★ Version 1.4 is out now!
┣ New Character: Camellya
┣ Character Tier List | All Active Banners
┗ Events: Somnium Labyrinth, When the Night Knocks
☆ 2nd Half Banners: Yinlin, Xiangli Yao, Lumi
Alloy Smelt II is an event in Wuthering Waves 1.2. See how to play, how to unlock Alloy Smelt II, event schedule, and all available rewards here!
Stage | Trial Characters |
---|---|
Rift I: Rupture Rift ▼ |
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Rift II: Empyrean Rift ▼ |
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Rift III: Aftersound Rift ▼ |
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Rift IV: Fervor Rift ▼ |
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Rift V: Crescent Rift ▼ |
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Rift VI: Stagnation Rift ▼ |
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Rift VII: Devouring Rift ▼ |
Rift Upgrade | |
---|---|
・Casting Resonance Skill reduces Resonance Liberation Cooldown and regenerates Resonance Energy. ・Casting Resonance Liberation reduces all party members' Resonance Skill Cooldown, increases their Resonance Skill CRIT Rate for 3s, and boosts their Resonance Skill CRIT DMG. This effect can be stacked. |
|
Trial Characters | |
Recommended Characters |
Rupture Rift is the first stage in Alloy Smelt II. Assemble your team with focus on characters that deal damage using their Resonance Skills.
The trial characters present are already enough to clear this stage in the highest difficulty. Just make sure to switch out between all characters to use their Resonance Skills and Liberation since their Liberation will charge very quickly. The key here is to spam Resonance Liberation at all times.
Rift Upgrade | |
---|---|
・While the active Resonator is in mid-air, increase their CRIT Rate and CRIT DMG each second. Whenever a Mid-air Attack hits the target, it triggers an additional attack that deals Resonance Liberation DMG. ・The additional attack increases the Resonator's Resonance Liberation DMG. This effect can be stacked. |
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Trial Characters | |
Recommended Characters |
Empyerean Rift is the second stage in Alloy Smelt II. Assemble your team with focus on characters that deal damage using their Resonance Liberation and is capable of attacking mid-air.
The trial characters provided for this stage is enough to deal with the highest difficulty, specifically Jinhsi and Changli. They are both capable of attacking in mid-air, so the rift upgrade benefits them the most. Note that if you have a better built Jinhsi or Changli, use that instead of the trial characters provided.
Rift Upgrade | |
---|---|
・Increase inactive Resonators' DMG when Coordinated Attack hits the target. This effect can be stacked. ・All party members gain extra Resonance Energy and Concerto Energy when Coordinated Attack hits the target. ・Increase all party members' CRIT Rate and CRIT DMG for 8s when Intro Skill hits the target. |
|
Trial Characters | |
Recommended Characters |
Aftersound Rift is the third stage in Alloy Smelt II. Assemble your team with focus on characters that are capable of doing coordinated attacks.
The trial characters provided are more than enough to take on the highest difficulty of this stage, with Zhezhi bringing in the most damage. As usual, if you have a better built version for the trial characters, use that instead.
For this stage, do not forget to swap out whenever your concerto energy is full. It will charge very fast because of the Rift Upgrade so you will have to switch between characters all the time. Also, your Resonance Liberation will charge quickly so use it whenever you take a character on the field.
Lastly, make sure you are using all of the characters Coordinated Attacks. It is the main driving force of this stage so you really have to make sure you are not switching out before the on-field character's coordinated attack has activated.
Rift Upgrade | |
---|---|
・Reduce Resonance Liberation Cooldown. ・Defeating an enemy regenerates extra Resonance Energy and Concerto Energy. ・Defeating an enemy also increases the Crit. Rate and Crit. DMG of all party members' Resonance Liberation. This effect can be stacked. |
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Trial Characters | |
Recommended Characters |
Fervor Rift is the fourth stage of Alloy Smelt II which provides a buff to your Resonators' Resonance Liberation. We recommend always choosing to build your team with Xiangli Yao as the main DPS, since the buffs in this stage will make his already powerful Resonance Liberation damage even more devastating.
