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This is a list of all Character Upgrades in Wuthering Waves' Depths of Illusive Realm. check out what each upgrade does, and how to get a Character Upgrade.
Notice | Since Depths of Illusive Realms is a Rogue-Lite Gamemode, there might be missing entries to these lists. If you find anything that isn't mentioned on this page, let us know in the comments down below! |
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List of Contents
Upgrade | Description |
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Efficiency Superimposition |
Resonance Skill Effect Replacement After Resonance Skill is cast, 2 "Coordinated Silver Awls" will be generated, which lasts for 10 seconds, and will follow Baizhi to carry out Collaborated Attacks. Each Silver Awl deals 150% damage. |
Threshold Response |
Forte Circuit Effect Replacement When Baizhi consumes Concentration by casting Resonance Skill, every 1 Concentration consumed will generate 2 "Silver Awls" to attack the target. Eack "Silver Awl" deals 100% damage. |
Aggressive Strategy |
Special Enhancement "Silver Awls" and "Silver Kernels" deal an additional 75% damage. |
Variable Substitution |
Resonance Liberation Effect Enhancement When casting Resonance Liberation, Baizhi will lose 50% of her current HP, and gain the "Protection of You'tan" for 5s, which: Restores HP 1 time(s) per second, and; Doubles the number of "Silver Awls" generated during this period, and; Turns all "Silver Awls" generated during this period into "Silver Kernels", dealing 300% damage. |
Mimicry Deduction |
Special Enhancement After "Silver Awls" or "Silver Kernels" hit the target, there is a 20% chance to generate 1 "Polyphone" that lasts for 5 seconds. Up to 3"Polyphone" can exist at the same time. "Polyphones" greant a random buff effect when picked up; In addition, there is a small chance for "Enhanced Polyphones" to appear, which may grant unexpected consequences when picked up. |
Upgrade | Description |
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Surprise Shot |
Forte Circuit "Boom Boom" gains the following special enhancements: 10 extra "Thermobaric Bullets" will be available when triggering "Boom Boom"; Dodge Counter can trigger "Boom Boom"; "Boom Boom" DMG is increased by 500%. |
Rekindled Spirit |
Forte Circuit "DAKA DAKA!" gains the following special enhancements: Resonance Skill Cooldown is reset once entering "DAKA DAKA!"; "Whizzing Fight Spirit" can be cast by using Resonance Skill during "DAKA DAKA!". If "Thermobaric Bullet" is not empty, enter the "DAKA DAKA!"state again; DMG of "Whizzing Fight Spirit" is increased by 300%. |
Even More Ferocious |
Forte Circuit During "DAKA DAKA!", gain 1 stack of "DAKA DAKA!" reinforcement every 0.2s, increasing Fusion DMG by 10%, stacking up to 10 times. This effect lasts until 2s after "DAKA DAKA!" ends. |
Unlimited Firepower |
Resonance Liberation Enter "Unlimited Firepower" state, lasting 15s, after casting Resonance Liberation: "Thermobaric Bullet" is immediately filled and will not be consumed; "DAKA DAKA!" DMG is increased by 70%. |
Infected with Passion |
Forte Circuit "DAKA DAKA!" reduces target Fusion DMG RES by 10% on hit for 0.5s, stacking up to 10 times. |
Upgrade | Description |
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Faultless |
Resonance Skill After Jiyan uses Resonance Skill, his Aero DMG is increased by 30% for 10s. If he is in Qingloong Mode, Qingloon Mode lasts for 3 more seconds; otherwise, the next attack withing 3s is replaced by "Lance of Qingloong". |
Fording Rivers |
Resonance Liberation Effect Enhancement The Resonance Energy required for Resonance Liberation is reduced by 50%, and its pulling effect is enhanced. "Lance of Qingloong" deals 100% more DMG. |
Battle in the Wild |
Basic Attack Basic Attack V summons 4 "Wind Condensed Long Spears" to randomly fall around the enemy and deal 60% DMG. "Wind Condensed Long Spear" will last for 10s. The "Wind Condensed Long Spear" can be activated by Jiyan's special skill (if obtained) to deal explosive DMG. The "Wind Condensed Long Spear" not activated after 5s will automatically explode, each dealing 20% DMG. |
Ceasless |
Resonance Liberation Jiyan can activate "Wind Condensed Long Spear" through Qingloong Mode and enhanced Resonance Liberation. Each activated "Wind Condensed Long Spear" reduces the Cooldown of Resonance Skill by 3s and causes a small explosion, dealing 45% DMG. |
Leaping Across Abyss |
Resonance Skill Resonance Skill summons 4 "Wind Condensed Long Spears" to randomly fall around the enemy, each "Wind Condensed Long Spear" dealing 40% DMG and lasting for 5s. The "Wind Condensed Long Spears" can be activated by Jiyan's special skill (if obtained) to deal explosive DMG. The "Wind Condensed Long Spear" not activated after 5s will automatically explode, each dealing 20% DMG. |
Upgrade | Description |
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Blade Returning |
Basic Attack Heavy Attack Basic Attack 3 and Heavy Attack will summon 2 additional "flying swords", dealing 150% Damage. |
Sword Point |
Basic Attack "Resonating Echoes" will generate 2 extra "Sword Wheels". each dealing 120% damage. |
Dusty Sound |
Special Enhancement All skills that consume Diminutive Sound are guaranteed to critically hit, but Diminutive Sound obtained is reduced by 50%. |
Folding Shadow |
Basic Attack Special Enhancement After consuming Diminutive Sound, within 5 seconds, each Basic Attack will additionally trigger 3 attack(s) by "Flying Sword", dealing 100% DMG. Cooldown of Resonance Skill is extended by 6s. |
Heavy Hum |
Resonance Liberation Resonance Liberation consumes all Diminutive Sound and causes one extra explosion for each half consumed. |
