you to go to Battahl, where their capabilities in magick may manifest the blade's full potential.

Convergence Quest Summary

How to Unlock and Rewards

Quest Type Main Quest
Location Bakbattahl
Unlock Condition Assigned automatically after clearing the quest Flickering Shadows
Quest Giver Rivage Elder
Rewards XP: 4,000
Gold: 15,000
・ Dulled Godsbane Blade

Convergence Previous and Next Quests

◄ Previous Quest Next Quest ▶
Flickering Shadows A New Godsway

Dragon's Dogma 2 Related Guides

Dragon

All Quests and Unlock Conditions

Quests With Story Progression

# Story Quests
1 Gaoled Awakening
2 Tale's Beginning
3 In Dragon's Wake
4 One-Eyed Interloper
5 Seat of the Sovran
6 Monster Culling
7 Disa's Plot
8 The Caged Magistrate
9 The Stolen Throne
10 The Nameless Village
11 An Unsettling Encounter
12 Feast of Deception
13 Nation of the Lambent Flame
14 Flickering Shadows
15 Convergence
16 A New Godsway
17 The Guardian Gigantus
18 Legacy

True Ending Quest Guides

# Post Game Quests
1 Dreams Apart
2 Halls of the First Dawn
3 A Scholarly Pursuit

Quest Guides

Other Quest Guides
Best Side Quests Worth Doing Vernworth Quests Recommended Order
Timed Quests

List of All Quests

All Side Quests
Clash and Conclusion A Noble Exchange
Crossing in Shadow Steeled Resolve, Blazing Forge
Brothers Brave and Timid Out of the Forest, Into the Forge
The Ailing Arborheart Tolled to Rest
‘Twixt a Rock and a Hard Place A Game of Wits
A Poisonous Proposal Masked Correspondence
Welcome to Battahl Tensions on the Highroad
Till Death Do Us Part Mercy Among Thieves
A Magisterial Amenity Spellbound
A Veil of Gossamer Clouds A Candle in the Storm
A Trial of Archery The Sorcerer's Appraisal
Dulled Steel, Cold Forge The Phantom Oxcart
Shadowed Prayers Home is Where the Hearth Is
Short-Sighted Ambition Trouble on the Cape
Put a Spring in Thy Step The Sotted Sage
Readvent of Calamity Gift of the Bow
A Case of Sculptor's Block The Gift of Giving
Saint of the Slums House of the Blue Sunbright
Prey for the Pack Hunt for the Jadeite Orb
Beren's Final Lesson A Beggar's Tale
A Place to Call Home The Provisioner's Plight
Oxcart Courier Claw Them Into Shape
The Arisen's Shadow The Ornate Box
Scaly Invaders Medicament Predicament
Every Rose Has Its Thorn The Heel of History
Nesting Troubles Vocation Frustration
Ordeals of a New Recruit

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