Remember to frequently switch your characters in this stage as their Concerto Energy buildup is enhanced. This will make sure every Resonator on your team gets to unleash their Intro and Outro Skill, as well as deal damage with their Resonance Liberation.
Rift Upgrade | |
---|---|
・Reduce Echo Skill Cooldown. ・At the beginning and end of an Echo Skill, cast a Crescent Slash beside the active Echo, dealing Echo Skill DMG to the enemy. ・Defeating an enemy increases all party members' Attack DMG and Echo Skill DMG. |
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Trial Characters | |
Recommended Characters |
Crescent Rift is Alloy Smelt II's fifth stage, and focuses on your characters' equipped echoes. Therefore, we recommend equipping your team with the strongest 4-cost echoes you have available.
You may choose to use the trial characters provided for this rift, or use your best built Resonators, but consider adding the Rover (Havoc) equipped with Dreamless to take advantage of that echo's skills and synergy with the Rover (Havoc). You can also add Verina in the party for an additional all-type damage buff by replacing a secondary Sub-DPS spot.
Rift Upgrade | |
---|---|
・Reduce Echo Skill Cooldown. ・Echo Skill inflicts a Stagnation effect on the enemy and marks it. Every marked enemy takes extra DMG. |
|
Trial Characters | |
Recommended Characters |
Stagnation Rift is the sixth stage in Alloy Smelt II, and much like the previous stage, also provides buffs based on your equipped echoes. We recommend equipping 4-cost Echoes with effective AOE skills on your Resonators, such as Dreamless, to take advantage of their marking capabilities.
You can build your team with the stage's trial characters as Jiyan provides good crowd control on the field, although we also recommend bringing Xiangli Yao, if you have him fully built and levelled up, as his AOE damage has more reach, especially with his Resonance Liberation, and will efficiently deal damage to enemies marked with Stagnation by his equipped echo.
Rift Upgrade | |
---|---|
・Increase the Crit. Rate and Crit. DMG of Resonance Skill within a certain period after casting Echo Skill. This effect can be stacked. ・Defeating an enemy with Resonance Skill reduces the Resonator's Echo Skill Cooldown and Resonance Skill Cooldown and regenerates a certain amount of Concerto Energy. |
|
Trial Characters | |
Recommended Characters |
Devouring Rift is the seventh and last stage in Alloy Smelt II and focuses on buffing your team's Echo Skill and Resonance Skill. Like previous stages, we recommend equipping your best 4-cost echoes as they will be very useful in maximizing your Resonators' damage dealt.
You can choose to assemble a team with Jinhsi with Jue equipped if available, as the main DPS as her kit revolves around her continuously dealing Resonance Skill attacks. You can replace Changli's role in the party with Verina, as her and Zhezhi's synergy with Jinhsi makes the team's damage output more efficient.
Every Rift comes with stage buffs that will help you defeat enemies more efficiently, so build your team to correspond with the Rift's upgrade effect.
The trial resonators provided will be tailored-fit to the Rift Effect of the stage so use them when you can! They are also decently leveled up at Level 80 so they are no pushovers this time around.
In Alloy Smelt, you have to earn a total of 2,000 points within the 2-minute time limit that you are given in order to complete the rifts.
Do note that when computing total points for the event, it will take your highest points achieved across all rifts and base it on the sum of that.
Enemy Points | |
---|---|
Standard | 200 Points |
Elite | 400 Points |
Killing Standard enemies will grant you50 points per enemy of that class defeated, while Elite enemies will grant you 100 points per enemy of that class defeated. You can identify the difference between the two by the presence of a Vibration Strength gauge on Elite Enemies.
You may choose to increase the difficulty in the rifts to reap bigger points, and we recommend doing it for more points. The trial resonators provided in the game is locked at Level 80 so they are powerful enough to clear the waves of enemies for points.