Upgrade | Description |
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Rocky Protector |
Basic Attack All damage dealt is increased by an extra 90%. Counterattack is automatically triggered when "Rocksteady Defense" lasts more than 1.0s, the Basic Attack DMG is increased by 200% for 5s. |
Parry Field |
Forte Gauge Create a "Traction Field" when triggering "Strategic Parry", pulling enemies within 8m around to the front of Taoqi, and gain 100% DEF increase, for 4s (unstackable). |
Ready and Rallied |
Resonance Skill Every time Timed Counters consumes Forte Gauge, the Cooldown of Resonance Skill is reduced by 3s. Additionally gain 30% Havoc DMG increase, stacking up to 3 times for 10s. |
Attacking while Defending |
Forte Circuit While the shield generated by Timed Counters lasts, Havoc DMG dealt by Time Counters is increased by 100%. |
Heavy Work |
Forte Circuit Phase 3 of Timed Counters triggers 1 additional Unmovable and regenerates 50% of max Resonance Energy. This can be triggered up to 1 times every 12s. |
Upgrade | Description |
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Riding Winds |
Heavy Attack "Heavy Attack: Monsoon" generates a vertical Cyclone, dealing 340% DMG and pulling enemies. |
Lives in the Breaths |
Resonance Skill Resonance Skill generate "Cyclones". Its DMG multiplied is increased by 200%. It has an additional pulling effect on enemies and grants 1 Melody on hit. |
Rhythm of the Wind |
Heavy Attack "Heavy Attack: Stormy Strike" generates "Wind Fields" to deal 1000% DMG and pull enemies. |
In the Eye of the Storm |
Forte Circuit Effect Replacement Everytime a "Wind Field" is generated, gather 1 stack of "Wind Power", up to 4 stacks. "Mid-Air Attack: Feather Release" will consume all stacks of "Wind Power", each stack increasing the range and DMG of the last phase by 20% and 80% respectively. |
Give Yourself to Wind |
Special Enhancement Wind Field DMG multiplier is increased by 50% and the pulling effect is increased by 30%. |
Upgrade | Description |
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Extraordinary Overload |
Forte Circuit Mid-Air Attacks deal extra Electro DMG to enemies with Punishment Mark. The amount is equal to that of Resonance Liberation. This has a 6s cooldown. This cooldown is reset when Chameleon Cipher is cast. |
Thunderbolt Ruling |
Basic Attack Basic Attacks trigger an extra Electromagnetic Blast when they apply Sinner's Mark to enemies, and increase Electro DMG dealt by 10%, stacking up to 10 times for 10s. |
Magnetic Current Rush |
Resonance Skill Resonance Skill Lightning Execution applies a pulling effect on targets with Punishment Mark. CRIT Rate is increased by 30% and CRIT DMG by 60%, for 10s. |
Fatal Phantom Pain |
Resonance Liberation DMG of Resonance Liberation is increased by 400% when hitting enemies with Punishment Mark. |
Electricity Penetration |
Forte Circuit Punishment Mark lasts for 66% less. Damage dealt by Judgement Strike gains a 200% Electro DMG Bonus. |
Upgrade | Description |
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Celestial Walker |
Dodge Successful Dodges restore Forte Gauge by 20 and trigger Loong's Reign, generating an area of stasis. Spectro DMG Bonus is increased by 50% for 6s. This effect can be triggered once every 10s. |
Sparkles |
Basic Attack The Basic Attack cycle starts from Stage 3 and ends in Stage 4, increasing their DMG Multiplier by 100%. The pulling effect of Basic Attack 3 and the range of Basic Attack 4 are significantly increased. Basic Attack 4 now deals DMG 1 time(s) and additionally restores Forte Gauge by 5 upon dealing damage. |
Upgrade | Description |
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Rising Spirit |
Resonance Skill When casting skills that grant Enflamement, deal additional DMG equal to the DMG of the first 3 stages of True Sight: Capture. Immune to damage while casting True Sight: Capture, Conquest, and Charge. |
Rise From the Ashes |
Resonance Skill With 4 stacks of Enflamement, the final attack of Resonance Skill: True Sight - Capture deals additional DMG equal to the DMG of Resonance Liberation: Radiance of Fealty on hit. This effect can be triggered once every 20s. |
Upgrade | Description |
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Resonance Enhancement |
Resonance Skill Resonance Skill DMG is increased by 50%. |
Technique Training I |
Basic Attack Basic Attack Damage is increased by 50%. |
Technique Training II |
Heavy Attack Heavy Attack Damage is increased by 50%. |
Resonance Oversounding |
Resonance Liberation Resonance Liberation DMG is increased by 50%. |
At the start of every run, you'll always be given two Character Upgrades to choose from. These choices will always be the same, and you'll only get random ones later on.
Every time you beat a boss inside a Memory of Calamity, except for the final boss, the Ivory Gatekeeper will pop up and you'll be able to select a Character Upgrade as a reward.
Whenever you go through a Memory of Training door and complete the fight, you'll be rewarded with an encounter with Ivory Gatekeeper and you'll be able to select a Character Upgrade.
Depths of Illusive Realm Guide
Depths of Illusive Realm Stage Guides | ||
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Difficulty 1 | Difficulty 2 | Difficulty 3 |
Difficulty 4 | Difficulty 5 | Difficulty 6 |
Depths of Illusive Realm Guides | |
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List of Memory Doors and Illusia Encounters | Key of Tremor, Tranquility, or Passion? |
List of Upgrades | |
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Metaphors | Character Upgrades |
List of Character Upgrades
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