Rifts | Date Unlocked |
---|---|
I - III | September 16, 2024 04:00 AM Local Server Time |
IV - VII | September 19, 2024 04:00 AM Local Server Time |
Other rifts will become available after waiting for a few days, giving you the same challenges as the previous rifts, and granting you varying rift upgrades.
Alloy Smelt Rewards | ||
---|---|---|
Astrite x500 | Malleable Elite Class Echo I x1 | Malleable Elite Class Echo II x1 |
Premium Resonance Potion x20 | Premium Sealed Tube x10 | Premium Energy Core x10 |
Premium Tuner x150 | Advanced Resonance Potion x18 | Advanced Energy Core x12 |
Advanced Sealed Tube x12 | Shell Credit x790,000 |
Rift Conditions | Rewards |
---|---|
Obtain 2,000 points in Rupture Rift |
Astrite
x40
Shell Credit
x20,000
|
Obtain 2,000 points in Empyrean Rift |
Astrite
x40
Shell Credit
x20,000
|
Obtain 2,000 points in Aftersound Rift |
Astrite
x40
Shell Credit
x20,000
|
Obtain 2,000 points in Fervor Rift |
Astrite
x40
Shell Credit
x20,000
|
Obtain 2,000 points in Crescent Rift |
Astrite
x40
Shell Credit
x20,000
|
Obtain 2,000 points in Stagnation Rift |
Astrite
x40
Shell Credit
x20,000
|
Obtain 2,000 points in Devouring Rift |
Astrite
x40
Shell Credit
x20,000
|
The total points is the cumulative points obtained from all seven (7) Rifts in Alloy Smelt II.
Total Points Obtained | Rewards |
---|---|
10,000 |
Astrite
x50
Shell Credit
x30,000
|
20,000 |
Astrite
x50
Shell Credit
x30,000
|
40,000 |
Astrite
x60
Shell Credit
x30,000
|
60,000 |
Astrite
x60
Shell Credit
x30,000
|
70,000 |
Premium Tuner
x50
Shell Credit
x50,000
|
80,000 |
Premium Tuner
x50
Shell Credit
x50,000
|
90,000 |
Premium Tuner
x50
Shell Credit
x30,000
|
Objective | Rewards |
---|---|
Obtain 2,000 Points in 7 stages in Alloy Smelt II in total | x1,500 |
Obtain 60,000 Points in Alloy Smelt II in total | x2,500 |
Event Start | September 16, 2024 |
---|---|
Event End | September 28, 2024 |
How to Unlock | Reach Union Level 14 |
Event Guide | End Date |
---|---|
Somnium Labyrinth | January 1, 2025 |
Gifts of Fleeting Dreams | January 1, 2025 |
Pincer Maneuver Warriors | January 1, 2025 |
Ascendant Aces | December 12, 2024 |
Event Guide | Event Dates |
---|---|
Tactical Simulacra II |
December 19, 2024 - January 1, 2025 |
Ragunna Sales Blitz |
December 12, 2024 - January 1, 2025 |
Beyond the Waves |
November 21, 2024 - December 12, 2024 |
Event Guide | Date and Rewards |
---|---|
Gifts of Thawing Frost |
Permanently Available
Lustrous Tides, Radiant Tides, Free Sanhua |
Awakening Journey |
Permanently Available
Lustrous Tides, Astrites, Crystal Solvent, Rank 5 Weapon Supply Chest: Winter Blume |
Rumbling Hollows |
Permanently Available
Shell Credit, Premium Energy Cores, Premium Resonance Potions, Free Yuanwu |
Depths of Illusive Realm |
Permanently Available
Astrite, Premium Tuners, Phantom: Impermanence Heron |
Voyage's Beginning |
Permanently Available
Astrites, Lustrous Tides, Resonators |
Echo Hunters |
Permanently Available
Astrites |
Alloy Smelt II Event Guide
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